gecko-dev/dom/cache/CacheWorkerRef.cpp

131 строка
3.7 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/cache/CacheWorkerRef.h"
#include "mozilla/dom/cache/ActorChild.h"
#include "mozilla/dom/WorkerPrivate.h"
#include "mozilla/dom/WorkerRef.h"
namespace mozilla {
namespace dom {
namespace cache {
// static
already_AddRefed<CacheWorkerRef> CacheWorkerRef::Create(
WorkerPrivate* aWorkerPrivate, Behavior aBehavior) {
MOZ_DIAGNOSTIC_ASSERT(aWorkerPrivate);
RefPtr<CacheWorkerRef> workerRef = new CacheWorkerRef(aBehavior);
if (aBehavior == eStrongWorkerRef) {
workerRef->mStrongWorkerRef =
StrongWorkerRef::Create(aWorkerPrivate, "CacheWorkerRef-Strong",
[workerRef] { workerRef->Notify(); });
} else {
MOZ_ASSERT(aBehavior == eIPCWorkerRef);
workerRef->mIPCWorkerRef =
IPCWorkerRef::Create(aWorkerPrivate, "CacheWorkerRef-IPC",
[workerRef] { workerRef->Notify(); });
}
if (NS_WARN_IF(!workerRef->mIPCWorkerRef && !workerRef->mStrongWorkerRef)) {
return nullptr;
}
return workerRef.forget();
}
// static
already_AddRefed<CacheWorkerRef> CacheWorkerRef::PreferBehavior(
CacheWorkerRef* aCurrentRef, Behavior aBehavior) {
if (!aCurrentRef) {
return nullptr;
}
RefPtr<CacheWorkerRef> orig = aCurrentRef;
if (orig->mBehavior == aBehavior) {
return orig.forget();
}
WorkerPrivate* workerPrivate = nullptr;
if (orig->mBehavior == eStrongWorkerRef) {
workerPrivate = orig->mStrongWorkerRef->Private();
} else {
MOZ_ASSERT(orig->mBehavior == eIPCWorkerRef);
workerPrivate = orig->mIPCWorkerRef->Private();
}
MOZ_ASSERT(workerPrivate);
RefPtr<CacheWorkerRef> replace = Create(workerPrivate, aBehavior);
if (!replace) {
return orig.forget();
}
return replace.forget();
}
void CacheWorkerRef::AddActor(ActorChild* aActor) {
NS_ASSERT_OWNINGTHREAD(CacheWorkerRef);
MOZ_DIAGNOSTIC_ASSERT(aActor);
MOZ_ASSERT(!mActorList.Contains(aActor));
mActorList.AppendElement(aActor);
// Allow an actor to be added after we've entered the Notifying case. We
// can't stop the actor creation from racing with out destruction of the
// other actors and we need to wait for this extra one to close as well.
// Signal it should destroy itself right away.
if (mNotified) {
aActor->StartDestroy();
}
}
void CacheWorkerRef::RemoveActor(ActorChild* aActor) {
NS_ASSERT_OWNINGTHREAD(CacheWorkerRef);
MOZ_DIAGNOSTIC_ASSERT(aActor);
#if defined(RELEASE_OR_BETA)
mActorList.RemoveElement(aActor);
#else
MOZ_DIAGNOSTIC_ASSERT(mActorList.RemoveElement(aActor));
#endif
MOZ_ASSERT(!mActorList.Contains(aActor));
if (mActorList.IsEmpty()) {
mStrongWorkerRef = nullptr;
mIPCWorkerRef = nullptr;
}
}
bool CacheWorkerRef::Notified() const { return mNotified; }
void CacheWorkerRef::Notify() {
NS_ASSERT_OWNINGTHREAD(CacheWorkerRef);
mNotified = true;
// Start the asynchronous destruction of our actors. These will call back
// into RemoveActor() once the actor is destroyed.
for (uint32_t i = 0; i < mActorList.Length(); ++i) {
MOZ_DIAGNOSTIC_ASSERT(mActorList[i]);
mActorList[i]->StartDestroy();
}
}
CacheWorkerRef::CacheWorkerRef(Behavior aBehavior)
: mBehavior(aBehavior), mNotified(false) {}
CacheWorkerRef::~CacheWorkerRef() {
NS_ASSERT_OWNINGTHREAD(CacheWorkerRef);
MOZ_DIAGNOSTIC_ASSERT(mActorList.IsEmpty());
}
} // namespace cache
} // namespace dom
} // namespace mozilla