gecko-dev/widget/public/nsIAppShell.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef nsIAppShell_h__
#define nsIAppShell_h__
#include "nsString.h"
#define NS_IAPPSHELL_IID \
{ 0xa0757c31, 0xeeac, 0x11d1, { 0x9e, 0xc1, 0x0, 0xaa, 0x0, 0x2f, 0xb8, 0x21 } };
/**
* During the nsIAppShell Run method notify this listener
* after each message dispatch.
* @see SetDispatchListener member function of nsIAppShell
*/
class nsDispatchListener {
public:
virtual void AfterDispatch() = 0;
};
/**
* Application shell used for Test applications
*/
class nsIAppShell : public nsISupports
{
public:
/**
* Creates an application shell
*/
virtual void Create() = 0;
/**
* Enter an event loop.
* Don't leave until application exits.
*/
virtual nsresult Run() = 0;
/**
* After event dispatch execute app specific code
*/
virtual void SetDispatchListener(nsDispatchListener* aDispatchListener) = 0;
/**
* Exit the handle event loop
*/
virtual void Exit() = 0;
};
#endif // nsIAppShell_h__