зеркало из https://github.com/mozilla/gecko-dev.git
541 строка
17 KiB
C++
541 строка
17 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifdef XP_WIN
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# include "WMF.h"
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#endif
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#include "GPUParent.h"
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#include "gfxConfig.h"
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#include "gfxCrashReporterUtils.h"
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#include "gfxPlatform.h"
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#include "gfxPrefs.h"
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#include "GLContextProvider.h"
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#include "GPUProcessHost.h"
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#include "GPUProcessManager.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/Telemetry.h"
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#include "mozilla/TimeStamp.h"
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#include "mozilla/VideoDecoderManagerChild.h"
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#include "mozilla/VideoDecoderManagerParent.h"
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#include "mozilla/dom/MemoryReportRequest.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/gfx/gfxVars.h"
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#include "mozilla/image/ImageMemoryReporter.h"
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#include "mozilla/ipc/CrashReporterClient.h"
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#include "mozilla/ipc/ProcessChild.h"
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#include "mozilla/layers/APZInputBridgeParent.h"
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#include "mozilla/layers/APZThreadUtils.h"
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#include "mozilla/layers/APZUtils.h" // for apz::InitializeGlobalState
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#include "mozilla/layers/CompositorBridgeParent.h"
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#include "mozilla/layers/CompositorManagerParent.h"
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#include "mozilla/layers/CompositorThread.h"
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#include "mozilla/layers/ImageBridgeParent.h"
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#include "mozilla/layers/LayerTreeOwnerTracker.h"
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#include "mozilla/layers/UiCompositorControllerParent.h"
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#include "mozilla/layers/MemoryReportingMLGPU.h"
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#include "mozilla/webrender/RenderThread.h"
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#include "mozilla/webrender/WebRenderAPI.h"
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#include "mozilla/HangDetails.h"
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#include "nscore.h"
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#include "nsDebugImpl.h"
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#include "nsIGfxInfo.h"
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#include "nsThreadManager.h"
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#include "prenv.h"
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#include "ProcessUtils.h"
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#include "VRGPUChild.h"
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#include "VRManager.h"
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#include "VRManagerParent.h"
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#include "VsyncBridgeParent.h"
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#include "cairo.h"
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#include "skia/include/core/SkGraphics.h"
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#if defined(XP_WIN)
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# include "mozilla/gfx/DeviceManagerDx.h"
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# include <process.h>
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# include <dwrite.h>
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#endif
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#ifdef MOZ_WIDGET_GTK
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# include <gtk/gtk.h>
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# include "skia/include/ports/SkTypeface_cairo.h"
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#endif
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#ifdef MOZ_GECKO_PROFILER
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# include "ChildProfilerController.h"
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#endif
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namespace mozilla {
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namespace gfx {
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using namespace ipc;
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using namespace layers;
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static GPUParent* sGPUParent;
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GPUParent::GPUParent() : mLaunchTime(TimeStamp::Now()) { sGPUParent = this; }
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GPUParent::~GPUParent() { sGPUParent = nullptr; }
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/* static */
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GPUParent* GPUParent::GetSingleton() { return sGPUParent; }
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bool GPUParent::Init(base::ProcessId aParentPid, const char* aParentBuildID,
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MessageLoop* aIOLoop, IPC::Channel* aChannel) {
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// Initialize the thread manager before starting IPC. Otherwise, messages
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// may be posted to the main thread and we won't be able to process them.
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if (NS_WARN_IF(NS_FAILED(nsThreadManager::get().Init()))) {
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return false;
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}
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// Now it's safe to start IPC.
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if (NS_WARN_IF(!Open(aChannel, aParentPid, aIOLoop))) {
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return false;
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}
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nsDebugImpl::SetMultiprocessMode("GPU");
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// This must be checked before any IPDL message, which may hit sentinel
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// errors due to parent and content processes having different
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// versions.
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MessageChannel* channel = GetIPCChannel();
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if (channel && !channel->SendBuildIDsMatchMessage(aParentBuildID)) {
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// We need to quit this process if the buildID doesn't match the parent's.
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// This can occur when an update occurred in the background.
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ProcessChild::QuickExit();
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}
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// Init crash reporter support.
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CrashReporterClient::InitSingleton(this);
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// Ensure gfxPrefs are initialized.
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gfxPrefs::GetSingleton();
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gfxConfig::Init();
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gfxVars::Initialize();
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gfxPlatform::InitNullMetadata();
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// Ensure our Factory is initialised, mainly for gfx logging to work.
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gfxPlatform::InitMoz2DLogging();
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mlg::InitializeMemoryReporters();
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#if defined(XP_WIN)
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DeviceManagerDx::Init();
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#endif
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if (NS_FAILED(NS_InitMinimalXPCOM())) {
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return false;
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}
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CompositorThreadHolder::Start();
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APZThreadUtils::SetControllerThread(MessageLoop::current());
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apz::InitializeGlobalState();
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LayerTreeOwnerTracker::Initialize();
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mozilla::ipc::SetThisProcessName("GPU Process");
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#ifdef XP_WIN
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wmf::MFStartup();
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#endif
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return true;
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}
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void GPUParent::NotifyDeviceReset() {
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if (!NS_IsMainThread()) {
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NS_DispatchToMainThread(NS_NewRunnableFunction(
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"gfx::GPUParent::NotifyDeviceReset",
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[]() -> void { GPUParent::GetSingleton()->NotifyDeviceReset(); }));
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return;
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}
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// Reset and reinitialize the compositor devices
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#ifdef XP_WIN
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if (!DeviceManagerDx::Get()->MaybeResetAndReacquireDevices()) {
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// If the device doesn't need to be reset then the device
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// has already been reset by a previous NotifyDeviceReset message.
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return;
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}
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#endif
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// Notify the main process that there's been a device reset
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// and that they should reset their compositors and repaint
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GPUDeviceData data;
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RecvGetDeviceStatus(&data);
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Unused << SendNotifyDeviceReset(data);
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}
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PAPZInputBridgeParent* GPUParent::AllocPAPZInputBridgeParent(
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const LayersId& aLayersId) {
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APZInputBridgeParent* parent = new APZInputBridgeParent(aLayersId);
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parent->AddRef();
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return parent;
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}
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bool GPUParent::DeallocPAPZInputBridgeParent(PAPZInputBridgeParent* aActor) {
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APZInputBridgeParent* parent = static_cast<APZInputBridgeParent*>(aActor);
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parent->Release();
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return true;
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}
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mozilla::ipc::IPCResult GPUParent::RecvInit(
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nsTArray<GfxPrefSetting>&& prefs, nsTArray<GfxVarUpdate>&& vars,
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const DevicePrefs& devicePrefs, nsTArray<LayerTreeIdMapping>&& aMappings) {
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const nsTArray<gfxPrefs::Pref*>& globalPrefs = gfxPrefs::all();
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for (auto& setting : prefs) {
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gfxPrefs::Pref* pref = globalPrefs[setting.index()];
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pref->SetCachedValue(setting.value());
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}
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for (const auto& var : vars) {
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gfxVars::ApplyUpdate(var);
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}
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// Inherit device preferences.
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gfxConfig::Inherit(Feature::HW_COMPOSITING, devicePrefs.hwCompositing());
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gfxConfig::Inherit(Feature::D3D11_COMPOSITING,
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devicePrefs.d3d11Compositing());
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gfxConfig::Inherit(Feature::OPENGL_COMPOSITING, devicePrefs.oglCompositing());
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gfxConfig::Inherit(Feature::ADVANCED_LAYERS, devicePrefs.advancedLayers());
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gfxConfig::Inherit(Feature::DIRECT2D, devicePrefs.useD2D1());
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{ // Let the crash reporter know if we've got WR enabled or not. For other
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// processes this happens in gfxPlatform::InitWebRenderConfig.
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ScopedGfxFeatureReporter reporter("WR",
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gfxPlatform::WebRenderPrefEnabled());
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if (gfxVars::UseWebRender()) {
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reporter.SetSuccessful();
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}
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}
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for (const LayerTreeIdMapping& map : aMappings) {
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LayerTreeOwnerTracker::Get()->Map(map.layersId(), map.ownerId());
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}
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// We bypass gfxPlatform::Init, so we must initialize any relevant libraries
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// here that would normally be initialized there.
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SkGraphics::Init();
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#if defined(XP_WIN)
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if (gfxConfig::IsEnabled(Feature::D3D11_COMPOSITING)) {
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DeviceManagerDx::Get()->CreateCompositorDevices();
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}
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if (gfxVars::UseWebRender()) {
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DeviceManagerDx::Get()->CreateDirectCompositionDevice();
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// Ensure to initialize GfxInfo
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nsCOMPtr<nsIGfxInfo> gfxInfo = services::GetGfxInfo();
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Unused << gfxInfo;
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Factory::EnsureDWriteFactory();
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}
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#endif
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#if defined(MOZ_WIDGET_GTK)
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char* display_name = PR_GetEnv("DISPLAY");
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if (display_name) {
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int argc = 3;
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char option_name[] = "--display";
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char* argv[] = {// argv0 is unused because g_set_prgname() was called in
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// XRE_InitChildProcess().
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nullptr, option_name, display_name, nullptr};
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char** argvp = argv;
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gtk_init(&argc, &argvp);
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} else {
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gtk_init(nullptr, nullptr);
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}
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// Ensure we have an FT library for font instantiation.
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// This would normally be set by gfxPlatform::Init().
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// Since we bypass that, we must do it here instead.
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if (gfxVars::UseWebRender()) {
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FT_Library library = Factory::NewFTLibrary();
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MOZ_ASSERT(library);
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Factory::SetFTLibrary(library);
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SkInitCairoFT(true);
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}
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#endif
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// Make sure to do this *after* we update gfxVars above.
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if (gfxVars::UseWebRender()) {
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wr::RenderThread::Start();
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image::ImageMemoryReporter::InitForWebRender();
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}
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VRManager::ManagerInit();
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// Send a message to the UI process that we're done.
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GPUDeviceData data;
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RecvGetDeviceStatus(&data);
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Unused << SendInitComplete(data);
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Telemetry::AccumulateTimeDelta(Telemetry::GPU_PROCESS_INITIALIZATION_TIME_MS,
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mLaunchTime);
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitCompositorManager(
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Endpoint<PCompositorManagerParent>&& aEndpoint) {
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CompositorManagerParent::Create(std::move(aEndpoint));
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitVsyncBridge(
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Endpoint<PVsyncBridgeParent>&& aVsyncEndpoint) {
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mVsyncBridge = VsyncBridgeParent::Start(std::move(aVsyncEndpoint));
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitImageBridge(
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Endpoint<PImageBridgeParent>&& aEndpoint) {
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ImageBridgeParent::CreateForGPUProcess(std::move(aEndpoint));
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitVRManager(
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Endpoint<PVRManagerParent>&& aEndpoint) {
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VRManagerParent::CreateForGPUProcess(std::move(aEndpoint));
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitVR(
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Endpoint<PVRGPUChild>&& aEndpoint) {
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gfx::VRGPUChild::InitForGPUProcess(std::move(aEndpoint));
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitUiCompositorController(
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const LayersId& aRootLayerTreeId,
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Endpoint<PUiCompositorControllerParent>&& aEndpoint) {
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UiCompositorControllerParent::Start(aRootLayerTreeId, std::move(aEndpoint));
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitProfiler(
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Endpoint<PProfilerChild>&& aEndpoint) {
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#ifdef MOZ_GECKO_PROFILER
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mProfilerController = ChildProfilerController::Create(std::move(aEndpoint));
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#endif
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvUpdatePref(
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const GfxPrefSetting& setting) {
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gfxPrefs::Pref* pref = gfxPrefs::all()[setting.index()];
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pref->SetCachedValue(setting.value());
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvUpdateVar(const GfxVarUpdate& aUpdate) {
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gfxVars::ApplyUpdate(aUpdate);
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return IPC_OK();
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}
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static void CopyFeatureChange(Feature aFeature, FeatureChange* aOut) {
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FeatureState& feature = gfxConfig::GetFeature(aFeature);
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if (feature.DisabledByDefault() || feature.IsEnabled()) {
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// No change:
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// - Disabled-by-default means the parent process told us not to use this
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// feature.
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// - Enabled means we were told to use this feature, and we didn't
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// discover anything
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// that would prevent us from doing so.
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*aOut = null_t();
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return;
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}
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MOZ_ASSERT(!feature.IsEnabled());
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nsCString message;
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message.AssignASCII(feature.GetFailureMessage());
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*aOut = FeatureFailure(feature.GetValue(), message, feature.GetFailureId());
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}
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mozilla::ipc::IPCResult GPUParent::RecvGetDeviceStatus(GPUDeviceData* aOut) {
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CopyFeatureChange(Feature::D3D11_COMPOSITING, &aOut->d3d11Compositing());
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CopyFeatureChange(Feature::OPENGL_COMPOSITING, &aOut->oglCompositing());
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CopyFeatureChange(Feature::ADVANCED_LAYERS, &aOut->advancedLayers());
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#if defined(XP_WIN)
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if (DeviceManagerDx* dm = DeviceManagerDx::Get()) {
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D3D11DeviceStatus deviceStatus;
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dm->ExportDeviceInfo(&deviceStatus);
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aOut->gpuDevice() = deviceStatus;
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}
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#else
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aOut->gpuDevice() = null_t();
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#endif
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvSimulateDeviceReset(
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GPUDeviceData* aOut) {
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#if defined(XP_WIN)
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DeviceManagerDx::Get()->ForceDeviceReset(
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ForcedDeviceResetReason::COMPOSITOR_UPDATED);
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DeviceManagerDx::Get()->MaybeResetAndReacquireDevices();
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if (gfxVars::UseWebRender()) {
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wr::RenderThread::Get()->SimulateDeviceReset();
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}
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#endif
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RecvGetDeviceStatus(aOut);
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvNewContentCompositorManager(
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Endpoint<PCompositorManagerParent>&& aEndpoint) {
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CompositorManagerParent::Create(std::move(aEndpoint));
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvNewContentImageBridge(
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Endpoint<PImageBridgeParent>&& aEndpoint) {
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if (!ImageBridgeParent::CreateForContent(std::move(aEndpoint))) {
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return IPC_FAIL_NO_REASON(this);
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}
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvNewContentVRManager(
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Endpoint<PVRManagerParent>&& aEndpoint) {
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if (!VRManagerParent::CreateForContent(std::move(aEndpoint))) {
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return IPC_FAIL_NO_REASON(this);
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}
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvNewContentVideoDecoderManager(
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Endpoint<PVideoDecoderManagerParent>&& aEndpoint) {
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if (!VideoDecoderManagerParent::CreateForContent(std::move(aEndpoint))) {
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return IPC_FAIL_NO_REASON(this);
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}
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvAddLayerTreeIdMapping(
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const LayerTreeIdMapping& aMapping) {
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LayerTreeOwnerTracker::Get()->Map(aMapping.layersId(), aMapping.ownerId());
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvRemoveLayerTreeIdMapping(
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const LayerTreeIdMapping& aMapping) {
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LayerTreeOwnerTracker::Get()->Unmap(aMapping.layersId(), aMapping.ownerId());
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CompositorBridgeParent::DeallocateLayerTreeId(aMapping.layersId());
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvNotifyGpuObservers(
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const nsCString& aTopic) {
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nsCOMPtr<nsIObserverService> obsSvc = mozilla::services::GetObserverService();
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MOZ_ASSERT(obsSvc);
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if (obsSvc) {
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obsSvc->NotifyObservers(nullptr, aTopic.get(), nullptr);
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}
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return IPC_OK();
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}
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/* static */
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void GPUParent::GetGPUProcessName(nsACString& aStr) {
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auto processType = XRE_GetProcessType();
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unsigned pid = 0;
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if (processType == GeckoProcessType_GPU) {
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pid = getpid();
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} else {
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MOZ_DIAGNOSTIC_ASSERT(processType == GeckoProcessType_Default);
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pid = GPUProcessManager::Get()->GPUProcessPid();
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}
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nsPrintfCString processName("GPU (pid %u)", pid);
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aStr.Assign(processName);
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}
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mozilla::ipc::IPCResult GPUParent::RecvRequestMemoryReport(
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const uint32_t& aGeneration, const bool& aAnonymize,
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const bool& aMinimizeMemoryUsage, const Maybe<FileDescriptor>& aDMDFile) {
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nsAutoCString processName;
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GetGPUProcessName(processName);
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mozilla::dom::MemoryReportRequestClient::Start(
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aGeneration, aAnonymize, aMinimizeMemoryUsage, aDMDFile, processName,
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[&](const MemoryReport& aReport) {
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Unused << GetSingleton()->SendAddMemoryReport(aReport);
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},
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[&](const uint32_t& aGeneration) {
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return GetSingleton()->SendFinishMemoryReport(aGeneration);
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});
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvShutdownVR() {
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if (gfxPrefs::VRProcessEnabled()) {
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VRGPUChild::Shutdown();
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}
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return IPC_OK();
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}
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void GPUParent::ActorDestroy(ActorDestroyReason aWhy) {
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if (AbnormalShutdown == aWhy) {
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NS_WARNING("Shutting down GPU process early due to a crash!");
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ProcessChild::QuickExit();
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}
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#ifdef XP_WIN
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wmf::MFShutdown();
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#endif
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#ifndef NS_FREE_PERMANENT_DATA
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// No point in going through XPCOM shutdown because we don't keep persistent
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// state.
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ProcessChild::QuickExit();
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#endif
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#ifdef MOZ_GECKO_PROFILER
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if (mProfilerController) {
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mProfilerController->Shutdown();
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mProfilerController = nullptr;
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}
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#endif
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|
|
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if (mVsyncBridge) {
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mVsyncBridge->Shutdown();
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|
mVsyncBridge = nullptr;
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|
}
|
|
VideoDecoderManagerParent::ShutdownVideoBridge();
|
|
CompositorThreadHolder::Shutdown();
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|
// There is a case that RenderThread exists when gfxVars::UseWebRender() is
|
|
// false. This could happen when WebRender was fallbacked to compositor.
|
|
if (wr::RenderThread::Get()) {
|
|
wr::RenderThread::ShutDown();
|
|
}
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|
|
|
image::ImageMemoryReporter::ShutdownForWebRender();
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|
|
|
// Shut down the default GL context provider.
|
|
gl::GLContextProvider::Shutdown();
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|
|
|
#if defined(XP_WIN)
|
|
// The above shutdown calls operate on the available context providers on
|
|
// most platforms. Windows is a "special snowflake", though, and has three
|
|
// context providers available, so we have to shut all of them down.
|
|
// We should only support the default GL provider on Windows; then, this
|
|
// could go away. Unfortunately, we currently support WGL (the default) for
|
|
// WebGL on Optimus.
|
|
gl::GLContextProviderEGL::Shutdown();
|
|
#endif
|
|
|
|
Factory::ShutDown();
|
|
|
|
// We bypass gfxPlatform shutdown, so we must shutdown any libraries here
|
|
// that would normally be handled by it.
|
|
#ifdef NS_FREE_PERMANENT_DATA
|
|
SkGraphics::PurgeFontCache();
|
|
cairo_debug_reset_static_data();
|
|
#endif
|
|
|
|
#if defined(XP_WIN)
|
|
DeviceManagerDx::Shutdown();
|
|
#endif
|
|
LayerTreeOwnerTracker::Shutdown();
|
|
gfxVars::Shutdown();
|
|
gfxConfig::Shutdown();
|
|
gfxPrefs::DestroySingleton();
|
|
CrashReporterClient::DestroySingleton();
|
|
XRE_ShutdownChildProcess();
|
|
}
|
|
|
|
} // namespace gfx
|
|
} // namespace mozilla
|