gecko-dev/gfx/layers/ipc/ShadowLayersManager.h

44 строки
1.7 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim: set sw=4 ts=8 et tw=80 : */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_layers_ShadowLayersManager_h
#define mozilla_layers_ShadowLayersManager_h
namespace mozilla {
namespace layers {
class TargetConfig;
class LayerTransactionParent;
class AsyncCompositionManager;
class APZTestData;
class ShadowLayersManager
{
public:
virtual void ShadowLayersUpdated(LayerTransactionParent* aLayerTree,
const uint64_t& aTransactionId,
const TargetConfig& aTargetConfig,
const InfallibleTArray<PluginWindowData>& aPlugins,
bool aIsFirstPaint,
bool aScheduleComposite,
uint32_t aPaintSequenceNumber,
bool aIsRepeatTransaction) = 0;
virtual AsyncCompositionManager* GetCompositionManager(LayerTransactionParent* aLayerTree) { return nullptr; }
virtual void ForceComposite(LayerTransactionParent* aLayerTree) { }
virtual bool SetTestSampleTime(LayerTransactionParent* aLayerTree,
const TimeStamp& aTime) { return true; }
virtual void LeaveTestMode(LayerTransactionParent* aLayerTree) { }
virtual void GetAPZTestData(const LayerTransactionParent* aLayerTree,
APZTestData* aOutData) { }
};
} // layers
} // mozilla
#endif // mozilla_layers_ShadowLayersManager_h