зеркало из https://github.com/mozilla/gecko-dev.git
143 строки
5.6 KiB
HTML
143 строки
5.6 KiB
HTML
<html>
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<head>
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<title>NPCocoaEventFocusChanged Tests</title>
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</head>
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<body>
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<embed id="plugin1" type="application/x-test" width="100" height="100"></embed>
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<embed id="plugin2" type="application/x-test" width="100" height="100"></embed>
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<script type="application/javascript">
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function is(aLeft, aRight, aMessage) {
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window.opener.SimpleTest.is(aLeft, aRight, aMessage);
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}
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function ok(aValue, aMessage) {
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window.opener.SimpleTest.ok(aValue, aMessage);
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}
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function synthesizeNativeMouseEvent(aX, aY, aNativeMsg, aModifiers, aElement, aCallback) {
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var observer = {
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observe: function(aSubject, aTopic, aData) {
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if (aCallback && aTopic == "mouseevent") {
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aCallback(aData);
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}
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}
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};
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SpecialPowers.DOMWindowUtils.sendNativeMouseEvent(aX, aY, aNativeMsg, aModifiers, aElement, observer);
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return true;
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}
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function* runTests() {
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var utils = SpecialPowers.DOMWindowUtils;
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var scale = utils.screenPixelsPerCSSPixel;
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var plugin1 = document.getElementById("plugin1"); // What we're testing.
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var plugin2 = document.getElementById("plugin2"); // Dummy.
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var plugin1Bounds = plugin1.getBoundingClientRect();
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var plugin2Bounds = plugin2.getBoundingClientRect();
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var plugin1X = (window.mozInnerScreenX + plugin1Bounds.left + 10);
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var plugin1Y = (window.mozInnerScreenY + plugin1Bounds.top + 10);
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var plugin2X = (window.mozInnerScreenX + plugin2Bounds.left + 10);
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var plugin2Y = (window.mozInnerScreenY + plugin2Bounds.top + 10);
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const NSLeftMouseDown = 1,
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NSLeftMouseUp = 2;
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if (plugin1.getEventModel() != 1) {
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window.opener.todo(false, "Skipping this test when not testing the Cocoa event model");
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return;
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}
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// Initialize to 0 since there is no initial state event,
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// plugins should assume they do not initially have focus.
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var expectedEventCount = 0;
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// Make sure initial event count is correct.
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is(plugin1.getFocusEventCount(), expectedEventCount, "Focus event count should be " + expectedEventCount);
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// Make sure initial focus state is unknown (assumed false).
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var initialStateUnknown = false;
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try {
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plugin1.getFocusState();
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} catch (e) {
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initialStateUnknown = true;
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}
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is(initialStateUnknown, true, "Initial state should be unknown, assumed false.");
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// Give the plugin focus (the window is already focused).
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yield synthesizeNativeMouseEvent(plugin1X * scale, plugin1Y * scale, NSLeftMouseDown, 0, plugin1, continueTest);
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yield synthesizeNativeMouseEvent(plugin1X * scale, plugin1Y * scale, NSLeftMouseUp, 0, plugin1, continueTest);
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expectedEventCount++;
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is(plugin1.getFocusState(), true, "(1) Plugin should have focus.");
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is(plugin1.getFocusEventCount(), expectedEventCount, "Focus event count should be " + expectedEventCount);
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// Make sure window activation state changes don't spontaneously
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// change plugin focus.
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// Blur the window.
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SpecialPowers.focus(opener);
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is(plugin1.getFocusState(), true, "(2) Plugin should still have focus.");
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is(plugin1.getFocusEventCount(), expectedEventCount, "Focus event count should be " + expectedEventCount);
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// Focus the window.
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SpecialPowers.focus(window);
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is(plugin1.getFocusState(), true, "(3) Plugin should still have focus.");
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is(plugin1.getFocusEventCount(), expectedEventCount, "Focus event count should be " + expectedEventCount);
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// Take focus from the plugin.
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yield synthesizeNativeMouseEvent(plugin2X * scale, plugin2Y * scale, NSLeftMouseDown, 0, plugin2, continueTest);
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yield synthesizeNativeMouseEvent(plugin2X * scale, plugin2Y * scale, NSLeftMouseUp, 0, plugin2, continueTest);
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expectedEventCount++;
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is(plugin1.getFocusState(), false, "(4) Plugin should not have focus.");
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is(plugin1.getFocusEventCount(), expectedEventCount, "Focus event count should be " + expectedEventCount);
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// Make sure window activation causes the plugin to be informed of focus
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// changes that took place while the window was inactive.
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// Give the plugin focus (the window is already focused).
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yield synthesizeNativeMouseEvent(plugin1X * scale, plugin1Y * scale, NSLeftMouseDown, 0, plugin1, continueTest);
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yield synthesizeNativeMouseEvent(plugin1X * scale, plugin1Y * scale, NSLeftMouseUp, 0, plugin1, continueTest);
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expectedEventCount++;
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// Blur the window.
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SpecialPowers.focus(opener);
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// Take focus from the plugin while the window is blurred.
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plugin2.focus();
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is(plugin1.getFocusState(), true, "(5) Plugin should still have focus.");
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is(plugin1.getFocusEventCount(), expectedEventCount, "Focus event count should be " + expectedEventCount);
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// Focus the window.
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SpecialPowers.focus(window);
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expectedEventCount++;
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is(plugin1.getFocusState(), false, "(6) Plugin should not have focus.");
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is(plugin1.getFocusEventCount(), expectedEventCount, "Focus event count should be " + expectedEventCount);
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}
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var gTestContinuation = null;
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function continueTest() {
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if (!gTestContinuation) {
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gTestContinuation = runTests();
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}
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var ret = gTestContinuation.next();
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if (ret.done) {
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window.opener.testsFinished();
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} else {
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is(ret.value, true, "Mouse event successfully synthesized");
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}
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}
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// Onload hander doesn't work for these tests -- no events arrive at the plugin.
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window.opener.SimpleTest.waitForFocus(continueTest, window);
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</script>
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</body>
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</html>
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