зеркало из https://github.com/mozilla/gecko-dev.git
118 строки
3.5 KiB
Plaintext
118 строки
3.5 KiB
Plaintext
# The contents of this file are subject to the Netscape Public
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# License Version 1.1 (the "License"); you may not use this file
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# except in compliance with the License. You may obtain a copy of
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# the License at http://www.mozilla.org/NPL/
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#
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# Software distributed under the License is distributed on an "AS
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# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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# implied. See the License for the specific language governing
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# rights and limitations under the License.
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#
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# The Original Code is mozilla.org code.
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#
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# The Initial Developer of the Original Code is Netscape
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# Communications Corporation. Portions created by Netscape are
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# Copyright (C) 1998 Netscape Communications Corporation. All
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# Rights Reserved.
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#
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# Contributor(s):
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#
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IGNORE_MANIFEST = 1
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#
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# vcard.dll
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# ================
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# This is a content type handler for vcards. This will live externally
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# to libmime and be able to render a text/vcard stream
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#
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#//------------------------------------------------------------------------
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#//
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#// Specify the depth of the current directory relative to the
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#// root of NS
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#//
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#//------------------------------------------------------------------------
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DEPTH=..\..\..\..
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#//------------------------------------------------------------------------
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#//
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# New build system where zip dll is build indepenant of java stubs.
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#//
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#//------------------------------------------------------------------------
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MODULE = vcard
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REQUIRES=
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# EXPORTS =
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# Put any necessary exported headers here!!!
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# $(NULL)
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DEFINES= -DEBUG_rhp -D_IMPL_NS_HTML
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#//------------------------------------------------------------------------
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#//
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#// Define the files necessary to build the target (ie. OBJS)
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#//
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#//------------------------------------------------------------------------
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OBJS= \
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.\$(OBJDIR)\mimevcrd.obj \
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.\$(OBJDIR)\mimexpcom.obj \
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.\$(OBJDIR)\nsVCard.obj \
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.\$(OBJDIR)\nsVCardObj.obj \
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.\$(OBJDIR)\nsVCardFactory.obj \
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.\$(OBJDIR)\nsMimeContentTypeHandler.obj \
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$(NULL)
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#//------------------------------------------------------------------------
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#//
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#// Define any Public Make Variables here: (ie. PDFFILE, MAPFILE, ...)
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#//
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#//------------------------------------------------------------------------
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DLLNAME=$(MODULE)
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PDBFILE=$(MODULE).pdb
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MAPFILE=$(MODULE).map
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DEFFILE=$(MODULE).def
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#//------------------------------------------------------------------------
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#//
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#// Define any Public Targets here (ie. PROGRAM, LIBRARY, DLL, ...)
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#// (these must be defined before the common makefiles are included)
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#//
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#//------------------------------------------------------------------------
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#
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DLL=.\$(OBJDIR)\$(DLLNAME).dll
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#//------------------------------------------------------------------------
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#//
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#// Define any local options for the make tools
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#// (ie. LCFLAGS, LLFLAGS, LLIBS, LINCS)
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#//
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#//------------------------------------------------------------------------
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LCFLAGS=-DNETSCAPE
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MSGLIBS= \
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$(NULL)
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# These are the libraries we need to link with to create the dll
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LLIBS= \
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$(LLIBS) \
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$(LIBNSPR) \
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$(DIST)\lib\js32$(VERSION_NUMBER).lib \
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$(DIST)\lib\xpcom.lib \
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$(DIST)\lib\msgbsutl.lib \
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$(NULL)
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#//------------------------------------------------------------------------
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#//
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#// Include the common makefile rules
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#//
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#//------------------------------------------------------------------------
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include <$(DEPTH)/config/rules.mak>
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install:: $(DLL)
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$(MAKE_INSTALL) .\$(OBJDIR)\$(DLLNAME).dll $(DIST)\bin\components
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clobber::
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rm -f $(DIST)\bin\$(DLLNAME)
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