зеркало из https://github.com/mozilla/gecko-dev.git
390 строки
13 KiB
C++
390 строки
13 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_CycleCollectedJSContext_h
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#define mozilla_CycleCollectedJSContext_h
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#include <queue>
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#include "mozilla/Attributes.h"
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#include "mozilla/MemoryReporting.h"
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#include "mozilla/dom/AtomList.h"
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#include "mozilla/dom/Promise.h"
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#include "js/GCVector.h"
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#include "js/Promise.h"
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#include "nsCOMPtr.h"
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#include "nsTArray.h"
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class nsCycleCollectionNoteRootCallback;
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class nsIRunnable;
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class nsThread;
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namespace mozilla {
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class AutoSlowOperation;
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class CycleCollectedJSContext;
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class CycleCollectedJSRuntime;
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namespace dom {
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class Exception;
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class WorkerJSContext;
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class WorkletJSContext;
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} // namespace dom
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// Contains various stats about the cycle collection.
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struct CycleCollectorResults {
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CycleCollectorResults() {
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// Initialize here so when we increment mNumSlices the first time we're
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// not using uninitialized memory.
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Init();
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}
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void Init() {
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mForcedGC = false;
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mMergedZones = false;
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mAnyManual = false;
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mVisitedRefCounted = 0;
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mVisitedGCed = 0;
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mFreedRefCounted = 0;
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mFreedGCed = 0;
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mFreedJSZones = 0;
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mNumSlices = 1;
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// mNumSlices is initialized to one, because we call Init() after the
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// per-slice increment of mNumSlices has already occurred.
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}
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bool mForcedGC;
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bool mMergedZones;
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// mAnyManual is true if any slice was manually triggered, and at shutdown.
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bool mAnyManual;
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uint32_t mVisitedRefCounted;
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uint32_t mVisitedGCed;
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uint32_t mFreedRefCounted;
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uint32_t mFreedGCed;
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uint32_t mFreedJSZones;
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uint32_t mNumSlices;
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};
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class MicroTaskRunnable {
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public:
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MicroTaskRunnable() = default;
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NS_INLINE_DECL_REFCOUNTING(MicroTaskRunnable)
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MOZ_CAN_RUN_SCRIPT virtual void Run(AutoSlowOperation& aAso) = 0;
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virtual bool Suppressed() { return false; }
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protected:
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virtual ~MicroTaskRunnable() = default;
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};
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// Support for JS FinalizationRegistry objects, which allow a JS callback to be
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// registered that is called when objects die.
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//
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// We keep a vector of functions that call back into the JS engine along
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// with their associated incumbent globals, one per FinalizationRegistry object
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// that has pending cleanup work. These are run in their own task.
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class FinalizationRegistryCleanup {
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public:
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explicit FinalizationRegistryCleanup(CycleCollectedJSContext* aContext);
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void Init();
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void Destroy();
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void QueueCallback(JSFunction* aDoCleanup, JSObject* aIncumbentGlobal);
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MOZ_CAN_RUN_SCRIPT void DoCleanup();
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private:
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static void QueueCallback(JSFunction* aDoCleanup, JSObject* aIncumbentGlobal,
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void* aData);
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class CleanupRunnable;
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struct Callback {
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JSFunction* mCallbackFunction;
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JSObject* mIncumbentGlobal;
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void trace(JSTracer* trc);
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};
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// This object is part of CycleCollectedJSContext, so it's safe to have a raw
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// pointer to its containing context here.
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CycleCollectedJSContext* mContext;
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using CallbackVector = JS::GCVector<Callback, 0, InfallibleAllocPolicy>;
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JS::PersistentRooted<CallbackVector> mCallbacks;
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};
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class CycleCollectedJSContext : dom::PerThreadAtomCache, private JS::JobQueue {
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friend class CycleCollectedJSRuntime;
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protected:
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CycleCollectedJSContext();
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virtual ~CycleCollectedJSContext();
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MOZ_IS_CLASS_INIT
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nsresult Initialize(JSRuntime* aParentRuntime, uint32_t aMaxBytes);
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virtual CycleCollectedJSRuntime* CreateRuntime(JSContext* aCx) = 0;
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size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
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private:
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static JSObject* GetIncumbentGlobalCallback(JSContext* aCx);
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static bool EnqueuePromiseJobCallback(JSContext* aCx,
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JS::HandleObject aPromise,
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JS::HandleObject aJob,
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JS::HandleObject aAllocationSite,
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JS::HandleObject aIncumbentGlobal,
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void* aData);
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static void PromiseRejectionTrackerCallback(
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JSContext* aCx, bool aMutedErrors, JS::HandleObject aPromise,
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JS::PromiseRejectionHandlingState state, void* aData);
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void AfterProcessMicrotasks();
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public:
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void ProcessStableStateQueue();
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private:
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void CleanupIDBTransactions(uint32_t aRecursionDepth);
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public:
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enum DeferredFinalizeType {
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FinalizeIncrementally,
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FinalizeNow,
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};
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virtual dom::WorkerJSContext* GetAsWorkerJSContext() { return nullptr; }
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virtual dom::WorkletJSContext* GetAsWorkletJSContext() { return nullptr; }
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CycleCollectedJSRuntime* Runtime() const {
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MOZ_ASSERT(mRuntime);
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return mRuntime;
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}
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already_AddRefed<dom::Exception> GetPendingException() const;
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void SetPendingException(dom::Exception* aException);
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std::queue<RefPtr<MicroTaskRunnable>>& GetMicroTaskQueue();
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std::queue<RefPtr<MicroTaskRunnable>>& GetDebuggerMicroTaskQueue();
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JSContext* Context() const {
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MOZ_ASSERT(mJSContext);
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return mJSContext;
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}
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JS::RootingContext* RootingCx() const {
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MOZ_ASSERT(mJSContext);
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return JS::RootingContext::get(mJSContext);
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}
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void SetTargetedMicroTaskRecursionDepth(uint32_t aDepth) {
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mTargetedMicroTaskRecursionDepth = aDepth;
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}
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protected:
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JSContext* MaybeContext() const { return mJSContext; }
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public:
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// nsThread entrypoints
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//
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// MOZ_CAN_RUN_SCRIPT_BOUNDARY so we don't need to annotate
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// nsThread::ProcessNextEvent and all its callers MOZ_CAN_RUN_SCRIPT for now.
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// But we really should!
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MOZ_CAN_RUN_SCRIPT_BOUNDARY
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virtual void BeforeProcessTask(bool aMightBlock);
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// MOZ_CAN_RUN_SCRIPT_BOUNDARY so we don't need to annotate
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// nsThread::ProcessNextEvent and all its callers MOZ_CAN_RUN_SCRIPT for now.
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// But we really should!
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MOZ_CAN_RUN_SCRIPT_BOUNDARY
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virtual void AfterProcessTask(uint32_t aRecursionDepth);
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// Check whether we need an idle GC task.
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void IsIdleGCTaskNeeded() const;
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uint32_t RecursionDepth() const;
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// Run in stable state (call through nsContentUtils)
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void RunInStableState(already_AddRefed<nsIRunnable>&& aRunnable);
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void AddPendingIDBTransaction(already_AddRefed<nsIRunnable>&& aTransaction);
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// Get the CycleCollectedJSContext for a JSContext.
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// Returns null only if Initialize() has not completed on or during
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// destruction of the CycleCollectedJSContext.
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static CycleCollectedJSContext* GetFor(JSContext* aCx);
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// Get the current thread's CycleCollectedJSContext. Returns null if there
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// isn't one.
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static CycleCollectedJSContext* Get();
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// Queue an async microtask to the current main or worker thread.
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virtual void DispatchToMicroTask(
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already_AddRefed<MicroTaskRunnable> aRunnable);
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// Call EnterMicroTask when you're entering JS execution.
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// Usually the best way to do this is to use nsAutoMicroTask.
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void EnterMicroTask() { ++mMicroTaskLevel; }
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MOZ_CAN_RUN_SCRIPT
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void LeaveMicroTask() {
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if (--mMicroTaskLevel == 0) {
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PerformMicroTaskCheckPoint();
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}
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}
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bool IsInMicroTask() const { return mMicroTaskLevel != 0; }
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uint32_t MicroTaskLevel() const { return mMicroTaskLevel; }
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void SetMicroTaskLevel(uint32_t aLevel) { mMicroTaskLevel = aLevel; }
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MOZ_CAN_RUN_SCRIPT
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bool PerformMicroTaskCheckPoint(bool aForce = false);
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MOZ_CAN_RUN_SCRIPT
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void PerformDebuggerMicroTaskCheckpoint();
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bool IsInStableOrMetaStableState() const { return mDoingStableStates; }
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// Storage for watching rejected promises waiting for some client to
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// consume their rejection.
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// Promises in this list have been rejected in the last turn of the
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// event loop without the rejection being handled.
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// Note that this can contain nullptrs in place of promises removed because
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// they're consumed before it'd be reported.
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JS::PersistentRooted<JS::GCVector<JSObject*, 0, js::SystemAllocPolicy>>
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mUncaughtRejections;
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// Promises in this list have previously been reported as rejected
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// (because they were in the above list), but the rejection was handled
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// in the last turn of the event loop.
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JS::PersistentRooted<JS::GCVector<JSObject*, 0, js::SystemAllocPolicy>>
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mConsumedRejections;
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nsTArray<nsCOMPtr<nsISupports /* UncaughtRejectionObserver */>>
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mUncaughtRejectionObservers;
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virtual bool IsSystemCaller() const = 0;
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// Unused on main thread. Used by AutoJSAPI on Worker and Worklet threads.
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virtual void ReportError(JSErrorReport* aReport,
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JS::ConstUTF8CharsZ aToStringResult) {
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MOZ_ASSERT_UNREACHABLE("Not supported");
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}
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private:
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// JS::JobQueue implementation: see js/public/Promise.h.
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// SpiderMonkey uses some of these methods to enqueue promise resolution jobs.
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// Others protect the debuggee microtask queue from the debugger's
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// interruptions; see the comments on JS::AutoDebuggerJobQueueInterruption for
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// details.
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JSObject* getIncumbentGlobal(JSContext* cx) override;
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bool enqueuePromiseJob(JSContext* cx, JS::HandleObject promise,
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JS::HandleObject job, JS::HandleObject allocationSite,
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JS::HandleObject incumbentGlobal) override;
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// MOZ_CAN_RUN_SCRIPT_BOUNDARY for now so we don't have to change SpiderMonkey
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// headers. The caller presumably knows this can run script (like everything
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// in SpiderMonkey!) and will deal.
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MOZ_CAN_RUN_SCRIPT_BOUNDARY
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void runJobs(JSContext* cx) override;
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bool empty() const override;
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class SavedMicroTaskQueue;
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js::UniquePtr<SavedJobQueue> saveJobQueue(JSContext*) override;
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private:
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CycleCollectedJSRuntime* mRuntime;
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JSContext* mJSContext;
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nsCOMPtr<dom::Exception> mPendingException;
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nsThread* mOwningThread; // Manual refcounting to avoid include hell.
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struct PendingIDBTransactionData {
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nsCOMPtr<nsIRunnable> mTransaction;
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uint32_t mRecursionDepth;
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};
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nsTArray<nsCOMPtr<nsIRunnable>> mStableStateEvents;
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nsTArray<PendingIDBTransactionData> mPendingIDBTransactions;
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uint32_t mBaseRecursionDepth;
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bool mDoingStableStates;
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// If set to none 0, microtasks will be processed only when recursion depth
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// is the set value.
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uint32_t mTargetedMicroTaskRecursionDepth;
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uint32_t mMicroTaskLevel;
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std::queue<RefPtr<MicroTaskRunnable>> mPendingMicroTaskRunnables;
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std::queue<RefPtr<MicroTaskRunnable>> mDebuggerMicroTaskQueue;
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// How many times the debugger has interrupted execution, possibly creating
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// microtask checkpoints in places that they would not normally occur.
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uint32_t mDebuggerRecursionDepth;
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uint32_t mMicroTaskRecursionDepth;
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// This implements about-to-be-notified rejected promises list in the spec.
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// https://html.spec.whatwg.org/multipage/webappapis.html#about-to-be-notified-rejected-promises-list
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typedef nsTArray<RefPtr<dom::Promise>> PromiseArray;
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PromiseArray mAboutToBeNotifiedRejectedPromises;
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// This is for the "outstanding rejected promises weak set" in the spec,
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// https://html.spec.whatwg.org/multipage/webappapis.html#outstanding-rejected-promises-weak-set
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// We use different data structure and opposite logic here to achieve the same
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// effect. Basically this is used for tracking the rejected promise that does
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// NOT need firing a rejectionhandled event. We will check the table to see if
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// firing rejectionhandled event is required when a rejected promise is being
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// handled.
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//
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// The rejected promise will be stored in the table if
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// - it is unhandled, and
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// - The unhandledrejection is not yet fired.
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//
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// And be removed when
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// - it is handled, or
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// - A unhandledrejection is fired and it isn't being handled in event
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// handler.
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typedef nsRefPtrHashtable<nsUint64HashKey, dom::Promise> PromiseHashtable;
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PromiseHashtable mPendingUnhandledRejections;
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class NotifyUnhandledRejections final : public CancelableRunnable {
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public:
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NotifyUnhandledRejections(CycleCollectedJSContext* aCx,
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PromiseArray&& aPromises)
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: CancelableRunnable("NotifyUnhandledRejections"),
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mCx(aCx),
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mUnhandledRejections(std::move(aPromises)) {}
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NS_IMETHOD Run() final;
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nsresult Cancel() final;
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private:
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CycleCollectedJSContext* mCx;
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PromiseArray mUnhandledRejections;
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};
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FinalizationRegistryCleanup mFinalizationRegistryCleanup;
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};
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class MOZ_STACK_CLASS nsAutoMicroTask {
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public:
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nsAutoMicroTask() {
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CycleCollectedJSContext* ccjs = CycleCollectedJSContext::Get();
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if (ccjs) {
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ccjs->EnterMicroTask();
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}
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}
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MOZ_CAN_RUN_SCRIPT ~nsAutoMicroTask() {
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CycleCollectedJSContext* ccjs = CycleCollectedJSContext::Get();
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if (ccjs) {
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ccjs->LeaveMicroTask();
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}
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}
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};
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} // namespace mozilla
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#endif // mozilla_CycleCollectedJSContext_h
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