зеркало из https://github.com/mozilla/gecko-dev.git
402 строки
11 KiB
C++
402 строки
11 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsSocketTransportService2.h"
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#include "PollableEvent.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/DebugOnly.h"
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#include "mozilla/Logging.h"
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#include "prerror.h"
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#include "prio.h"
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#include "private/pprio.h"
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#include "prnetdb.h"
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#ifdef XP_WIN
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# include "ShutdownLayer.h"
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#else
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# include <fcntl.h>
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# define USEPIPE 1
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#endif
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namespace mozilla {
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namespace net {
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#ifndef USEPIPE
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static PRDescIdentity sPollableEventLayerIdentity;
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static PRIOMethods sPollableEventLayerMethods;
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static PRIOMethods* sPollableEventLayerMethodsPtr = nullptr;
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static void LazyInitSocket() {
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MOZ_ASSERT(OnSocketThread(), "not on socket thread");
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if (sPollableEventLayerMethodsPtr) {
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return;
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}
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sPollableEventLayerIdentity = PR_GetUniqueIdentity("PollableEvent Layer");
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sPollableEventLayerMethods = *PR_GetDefaultIOMethods();
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sPollableEventLayerMethodsPtr = &sPollableEventLayerMethods;
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}
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static bool NewTCPSocketPair(PRFileDesc* fd[], bool aSetRecvBuff) {
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// this is a replacement for PR_NewTCPSocketPair that manually
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// sets the recv buffer to 64K. A windows bug (1248358)
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// can result in using an incompatible rwin and window
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// scale option on localhost pipes if not set before connect.
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SOCKET_LOG(("NewTCPSocketPair %s a recv buffer tuning\n",
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aSetRecvBuff ? "with" : "without"));
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PRFileDesc* listener = nullptr;
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PRFileDesc* writer = nullptr;
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PRFileDesc* reader = nullptr;
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PRSocketOptionData recvBufferOpt;
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recvBufferOpt.option = PR_SockOpt_RecvBufferSize;
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recvBufferOpt.value.recv_buffer_size = 65535;
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PRSocketOptionData nodelayOpt;
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nodelayOpt.option = PR_SockOpt_NoDelay;
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nodelayOpt.value.no_delay = true;
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PRSocketOptionData noblockOpt;
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noblockOpt.option = PR_SockOpt_Nonblocking;
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noblockOpt.value.non_blocking = true;
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listener = PR_OpenTCPSocket(PR_AF_INET);
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if (!listener) {
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goto failed;
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}
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if (aSetRecvBuff) {
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PR_SetSocketOption(listener, &recvBufferOpt);
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}
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PR_SetSocketOption(listener, &nodelayOpt);
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PRNetAddr listenAddr;
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memset(&listenAddr, 0, sizeof(listenAddr));
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if ((PR_InitializeNetAddr(PR_IpAddrLoopback, 0, &listenAddr) == PR_FAILURE) ||
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(PR_Bind(listener, &listenAddr) == PR_FAILURE) ||
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(PR_GetSockName(listener, &listenAddr) ==
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PR_FAILURE) || // learn the dynamic port
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(PR_Listen(listener, 5) == PR_FAILURE)) {
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goto failed;
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}
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writer = PR_OpenTCPSocket(PR_AF_INET);
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if (!writer) {
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goto failed;
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}
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if (aSetRecvBuff) {
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PR_SetSocketOption(writer, &recvBufferOpt);
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}
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PR_SetSocketOption(writer, &nodelayOpt);
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PR_SetSocketOption(writer, &noblockOpt);
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PRNetAddr writerAddr;
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if (PR_InitializeNetAddr(PR_IpAddrLoopback, ntohs(listenAddr.inet.port),
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&writerAddr) == PR_FAILURE) {
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goto failed;
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}
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if (PR_Connect(writer, &writerAddr, PR_INTERVAL_NO_TIMEOUT) == PR_FAILURE) {
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if ((PR_GetError() != PR_IN_PROGRESS_ERROR) ||
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(PR_ConnectContinue(writer, PR_POLL_WRITE) == PR_FAILURE)) {
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goto failed;
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}
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}
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PR_SetFDInheritable(writer, false);
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reader = PR_Accept(listener, &listenAddr, PR_MillisecondsToInterval(200));
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if (!reader) {
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goto failed;
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}
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PR_SetFDInheritable(reader, false);
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if (aSetRecvBuff) {
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PR_SetSocketOption(reader, &recvBufferOpt);
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}
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PR_SetSocketOption(reader, &nodelayOpt);
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PR_SetSocketOption(reader, &noblockOpt);
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PR_Close(listener);
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fd[0] = reader;
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fd[1] = writer;
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return true;
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failed:
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if (listener) {
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PR_Close(listener);
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}
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if (reader) {
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PR_Close(reader);
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}
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if (writer) {
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PR_Close(writer);
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}
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return false;
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}
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#endif
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PollableEvent::PollableEvent()
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: mWriteFD(nullptr),
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mReadFD(nullptr),
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mSignaled(false),
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mWriteFailed(false),
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mSignalTimestampAdjusted(false) {
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MOZ_COUNT_CTOR(PollableEvent);
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MOZ_ASSERT(OnSocketThread(), "not on socket thread");
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// create pair of prfiledesc that can be used as a poll()ble
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// signal. on windows use a localhost socket pair, and on
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// unix use a pipe.
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#ifdef USEPIPE
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SOCKET_LOG(("PollableEvent() using pipe\n"));
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if (PR_CreatePipe(&mReadFD, &mWriteFD) == PR_SUCCESS) {
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// make the pipe non blocking. NSPR asserts at
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// trying to use SockOpt here
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PROsfd fd = PR_FileDesc2NativeHandle(mReadFD);
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int flags = fcntl(fd, F_GETFL, 0);
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(void)fcntl(fd, F_SETFL, flags | O_NONBLOCK);
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fd = PR_FileDesc2NativeHandle(mWriteFD);
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flags = fcntl(fd, F_GETFL, 0);
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(void)fcntl(fd, F_SETFL, flags | O_NONBLOCK);
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} else {
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mReadFD = nullptr;
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mWriteFD = nullptr;
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SOCKET_LOG(("PollableEvent() pipe failed\n"));
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}
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#else
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SOCKET_LOG(("PollableEvent() using socket pair\n"));
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PRFileDesc* fd[2];
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LazyInitSocket();
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// Try with a increased recv buffer first (bug 1248358).
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if (NewTCPSocketPair(fd, true)) {
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mReadFD = fd[0];
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mWriteFD = fd[1];
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// If the previous fails try without recv buffer increase (bug 1305436).
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} else if (NewTCPSocketPair(fd, false)) {
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mReadFD = fd[0];
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mWriteFD = fd[1];
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// If both fail, try the old version.
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} else if (PR_NewTCPSocketPair(fd) == PR_SUCCESS) {
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mReadFD = fd[0];
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mWriteFD = fd[1];
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PRSocketOptionData socket_opt;
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DebugOnly<PRStatus> status;
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socket_opt.option = PR_SockOpt_NoDelay;
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socket_opt.value.no_delay = true;
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PR_SetSocketOption(mWriteFD, &socket_opt);
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PR_SetSocketOption(mReadFD, &socket_opt);
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socket_opt.option = PR_SockOpt_Nonblocking;
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socket_opt.value.non_blocking = true;
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status = PR_SetSocketOption(mWriteFD, &socket_opt);
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MOZ_ASSERT(status == PR_SUCCESS);
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status = PR_SetSocketOption(mReadFD, &socket_opt);
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MOZ_ASSERT(status == PR_SUCCESS);
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}
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if (mReadFD && mWriteFD) {
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// compatibility with LSPs such as McAfee that assume a NSPR
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// layer for read ala the nspr Pollable Event - Bug 698882. This layer is a
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// nop.
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PRFileDesc* topLayer = PR_CreateIOLayerStub(sPollableEventLayerIdentity,
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sPollableEventLayerMethodsPtr);
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if (topLayer) {
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if (PR_PushIOLayer(fd[0], PR_TOP_IO_LAYER, topLayer) == PR_FAILURE) {
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topLayer->dtor(topLayer);
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} else {
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SOCKET_LOG(("PollableEvent() nspr layer ok\n"));
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mReadFD = topLayer;
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}
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}
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} else {
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SOCKET_LOG(("PollableEvent() socketpair failed\n"));
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}
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#endif
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if (mReadFD && mWriteFD) {
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// prime the system to deal with races invovled in [dc]tor cycle
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SOCKET_LOG(("PollableEvent() ctor ok\n"));
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mSignaled = true;
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MarkFirstSignalTimestamp();
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PR_Write(mWriteFD, "I", 1);
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}
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}
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PollableEvent::~PollableEvent() {
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MOZ_COUNT_DTOR(PollableEvent);
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if (mWriteFD) {
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#if defined(XP_WIN)
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AttachShutdownLayer(mWriteFD);
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#endif
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PR_Close(mWriteFD);
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}
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if (mReadFD) {
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#if defined(XP_WIN)
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AttachShutdownLayer(mReadFD);
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#endif
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PR_Close(mReadFD);
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}
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}
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// we do not record signals on the socket thread
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// because the socket thread can reliably look at its
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// own runnable queue before selecting a poll time
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// this is the "service the network without blocking" comment in
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// nsSocketTransportService2.cpp
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bool PollableEvent::Signal() {
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SOCKET_LOG(("PollableEvent::Signal\n"));
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if (!mWriteFD) {
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SOCKET_LOG(("PollableEvent::Signal Failed on no FD\n"));
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return false;
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}
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#ifndef XP_WIN
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// On windows poll can hang and this became worse when we introduced the
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// patch for bug 698882 (see also bug 1292181), therefore we reverted the
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// behavior on windows to be as before bug 698882, e.g. write to the socket
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// also if an event dispatch is on the socket thread and writing to the
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// socket for each event. See bug 1292181.
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if (OnSocketThread()) {
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SOCKET_LOG(("PollableEvent::Signal OnSocketThread nop\n"));
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return true;
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}
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#endif
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#ifndef XP_WIN
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// To wake up the poll writing once is enough, but for Windows that can cause
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// hangs so we will write for every event.
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// For non-Windows systems it is enough to write just once.
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if (mSignaled) {
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return true;
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}
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#endif
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if (!mSignaled) {
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mSignaled = true;
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MarkFirstSignalTimestamp();
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}
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int32_t status = PR_Write(mWriteFD, "M", 1);
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SOCKET_LOG(("PollableEvent::Signal PR_Write %d\n", status));
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if (status != 1) {
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NS_WARNING("PollableEvent::Signal Failed\n");
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SOCKET_LOG(("PollableEvent::Signal Failed\n"));
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mSignaled = false;
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mWriteFailed = true;
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} else {
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mWriteFailed = false;
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}
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return (status == 1);
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}
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bool PollableEvent::Clear() {
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// necessary because of the "dont signal on socket thread" optimization
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MOZ_ASSERT(OnSocketThread(), "not on socket thread");
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SOCKET_LOG(("PollableEvent::Clear\n"));
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if (!mFirstSignalAfterClear.IsNull()) {
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SOCKET_LOG(("PollableEvent::Clear time to signal %ums",
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(uint32_t)(TimeStamp::NowLoRes() - mFirstSignalAfterClear)
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.ToMilliseconds()));
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}
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mFirstSignalAfterClear = TimeStamp();
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mSignalTimestampAdjusted = false;
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mSignaled = false;
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if (!mReadFD) {
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SOCKET_LOG(("PollableEvent::Clear mReadFD is null\n"));
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return false;
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}
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char buf[2048];
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int32_t status;
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#ifdef XP_WIN
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// On Windows we are writing to the socket for each event, to be sure that we
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// do not have any deadlock read from the socket as much as we can.
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while (true) {
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status = PR_Read(mReadFD, buf, 2048);
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SOCKET_LOG(("PollableEvent::Clear PR_Read %d\n", status));
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if (status == 0) {
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SOCKET_LOG(("PollableEvent::Clear EOF!\n"));
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return false;
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}
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if (status < 0) {
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PRErrorCode code = PR_GetError();
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if (code == PR_WOULD_BLOCK_ERROR) {
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return true;
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} else {
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SOCKET_LOG(("PollableEvent::Clear unexpected error %d\n", code));
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return false;
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}
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}
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}
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#else
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status = PR_Read(mReadFD, buf, 2048);
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SOCKET_LOG(("PollableEvent::Clear PR_Read %d\n", status));
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if (status == 1) {
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return true;
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}
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if (status == 0) {
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SOCKET_LOG(("PollableEvent::Clear EOF!\n"));
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return false;
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}
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if (status > 1) {
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MOZ_ASSERT(false);
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SOCKET_LOG(("PollableEvent::Clear Unexpected events\n"));
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Clear();
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return true;
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}
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PRErrorCode code = PR_GetError();
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if (code == PR_WOULD_BLOCK_ERROR) {
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return true;
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}
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SOCKET_LOG(("PollableEvent::Clear unexpected error %d\n", code));
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return false;
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#endif // XP_WIN
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}
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void PollableEvent::MarkFirstSignalTimestamp() {
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if (mFirstSignalAfterClear.IsNull()) {
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SOCKET_LOG(("PollableEvent::MarkFirstSignalTimestamp"));
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mFirstSignalAfterClear = TimeStamp::NowLoRes();
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}
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}
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void PollableEvent::AdjustFirstSignalTimestamp() {
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if (!mSignalTimestampAdjusted && !mFirstSignalAfterClear.IsNull()) {
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SOCKET_LOG(("PollableEvent::AdjustFirstSignalTimestamp"));
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mFirstSignalAfterClear = TimeStamp::NowLoRes();
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mSignalTimestampAdjusted = true;
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}
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}
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bool PollableEvent::IsSignallingAlive(TimeDuration const& timeout) {
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if (mWriteFailed) {
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return false;
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}
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#ifdef DEBUG
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// The timeout would be just a disturbance in a debug build.
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return true;
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#else
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if (!mSignaled || mFirstSignalAfterClear.IsNull() ||
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timeout == TimeDuration()) {
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return true;
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}
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TimeDuration delay = (TimeStamp::NowLoRes() - mFirstSignalAfterClear);
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bool timedOut = delay > timeout;
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return !timedOut;
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#endif // DEBUG
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}
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} // namespace net
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} // namespace mozilla
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