зеркало из https://github.com/mozilla/gecko-dev.git
318 строки
11 KiB
C++
318 строки
11 KiB
C++
/* vim:set ts=4 sw=2 sts=2 ci et: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsSocketTransportService2_h__
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#define nsSocketTransportService2_h__
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#include "nsPISocketTransportService.h"
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#include "nsIThreadInternal.h"
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#include "nsIRunnable.h"
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#include "nsCOMPtr.h"
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#include "prinrval.h"
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#include "mozilla/Logging.h"
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#include "prinit.h"
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#include "nsIObserver.h"
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#include "mozilla/LinkedList.h"
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#include "mozilla/Mutex.h"
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#include "mozilla/net/DashboardTypes.h"
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#include "mozilla/Atomics.h"
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#include "mozilla/TimeStamp.h"
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#include "nsITimer.h"
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#include "mozilla/UniquePtr.h"
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#include "PollableEvent.h"
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class nsASocketHandler;
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struct PRPollDesc;
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class nsIPrefBranch;
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//-----------------------------------------------------------------------------
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namespace mozilla {
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namespace net {
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//
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// set MOZ_LOG=nsSocketTransport:5
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//
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extern LazyLogModule gSocketTransportLog;
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#define SOCKET_LOG(args) MOZ_LOG(gSocketTransportLog, LogLevel::Debug, args)
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#define SOCKET_LOG1(args) MOZ_LOG(gSocketTransportLog, LogLevel::Error, args)
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#define SOCKET_LOG_ENABLED() MOZ_LOG_TEST(gSocketTransportLog, LogLevel::Debug)
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//
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// set MOZ_LOG=UDPSocket:5
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//
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extern LazyLogModule gUDPSocketLog;
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#define UDPSOCKET_LOG(args) MOZ_LOG(gUDPSocketLog, LogLevel::Debug, args)
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#define UDPSOCKET_LOG_ENABLED() MOZ_LOG_TEST(gUDPSocketLog, LogLevel::Debug)
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//-----------------------------------------------------------------------------
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#define NS_SOCKET_POLL_TIMEOUT PR_INTERVAL_NO_TIMEOUT
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//-----------------------------------------------------------------------------
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// These maximums are borrowed from the linux kernel.
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static const int32_t kMaxTCPKeepIdle = 32767; // ~9 hours.
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static const int32_t kMaxTCPKeepIntvl = 32767;
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static const int32_t kMaxTCPKeepCount = 127;
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static const int32_t kDefaultTCPKeepCount =
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#if defined(XP_WIN)
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10; // Hardcoded in Windows.
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#elif defined(XP_MACOSX)
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8; // Hardcoded in OSX.
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#else
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4; // Specifiable in Linux.
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#endif
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class LinkedRunnableEvent final
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: public LinkedListElement<LinkedRunnableEvent> {
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public:
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explicit LinkedRunnableEvent(nsIRunnable* event) : mEvent(event) {}
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~LinkedRunnableEvent() = default;
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already_AddRefed<nsIRunnable> TakeEvent() { return mEvent.forget(); }
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private:
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nsCOMPtr<nsIRunnable> mEvent;
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};
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//-----------------------------------------------------------------------------
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class nsSocketTransportService final : public nsPISocketTransportService,
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public nsISerialEventTarget,
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public nsIThreadObserver,
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public nsIRunnable,
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public nsIObserver {
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public:
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSPISOCKETTRANSPORTSERVICE
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NS_DECL_NSISOCKETTRANSPORTSERVICE
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NS_DECL_NSIROUTEDSOCKETTRANSPORTSERVICE
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NS_DECL_NSIEVENTTARGET_FULL
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NS_DECL_NSITHREADOBSERVER
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NS_DECL_NSIRUNNABLE
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NS_DECL_NSIOBSERVER
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nsSocketTransportService();
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// Max Socket count may need to get initialized/used by nsHttpHandler
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// before this class is initialized.
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static uint32_t gMaxCount;
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static PRCallOnceType gMaxCountInitOnce;
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static PRStatus DiscoverMaxCount();
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bool CanAttachSocket();
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// Called by the networking dashboard on the socket thread only
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// Fills the passed array with socket information
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void GetSocketConnections(nsTArray<SocketInfo>*);
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uint64_t GetSentBytes() { return mSentBytesCount; }
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uint64_t GetReceivedBytes() { return mReceivedBytesCount; }
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// Returns true if keepalives are enabled in prefs.
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bool IsKeepaliveEnabled() { return mKeepaliveEnabledPref; }
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bool IsTelemetryEnabledAndNotSleepPhase();
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PRIntervalTime MaxTimeForPrClosePref() { return mMaxTimeForPrClosePref; }
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bool IsEsniEnabled() {
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return mEsniEnabled && !mTrustedMitmDetected && !mNotTrustedMitmDetected;
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}
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void SetNotTrustedMitmDetected() { mNotTrustedMitmDetected = true; }
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protected:
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virtual ~nsSocketTransportService();
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private:
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//-------------------------------------------------------------------------
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// misc (any thread)
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//-------------------------------------------------------------------------
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nsCOMPtr<nsIThread> mThread; // protected by mLock
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UniquePtr<PollableEvent> mPollableEvent;
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// Returns mThread, protecting the get-and-addref with mLock
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already_AddRefed<nsIThread> GetThreadSafely();
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//-------------------------------------------------------------------------
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// initialization and shutdown (any thread)
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//-------------------------------------------------------------------------
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Mutex mLock;
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bool mInitialized;
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bool mShuttingDown;
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// indicates whether we are currently in the
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// process of shutting down
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bool mOffline;
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bool mGoingOffline;
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// Detaches all sockets.
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void Reset(bool aGuardLocals);
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nsresult ShutdownThread();
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//-------------------------------------------------------------------------
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// socket lists (socket thread only)
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//
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// only "active" sockets are on the poll list. the active list is kept
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// in sync with the poll list such that:
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//
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// mActiveList[k].mFD == mPollList[k+1].fd
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//
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// where k=0,1,2,...
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//-------------------------------------------------------------------------
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struct SocketContext {
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PRFileDesc* mFD;
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nsASocketHandler* mHandler;
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PRIntervalTime mPollStartEpoch; // time we started to poll this socket
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public:
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// Returns true iff the socket has not been signalled longer than
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// the desired timeout (mHandler->mPollTimeout).
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bool IsTimedOut(PRIntervalTime now) const;
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// Engages the timeout by marking the epoch we start polling this socket.
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// If epoch is already marked this does nothing, hence, this method can be
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// called everytime we put this socket to poll() list with in-flags set.
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void EnsureTimeout(PRIntervalTime now);
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// Called after an event on a socket has been signalled to turn of the
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// timeout calculation.
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void DisengageTimeout();
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// Returns the number of intervals this socket is about to timeout in,
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// or 0 (zero) when it has already timed out. Returns
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// NS_SOCKET_POLL_TIMEOUT when there is no timeout set on the socket.
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PRIntervalTime TimeoutIn(PRIntervalTime now) const;
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// When a socket timeout is reset and later set again, it may happen
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// that mPollStartEpoch is not reset in between. We have to manually
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// call this on every iteration over sockets to ensure the epoch reset.
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void MaybeResetEpoch();
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};
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SocketContext* mActiveList; /* mListSize entries */
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SocketContext* mIdleList; /* mListSize entries */
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nsIThread* mRawThread;
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uint32_t mActiveListSize;
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uint32_t mIdleListSize;
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uint32_t mActiveCount;
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uint32_t mIdleCount;
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nsresult DetachSocket(SocketContext*, SocketContext*);
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nsresult AddToIdleList(SocketContext*);
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nsresult AddToPollList(SocketContext*);
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void RemoveFromIdleList(SocketContext*);
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void RemoveFromPollList(SocketContext*);
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void MoveToIdleList(SocketContext* sock);
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void MoveToPollList(SocketContext* sock);
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bool GrowActiveList();
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bool GrowIdleList();
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void InitMaxCount();
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// Total bytes number transfered through all the sockets except active ones
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uint64_t mSentBytesCount;
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uint64_t mReceivedBytesCount;
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//-------------------------------------------------------------------------
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// poll list (socket thread only)
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//
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// first element of the poll list is mPollableEvent (or null if the pollable
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// event cannot be created).
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//-------------------------------------------------------------------------
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PRPollDesc* mPollList; /* mListSize + 1 entries */
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PRIntervalTime PollTimeout(
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PRIntervalTime now); // computes ideal poll timeout
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nsresult DoPollIteration(TimeDuration* pollDuration);
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// perfoms a single poll iteration
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int32_t Poll(TimeDuration* pollDuration, PRIntervalTime now);
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// calls PR_Poll. the out param
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// interval indicates the poll
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// duration in seconds.
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// pollDuration is used only for
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// telemetry
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//-------------------------------------------------------------------------
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// pending socket queue - see NotifyWhenCanAttachSocket
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//-------------------------------------------------------------------------
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AutoCleanLinkedList<LinkedRunnableEvent> mPendingSocketQueue;
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// Preference Monitor for SendBufferSize and Keepalive prefs.
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nsresult UpdatePrefs();
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static void PrefCallback(const char* aPref, nsSocketTransportService* aSelf);
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void UpdateSendBufferPref();
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int32_t mSendBufferSize;
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// Number of seconds of connection is idle before first keepalive ping.
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int32_t mKeepaliveIdleTimeS;
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// Number of seconds between retries should keepalive pings fail.
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int32_t mKeepaliveRetryIntervalS;
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// Number of keepalive probes to send.
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int32_t mKeepaliveProbeCount;
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// True if TCP keepalive is enabled globally.
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bool mKeepaliveEnabledPref;
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// Timeout of pollable event signalling.
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TimeDuration mPollableEventTimeout;
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Atomic<bool> mServingPendingQueue;
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Atomic<int32_t, Relaxed> mMaxTimePerPollIter;
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Atomic<PRIntervalTime, Relaxed> mMaxTimeForPrClosePref;
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// Timestamp of the last network link change event, tracked
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// also on child processes.
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Atomic<PRIntervalTime, Relaxed> mLastNetworkLinkChangeTime;
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// Preference for how long we do busy wait after network link
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// change has been detected.
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Atomic<PRIntervalTime, Relaxed> mNetworkLinkChangeBusyWaitPeriod;
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// Preference for the value of timeout for poll() we use during
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// the network link change event period.
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Atomic<PRIntervalTime, Relaxed> mNetworkLinkChangeBusyWaitTimeout;
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// Between a computer going to sleep and waking up the PR_*** telemetry
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// will be corrupted - so do not record it.
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Atomic<bool, Relaxed> mSleepPhase;
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nsCOMPtr<nsITimer> mAfterWakeUpTimer;
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void OnKeepaliveEnabledPrefChange();
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void NotifyKeepaliveEnabledPrefChange(SocketContext* sock);
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// Socket thread only for dynamically adjusting max socket size
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#if defined(XP_WIN)
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void ProbeMaxCount();
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#endif
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bool mProbedMaxCount;
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void AnalyzeConnection(nsTArray<SocketInfo>* data, SocketContext* context,
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bool aActive);
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void ClosePrivateConnections();
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void DetachSocketWithGuard(bool aGuardLocals, SocketContext* socketList,
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int32_t index);
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void MarkTheLastElementOfPendingQueue();
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#if defined(XP_WIN)
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Atomic<bool> mPolling;
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nsCOMPtr<nsITimer> mPollRepairTimer;
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void StartPollWatchdog();
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void DoPollRepair();
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void StartPolling();
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void EndPolling();
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#endif
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void TryRepairPollableEvent();
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bool mEsniEnabled;
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bool mTrustedMitmDetected;
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bool mNotTrustedMitmDetected;
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};
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extern nsSocketTransportService* gSocketTransportService;
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bool OnSocketThread();
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} // namespace net
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} // namespace mozilla
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#endif // !nsSocketTransportService_h__
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