зеркало из https://github.com/mozilla/gecko-dev.git
2108 строки
67 KiB
JavaScript
2108 строки
67 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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var EXPORTED_SYMBOLS = [
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"EngineManager",
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"SyncEngine",
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"Tracker",
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"Store",
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"Changeset",
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];
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const {XPCOMUtils} = ChromeUtils.import("resource://gre/modules/XPCOMUtils.jsm");
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const {JSONFile} = ChromeUtils.import("resource://gre/modules/JSONFile.jsm");
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const {Log} = ChromeUtils.import("resource://gre/modules/Log.jsm");
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const {Async} = ChromeUtils.import("resource://services-common/async.js");
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const {Observers} = ChromeUtils.import("resource://services-common/observers.js");
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const {DEFAULT_DOWNLOAD_BATCH_SIZE, DEFAULT_GUID_FETCH_BATCH_SIZE, ENGINE_BATCH_INTERRUPTED, ENGINE_DOWNLOAD_FAIL, ENGINE_UPLOAD_FAIL, VERSION_OUT_OF_DATE} = ChromeUtils.import("resource://services-sync/constants.js");
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const {Collection, CryptoWrapper} = ChromeUtils.import("resource://services-sync/record.js");
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const {Resource} = ChromeUtils.import("resource://services-sync/resource.js");
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const {SerializableSet, Svc, Utils} = ChromeUtils.import("resource://services-sync/util.js");
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XPCOMUtils.defineLazyModuleGetters(this, {
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fxAccounts: "resource://gre/modules/FxAccounts.jsm",
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OS: "resource://gre/modules/osfile.jsm",
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PlacesSyncUtils: "resource://gre/modules/PlacesSyncUtils.jsm",
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});
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function ensureDirectory(path) {
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let basename = OS.Path.dirname(path);
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return OS.File.makeDir(basename, { from: OS.Constants.Path.profileDir });
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}
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/*
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* Trackers are associated with a single engine and deal with
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* listening for changes to their particular data type.
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*
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* There are two things they keep track of:
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* 1) A score, indicating how urgently the engine wants to sync
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* 2) A list of IDs for all the changed items that need to be synced
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* and updating their 'score', indicating how urgently they
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* want to sync.
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*
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*/
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function Tracker(name, engine) {
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if (!engine) {
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throw new Error("Tracker must be associated with an Engine instance.");
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}
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name = name || "Unnamed";
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this.name = this.file = name.toLowerCase();
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this.engine = engine;
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this._log = Log.repository.getLogger(`Sync.Engine.${name}.Tracker`);
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this._score = 0;
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this._ignored = [];
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this._storage = new JSONFile({
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path: Utils.jsonFilePath("changes/" + this.file),
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dataPostProcessor: json => this._dataPostProcessor(json),
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beforeSave: () => this._beforeSave(),
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});
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this.ignoreAll = false;
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this.asyncObserver = Async.asyncObserver(this, this._log);
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}
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Tracker.prototype = {
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/*
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* Score can be called as often as desired to decide which engines to sync
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*
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* Valid values for score:
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* -1: Do not sync unless the user specifically requests it (almost disabled)
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* 0: Nothing has changed
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* 100: Please sync me ASAP!
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*
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* Setting it to other values should (but doesn't currently) throw an exception
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*/
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get score() {
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return this._score;
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},
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// Default to an empty object if the file doesn't exist.
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_dataPostProcessor(json) {
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return typeof json == "object" && json || {};
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},
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// Ensure the Weave storage directory exists before writing the file.
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_beforeSave() {
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return ensureDirectory(this._storage.path);
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},
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set score(value) {
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this._score = value;
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Observers.notify("weave:engine:score:updated", this.name);
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},
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// Should be called by service everytime a sync has been done for an engine
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resetScore() {
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this._score = 0;
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},
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persistChangedIDs: true,
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async getChangedIDs() {
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await this._storage.load();
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return this._storage.data;
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},
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_saveChangedIDs() {
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if (!this.persistChangedIDs) {
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this._log.debug("Not saving changedIDs.");
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return;
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}
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this._storage.saveSoon();
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},
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// ignore/unignore specific IDs. Useful for ignoring items that are
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// being processed, or that shouldn't be synced.
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// But note: not persisted to disk
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ignoreID(id) {
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this.unignoreID(id);
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this._ignored.push(id);
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},
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unignoreID(id) {
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let index = this._ignored.indexOf(id);
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if (index != -1) {
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this._ignored.splice(index, 1);
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}
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},
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async _saveChangedID(id, when) {
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this._log.trace(`Adding changed ID: ${id}, ${JSON.stringify(when)}`);
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const changedIDs = await this.getChangedIDs();
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changedIDs[id] = when;
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this._saveChangedIDs();
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},
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async addChangedID(id, when) {
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if (!id) {
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this._log.warn("Attempted to add undefined ID to tracker");
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return false;
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}
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if (this.ignoreAll || this._ignored.includes(id)) {
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return false;
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}
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// Default to the current time in seconds if no time is provided.
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if (when == null) {
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when = this._now();
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}
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const changedIDs = await this.getChangedIDs();
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// Add/update the entry if we have a newer time.
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if ((changedIDs[id] || -Infinity) < when) {
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await this._saveChangedID(id, when);
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}
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return true;
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},
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async removeChangedID(...ids) {
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if (!ids.length || this.ignoreAll) {
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return false;
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}
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for (let id of ids) {
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if (!id) {
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this._log.warn("Attempted to remove undefined ID from tracker");
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continue;
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}
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if (this._ignored.includes(id)) {
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this._log.debug(`Not removing ignored ID ${id} from tracker`);
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continue;
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}
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const changedIDs = await this.getChangedIDs();
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if (changedIDs[id] != null) {
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this._log.trace("Removing changed ID " + id);
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delete changedIDs[id];
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}
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}
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await this._saveChangedIDs();
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return true;
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},
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async clearChangedIDs() {
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this._log.trace("Clearing changed ID list");
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this._storage.data = {};
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await this._saveChangedIDs();
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},
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_now() {
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return Date.now() / 1000;
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},
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_isTracking: false,
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start() {
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if (!this.engineIsEnabled()) {
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return;
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}
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this._log.trace("start().");
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if (!this._isTracking) {
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this.onStart();
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this._isTracking = true;
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}
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},
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async stop() {
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this._log.trace("stop().");
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if (this._isTracking) {
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await this.asyncObserver.promiseObserversComplete();
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this.onStop();
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this._isTracking = false;
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}
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},
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// Override these in your subclasses.
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onStart() {},
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onStop() {},
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async observe(subject, topic, data) {},
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engineIsEnabled() {
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if (!this.engine) {
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// Can't tell -- we must be running in a test!
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return true;
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}
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return this.engine.enabled;
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},
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async onEngineEnabledChanged(engineEnabled) {
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if (engineEnabled == this._isTracking) {
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return;
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}
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if (engineEnabled) {
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this.start();
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} else {
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await this.stop();
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await this.clearChangedIDs();
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}
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},
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async finalize() {
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// Persist all pending tracked changes to disk, and wait for the final write
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// to finish.
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await this.stop();
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this._saveChangedIDs();
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await this._storage.finalize();
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},
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};
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/**
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* The Store serves as the interface between Sync and stored data.
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*
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* The name "store" is slightly a misnomer because it doesn't actually "store"
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* anything. Instead, it serves as a gateway to something that actually does
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* the "storing."
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*
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* The store is responsible for record management inside an engine. It tells
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* Sync what items are available for Sync, converts items to and from Sync's
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* record format, and applies records from Sync into changes on the underlying
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* store.
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*
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* Store implementations require a number of functions to be implemented. These
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* are all documented below.
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*
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* For stores that deal with many records or which have expensive store access
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* routines, it is highly recommended to implement a custom applyIncomingBatch
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* and/or applyIncoming function on top of the basic APIs.
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*/
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function Store(name, engine) {
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if (!engine) {
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throw new Error("Store must be associated with an Engine instance.");
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}
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name = name || "Unnamed";
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this.name = name.toLowerCase();
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this.engine = engine;
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this._log = Log.repository.getLogger(`Sync.Engine.${name}.Store`);
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XPCOMUtils.defineLazyGetter(this, "_timer", function() {
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return Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
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});
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}
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Store.prototype = {
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/**
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* Apply multiple incoming records against the store.
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*
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* This is called with a set of incoming records to process. The function
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* should look at each record, reconcile with the current local state, and
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* make the local changes required to bring its state in alignment with the
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* record.
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*
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* The default implementation simply iterates over all records and calls
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* applyIncoming(). Store implementations may overwrite this function
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* if desired.
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*
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* @param records Array of records to apply
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* @return Array of record IDs which did not apply cleanly
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*/
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async applyIncomingBatch(records) {
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let failed = [];
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let maybeYield = Async.jankYielder();
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for (let record of records) {
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await maybeYield();
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try {
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await this.applyIncoming(record);
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} catch (ex) {
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if (ex.code == SyncEngine.prototype.eEngineAbortApplyIncoming) {
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// This kind of exception should have a 'cause' attribute, which is an
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// originating exception.
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// ex.cause will carry its stack with it when rethrown.
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throw ex.cause;
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}
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if (Async.isShutdownException(ex)) {
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throw ex;
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}
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this._log.warn("Failed to apply incoming record " + record.id, ex);
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failed.push(record.id);
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}
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}
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return failed;
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},
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/**
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* Apply a single record against the store.
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*
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* This takes a single record and makes the local changes required so the
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* local state matches what's in the record.
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*
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* The default implementation calls one of remove(), create(), or update()
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* depending on the state obtained from the store itself. Store
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* implementations may overwrite this function if desired.
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*
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* @param record
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* Record to apply
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*/
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async applyIncoming(record) {
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if (record.deleted) {
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await this.remove(record);
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} else if (!(await this.itemExists(record.id))) {
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await this.create(record);
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} else {
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await this.update(record);
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}
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},
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// override these in derived objects
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/**
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* Create an item in the store from a record.
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*
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* This is called by the default implementation of applyIncoming(). If using
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* applyIncomingBatch(), this won't be called unless your store calls it.
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*
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* @param record
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* The store record to create an item from
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*/
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async create(record) {
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throw new Error("override create in a subclass");
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},
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/**
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* Remove an item in the store from a record.
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*
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* This is called by the default implementation of applyIncoming(). If using
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* applyIncomingBatch(), this won't be called unless your store calls it.
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*
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* @param record
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* The store record to delete an item from
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*/
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async remove(record) {
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throw new Error("override remove in a subclass");
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},
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/**
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* Update an item from a record.
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*
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* This is called by the default implementation of applyIncoming(). If using
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* applyIncomingBatch(), this won't be called unless your store calls it.
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*
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* @param record
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* The record to use to update an item from
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*/
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async update(record) {
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throw new Error("override update in a subclass");
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},
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/**
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* Determine whether a record with the specified ID exists.
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*
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* Takes a string record ID and returns a booleans saying whether the record
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* exists.
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*
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* @param id
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* string record ID
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* @return boolean indicating whether record exists locally
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*/
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async itemExists(id) {
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throw new Error("override itemExists in a subclass");
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},
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/**
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* Create a record from the specified ID.
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*
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* If the ID is known, the record should be populated with metadata from
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* the store. If the ID is not known, the record should be created with the
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* delete field set to true.
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*
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* @param id
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* string record ID
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* @param collection
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* Collection to add record to. This is typically passed into the
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* constructor for the newly-created record.
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* @return record type for this engine
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*/
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async createRecord(id, collection) {
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throw new Error("override createRecord in a subclass");
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},
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/**
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* Change the ID of a record.
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*
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* @param oldID
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* string old/current record ID
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* @param newID
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* string new record ID
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*/
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async changeItemID(oldID, newID) {
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throw new Error("override changeItemID in a subclass");
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},
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/**
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* Obtain the set of all known record IDs.
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*
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* @return Object with ID strings as keys and values of true. The values
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* are ignored.
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*/
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async getAllIDs() {
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throw new Error("override getAllIDs in a subclass");
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},
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/**
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* Wipe all data in the store.
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*
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* This function is called during remote wipes or when replacing local data
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* with remote data.
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*
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* This function should delete all local data that the store is managing. It
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* can be thought of as clearing out all state and restoring the "new
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* browser" state.
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*/
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async wipe() {
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throw new Error("override wipe in a subclass");
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},
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};
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function EngineManager(service) {
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this.service = service;
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this._engines = {};
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this._altEngineInfo = {};
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// This will be populated by Service on startup.
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this._declined = new Set();
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this._log = Log.repository.getLogger("Sync.EngineManager");
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this._log.manageLevelFromPref("services.sync.log.logger.service.engines");
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// define the default level for all engine logs here (although each engine
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// allows its level to be controlled via a specific, non-default pref)
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Log.repository.getLogger(`Sync.Engine`).manageLevelFromPref("services.sync.log.logger.engine");
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}
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EngineManager.prototype = {
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get(name) {
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// Return an array of engines if we have an array of names
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if (Array.isArray(name)) {
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let engines = [];
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name.forEach(function(name) {
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let engine = this.get(name);
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if (engine) {
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engines.push(engine);
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}
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}, this);
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return engines;
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}
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return this._engines[name]; // Silently returns undefined for unknown names.
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},
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getAll() {
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let engines = [];
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for (let [, engine] of Object.entries(this._engines)) {
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engines.push(engine);
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}
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return engines;
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},
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/**
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* If a user has changed a pref that controls which variant of a sync engine
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* for a given collection we use, unregister the old engine and register the
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* new one.
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*
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* This is called by EngineSynchronizer before every sync.
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*/
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async switchAlternatives() {
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for (let [name, info] of Object.entries(this._altEngineInfo)) {
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let prefValue = info.prefValue;
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if (prefValue === info.lastValue) {
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this._log.trace(`No change for engine ${name} (${info.pref} is still ${
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prefValue})`);
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continue;
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}
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// Unregister the old engine, register the new one.
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this._log.info(`Switching ${name} engine ("${info.pref}" went from ${
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info.lastValue} => ${prefValue})`);
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try {
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await this._removeAndFinalize(name);
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} catch (e) {
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this._log.warn(`Failed to remove previous ${name} engine...`, e);
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}
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let engineType = prefValue ? info.whenTrue : info.whenFalse;
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try {
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// If register throws, we'll try again next sync, but until then there
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// won't be an engine registered for this collection.
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await this.register(engineType);
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info.lastValue = prefValue;
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// Note: engineType.name is using Function.prototype.name.
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this._log.info(`Switched the ${name} engine to use ${engineType.name}`);
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} catch (e) {
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this._log.warn(`Switching the ${name} engine to use ${
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engineType.name} failed (couldn't register)`, e);
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}
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}
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},
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async registerAlternatives(name, pref, whenTrue, whenFalse) {
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let info = { name, pref, whenTrue, whenFalse };
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XPCOMUtils.defineLazyPreferenceGetter(info, "prefValue", pref, false);
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let chosen = info.prefValue ? info.whenTrue : info.whenFalse;
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info.lastValue = info.prefValue;
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this._altEngineInfo[name] = info;
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await this.register(chosen);
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},
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/**
|
|
* N.B., does not pay attention to the declined list.
|
|
*/
|
|
getEnabled() {
|
|
return this.getAll()
|
|
.filter((engine) => engine.enabled)
|
|
.sort((a, b) => a.syncPriority - b.syncPriority);
|
|
},
|
|
|
|
get enabledEngineNames() {
|
|
return this.getEnabled().map(e => e.name);
|
|
},
|
|
|
|
persistDeclined() {
|
|
Svc.Prefs.set("declinedEngines", [...this._declined].join(","));
|
|
},
|
|
|
|
/**
|
|
* Returns an array.
|
|
*/
|
|
getDeclined() {
|
|
return [...this._declined];
|
|
},
|
|
|
|
setDeclined(engines) {
|
|
this._declined = new Set(engines);
|
|
this.persistDeclined();
|
|
},
|
|
|
|
isDeclined(engineName) {
|
|
return this._declined.has(engineName);
|
|
},
|
|
|
|
/**
|
|
* Accepts a Set or an array.
|
|
*/
|
|
decline(engines) {
|
|
for (let e of engines) {
|
|
this._declined.add(e);
|
|
}
|
|
this.persistDeclined();
|
|
},
|
|
|
|
undecline(engines) {
|
|
for (let e of engines) {
|
|
this._declined.delete(e);
|
|
}
|
|
this.persistDeclined();
|
|
},
|
|
|
|
/**
|
|
* Mark any non-enabled engines as declined.
|
|
*
|
|
* This is useful after initial customization during setup.
|
|
*/
|
|
declineDisabled() {
|
|
for (let e of this.getAll()) {
|
|
if (!e.enabled) {
|
|
this._log.debug("Declining disabled engine " + e.name);
|
|
this._declined.add(e.name);
|
|
}
|
|
}
|
|
this.persistDeclined();
|
|
},
|
|
|
|
/**
|
|
* Register an Engine to the service. Alternatively, give an array of engine
|
|
* objects to register.
|
|
*
|
|
* @param engineObject
|
|
* Engine object used to get an instance of the engine
|
|
* @return The engine object if anything failed
|
|
*/
|
|
async register(engineObject) {
|
|
if (Array.isArray(engineObject)) {
|
|
for (const e of engineObject) {
|
|
await this.register(e);
|
|
}
|
|
return;
|
|
}
|
|
|
|
try {
|
|
let engine = new engineObject(this.service);
|
|
let name = engine.name;
|
|
if (name in this._engines) {
|
|
this._log.error("Engine '" + name + "' is already registered!");
|
|
} else {
|
|
if (engine.initialize) {
|
|
await engine.initialize();
|
|
}
|
|
this._engines[name] = engine;
|
|
}
|
|
} catch (ex) {
|
|
let name = engineObject || "";
|
|
name = name.prototype || "";
|
|
name = name.name || "";
|
|
|
|
this._log.error(`Could not initialize engine ${name}`, ex);
|
|
}
|
|
},
|
|
|
|
async unregister(val) {
|
|
let name = val;
|
|
if (val instanceof SyncEngine) {
|
|
name = val.name;
|
|
}
|
|
await this._removeAndFinalize(name);
|
|
delete this._altEngineInfo[name];
|
|
},
|
|
|
|
// Common code for disabling an engine by name, that doesn't complain if the
|
|
// engine doesn't exist. Doesn't touch the engine's alternative info (if any
|
|
// exists).
|
|
async _removeAndFinalize(name) {
|
|
if (name in this._engines) {
|
|
let engine = this._engines[name];
|
|
delete this._engines[name];
|
|
await engine.finalize();
|
|
}
|
|
},
|
|
|
|
async clear() {
|
|
for (let name in this._engines) {
|
|
let engine = this._engines[name];
|
|
delete this._engines[name];
|
|
await engine.finalize();
|
|
}
|
|
this._altEngineInfo = {};
|
|
},
|
|
};
|
|
|
|
function SyncEngine(name, service) {
|
|
if (!service) {
|
|
throw new Error("SyncEngine must be associated with a Service instance.");
|
|
}
|
|
|
|
this.Name = name || "Unnamed";
|
|
this.name = name.toLowerCase();
|
|
this.service = service;
|
|
|
|
this._notify = Utils.notify("weave:engine:");
|
|
this._log = Log.repository.getLogger("Sync.Engine." + this.Name);
|
|
this._log.manageLevelFromPref(`services.sync.log.logger.engine.${this.name}`);
|
|
|
|
this._modified = this.emptyChangeset();
|
|
this._tracker; // initialize tracker to load previously changed IDs
|
|
this._log.debug("Engine constructed");
|
|
|
|
this._toFetchStorage = new JSONFile({
|
|
path: Utils.jsonFilePath("toFetch/" + this.name),
|
|
dataPostProcessor: json => this._metadataPostProcessor(json),
|
|
beforeSave: () => this._beforeSaveMetadata(),
|
|
});
|
|
|
|
this._previousFailedStorage = new JSONFile({
|
|
path: Utils.jsonFilePath("failed/" + this.name),
|
|
dataPostProcessor: json => this._metadataPostProcessor(json),
|
|
beforeSave: () => this._beforeSaveMetadata(),
|
|
});
|
|
|
|
XPCOMUtils.defineLazyPreferenceGetter(this, "_enabled",
|
|
`services.sync.engine.${this.prefName}`, false,
|
|
(data, previous, latest) =>
|
|
// We do not await on the promise onEngineEnabledChanged returns.
|
|
this._tracker.onEngineEnabledChanged(latest));
|
|
XPCOMUtils.defineLazyPreferenceGetter(this, "_syncID",
|
|
`services.sync.${this.name}.syncID`,
|
|
"");
|
|
XPCOMUtils.defineLazyPreferenceGetter(this, "_lastSync",
|
|
`services.sync.${this.name}.lastSync`,
|
|
"0", null,
|
|
v => parseFloat(v));
|
|
// Async initializations can be made in the initialize() method.
|
|
|
|
// The map of ids => metadata for records needing a weak upload.
|
|
//
|
|
// Currently the "metadata" fields are:
|
|
//
|
|
// - forceTombstone: whether or not we should ignore the local information
|
|
// about the record, and write a tombstone for it anyway -- e.g. in the case
|
|
// of records that should exist locally, but should never be uploaded to the
|
|
// server (note that not all sync engines support tombstones)
|
|
//
|
|
// The difference between this and a "normal" upload is that these records
|
|
// are only tracked in memory, and if the upload attempt fails (shutdown,
|
|
// 412, etc), we abort uploading the "weak" set (by clearing the map).
|
|
//
|
|
// The rationale here is for the cases where we receive a record from the
|
|
// server that we know is wrong in some (small) way. For example, the
|
|
// dateAdded field on bookmarks -- maybe we have a better date, or the server
|
|
// record is entirely missing the date, etc.
|
|
//
|
|
// In these cases, we fix our local copy of the record, and mark it for
|
|
// weak upload. A normal ("strong") upload is problematic here because
|
|
// in the case of a conflict from the server, there's a window where our
|
|
// record would be marked as modified more recently than a change that occurs
|
|
// on another device change, and we lose data from the user.
|
|
//
|
|
// Additionally, we use this as the set of items to upload for bookmark
|
|
// repair reponse, which has similar constraints.
|
|
this._needWeakUpload = new Map();
|
|
}
|
|
|
|
// Enumeration to define approaches to handling bad records.
|
|
// Attached to the constructor to allow use as a kind of static enumeration.
|
|
SyncEngine.kRecoveryStrategy = {
|
|
ignore: "ignore",
|
|
retry: "retry",
|
|
error: "error",
|
|
};
|
|
|
|
SyncEngine.prototype = {
|
|
_recordObj: CryptoWrapper,
|
|
// _storeObj, and _trackerObj should to be overridden in subclasses
|
|
_storeObj: Store,
|
|
_trackerObj: Tracker,
|
|
version: 1,
|
|
|
|
// Local 'constant'.
|
|
// Signal to the engine that processing further records is pointless.
|
|
eEngineAbortApplyIncoming: "error.engine.abort.applyincoming",
|
|
|
|
// Should we keep syncing if we find a record that cannot be uploaded (ever)?
|
|
// If this is false, we'll throw, otherwise, we'll ignore the record and
|
|
// continue. This currently can only happen due to the record being larger
|
|
// than the record upload limit.
|
|
allowSkippedRecord: true,
|
|
|
|
// Which sortindex to use when retrieving records for this engine.
|
|
_defaultSort: undefined,
|
|
|
|
_hasSyncedThisSession: false,
|
|
|
|
_metadataPostProcessor(json) {
|
|
if (Array.isArray(json)) {
|
|
// Pre-`JSONFile` storage stored an array, but `JSONFile` defaults to
|
|
// an object, so we wrap the array for consistency.
|
|
json = { ids: json };
|
|
}
|
|
if (!json.ids) {
|
|
json.ids = [];
|
|
}
|
|
// The set serializes the same way as an array, but offers more efficient
|
|
// methods of manipulation.
|
|
json.ids = new SerializableSet(json.ids);
|
|
return json;
|
|
},
|
|
|
|
async _beforeSaveMetadata() {
|
|
await ensureDirectory(this._toFetchStorage.path);
|
|
await ensureDirectory(this._previousFailedStorage.path);
|
|
},
|
|
|
|
// A relative priority to use when computing an order
|
|
// for engines to be synced. Higher-priority engines
|
|
// (lower numbers) are synced first.
|
|
// It is recommended that a unique value be used for each engine,
|
|
// in order to guarantee a stable sequence.
|
|
syncPriority: 0,
|
|
|
|
// How many records to pull in a single sync. This is primarily to avoid very
|
|
// long first syncs against profiles with many history records.
|
|
downloadLimit: null,
|
|
|
|
// How many records to pull at one time when specifying IDs. This is to avoid
|
|
// URI length limitations.
|
|
guidFetchBatchSize: DEFAULT_GUID_FETCH_BATCH_SIZE,
|
|
|
|
downloadBatchSize: DEFAULT_DOWNLOAD_BATCH_SIZE,
|
|
|
|
async initialize() {
|
|
await this._toFetchStorage.load();
|
|
await this._previousFailedStorage.load();
|
|
this._log.debug("SyncEngine initialized", this.name);
|
|
},
|
|
|
|
get prefName() {
|
|
return this.name;
|
|
},
|
|
|
|
get enabled() {
|
|
return this._enabled;
|
|
},
|
|
|
|
set enabled(val) {
|
|
if (!!val != this._enabled) {
|
|
Svc.Prefs.set("engine." + this.prefName, !!val);
|
|
}
|
|
},
|
|
|
|
get score() {
|
|
return this._tracker.score;
|
|
},
|
|
|
|
get _store() {
|
|
let store = new this._storeObj(this.Name, this);
|
|
this.__defineGetter__("_store", () => store);
|
|
return store;
|
|
},
|
|
|
|
get _tracker() {
|
|
let tracker = new this._trackerObj(this.Name, this);
|
|
this.__defineGetter__("_tracker", () => tracker);
|
|
return tracker;
|
|
},
|
|
|
|
get storageURL() {
|
|
return this.service.storageURL;
|
|
},
|
|
|
|
get engineURL() {
|
|
return this.storageURL + this.name;
|
|
},
|
|
|
|
get cryptoKeysURL() {
|
|
return this.storageURL + "crypto/keys";
|
|
},
|
|
|
|
get metaURL() {
|
|
return this.storageURL + "meta/global";
|
|
},
|
|
|
|
startTracking() {
|
|
this._tracker.start();
|
|
},
|
|
|
|
// Returns a promise
|
|
stopTracking() {
|
|
return this._tracker.stop();
|
|
},
|
|
|
|
async sync() {
|
|
if (!this.enabled) {
|
|
return false;
|
|
}
|
|
|
|
if (!this._sync) {
|
|
throw new Error("engine does not implement _sync method");
|
|
}
|
|
|
|
return this._notify("sync", this.name, this._sync)();
|
|
},
|
|
|
|
// Override this method to return a new changeset type.
|
|
emptyChangeset() {
|
|
return new Changeset();
|
|
},
|
|
|
|
/**
|
|
* Returns the local sync ID for this engine, or `""` if the engine hasn't
|
|
* synced for the first time. This is exposed for tests.
|
|
*
|
|
* @return the current sync ID.
|
|
*/
|
|
async getSyncID() {
|
|
return this._syncID;
|
|
},
|
|
|
|
/**
|
|
* Ensures that the local sync ID for the engine matches the sync ID for the
|
|
* collection on the server. A mismatch indicates that another client wiped
|
|
* the collection; we're syncing after a node reassignment, and another
|
|
* client synced before us; or the store was replaced since the last sync.
|
|
* In case of a mismatch, we need to reset all local Sync state and start
|
|
* over as a first sync.
|
|
*
|
|
* In most cases, this method should return the new sync ID as-is. However, an
|
|
* engine may ignore the given ID and assign a different one, if it determines
|
|
* that the sync ID on the server is out of date. The bookmarks engine uses
|
|
* this to wipe the server and other clients on the first sync after the user
|
|
* restores from a backup.
|
|
*
|
|
* @param newSyncID
|
|
* The new sync ID for the collection from `meta/global`.
|
|
* @return The assigned sync ID. If this doesn't match `newSyncID`, we'll
|
|
* replace the sync ID in `meta/global` with the assigned ID.
|
|
*/
|
|
async ensureCurrentSyncID(newSyncID) {
|
|
let existingSyncID = this._syncID;
|
|
if (existingSyncID == newSyncID) {
|
|
return existingSyncID;
|
|
}
|
|
this._log.debug("Engine syncIDs: " + [newSyncID, existingSyncID]);
|
|
Svc.Prefs.set(this.name + ".syncID", newSyncID);
|
|
Svc.Prefs.set(this.name + ".lastSync", "0");
|
|
return newSyncID;
|
|
},
|
|
|
|
/**
|
|
* Resets the local sync ID for the engine, wipes the server, and resets all
|
|
* local Sync state to start over as a first sync.
|
|
*
|
|
* @return the new sync ID.
|
|
*/
|
|
async resetSyncID() {
|
|
let newSyncID = await this.resetLocalSyncID();
|
|
await this.wipeServer();
|
|
return newSyncID;
|
|
},
|
|
|
|
/**
|
|
* Resets the local sync ID for the engine, signaling that we're starting over
|
|
* as a first sync.
|
|
*
|
|
* @return the new sync ID.
|
|
*/
|
|
async resetLocalSyncID() {
|
|
return this.ensureCurrentSyncID(Utils.makeGUID());
|
|
},
|
|
|
|
/*
|
|
* lastSync is a timestamp in server time.
|
|
*/
|
|
async getLastSync() {
|
|
return this._lastSync;
|
|
},
|
|
async setLastSync(lastSync) {
|
|
// Store the value as a string to keep floating point precision
|
|
Svc.Prefs.set(this.name + ".lastSync", lastSync.toString());
|
|
},
|
|
async resetLastSync() {
|
|
this._log.debug("Resetting " + this.name + " last sync time");
|
|
await this.setLastSync(0);
|
|
},
|
|
|
|
get hasSyncedThisSession() {
|
|
return this._hasSyncedThisSession;
|
|
},
|
|
|
|
set hasSyncedThisSession(hasSynced) {
|
|
this._hasSyncedThisSession = hasSynced;
|
|
},
|
|
|
|
get toFetch() {
|
|
this._toFetchStorage.ensureDataReady();
|
|
return this._toFetchStorage.data.ids;
|
|
},
|
|
|
|
set toFetch(ids) {
|
|
if (ids.constructor.name != "SerializableSet") {
|
|
throw new Error("Bug: Attempted to set toFetch to something that isn't a SerializableSet");
|
|
}
|
|
this._toFetchStorage.data = { ids };
|
|
this._toFetchStorage.saveSoon();
|
|
},
|
|
|
|
get previousFailed() {
|
|
this._previousFailedStorage.ensureDataReady();
|
|
return this._previousFailedStorage.data.ids;
|
|
},
|
|
|
|
set previousFailed(ids) {
|
|
if (ids.constructor.name != "SerializableSet") {
|
|
throw new Error(
|
|
"Bug: Attempted to set previousFailed to something that isn't a SerializableSet");
|
|
}
|
|
this._previousFailedStorage.data = { ids };
|
|
this._previousFailedStorage.saveSoon();
|
|
},
|
|
|
|
/*
|
|
* Returns a changeset for this sync. Engine implementations can override this
|
|
* method to bypass the tracker for certain or all changed items.
|
|
*/
|
|
async getChangedIDs() {
|
|
return this._tracker.getChangedIDs();
|
|
},
|
|
|
|
// Create a new record using the store and add in metadata.
|
|
async _createRecord(id) {
|
|
let record = await this._store.createRecord(id, this.name);
|
|
record.id = id;
|
|
record.collection = this.name;
|
|
return record;
|
|
},
|
|
|
|
// Creates a tombstone Sync record with additional metadata.
|
|
_createTombstone(id) {
|
|
let tombstone = new this._recordObj(this.name, id);
|
|
tombstone.id = id;
|
|
tombstone.collection = this.name;
|
|
tombstone.deleted = true;
|
|
return tombstone;
|
|
},
|
|
|
|
addForWeakUpload(id, { forceTombstone = false } = {}) {
|
|
this._needWeakUpload.set(id, { forceTombstone });
|
|
},
|
|
|
|
// Any setup that needs to happen at the beginning of each sync.
|
|
async _syncStartup() {
|
|
// Determine if we need to wipe on outdated versions
|
|
let metaGlobal = await this.service.recordManager.get(this.metaURL);
|
|
let engines = metaGlobal.payload.engines || {};
|
|
let engineData = engines[this.name] || {};
|
|
|
|
// Assume missing versions are 0 and wipe the server
|
|
if ((engineData.version || 0) < this.version) {
|
|
this._log.debug("Old engine data: " + [engineData.version, this.version]);
|
|
|
|
// Clear the server and reupload everything on bad version or missing
|
|
// meta. Note that we don't regenerate per-collection keys here.
|
|
let newSyncID = await this.resetSyncID();
|
|
|
|
// Set the newer version and newly generated syncID
|
|
engineData.version = this.version;
|
|
engineData.syncID = newSyncID;
|
|
|
|
// Put the new data back into meta/global and mark for upload
|
|
engines[this.name] = engineData;
|
|
metaGlobal.payload.engines = engines;
|
|
metaGlobal.changed = true;
|
|
} else if (engineData.version > this.version) {
|
|
// Don't sync this engine if the server has newer data
|
|
|
|
let error = new Error("New data: " + [engineData.version, this.version]);
|
|
error.failureCode = VERSION_OUT_OF_DATE;
|
|
throw error;
|
|
} else {
|
|
// Changes to syncID mean we'll need to upload everything
|
|
let assignedSyncID = await this.ensureCurrentSyncID(engineData.syncID);
|
|
if (assignedSyncID != engineData.syncID) {
|
|
engineData.syncID = assignedSyncID;
|
|
metaGlobal.changed = true;
|
|
}
|
|
}
|
|
|
|
// Save objects that need to be uploaded in this._modified. As we
|
|
// successfully upload objects we remove them from this._modified. If an
|
|
// error occurs or any objects fail to upload, they will remain in
|
|
// this._modified. At the end of a sync, or after an error, we add all
|
|
// objects remaining in this._modified to the tracker.
|
|
let initialChanges = await this.pullChanges();
|
|
this._modified.replace(initialChanges);
|
|
// Clear the tracker now. If the sync fails we'll add the ones we failed
|
|
// to upload back.
|
|
await this._tracker.clearChangedIDs();
|
|
this._tracker.resetScore();
|
|
|
|
this._log.info(this._modified.count() +
|
|
" outgoing items pre-reconciliation");
|
|
|
|
// Keep track of what to delete at the end of sync
|
|
this._delete = {};
|
|
},
|
|
|
|
async pullChanges() {
|
|
let lastSync = await this.getLastSync();
|
|
if (lastSync) {
|
|
return this.pullNewChanges();
|
|
}
|
|
this._log.debug("First sync, uploading all items");
|
|
return this.pullAllChanges();
|
|
},
|
|
|
|
/**
|
|
* A tiny abstraction to make it easier to test incoming record
|
|
* application.
|
|
*/
|
|
itemSource() {
|
|
return new Collection(this.engineURL, this._recordObj, this.service);
|
|
},
|
|
|
|
/**
|
|
* Download and apply remote records changed since the last sync. This
|
|
* happens in three stages.
|
|
*
|
|
* In the first stage, we fetch full records for all changed items, newest
|
|
* first, up to the download limit. The limit lets us make progress for large
|
|
* collections, where the sync is likely to be interrupted before we
|
|
* can fetch everything.
|
|
*
|
|
* In the second stage, we fetch the IDs of any remaining records changed
|
|
* since the last sync, add them to our backlog, and fast-forward our last
|
|
* sync time.
|
|
*
|
|
* In the third stage, we fetch and apply records for all backlogged IDs,
|
|
* as well as any records that failed to apply during the last sync. We
|
|
* request records for the IDs in chunks, to avoid exceeding URL length
|
|
* limits, then remove successfully applied records from the backlog, and
|
|
* record IDs of any records that failed to apply to retry on the next sync.
|
|
*/
|
|
async _processIncoming() {
|
|
this._log.trace("Downloading & applying server changes");
|
|
|
|
let newitems = this.itemSource();
|
|
let lastSync = await this.getLastSync();
|
|
|
|
newitems.newer = lastSync;
|
|
newitems.full = true;
|
|
|
|
let downloadLimit = Infinity;
|
|
if (this.downloadLimit) {
|
|
// Fetch new records up to the download limit. Currently, only the history
|
|
// engine sets a limit, since the history collection has the highest volume
|
|
// of changed records between syncs. The other engines fetch all records
|
|
// changed since the last sync.
|
|
if (this._defaultSort) {
|
|
// A download limit with a sort order doesn't make sense: we won't know
|
|
// which records to backfill.
|
|
throw new Error("Can't specify download limit with default sort order");
|
|
}
|
|
newitems.sort = "newest";
|
|
downloadLimit = newitems.limit = this.downloadLimit;
|
|
} else if (this._defaultSort) {
|
|
// The bookmarks engine fetches records by sort index; other engines leave
|
|
// the order unspecified. We can remove `_defaultSort` entirely after bug
|
|
// 1305563: the sort index won't matter because we'll buffer all bookmarks
|
|
// before applying.
|
|
newitems.sort = this._defaultSort;
|
|
}
|
|
|
|
// applied => number of items that should be applied.
|
|
// failed => number of items that failed in this sync.
|
|
// newFailed => number of items that failed for the first time in this sync.
|
|
// reconciled => number of items that were reconciled.
|
|
let count = {applied: 0, failed: 0, newFailed: 0, reconciled: 0};
|
|
let recordsToApply = [];
|
|
let failedInCurrentSync = new SerializableSet();
|
|
|
|
let oldestModified = this.lastModified;
|
|
let downloadedIDs = new Set();
|
|
|
|
// Stage 1: Fetch new records from the server, up to the download limit.
|
|
if (this.lastModified == null || this.lastModified > lastSync) {
|
|
let { response, records } = await newitems.getBatched(this.downloadBatchSize);
|
|
if (!response.success) {
|
|
response.failureCode = ENGINE_DOWNLOAD_FAIL;
|
|
throw response;
|
|
}
|
|
|
|
let maybeYield = Async.jankYielder();
|
|
for (let record of records) {
|
|
await maybeYield();
|
|
downloadedIDs.add(record.id);
|
|
|
|
if (record.modified < oldestModified) {
|
|
oldestModified = record.modified;
|
|
}
|
|
|
|
let { shouldApply, error } = await this._maybeReconcile(record);
|
|
if (error) {
|
|
failedInCurrentSync.add(record.id);
|
|
count.failed++;
|
|
continue;
|
|
}
|
|
if (!shouldApply) {
|
|
count.reconciled++;
|
|
continue;
|
|
}
|
|
recordsToApply.push(record);
|
|
}
|
|
|
|
let failedToApply = await this._applyRecords(recordsToApply);
|
|
Utils.setAddAll(failedInCurrentSync, failedToApply);
|
|
|
|
// `applied` is a bit of a misnomer: it counts records that *should* be
|
|
// applied, so it also includes records that we tried to apply and failed.
|
|
// `recordsToApply.length - failedToApply.length` is the number of records
|
|
// that we *successfully* applied.
|
|
count.failed += failedToApply.length;
|
|
count.applied += recordsToApply.length;
|
|
}
|
|
|
|
// Stage 2: If we reached our download limit, we might still have records
|
|
// on the server that changed since the last sync. Fetch the IDs for the
|
|
// remaining records, and add them to the backlog. Note that this stage
|
|
// only runs for engines that set a download limit.
|
|
if (downloadedIDs.size == downloadLimit) {
|
|
let guidColl = this.itemSource();
|
|
|
|
guidColl.newer = lastSync;
|
|
guidColl.older = oldestModified;
|
|
guidColl.sort = "oldest";
|
|
|
|
let guids = await guidColl.get();
|
|
if (!guids.success) {
|
|
throw guids;
|
|
}
|
|
|
|
// Filtering out already downloaded IDs here isn't necessary. We only do
|
|
// that in case the Sync server doesn't support `older` (bug 1316110).
|
|
let remainingIDs = guids.obj.filter(id => !downloadedIDs.has(id));
|
|
if (remainingIDs.length > 0) {
|
|
this.toFetch = Utils.setAddAll(this.toFetch, remainingIDs);
|
|
}
|
|
}
|
|
|
|
// Fast-foward the lastSync timestamp since we have backlogged the
|
|
// remaining items.
|
|
if (lastSync < this.lastModified) {
|
|
lastSync = this.lastModified;
|
|
await this.setLastSync(lastSync);
|
|
}
|
|
|
|
// Stage 3: Backfill records from the backlog, and those that failed to
|
|
// decrypt or apply during the last sync. We only backfill up to the
|
|
// download limit, to prevent a large backlog for one engine from blocking
|
|
// the others. We'll keep processing the backlog on subsequent engine syncs.
|
|
let failedInPreviousSync = this.previousFailed;
|
|
let idsToBackfill = Array.from(
|
|
Utils.setAddAll(Utils.subsetOfSize(this.toFetch, downloadLimit),
|
|
failedInPreviousSync));
|
|
|
|
// Note that we intentionally overwrite the previously failed list here.
|
|
// Records that fail to decrypt or apply in two consecutive syncs are likely
|
|
// corrupt; we remove them from the list because retrying and failing on
|
|
// every subsequent sync just adds noise.
|
|
this.previousFailed = failedInCurrentSync;
|
|
|
|
let backfilledItems = this.itemSource();
|
|
|
|
backfilledItems.sort = "newest";
|
|
backfilledItems.full = true;
|
|
|
|
// `getBatched` includes the list of IDs as a query parameter, so we need to fetch
|
|
// records in chunks to avoid exceeding URI length limits.
|
|
for (let ids of PlacesSyncUtils.chunkArray(idsToBackfill, this.guidFetchBatchSize)) {
|
|
backfilledItems.ids = ids;
|
|
|
|
let {response, records} = await backfilledItems.getBatched(this.downloadBatchSize);
|
|
if (!response.success) {
|
|
response.failureCode = ENGINE_DOWNLOAD_FAIL;
|
|
throw response;
|
|
}
|
|
|
|
let maybeYield = Async.jankYielder();
|
|
let backfilledRecordsToApply = [];
|
|
let failedInBackfill = [];
|
|
|
|
for (let record of records) {
|
|
await maybeYield();
|
|
|
|
let { shouldApply, error } = await this._maybeReconcile(record);
|
|
if (error) {
|
|
failedInBackfill.push(record.id);
|
|
count.failed++;
|
|
continue;
|
|
}
|
|
if (!shouldApply) {
|
|
count.reconciled++;
|
|
continue;
|
|
}
|
|
backfilledRecordsToApply.push(record);
|
|
}
|
|
let failedToApply = await this._applyRecords(backfilledRecordsToApply);
|
|
failedInBackfill.push(...failedToApply);
|
|
|
|
count.failed += failedToApply.length;
|
|
count.applied += backfilledRecordsToApply.length;
|
|
|
|
this.toFetch = Utils.setDeleteAll(this.toFetch, ids);
|
|
this.previousFailed = Utils.setAddAll(this.previousFailed, failedInBackfill);
|
|
|
|
if (lastSync < this.lastModified) {
|
|
lastSync = this.lastModified;
|
|
await this.setLastSync(lastSync);
|
|
}
|
|
}
|
|
|
|
count.newFailed = 0;
|
|
for (let item of this.previousFailed) {
|
|
if (!failedInPreviousSync.has(item)) {
|
|
++count.newFailed;
|
|
}
|
|
}
|
|
|
|
count.succeeded = Math.max(0, count.applied - count.failed);
|
|
this._log.info(["Records:",
|
|
count.applied, "applied,",
|
|
count.succeeded, "successfully,",
|
|
count.failed, "failed to apply,",
|
|
count.newFailed, "newly failed to apply,",
|
|
count.reconciled, "reconciled."].join(" "));
|
|
Observers.notify("weave:engine:sync:applied", count, this.name);
|
|
},
|
|
|
|
async _maybeReconcile(item) {
|
|
let key = this.service.collectionKeys.keyForCollection(this.name);
|
|
|
|
// Grab a later last modified if possible
|
|
if (this.lastModified == null || item.modified > this.lastModified) {
|
|
this.lastModified = item.modified;
|
|
}
|
|
|
|
try {
|
|
try {
|
|
await item.decrypt(key);
|
|
} catch (ex) {
|
|
if (!Utils.isHMACMismatch(ex)) {
|
|
throw ex;
|
|
}
|
|
let strategy = await this.handleHMACMismatch(item, true);
|
|
if (strategy == SyncEngine.kRecoveryStrategy.retry) {
|
|
// You only get one retry.
|
|
try {
|
|
// Try decrypting again, typically because we've got new keys.
|
|
this._log.info("Trying decrypt again...");
|
|
key = this.service.collectionKeys.keyForCollection(this.name);
|
|
await item.decrypt(key);
|
|
strategy = null;
|
|
} catch (ex) {
|
|
if (!Utils.isHMACMismatch(ex)) {
|
|
throw ex;
|
|
}
|
|
strategy = await this.handleHMACMismatch(item, false);
|
|
}
|
|
}
|
|
|
|
switch (strategy) {
|
|
case null:
|
|
// Retry succeeded! No further handling.
|
|
break;
|
|
case SyncEngine.kRecoveryStrategy.retry:
|
|
this._log.debug("Ignoring second retry suggestion.");
|
|
// Fall through to error case.
|
|
case SyncEngine.kRecoveryStrategy.error:
|
|
this._log.warn("Error decrypting record", ex);
|
|
return { shouldApply: false, error: ex };
|
|
case SyncEngine.kRecoveryStrategy.ignore:
|
|
this._log.debug("Ignoring record " + item.id +
|
|
" with bad HMAC: already handled.");
|
|
return { shouldApply: false, error: null };
|
|
}
|
|
}
|
|
} catch (ex) {
|
|
if (Async.isShutdownException(ex)) {
|
|
throw ex;
|
|
}
|
|
this._log.warn("Error decrypting record", ex);
|
|
return { shouldApply: false, error: ex };
|
|
}
|
|
|
|
if (this._shouldDeleteRemotely(item)) {
|
|
this._log.trace("Deleting item from server without applying", item);
|
|
await this._deleteId(item.id);
|
|
return { shouldApply: false, error: null };
|
|
}
|
|
|
|
let shouldApply;
|
|
try {
|
|
shouldApply = await this._reconcile(item);
|
|
} catch (ex) {
|
|
if (ex.code == SyncEngine.prototype.eEngineAbortApplyIncoming) {
|
|
this._log.warn("Reconciliation failed: aborting incoming processing.");
|
|
throw ex.cause;
|
|
} else if (!Async.isShutdownException(ex)) {
|
|
this._log.warn("Failed to reconcile incoming record " + item.id, ex);
|
|
return { shouldApply: false, error: ex };
|
|
} else {
|
|
throw ex;
|
|
}
|
|
}
|
|
|
|
if (!shouldApply) {
|
|
this._log.trace("Skipping reconciled incoming item " + item.id);
|
|
}
|
|
|
|
return { shouldApply, error: null };
|
|
},
|
|
|
|
async _applyRecords(records) {
|
|
this._tracker.ignoreAll = true;
|
|
try {
|
|
let failedIDs = await this._store.applyIncomingBatch(records);
|
|
return failedIDs;
|
|
} catch (ex) {
|
|
// Catch any error that escapes from applyIncomingBatch. At present
|
|
// those will all be abort events.
|
|
this._log.warn("Got exception, aborting processIncoming", ex);
|
|
throw ex;
|
|
} finally {
|
|
this._tracker.ignoreAll = false;
|
|
}
|
|
},
|
|
|
|
// Indicates whether an incoming item should be deleted from the server at
|
|
// the end of the sync. Engines can override this method to clean up records
|
|
// that shouldn't be on the server.
|
|
_shouldDeleteRemotely(remoteItem) {
|
|
return false;
|
|
},
|
|
|
|
/**
|
|
* Find a GUID of an item that is a duplicate of the incoming item but happens
|
|
* to have a different GUID
|
|
*
|
|
* @return GUID of the similar item; falsy otherwise
|
|
*/
|
|
async _findDupe(item) {
|
|
// By default, assume there's no dupe items for the engine
|
|
},
|
|
|
|
/**
|
|
* Called before a remote record is discarded due to failed reconciliation.
|
|
* Used by bookmark sync to merge folder child orders.
|
|
*/
|
|
beforeRecordDiscard(localRecord, remoteRecord, remoteIsNewer) {
|
|
},
|
|
|
|
// Called when the server has a record marked as deleted, but locally we've
|
|
// changed it more recently than the deletion. If we return false, the
|
|
// record will be deleted locally. If we return true, we'll reupload the
|
|
// record to the server -- any extra work that's needed as part of this
|
|
// process should be done at this point (such as mark the record's parent
|
|
// for reuploading in the case of bookmarks).
|
|
async _shouldReviveRemotelyDeletedRecord(remoteItem) {
|
|
return true;
|
|
},
|
|
|
|
async _deleteId(id) {
|
|
await this._tracker.removeChangedID(id);
|
|
this._noteDeletedId(id);
|
|
},
|
|
|
|
// Marks an ID for deletion at the end of the sync.
|
|
_noteDeletedId(id) {
|
|
if (this._delete.ids == null) {
|
|
this._delete.ids = [id];
|
|
} else {
|
|
this._delete.ids.push(id);
|
|
}
|
|
},
|
|
|
|
async _switchItemToDupe(localDupeGUID, incomingItem) {
|
|
// The local, duplicate ID is always deleted on the server.
|
|
await this._deleteId(localDupeGUID);
|
|
|
|
// We unconditionally change the item's ID in case the engine knows of
|
|
// an item but doesn't expose it through itemExists. If the API
|
|
// contract were stronger, this could be changed.
|
|
this._log.debug("Switching local ID to incoming: " + localDupeGUID + " -> " +
|
|
incomingItem.id);
|
|
return this._store.changeItemID(localDupeGUID, incomingItem.id);
|
|
},
|
|
|
|
/**
|
|
* Reconcile incoming record with local state.
|
|
*
|
|
* This function essentially determines whether to apply an incoming record.
|
|
*
|
|
* @param item
|
|
* Record from server to be tested for application.
|
|
* @return boolean
|
|
* Truthy if incoming record should be applied. False if not.
|
|
*/
|
|
async _reconcile(item) {
|
|
if (this._log.level <= Log.Level.Trace) {
|
|
this._log.trace("Incoming: " + item);
|
|
}
|
|
|
|
// We start reconciling by collecting a bunch of state. We do this here
|
|
// because some state may change during the course of this function and we
|
|
// need to operate on the original values.
|
|
let existsLocally = await this._store.itemExists(item.id);
|
|
let locallyModified = this._modified.has(item.id);
|
|
|
|
// TODO Handle clock drift better. Tracked in bug 721181.
|
|
let remoteAge = Resource.serverTime - item.modified;
|
|
let localAge = locallyModified ?
|
|
(Date.now() / 1000 - this._modified.getModifiedTimestamp(item.id)) : null;
|
|
let remoteIsNewer = remoteAge < localAge;
|
|
|
|
this._log.trace("Reconciling " + item.id + ". exists=" +
|
|
existsLocally + "; modified=" + locallyModified +
|
|
"; local age=" + localAge + "; incoming age=" +
|
|
remoteAge);
|
|
|
|
// We handle deletions first so subsequent logic doesn't have to check
|
|
// deleted flags.
|
|
if (item.deleted) {
|
|
// If the item doesn't exist locally, there is nothing for us to do. We
|
|
// can't check for duplicates because the incoming record has no data
|
|
// which can be used for duplicate detection.
|
|
if (!existsLocally) {
|
|
this._log.trace("Ignoring incoming item because it was deleted and " +
|
|
"the item does not exist locally.");
|
|
return false;
|
|
}
|
|
|
|
// We decide whether to process the deletion by comparing the record
|
|
// ages. If the item is not modified locally, the remote side wins and
|
|
// the deletion is processed. If it is modified locally, we take the
|
|
// newer record.
|
|
if (!locallyModified) {
|
|
this._log.trace("Applying incoming delete because the local item " +
|
|
"exists and isn't modified.");
|
|
return true;
|
|
}
|
|
this._log.trace("Incoming record is deleted but we had local changes.");
|
|
|
|
if (remoteIsNewer) {
|
|
this._log.trace("Remote record is newer -- deleting local record.");
|
|
return true;
|
|
}
|
|
// If the local record is newer, we defer to individual engines for
|
|
// how to handle this. By default, we revive the record.
|
|
let willRevive = await this._shouldReviveRemotelyDeletedRecord(item);
|
|
this._log.trace("Local record is newer -- reviving? " + willRevive);
|
|
|
|
return !willRevive;
|
|
}
|
|
|
|
// At this point the incoming record is not for a deletion and must have
|
|
// data. If the incoming record does not exist locally, we check for a local
|
|
// duplicate existing under a different ID. The default implementation of
|
|
// _findDupe() is empty, so engines have to opt in to this functionality.
|
|
//
|
|
// If we find a duplicate, we change the local ID to the incoming ID and we
|
|
// refresh the metadata collected above. See bug 710448 for the history
|
|
// of this logic.
|
|
if (!existsLocally) {
|
|
let localDupeGUID = await this._findDupe(item);
|
|
if (localDupeGUID) {
|
|
this._log.trace("Local item " + localDupeGUID + " is a duplicate for " +
|
|
"incoming item " + item.id);
|
|
|
|
// The current API contract does not mandate that the ID returned by
|
|
// _findDupe() actually exists. Therefore, we have to perform this
|
|
// check.
|
|
existsLocally = await this._store.itemExists(localDupeGUID);
|
|
|
|
// If the local item was modified, we carry its metadata forward so
|
|
// appropriate reconciling can be performed.
|
|
if (this._modified.has(localDupeGUID)) {
|
|
locallyModified = true;
|
|
localAge = this._tracker._now() - this._modified.getModifiedTimestamp(localDupeGUID);
|
|
remoteIsNewer = remoteAge < localAge;
|
|
|
|
this._modified.changeID(localDupeGUID, item.id);
|
|
} else {
|
|
locallyModified = false;
|
|
localAge = null;
|
|
}
|
|
|
|
// Tell the engine to do whatever it needs to switch the items.
|
|
await this._switchItemToDupe(localDupeGUID, item);
|
|
|
|
this._log.debug("Local item after duplication: age=" + localAge +
|
|
"; modified=" + locallyModified + "; exists=" +
|
|
existsLocally);
|
|
} else {
|
|
this._log.trace("No duplicate found for incoming item: " + item.id);
|
|
}
|
|
}
|
|
|
|
// At this point we've performed duplicate detection. But, nothing here
|
|
// should depend on duplicate detection as the above should have updated
|
|
// state seamlessly.
|
|
|
|
if (!existsLocally) {
|
|
// If the item doesn't exist locally and we have no local modifications
|
|
// to the item (implying that it was not deleted), always apply the remote
|
|
// item.
|
|
if (!locallyModified) {
|
|
this._log.trace("Applying incoming because local item does not exist " +
|
|
"and was not deleted.");
|
|
return true;
|
|
}
|
|
|
|
// If the item was modified locally but isn't present, it must have
|
|
// been deleted. If the incoming record is younger, we restore from
|
|
// that record.
|
|
if (remoteIsNewer) {
|
|
this._log.trace("Applying incoming because local item was deleted " +
|
|
"before the incoming item was changed.");
|
|
this._modified.delete(item.id);
|
|
return true;
|
|
}
|
|
|
|
this._log.trace("Ignoring incoming item because the local item's " +
|
|
"deletion is newer.");
|
|
return false;
|
|
}
|
|
|
|
// If the remote and local records are the same, there is nothing to be
|
|
// done, so we don't do anything. In the ideal world, this logic wouldn't
|
|
// be here and the engine would take a record and apply it. The reason we
|
|
// want to defer this logic is because it would avoid a redundant and
|
|
// possibly expensive dip into the storage layer to query item state.
|
|
// This should get addressed in the async rewrite, so we ignore it for now.
|
|
let localRecord = await this._createRecord(item.id);
|
|
let recordsEqual = Utils.deepEquals(item.cleartext,
|
|
localRecord.cleartext);
|
|
|
|
// If the records are the same, we don't need to do anything. This does
|
|
// potentially throw away a local modification time. But, if the records
|
|
// are the same, does it matter?
|
|
if (recordsEqual) {
|
|
this._log.trace("Ignoring incoming item because the local item is " +
|
|
"identical.");
|
|
|
|
this._modified.delete(item.id);
|
|
return false;
|
|
}
|
|
|
|
// At this point the records are different.
|
|
|
|
// If we have no local modifications, always take the server record.
|
|
if (!locallyModified) {
|
|
this._log.trace("Applying incoming record because no local conflicts.");
|
|
return true;
|
|
}
|
|
|
|
// At this point, records are different and the local record is modified.
|
|
// We resolve conflicts by record age, where the newest one wins. This does
|
|
// result in data loss and should be handled by giving the engine an
|
|
// opportunity to merge the records. Bug 720592 tracks this feature.
|
|
this._log.warn("DATA LOSS: Both local and remote changes to record: " +
|
|
item.id);
|
|
if (!remoteIsNewer) {
|
|
this.beforeRecordDiscard(localRecord, item, remoteIsNewer);
|
|
}
|
|
return remoteIsNewer;
|
|
},
|
|
|
|
// Upload outgoing records.
|
|
async _uploadOutgoing() {
|
|
this._log.trace("Uploading local changes to server.");
|
|
|
|
// collection we'll upload
|
|
let up = new Collection(this.engineURL, null, this.service);
|
|
let modifiedIDs = new Set(this._modified.ids());
|
|
for (let id of this._needWeakUpload.keys()) {
|
|
modifiedIDs.add(id);
|
|
}
|
|
let counts = { failed: 0, sent: 0 };
|
|
if (modifiedIDs.size) {
|
|
this._log.trace("Preparing " + modifiedIDs.size +
|
|
" outgoing records");
|
|
|
|
counts.sent = modifiedIDs.size;
|
|
|
|
let failed = [];
|
|
let successful = [];
|
|
let lastSync = await this.getLastSync();
|
|
let handleResponse = async (postQueue, resp, batchOngoing) => {
|
|
// Note: We don't want to update this.lastSync, or this._modified until
|
|
// the batch is complete, however we want to remember success/failure
|
|
// indicators for when that happens.
|
|
if (!resp.success) {
|
|
this._log.debug("Uploading records failed: " + resp);
|
|
resp.failureCode = resp.status == 412 ? ENGINE_BATCH_INTERRUPTED : ENGINE_UPLOAD_FAIL;
|
|
throw resp;
|
|
}
|
|
|
|
// Update server timestamp from the upload.
|
|
failed = failed.concat(Object.keys(resp.obj.failed));
|
|
successful = successful.concat(resp.obj.success);
|
|
|
|
if (batchOngoing) {
|
|
// Nothing to do yet
|
|
return;
|
|
}
|
|
|
|
if (failed.length && this._log.level <= Log.Level.Debug) {
|
|
this._log.debug("Records that will be uploaded again because "
|
|
+ "the server couldn't store them: "
|
|
+ failed.join(", "));
|
|
}
|
|
|
|
counts.failed += failed.length;
|
|
|
|
for (let id of successful) {
|
|
this._modified.delete(id);
|
|
}
|
|
|
|
await this._onRecordsWritten(successful, failed, postQueue.lastModified);
|
|
|
|
// Advance lastSync since we've finished the batch.
|
|
if (postQueue.lastModified > lastSync) {
|
|
lastSync = postQueue.lastModified;
|
|
await this.setLastSync(lastSync);
|
|
}
|
|
|
|
// clear for next batch
|
|
failed.length = 0;
|
|
successful.length = 0;
|
|
};
|
|
|
|
let postQueue = up.newPostQueue(this._log, lastSync, handleResponse);
|
|
|
|
for (let id of modifiedIDs) {
|
|
let out;
|
|
let ok = false;
|
|
try {
|
|
let { forceTombstone = false } = this._needWeakUpload.get(id) || {};
|
|
if (forceTombstone) {
|
|
out = await this._createTombstone(id);
|
|
} else {
|
|
out = await this._createRecord(id);
|
|
}
|
|
if (this._log.level <= Log.Level.Trace) {
|
|
this._log.trace("Outgoing: " + out);
|
|
}
|
|
await out.encrypt(this.service.collectionKeys.keyForCollection(this.name));
|
|
ok = true;
|
|
} catch (ex) {
|
|
this._log.warn("Error creating record", ex);
|
|
++counts.failed;
|
|
if (Async.isShutdownException(ex) || !this.allowSkippedRecord) {
|
|
if (!this.allowSkippedRecord) {
|
|
// Don't bother for shutdown errors
|
|
Observers.notify("weave:engine:sync:uploaded", counts, this.name);
|
|
}
|
|
throw ex;
|
|
}
|
|
}
|
|
if (ok) {
|
|
let { enqueued, error } = await postQueue.enqueue(out);
|
|
if (!enqueued) {
|
|
++counts.failed;
|
|
if (!this.allowSkippedRecord) {
|
|
Observers.notify("weave:engine:sync:uploaded", counts, this.name);
|
|
this._log.warn(`Failed to enqueue record "${id}" (aborting)`, error);
|
|
throw error;
|
|
}
|
|
this._modified.delete(id);
|
|
this._log.warn(`Failed to enqueue record "${id}" (skipping)`, error);
|
|
}
|
|
}
|
|
await Async.promiseYield();
|
|
}
|
|
await postQueue.flush(true);
|
|
}
|
|
this._needWeakUpload.clear();
|
|
|
|
if (counts.sent || counts.failed) {
|
|
Observers.notify("weave:engine:sync:uploaded", counts, this.name);
|
|
}
|
|
},
|
|
|
|
async _onRecordsWritten(succeeded, failed, serverModifiedTime) {
|
|
// Implement this method to take specific actions against successfully
|
|
// uploaded records and failed records.
|
|
},
|
|
|
|
// Any cleanup necessary.
|
|
// Save the current snapshot so as to calculate changes at next sync
|
|
async _syncFinish() {
|
|
this._log.trace("Finishing up sync");
|
|
|
|
let doDelete = async (key, val) => {
|
|
let coll = new Collection(this.engineURL, this._recordObj, this.service);
|
|
coll[key] = val;
|
|
await coll.delete();
|
|
};
|
|
|
|
for (let [key, val] of Object.entries(this._delete)) {
|
|
// Remove the key for future uses
|
|
delete this._delete[key];
|
|
|
|
this._log.trace("doing post-sync deletions", {key, val});
|
|
// Send a simple delete for the property
|
|
if (key != "ids" || val.length <= 100) {
|
|
await doDelete(key, val);
|
|
} else {
|
|
// For many ids, split into chunks of at most 100
|
|
while (val.length > 0) {
|
|
await doDelete(key, val.slice(0, 100));
|
|
val = val.slice(100);
|
|
}
|
|
}
|
|
}
|
|
this.hasSyncedThisSession = true;
|
|
await this._tracker.asyncObserver.promiseObserversComplete();
|
|
},
|
|
|
|
async _syncCleanup() {
|
|
this._needWeakUpload.clear();
|
|
if (!this._modified) {
|
|
return;
|
|
}
|
|
|
|
try {
|
|
// Mark failed WBOs as changed again so they are reuploaded next time.
|
|
await this.trackRemainingChanges();
|
|
} finally {
|
|
this._modified.clear();
|
|
}
|
|
},
|
|
|
|
async _sync() {
|
|
try {
|
|
Async.checkAppReady();
|
|
await this._syncStartup();
|
|
Async.checkAppReady();
|
|
Observers.notify("weave:engine:sync:status", "process-incoming");
|
|
await this._processIncoming();
|
|
Async.checkAppReady();
|
|
Observers.notify("weave:engine:sync:status", "upload-outgoing");
|
|
try {
|
|
await this._uploadOutgoing();
|
|
Async.checkAppReady();
|
|
await this._syncFinish();
|
|
} catch (ex) {
|
|
if (!ex.status || ex.status != 412) {
|
|
throw ex;
|
|
}
|
|
// a 412 posting just means another client raced - but we don't want
|
|
// to treat that as a sync error - the next sync is almost certain
|
|
// to work.
|
|
this._log.warn("412 error during sync - will retry.");
|
|
}
|
|
} finally {
|
|
await this._syncCleanup();
|
|
}
|
|
},
|
|
|
|
async canDecrypt() {
|
|
// Report failure even if there's nothing to decrypt
|
|
let canDecrypt = false;
|
|
|
|
// Fetch the most recently uploaded record and try to decrypt it
|
|
let test = new Collection(this.engineURL, this._recordObj, this.service);
|
|
test.limit = 1;
|
|
test.sort = "newest";
|
|
test.full = true;
|
|
|
|
let key = this.service.collectionKeys.keyForCollection(this.name);
|
|
|
|
// Any failure fetching/decrypting will just result in false
|
|
try {
|
|
this._log.trace("Trying to decrypt a record from the server..");
|
|
let json = (await test.get()).obj[0];
|
|
let record = new this._recordObj();
|
|
record.deserialize(json);
|
|
await record.decrypt(key);
|
|
canDecrypt = true;
|
|
} catch (ex) {
|
|
if (Async.isShutdownException(ex)) {
|
|
throw ex;
|
|
}
|
|
this._log.debug("Failed test decrypt", ex);
|
|
}
|
|
|
|
return canDecrypt;
|
|
},
|
|
|
|
/**
|
|
* Deletes the collection for this engine on the server, and removes all local
|
|
* Sync metadata for this engine. This does *not* remove any existing data on
|
|
* other clients. This is called when we reset the sync ID.
|
|
*/
|
|
async wipeServer() {
|
|
await this._deleteServerCollection();
|
|
await this._resetClient();
|
|
},
|
|
|
|
/**
|
|
* Deletes the collection for this engine on the server, without removing
|
|
* any local Sync metadata or user data. Deleting the collection will not
|
|
* remove any user data on other clients, but will force other clients to
|
|
* start over as a first sync.
|
|
*/
|
|
async _deleteServerCollection() {
|
|
let response = await this.service.resource(this.engineURL).delete();
|
|
if (response.status != 200 && response.status != 404) {
|
|
throw response;
|
|
}
|
|
},
|
|
|
|
async removeClientData() {
|
|
// Implement this method in engines that store client specific data
|
|
// on the server.
|
|
},
|
|
|
|
/*
|
|
* Decide on (and partially effect) an error-handling strategy.
|
|
*
|
|
* Asks the Service to respond to an HMAC error, which might result in keys
|
|
* being downloaded. That call returns true if an action which might allow a
|
|
* retry to occur.
|
|
*
|
|
* If `mayRetry` is truthy, and the Service suggests a retry,
|
|
* handleHMACMismatch returns kRecoveryStrategy.retry. Otherwise, it returns
|
|
* kRecoveryStrategy.error.
|
|
*
|
|
* Subclasses of SyncEngine can override this method to allow for different
|
|
* behavior -- e.g., to delete and ignore erroneous entries.
|
|
*
|
|
* All return values will be part of the kRecoveryStrategy enumeration.
|
|
*/
|
|
async handleHMACMismatch(item, mayRetry) {
|
|
// By default we either try again, or bail out noisily.
|
|
return ((await this.service.handleHMACEvent()) && mayRetry) ?
|
|
SyncEngine.kRecoveryStrategy.retry :
|
|
SyncEngine.kRecoveryStrategy.error;
|
|
},
|
|
|
|
/**
|
|
* Returns a changeset containing all items in the store. The default
|
|
* implementation returns a changeset with timestamps from long ago, to
|
|
* ensure we always use the remote version if one exists.
|
|
*
|
|
* This function is only called for the first sync. Subsequent syncs call
|
|
* `pullNewChanges`.
|
|
*
|
|
* @return A `Changeset` object.
|
|
*/
|
|
async pullAllChanges() {
|
|
let changes = {};
|
|
let ids = await this._store.getAllIDs();
|
|
for (let id in ids) {
|
|
changes[id] = 0;
|
|
}
|
|
return changes;
|
|
},
|
|
|
|
/*
|
|
* Returns a changeset containing entries for all currently tracked items.
|
|
* The default implementation returns a changeset with timestamps indicating
|
|
* when the item was added to the tracker.
|
|
*
|
|
* @return A `Changeset` object.
|
|
*/
|
|
async pullNewChanges() {
|
|
await this._tracker.asyncObserver.promiseObserversComplete();
|
|
return this.getChangedIDs();
|
|
},
|
|
|
|
/**
|
|
* Adds all remaining changeset entries back to the tracker, typically for
|
|
* items that failed to upload. This method is called at the end of each sync.
|
|
*
|
|
*/
|
|
async trackRemainingChanges() {
|
|
for (let [id, change] of this._modified.entries()) {
|
|
await this._tracker.addChangedID(id, change);
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Removes all local Sync metadata for this engine, but keeps all existing
|
|
* local user data.
|
|
*/
|
|
async resetClient() {
|
|
return this._notify("reset-client", this.name, this._resetClient)();
|
|
},
|
|
|
|
async _resetClient() {
|
|
await this.resetLastSync();
|
|
this.hasSyncedThisSession = false;
|
|
this.previousFailed = new SerializableSet();
|
|
this.toFetch = new SerializableSet();
|
|
this._needWeakUpload.clear();
|
|
},
|
|
|
|
/**
|
|
* Removes all local Sync metadata and user data for this engine.
|
|
*/
|
|
async wipeClient() {
|
|
return this._notify("wipe-client", this.name, this._wipeClient)();
|
|
},
|
|
|
|
async _wipeClient() {
|
|
await this.resetClient();
|
|
this._log.debug("Deleting all local data");
|
|
this._tracker.ignoreAll = true;
|
|
await this._store.wipe();
|
|
this._tracker.ignoreAll = false;
|
|
await this._tracker.clearChangedIDs();
|
|
},
|
|
|
|
/**
|
|
* If one exists, initialize and return a validator for this engine (which
|
|
* must have a `validate(engine)` method that returns a promise to an object
|
|
* with a getSummary method). Otherwise return null.
|
|
*/
|
|
getValidator() {
|
|
return null;
|
|
},
|
|
|
|
async finalize() {
|
|
await this._tracker.finalize();
|
|
await this._toFetchStorage.finalize();
|
|
await this._previousFailedStorage.finalize();
|
|
},
|
|
};
|
|
|
|
/**
|
|
* A changeset is created for each sync in `Engine::get{Changed, All}IDs`,
|
|
* and stores opaque change data for tracked IDs. The default implementation
|
|
* only records timestamps, though engines can extend this to store additional
|
|
* data for each entry.
|
|
*/
|
|
class Changeset {
|
|
// Creates an empty changeset.
|
|
constructor() {
|
|
this.changes = {};
|
|
}
|
|
|
|
// Returns the last modified time, in seconds, for an entry in the changeset.
|
|
// `id` is guaranteed to be in the set.
|
|
getModifiedTimestamp(id) {
|
|
return this.changes[id];
|
|
}
|
|
|
|
// Adds a change for a tracked ID to the changeset.
|
|
set(id, change) {
|
|
this.changes[id] = change;
|
|
}
|
|
|
|
// Adds multiple entries to the changeset, preserving existing entries.
|
|
insert(changes) {
|
|
Object.assign(this.changes, changes);
|
|
}
|
|
|
|
// Overwrites the existing set of tracked changes with new entries.
|
|
replace(changes) {
|
|
this.changes = changes;
|
|
}
|
|
|
|
// Indicates whether an entry is in the changeset.
|
|
has(id) {
|
|
return id in this.changes;
|
|
}
|
|
|
|
// Deletes an entry from the changeset. Used to clean up entries for
|
|
// reconciled and successfully uploaded records.
|
|
delete(id) {
|
|
delete this.changes[id];
|
|
}
|
|
|
|
// Changes the ID of an entry in the changeset. Used when reconciling
|
|
// duplicates that have local changes.
|
|
changeID(oldID, newID) {
|
|
this.changes[newID] = this.changes[oldID];
|
|
delete this.changes[oldID];
|
|
}
|
|
|
|
// Returns an array of all tracked IDs in this changeset.
|
|
ids() {
|
|
return Object.keys(this.changes);
|
|
}
|
|
|
|
// Returns an array of `[id, change]` tuples. Used to repopulate the tracker
|
|
// with entries for failed uploads at the end of a sync.
|
|
entries() {
|
|
return Object.entries(this.changes);
|
|
}
|
|
|
|
// Returns the number of entries in this changeset.
|
|
count() {
|
|
return this.ids().length;
|
|
}
|
|
|
|
// Clears the changeset.
|
|
clear() {
|
|
this.changes = {};
|
|
}
|
|
}
|