gecko-dev/netwerk/base/nsBaseContentStream.cpp

125 строки
3.6 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsBaseContentStream.h"
#include "nsStreamUtils.h"
//-----------------------------------------------------------------------------
void nsBaseContentStream::DispatchCallback(bool async) {
if (!mCallback) return;
// It's important to clear mCallback and mCallbackTarget up-front because the
// OnInputStreamReady implementation may call our AsyncWait method.
nsCOMPtr<nsIInputStreamCallback> callback;
if (async) {
callback = NS_NewInputStreamReadyEvent(
"nsBaseContentStream::DispatchCallback", mCallback, mCallbackTarget);
mCallback = nullptr;
} else {
callback.swap(mCallback);
}
mCallbackTarget = nullptr;
callback->OnInputStreamReady(this);
}
//-----------------------------------------------------------------------------
// nsBaseContentStream::nsISupports
NS_IMPL_ADDREF(nsBaseContentStream)
NS_IMPL_RELEASE(nsBaseContentStream)
// We only support nsIAsyncInputStream when we are in non-blocking mode.
NS_INTERFACE_MAP_BEGIN(nsBaseContentStream)
NS_INTERFACE_MAP_ENTRY(nsIInputStream)
NS_INTERFACE_MAP_ENTRY_CONDITIONAL(nsIAsyncInputStream, mNonBlocking)
NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsIInputStream)
NS_INTERFACE_MAP_END
//-----------------------------------------------------------------------------
// nsBaseContentStream::nsIInputStream
NS_IMETHODIMP
nsBaseContentStream::Close() {
return IsClosed() ? NS_OK : CloseWithStatus(NS_BASE_STREAM_CLOSED);
}
NS_IMETHODIMP
nsBaseContentStream::Available(uint64_t* result) {
*result = 0;
return mStatus;
}
NS_IMETHODIMP
nsBaseContentStream::Read(char* buf, uint32_t count, uint32_t* result) {
return ReadSegments(NS_CopySegmentToBuffer, buf, count, result);
}
NS_IMETHODIMP
nsBaseContentStream::ReadSegments(nsWriteSegmentFun fun, void* closure,
uint32_t count, uint32_t* result) {
*result = 0;
if (mStatus == NS_BASE_STREAM_CLOSED) return NS_OK;
// No data yet
if (!IsClosed() && IsNonBlocking()) return NS_BASE_STREAM_WOULD_BLOCK;
return mStatus;
}
NS_IMETHODIMP
nsBaseContentStream::IsNonBlocking(bool* result) {
*result = mNonBlocking;
return NS_OK;
}
//-----------------------------------------------------------------------------
// nsBaseContentStream::nsIAsyncInputStream
NS_IMETHODIMP
nsBaseContentStream::CloseWithStatus(nsresult status) {
if (IsClosed()) return NS_OK;
NS_ENSURE_ARG(NS_FAILED(status));
mStatus = status;
DispatchCallback();
return NS_OK;
}
NS_IMETHODIMP
nsBaseContentStream::AsyncWait(nsIInputStreamCallback* callback, uint32_t flags,
uint32_t requestedCount,
nsIEventTarget* target) {
// Our _only_ consumer is nsInputStreamPump, so we simplify things here by
// making assumptions about how we will be called.
NS_ASSERTION(target, "unexpected parameter");
NS_ASSERTION(flags == 0, "unexpected parameter");
NS_ASSERTION(requestedCount == 0, "unexpected parameter");
#ifdef DEBUG
bool correctThread;
target->IsOnCurrentThread(&correctThread);
NS_ASSERTION(correctThread, "event target must be on the current thread");
#endif
mCallback = callback;
mCallbackTarget = target;
if (!mCallback) return NS_OK;
// If we're already closed, then dispatch this callback immediately.
if (IsClosed()) {
DispatchCallback();
return NS_OK;
}
OnCallbackPending();
return NS_OK;
}