gecko-dev/gfx/layers/composite/Diagnostics.cpp

97 строки
3.4 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "Diagnostics.h"
#include "mozilla/layers/LayersMessages.h"
#include "nsPrintfCString.h"
namespace mozilla {
namespace layers {
float TimedMetric::Average() const {
// We take at most 2 seconds of history.
TimeStamp latest = TimeStamp::Now();
float total = 0.0f;
size_t count = 0;
for (auto iter = mHistory.rbegin(); iter != mHistory.rend(); iter++) {
if ((latest - iter->second).ToSeconds() > 2.0f) {
break;
}
total += iter->first;
count++;
}
if (!count) {
return 0.0f;
}
return total / float(count);
}
Diagnostics::Diagnostics()
: mCompositeFps("Compositor"), mTransactionFps("LayerTransactions") {}
void Diagnostics::RecordPaintTimes(const PaintTiming& aPaintTimes) {
mDlbMs.Add(aPaintTimes.dlMs());
mDlb2Ms.Add(aPaintTimes.dl2Ms());
mFlbMs.Add(aPaintTimes.flbMs());
mRasterMs.Add(aPaintTimes.rasterMs());
mSerializeMs.Add(aPaintTimes.serializeMs());
mSendMs.Add(aPaintTimes.sendMs());
}
std::string Diagnostics::GetFrameOverlayString(const GPUStats& aStats) {
TimeStamp now = TimeStamp::Now();
unsigned fps = unsigned(mCompositeFps.AddFrameAndGetFps(now));
unsigned txnFps = unsigned(mTransactionFps.GetFPS(now));
float pixelFillRatio =
aStats.mInvalidPixels
? float(aStats.mPixelsFilled) / float(aStats.mInvalidPixels)
: 0.0f;
float screenFillRatio = aStats.mScreenPixels ? float(aStats.mPixelsFilled) /
float(aStats.mScreenPixels)
: 0.0f;
if (aStats.mDrawTime) {
mGPUDrawMs.Add(aStats.mDrawTime.value());
}
std::string gpuTimeString;
if (mGPUDrawMs.Empty()) {
gpuTimeString = "N/A";
} else {
gpuTimeString = nsPrintfCString("%0.1fms", mGPUDrawMs.Average()).get();
}
// DL = nsDisplayListBuilder, p = partial, f = full
// FLB = FrameLayerBuilder
// R = ClientLayerManager::EndTransaction
// CP = ShadowLayerForwarder::EndTransaction (txn build)
// TX = LayerTransactionChild::SendUpdate (IPDL serialize+send)
// UP = LayerTransactionParent::RecvUpdate (IPDL deserialize, update, APZ
// update)
// CC_BUILD = Container prepare/composite frame building
// CC_EXEC = Container render/composite drawing
nsPrintfCString line1("FPS: %d (TXN: %d)", fps, txnFps);
nsPrintfCString line2(
"[CC] Build: %0.1fms Exec: %0.1fms GPU: %s Fill Ratio: %0.1f/%0.1f",
mPrepareMs.Average(), mCompositeMs.Average(), gpuTimeString.c_str(),
pixelFillRatio, screenFillRatio);
nsPrintfCString line3(
"[Content] DL p: %0.1f DL f: %0.1fms FLB: %0.1fms Raster: %0.1fms",
mDlbMs.Average(), mDlb2Ms.Average(), mFlbMs.Average(),
mRasterMs.Average());
nsPrintfCString line4("[IPDL] Build: %0.1fms Send: %0.1fms Update: %0.1fms",
mSerializeMs.Average(), mSendMs.Average(),
mUpdateMs.Average());
return std::string(line1.get()) + "\n" + std::string(line2.get()) + "\n" +
std::string(line3.get()) + "\n" + std::string(line4.get());
}
} // namespace layers
} // namespace mozilla