зеркало из https://github.com/mozilla/gecko-dev.git
25 строки
825 B
HTML
25 строки
825 B
HTML
<html>
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<head>
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<title>Test that drawImage() calls don't reset the canvas' transform</title>
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<script type="text/javascript">
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function go() {
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var canvas = document.getElementById("canvas");
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var ctx = canvas.getContext("2d");
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ctx.mozCurrentTransform = [2, 0, 0, 2, 0, 0];
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// SVG image that draws nothing
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ctx.drawImage(document.getElementById("image"), 0, 0);
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// Check that ctx's transform wasn't reset by the drawImage call
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ctx.fillStyle = "blue";
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ctx.fillRect(20, 20, 50, 50);
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}
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</script>
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</head>
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<body onload="go()">
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<canvas id="canvas" width="200" height="200"></canvas>
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<img id="image" src="data:image/svg+xml,<svg xmlns='http://www.w3.org/2000/svg' width='1' height='1'></svg>" style="display: none">
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</body>
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</html>
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