зеркало из https://github.com/mozilla/gecko-dev.git
641 строка
24 KiB
C++
641 строка
24 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "AnimationHelper.h"
|
|
#include "mozilla/ComputedTimingFunction.h" // for ComputedTimingFunction
|
|
#include "mozilla/dom/AnimationEffectReadOnlyBinding.h" // for dom::FillMode
|
|
#include "mozilla/dom/KeyframeEffectBinding.h" // for dom::IterationComposite
|
|
#include "mozilla/dom/KeyframeEffectReadOnly.h" // for dom::KeyFrameEffectReadOnly
|
|
#include "mozilla/gfx/gfxVars.h" // for USE_STYLO_ON_COMPOSITOR
|
|
#include "mozilla/layers/CompositorThread.h" // for CompositorThreadHolder
|
|
#include "mozilla/layers/LayerAnimationUtils.h" // for TimingFunctionToComputedTimingFunction
|
|
#include "mozilla/StyleAnimationValue.h" // for StyleAnimationValue, etc
|
|
#include "nsDeviceContext.h" // for AppUnitsPerCSSPixel
|
|
#include "nsDisplayList.h" // for nsDisplayTransform, etc
|
|
|
|
namespace mozilla {
|
|
namespace layers {
|
|
|
|
void
|
|
CompositorAnimationStorage::Clear()
|
|
{
|
|
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
|
|
|
|
mAnimatedValues.Clear();
|
|
mAnimations.Clear();
|
|
}
|
|
|
|
void
|
|
CompositorAnimationStorage::ClearById(const uint64_t& aId)
|
|
{
|
|
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
|
|
|
|
mAnimatedValues.Remove(aId);
|
|
mAnimations.Remove(aId);
|
|
}
|
|
|
|
AnimatedValue*
|
|
CompositorAnimationStorage::GetAnimatedValue(const uint64_t& aId) const
|
|
{
|
|
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
|
|
return mAnimatedValues.Get(aId);
|
|
}
|
|
|
|
Maybe<float>
|
|
CompositorAnimationStorage::GetAnimationOpacity(const uint64_t& aId) const
|
|
{
|
|
auto value = GetAnimatedValue(aId);
|
|
if (!value || value->mType != AnimatedValue::OPACITY) {
|
|
return Nothing();
|
|
}
|
|
|
|
return Some(value->mOpacity);
|
|
}
|
|
|
|
Maybe<gfx::Matrix4x4>
|
|
CompositorAnimationStorage::GetAnimationTransform(const uint64_t& aId) const
|
|
{
|
|
auto value = GetAnimatedValue(aId);
|
|
if (!value || value->mType != AnimatedValue::TRANSFORM) {
|
|
return Nothing();
|
|
}
|
|
|
|
gfx::Matrix4x4 transform = value->mTransform.mFrameTransform;
|
|
const TransformData& data = value->mTransform.mData;
|
|
float scale = data.appUnitsPerDevPixel();
|
|
gfx::Point3D transformOrigin = data.transformOrigin();
|
|
|
|
// Undo the rebasing applied by
|
|
// nsDisplayTransform::GetResultingTransformMatrixInternal
|
|
transform.ChangeBasis(-transformOrigin);
|
|
|
|
// Convert to CSS pixels (this undoes the operations performed by
|
|
// nsStyleTransformMatrix::ProcessTranslatePart which is called from
|
|
// nsDisplayTransform::GetResultingTransformMatrix)
|
|
double devPerCss =
|
|
double(scale) / double(nsDeviceContext::AppUnitsPerCSSPixel());
|
|
transform._41 *= devPerCss;
|
|
transform._42 *= devPerCss;
|
|
transform._43 *= devPerCss;
|
|
|
|
return Some(transform);
|
|
}
|
|
|
|
void
|
|
CompositorAnimationStorage::SetAnimatedValue(uint64_t aId,
|
|
gfx::Matrix4x4&& aTransformInDevSpace,
|
|
gfx::Matrix4x4&& aFrameTransform,
|
|
const TransformData& aData)
|
|
{
|
|
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
|
|
AnimatedValue* value = new AnimatedValue(Move(aTransformInDevSpace),
|
|
Move(aFrameTransform),
|
|
aData);
|
|
mAnimatedValues.Put(aId, value);
|
|
}
|
|
|
|
void
|
|
CompositorAnimationStorage::SetAnimatedValue(uint64_t aId,
|
|
gfx::Matrix4x4&& aTransformInDevSpace)
|
|
{
|
|
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
|
|
const TransformData dontCare = {};
|
|
AnimatedValue* value = new AnimatedValue(Move(aTransformInDevSpace),
|
|
gfx::Matrix4x4(),
|
|
dontCare);
|
|
mAnimatedValues.Put(aId, value);
|
|
}
|
|
|
|
void
|
|
CompositorAnimationStorage::SetAnimatedValue(uint64_t aId,
|
|
const float& aOpacity)
|
|
{
|
|
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
|
|
AnimatedValue* value = new AnimatedValue(aOpacity);
|
|
mAnimatedValues.Put(aId, value);
|
|
}
|
|
|
|
AnimationArray*
|
|
CompositorAnimationStorage::GetAnimations(const uint64_t& aId) const
|
|
{
|
|
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
|
|
return mAnimations.Get(aId);
|
|
}
|
|
|
|
void
|
|
CompositorAnimationStorage::SetAnimations(uint64_t aId, const AnimationArray& aValue)
|
|
{
|
|
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
|
|
AnimationArray* value = new AnimationArray(aValue);
|
|
mAnimations.Put(aId, value);
|
|
}
|
|
|
|
static StyleAnimationValue
|
|
SampleValue(double aPortion, const layers::Animation& aAnimation,
|
|
const AnimationPropertySegment&& aSegment,
|
|
const StyleAnimationValue& aLastValue,
|
|
uint64_t aCurrentIteration,
|
|
const StyleAnimationValue& aUnderlyingValue)
|
|
{
|
|
NS_ASSERTION(aSegment.mFromValue.mGecko.IsNull() ||
|
|
aSegment.mToValue.mGecko.IsNull() ||
|
|
aSegment.mFromValue.mGecko.GetUnit() ==
|
|
aSegment.mToValue.mGecko.GetUnit(),
|
|
"Must have same unit");
|
|
|
|
StyleAnimationValue startValue =
|
|
dom::KeyframeEffectReadOnly::CompositeValue(aAnimation.property(),
|
|
aSegment.mFromValue.mGecko,
|
|
aUnderlyingValue,
|
|
aSegment.mFromComposite);
|
|
StyleAnimationValue endValue =
|
|
dom::KeyframeEffectReadOnly::CompositeValue(aAnimation.property(),
|
|
aSegment.mToValue.mGecko,
|
|
aUnderlyingValue,
|
|
aSegment.mToComposite);
|
|
|
|
// Iteration composition for accumulate
|
|
if (static_cast<dom::IterationCompositeOperation>
|
|
(aAnimation.iterationComposite()) ==
|
|
dom::IterationCompositeOperation::Accumulate &&
|
|
aCurrentIteration > 0) {
|
|
// FIXME: Bug 1293492: Add a utility function to calculate both of
|
|
// below StyleAnimationValues.
|
|
startValue =
|
|
StyleAnimationValue::Accumulate(aAnimation.property(),
|
|
aLastValue.IsNull()
|
|
? aUnderlyingValue
|
|
: aLastValue,
|
|
Move(startValue),
|
|
aCurrentIteration);
|
|
endValue =
|
|
StyleAnimationValue::Accumulate(aAnimation.property(),
|
|
aLastValue.IsNull()
|
|
? aUnderlyingValue
|
|
: aLastValue,
|
|
Move(endValue),
|
|
aCurrentIteration);
|
|
}
|
|
|
|
StyleAnimationValue interpolatedValue;
|
|
// This should never fail because we only pass transform and opacity values
|
|
// to the compositor and they should never fail to interpolate.
|
|
DebugOnly<bool> uncomputeResult =
|
|
StyleAnimationValue::Interpolate(aAnimation.property(),
|
|
startValue, endValue,
|
|
aPortion, interpolatedValue);
|
|
MOZ_ASSERT(uncomputeResult, "could not uncompute value");
|
|
return interpolatedValue;
|
|
}
|
|
|
|
bool
|
|
AnimationHelper::SampleAnimationForEachNode(
|
|
TimeStamp aTime,
|
|
AnimationArray& aAnimations,
|
|
InfallibleTArray<AnimData>& aAnimationData,
|
|
AnimationValue& aAnimationValue,
|
|
bool& aHasInEffectAnimations)
|
|
{
|
|
bool activeAnimations = false;
|
|
|
|
if (aAnimations.IsEmpty()) {
|
|
return activeAnimations;
|
|
}
|
|
|
|
// Process in order, since later aAnimations override earlier ones.
|
|
for (size_t i = 0, iEnd = aAnimations.Length(); i < iEnd; ++i) {
|
|
Animation& animation = aAnimations[i];
|
|
AnimData& animData = aAnimationData[i];
|
|
|
|
activeAnimations = true;
|
|
|
|
MOZ_ASSERT((!animation.originTime().IsNull() &&
|
|
animation.startTime().type() ==
|
|
MaybeTimeDuration::TTimeDuration) ||
|
|
animation.isNotPlaying(),
|
|
"If we are playing, we should have an origin time and a start"
|
|
" time");
|
|
// If the animation is not currently playing, e.g. paused or
|
|
// finished, then use the hold time to stay at the same position.
|
|
TimeDuration elapsedDuration =
|
|
animation.isNotPlaying() ||
|
|
animation.startTime().type() != MaybeTimeDuration::TTimeDuration
|
|
? animation.holdTime()
|
|
: (aTime - animation.originTime() -
|
|
animation.startTime().get_TimeDuration())
|
|
.MultDouble(animation.playbackRate());
|
|
TimingParams timing {
|
|
animation.duration(),
|
|
animation.delay(),
|
|
animation.endDelay(),
|
|
animation.iterations(),
|
|
animation.iterationStart(),
|
|
static_cast<dom::PlaybackDirection>(animation.direction()),
|
|
static_cast<dom::FillMode>(animation.fillMode()),
|
|
Move(AnimationUtils::TimingFunctionToComputedTimingFunction(
|
|
animation.easingFunction()))
|
|
};
|
|
|
|
ComputedTiming computedTiming =
|
|
dom::AnimationEffectReadOnly::GetComputedTimingAt(
|
|
Nullable<TimeDuration>(elapsedDuration), timing,
|
|
animation.playbackRate());
|
|
|
|
if (computedTiming.mProgress.IsNull()) {
|
|
continue;
|
|
}
|
|
|
|
uint32_t segmentIndex = 0;
|
|
size_t segmentSize = animation.segments().Length();
|
|
AnimationSegment* segment = animation.segments().Elements();
|
|
while (segment->endPortion() < computedTiming.mProgress.Value() &&
|
|
segmentIndex < segmentSize - 1) {
|
|
++segment;
|
|
++segmentIndex;
|
|
}
|
|
|
|
double positionInSegment =
|
|
(computedTiming.mProgress.Value() - segment->startPortion()) /
|
|
(segment->endPortion() - segment->startPortion());
|
|
|
|
double portion =
|
|
ComputedTimingFunction::GetPortion(animData.mFunctions[segmentIndex],
|
|
positionInSegment,
|
|
computedTiming.mBeforeFlag);
|
|
|
|
AnimationPropertySegment animSegment;
|
|
animSegment.mFromKey = 0.0;
|
|
animSegment.mToKey = 1.0;
|
|
animSegment.mFromValue = animData.mStartValues[segmentIndex];
|
|
animSegment.mToValue = animData.mEndValues[segmentIndex];
|
|
animSegment.mFromComposite =
|
|
static_cast<dom::CompositeOperation>(segment->startComposite());
|
|
animSegment.mToComposite =
|
|
static_cast<dom::CompositeOperation>(segment->endComposite());
|
|
|
|
// interpolate the property
|
|
if (USE_STYLO_ON_COMPOSITOR) {
|
|
dom::IterationCompositeOperation iterCompositeOperation =
|
|
static_cast<dom::IterationCompositeOperation>(
|
|
animation.iterationComposite());
|
|
|
|
aAnimationValue.mServo =
|
|
Servo_ComposeAnimationSegment(
|
|
&animSegment,
|
|
aAnimationValue.mServo,
|
|
animData.mEndValues.LastElement().mServo,
|
|
iterCompositeOperation,
|
|
portion,
|
|
computedTiming.mCurrentIteration).Consume();
|
|
} else {
|
|
aAnimationValue.mGecko =
|
|
SampleValue(portion,
|
|
animation,
|
|
Move(animSegment),
|
|
animData.mEndValues.LastElement().mGecko,
|
|
computedTiming.mCurrentIteration,
|
|
aAnimationValue.mGecko);
|
|
}
|
|
aHasInEffectAnimations = true;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
// Sanity check that all of animation data are the same.
|
|
const AnimationData& lastData = aAnimations.LastElement().data();
|
|
for (const Animation& animation : aAnimations) {
|
|
const AnimationData& data = animation.data();
|
|
MOZ_ASSERT(data.type() == lastData.type(),
|
|
"The type of AnimationData should be the same");
|
|
if (data.type() == AnimationData::Tnull_t) {
|
|
continue;
|
|
}
|
|
|
|
MOZ_ASSERT(data.type() == AnimationData::TTransformData);
|
|
const TransformData& transformData = data.get_TransformData();
|
|
const TransformData& lastTransformData = lastData.get_TransformData();
|
|
MOZ_ASSERT(transformData.origin() == lastTransformData.origin() &&
|
|
transformData.transformOrigin() ==
|
|
lastTransformData.transformOrigin() &&
|
|
transformData.bounds() == lastTransformData.bounds() &&
|
|
transformData.appUnitsPerDevPixel() ==
|
|
lastTransformData.appUnitsPerDevPixel(),
|
|
"All of members of TransformData should be the same");
|
|
}
|
|
#endif
|
|
return activeAnimations;
|
|
}
|
|
|
|
static inline void
|
|
SetCSSAngle(const CSSAngle& aAngle, nsCSSValue& aValue)
|
|
{
|
|
aValue.SetFloatValue(aAngle.value(), nsCSSUnit(aAngle.unit()));
|
|
}
|
|
|
|
static nsCSSValueSharedList*
|
|
CreateCSSValueList(const InfallibleTArray<TransformFunction>& aFunctions)
|
|
{
|
|
nsAutoPtr<nsCSSValueList> result;
|
|
nsCSSValueList** resultTail = getter_Transfers(result);
|
|
for (uint32_t i = 0; i < aFunctions.Length(); i++) {
|
|
RefPtr<nsCSSValue::Array> arr;
|
|
switch (aFunctions[i].type()) {
|
|
case TransformFunction::TRotationX:
|
|
{
|
|
const CSSAngle& angle = aFunctions[i].get_RotationX().angle();
|
|
arr = AnimationValue::AppendTransformFunction(eCSSKeyword_rotatex,
|
|
resultTail);
|
|
SetCSSAngle(angle, arr->Item(1));
|
|
break;
|
|
}
|
|
case TransformFunction::TRotationY:
|
|
{
|
|
const CSSAngle& angle = aFunctions[i].get_RotationY().angle();
|
|
arr = AnimationValue::AppendTransformFunction(eCSSKeyword_rotatey,
|
|
resultTail);
|
|
SetCSSAngle(angle, arr->Item(1));
|
|
break;
|
|
}
|
|
case TransformFunction::TRotationZ:
|
|
{
|
|
const CSSAngle& angle = aFunctions[i].get_RotationZ().angle();
|
|
arr = AnimationValue::AppendTransformFunction(eCSSKeyword_rotatez,
|
|
resultTail);
|
|
SetCSSAngle(angle, arr->Item(1));
|
|
break;
|
|
}
|
|
case TransformFunction::TRotation:
|
|
{
|
|
const CSSAngle& angle = aFunctions[i].get_Rotation().angle();
|
|
arr = AnimationValue::AppendTransformFunction(eCSSKeyword_rotate,
|
|
resultTail);
|
|
SetCSSAngle(angle, arr->Item(1));
|
|
break;
|
|
}
|
|
case TransformFunction::TRotation3D:
|
|
{
|
|
float x = aFunctions[i].get_Rotation3D().x();
|
|
float y = aFunctions[i].get_Rotation3D().y();
|
|
float z = aFunctions[i].get_Rotation3D().z();
|
|
const CSSAngle& angle = aFunctions[i].get_Rotation3D().angle();
|
|
arr = AnimationValue::AppendTransformFunction(eCSSKeyword_rotate3d,
|
|
resultTail);
|
|
arr->Item(1).SetFloatValue(x, eCSSUnit_Number);
|
|
arr->Item(2).SetFloatValue(y, eCSSUnit_Number);
|
|
arr->Item(3).SetFloatValue(z, eCSSUnit_Number);
|
|
SetCSSAngle(angle, arr->Item(4));
|
|
break;
|
|
}
|
|
case TransformFunction::TScale:
|
|
{
|
|
arr = AnimationValue::AppendTransformFunction(eCSSKeyword_scale3d,
|
|
resultTail);
|
|
arr->Item(1).SetFloatValue(aFunctions[i].get_Scale().x(), eCSSUnit_Number);
|
|
arr->Item(2).SetFloatValue(aFunctions[i].get_Scale().y(), eCSSUnit_Number);
|
|
arr->Item(3).SetFloatValue(aFunctions[i].get_Scale().z(), eCSSUnit_Number);
|
|
break;
|
|
}
|
|
case TransformFunction::TTranslation:
|
|
{
|
|
arr = AnimationValue::AppendTransformFunction(eCSSKeyword_translate3d,
|
|
resultTail);
|
|
arr->Item(1).SetFloatValue(aFunctions[i].get_Translation().x(), eCSSUnit_Pixel);
|
|
arr->Item(2).SetFloatValue(aFunctions[i].get_Translation().y(), eCSSUnit_Pixel);
|
|
arr->Item(3).SetFloatValue(aFunctions[i].get_Translation().z(), eCSSUnit_Pixel);
|
|
break;
|
|
}
|
|
case TransformFunction::TSkewX:
|
|
{
|
|
const CSSAngle& x = aFunctions[i].get_SkewX().x();
|
|
arr = AnimationValue::AppendTransformFunction(eCSSKeyword_skewx,
|
|
resultTail);
|
|
SetCSSAngle(x, arr->Item(1));
|
|
break;
|
|
}
|
|
case TransformFunction::TSkewY:
|
|
{
|
|
const CSSAngle& y = aFunctions[i].get_SkewY().y();
|
|
arr = AnimationValue::AppendTransformFunction(eCSSKeyword_skewy,
|
|
resultTail);
|
|
SetCSSAngle(y, arr->Item(1));
|
|
break;
|
|
}
|
|
case TransformFunction::TSkew:
|
|
{
|
|
const CSSAngle& x = aFunctions[i].get_Skew().x();
|
|
const CSSAngle& y = aFunctions[i].get_Skew().y();
|
|
arr = AnimationValue::AppendTransformFunction(eCSSKeyword_skew,
|
|
resultTail);
|
|
SetCSSAngle(x, arr->Item(1));
|
|
SetCSSAngle(y, arr->Item(2));
|
|
break;
|
|
}
|
|
case TransformFunction::TTransformMatrix:
|
|
{
|
|
arr = AnimationValue::AppendTransformFunction(eCSSKeyword_matrix3d,
|
|
resultTail);
|
|
const gfx::Matrix4x4& matrix = aFunctions[i].get_TransformMatrix().value();
|
|
arr->Item(1).SetFloatValue(matrix._11, eCSSUnit_Number);
|
|
arr->Item(2).SetFloatValue(matrix._12, eCSSUnit_Number);
|
|
arr->Item(3).SetFloatValue(matrix._13, eCSSUnit_Number);
|
|
arr->Item(4).SetFloatValue(matrix._14, eCSSUnit_Number);
|
|
arr->Item(5).SetFloatValue(matrix._21, eCSSUnit_Number);
|
|
arr->Item(6).SetFloatValue(matrix._22, eCSSUnit_Number);
|
|
arr->Item(7).SetFloatValue(matrix._23, eCSSUnit_Number);
|
|
arr->Item(8).SetFloatValue(matrix._24, eCSSUnit_Number);
|
|
arr->Item(9).SetFloatValue(matrix._31, eCSSUnit_Number);
|
|
arr->Item(10).SetFloatValue(matrix._32, eCSSUnit_Number);
|
|
arr->Item(11).SetFloatValue(matrix._33, eCSSUnit_Number);
|
|
arr->Item(12).SetFloatValue(matrix._34, eCSSUnit_Number);
|
|
arr->Item(13).SetFloatValue(matrix._41, eCSSUnit_Number);
|
|
arr->Item(14).SetFloatValue(matrix._42, eCSSUnit_Number);
|
|
arr->Item(15).SetFloatValue(matrix._43, eCSSUnit_Number);
|
|
arr->Item(16).SetFloatValue(matrix._44, eCSSUnit_Number);
|
|
break;
|
|
}
|
|
case TransformFunction::TPerspective:
|
|
{
|
|
float perspective = aFunctions[i].get_Perspective().value();
|
|
arr = AnimationValue::AppendTransformFunction(eCSSKeyword_perspective,
|
|
resultTail);
|
|
arr->Item(1).SetFloatValue(perspective, eCSSUnit_Pixel);
|
|
break;
|
|
}
|
|
default:
|
|
NS_ASSERTION(false, "All functions should be implemented?");
|
|
}
|
|
}
|
|
if (aFunctions.Length() == 0) {
|
|
result = new nsCSSValueList();
|
|
result->mValue.SetNoneValue();
|
|
}
|
|
return new nsCSSValueSharedList(result.forget());
|
|
}
|
|
|
|
static AnimationValue
|
|
ToAnimationValue(const Animatable& aAnimatable)
|
|
{
|
|
StyleBackendType backend = USE_STYLO_ON_COMPOSITOR
|
|
? StyleBackendType::Servo
|
|
: StyleBackendType::Gecko;
|
|
AnimationValue result;
|
|
|
|
switch (aAnimatable.type()) {
|
|
case Animatable::Tnull_t:
|
|
break;
|
|
case Animatable::TArrayOfTransformFunction: {
|
|
const InfallibleTArray<TransformFunction>& transforms =
|
|
aAnimatable.get_ArrayOfTransformFunction();
|
|
RefPtr<nsCSSValueSharedList> list(CreateCSSValueList(transforms));
|
|
MOZ_ASSERT(list, "Transform list should be non null");
|
|
result = AnimationValue::Transform(backend, *list);
|
|
}
|
|
break;
|
|
case Animatable::Tfloat:
|
|
result = AnimationValue::Opacity(backend, aAnimatable.get_float());
|
|
break;
|
|
default:
|
|
MOZ_ASSERT_UNREACHABLE("Unsupported type");
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void
|
|
AnimationHelper::SetAnimations(AnimationArray& aAnimations,
|
|
InfallibleTArray<AnimData>& aAnimData,
|
|
AnimationValue& aBaseAnimationStyle)
|
|
{
|
|
for (uint32_t i = 0; i < aAnimations.Length(); i++) {
|
|
Animation& animation = aAnimations[i];
|
|
// Adjust fill mode to fill forwards so that if the main thread is delayed
|
|
// in clearing this animation we don't introduce flicker by jumping back to
|
|
// the old underlying value
|
|
switch (static_cast<dom::FillMode>(animation.fillMode())) {
|
|
case dom::FillMode::None:
|
|
animation.fillMode() = static_cast<uint8_t>(dom::FillMode::Forwards);
|
|
break;
|
|
case dom::FillMode::Backwards:
|
|
animation.fillMode() = static_cast<uint8_t>(dom::FillMode::Both);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (animation.baseStyle().type() != Animatable::Tnull_t) {
|
|
aBaseAnimationStyle = ToAnimationValue(animation.baseStyle());
|
|
}
|
|
|
|
AnimData* data = aAnimData.AppendElement();
|
|
InfallibleTArray<Maybe<ComputedTimingFunction>>& functions =
|
|
data->mFunctions;
|
|
InfallibleTArray<AnimationValue>& startValues = data->mStartValues;
|
|
InfallibleTArray<AnimationValue>& endValues = data->mEndValues;
|
|
|
|
const InfallibleTArray<AnimationSegment>& segments = animation.segments();
|
|
for (const AnimationSegment& segment : segments) {
|
|
startValues.AppendElement(ToAnimationValue(segment.startState()));
|
|
endValues.AppendElement(ToAnimationValue(segment.endState()));
|
|
|
|
TimingFunction tf = segment.sampleFn();
|
|
Maybe<ComputedTimingFunction> ctf =
|
|
AnimationUtils::TimingFunctionToComputedTimingFunction(tf);
|
|
functions.AppendElement(ctf);
|
|
}
|
|
}
|
|
}
|
|
|
|
uint64_t
|
|
AnimationHelper::GetNextCompositorAnimationsId()
|
|
{
|
|
static uint32_t sNextId = 0;
|
|
++sNextId;
|
|
|
|
uint32_t procId = static_cast<uint32_t>(base::GetCurrentProcId());
|
|
uint64_t nextId = procId;
|
|
nextId = nextId << 32 | sNextId;
|
|
return nextId;
|
|
}
|
|
|
|
void
|
|
AnimationHelper::SampleAnimations(CompositorAnimationStorage* aStorage,
|
|
TimeStamp aTime)
|
|
{
|
|
MOZ_ASSERT(aStorage);
|
|
|
|
// Do nothing if there are no compositor animations
|
|
if (!aStorage->AnimationsCount()) {
|
|
return;
|
|
}
|
|
|
|
//Sample the animations in CompositorAnimationStorage
|
|
for (auto iter = aStorage->ConstAnimationsTableIter();
|
|
!iter.Done(); iter.Next()) {
|
|
bool hasInEffectAnimations = false;
|
|
AnimationArray* animations = iter.UserData();
|
|
AnimationValue animationValue;
|
|
InfallibleTArray<AnimData> animationData;
|
|
AnimationHelper::SetAnimations(*animations,
|
|
animationData,
|
|
animationValue);
|
|
AnimationHelper::SampleAnimationForEachNode(aTime,
|
|
*animations,
|
|
animationData,
|
|
animationValue,
|
|
hasInEffectAnimations);
|
|
|
|
if (!hasInEffectAnimations) {
|
|
continue;
|
|
}
|
|
|
|
// Store the AnimatedValue
|
|
Animation& animation = animations->LastElement();
|
|
switch (animation.property()) {
|
|
case eCSSProperty_opacity: {
|
|
aStorage->SetAnimatedValue(iter.Key(), animationValue.GetOpacity());
|
|
break;
|
|
}
|
|
case eCSSProperty_transform: {
|
|
RefPtr<const nsCSSValueSharedList> list =
|
|
animationValue.GetTransformList();
|
|
const TransformData& transformData = animation.data().get_TransformData();
|
|
nsPoint origin = transformData.origin();
|
|
// we expect all our transform data to arrive in device pixels
|
|
gfx::Point3D transformOrigin = transformData.transformOrigin();
|
|
nsDisplayTransform::FrameTransformProperties props(Move(list),
|
|
transformOrigin);
|
|
|
|
gfx::Matrix4x4 transform =
|
|
nsDisplayTransform::GetResultingTransformMatrix(props, origin,
|
|
transformData.appUnitsPerDevPixel(),
|
|
0, &transformData.bounds());
|
|
gfx::Matrix4x4 frameTransform = transform;
|
|
// If the parent has perspective transform, then the offset into reference
|
|
// frame coordinates is already on this transform. If not, then we need to ask
|
|
// for it to be added here.
|
|
if (!transformData.hasPerspectiveParent()) {
|
|
nsLayoutUtils::PostTranslate(transform, origin,
|
|
transformData.appUnitsPerDevPixel(),
|
|
true);
|
|
}
|
|
|
|
transform.PostScale(transformData.inheritedXScale(),
|
|
transformData.inheritedYScale(),
|
|
1);
|
|
|
|
aStorage->SetAnimatedValue(iter.Key(),
|
|
Move(transform), Move(frameTransform),
|
|
transformData);
|
|
break;
|
|
}
|
|
default:
|
|
MOZ_ASSERT_UNREACHABLE("Unhandled animated property");
|
|
}
|
|
}
|
|
}
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|