зеркало из https://github.com/mozilla/gecko-dev.git
229 строки
6.3 KiB
Rust
229 строки
6.3 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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extern crate euclid;
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extern crate gleam;
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extern crate glutin;
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extern crate webrender;
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#[path = "common/boilerplate.rs"]
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mod boilerplate;
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use boilerplate::{Example, HandyDandyRectBuilder};
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use gleam::gl;
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use webrender::api::*;
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use euclid::TypedScale;
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// This example demonstrates using the frame output feature to copy
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// the output of a WR framebuffer to a custom texture.
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#[derive(Debug)]
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struct Document {
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id: DocumentId,
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pipeline_id: PipelineId,
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content_rect: LayoutRect,
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color: ColorF,
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}
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struct App {
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external_image_key: Option<ImageKey>,
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output_document: Option<Document>
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}
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struct OutputHandler {
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texture_id: gl::GLuint
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}
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struct ExternalHandler {
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texture_id: gl::GLuint
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}
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impl webrender::OutputImageHandler for OutputHandler {
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fn lock(&mut self, _id: PipelineId) -> Option<(u32, DeviceIntSize)> {
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Some((self.texture_id, DeviceIntSize::new(500, 500)))
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}
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fn unlock(&mut self, _id: PipelineId) {}
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}
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impl webrender::ExternalImageHandler for ExternalHandler {
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fn lock(&mut self, _key: ExternalImageId, _channel_index: u8) -> webrender::ExternalImage {
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webrender::ExternalImage {
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u0: 0.0,
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v0: 0.0,
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u1: 1.0,
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v1: 1.0,
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source: webrender::ExternalImageSource::NativeTexture(self.texture_id),
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}
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}
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fn unlock(&mut self, _key: ExternalImageId, _channel_index: u8) {}
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}
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impl App {
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fn init_output_document(
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&mut self,
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api: &RenderApi,
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framebuffer_size: DeviceUintSize,
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device_pixel_ratio: f32,
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) {
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// Generate the external image key that will be used to render the output document to the root document.
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self.external_image_key = Some(api.generate_image_key());
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let mut resources = ResourceUpdates::new();
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resources.add_image(
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self.external_image_key.unwrap(),
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ImageDescriptor::new(100, 100, ImageFormat::BGRA8, true),
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ImageData::External(ExternalImageData {
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id: ExternalImageId(0),
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channel_index: 0,
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image_type: ExternalImageType::Texture2DHandle
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}),
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None,
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);
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let pipeline_id = PipelineId(1, 0);
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let layer = 1;
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let color = ColorF::new(1., 1., 0., 1.);
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let bounds = DeviceUintRect::new(DeviceUintPoint::zero(), framebuffer_size);
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let document_id = api.add_document(framebuffer_size, layer);
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api.set_root_pipeline(document_id, pipeline_id);
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let document = Document {
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id: document_id,
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pipeline_id,
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content_rect: bounds.to_f32() / TypedScale::new(device_pixel_ratio),
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color,
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};
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let info = LayoutPrimitiveInfo::new(document.content_rect);
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let mut builder = DisplayListBuilder::new(
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document.pipeline_id,
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document.content_rect.size,
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);
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builder.push_stacking_context(
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&info,
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ScrollPolicy::Scrollable,
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None,
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TransformStyle::Flat,
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None,
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MixBlendMode::Normal,
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Vec::new(),
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);
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builder.push_rect(&info, ColorF::new(1.0, 1.0, 0.0, 1.0));
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builder.pop_stacking_context();
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api.enable_frame_output(document.id, document.pipeline_id, true);
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api.set_display_list(
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document.id,
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Epoch(0),
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Some(document.color),
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document.content_rect.size,
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builder.finalize(),
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true,
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resources,
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);
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api.generate_frame(document.id, None);
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self.output_document = Some(document);
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}
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}
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impl Example for App {
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fn render(
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&mut self,
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api: &RenderApi,
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builder: &mut DisplayListBuilder,
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_resources: &mut ResourceUpdates,
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framebuffer_size: DeviceUintSize,
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_pipeline_id: PipelineId,
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_document_id: DocumentId,
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) {
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if self.output_document.is_none(){
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let device_pixel_ratio = framebuffer_size.width as f32 /
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builder.content_size().width;
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self.init_output_document(api, DeviceUintSize::new(200, 200), device_pixel_ratio);
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}
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let info = LayoutPrimitiveInfo::new((100, 100).to(200, 200));
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builder.push_stacking_context(
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&info,
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ScrollPolicy::Scrollable,
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None,
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TransformStyle::Flat,
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None,
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MixBlendMode::Normal,
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Vec::new(),
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);
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builder.push_image(
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&info,
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info.rect.size,
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LayoutSize::zero(),
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ImageRendering::Auto,
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self.external_image_key.unwrap()
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);
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builder.pop_stacking_context();
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}
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fn get_image_handlers(
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&mut self,
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gl: &gl::Gl,
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) -> (Option<Box<webrender::ExternalImageHandler>>,
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Option<Box<webrender::OutputImageHandler>>) {
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let texture_id = gl.gen_textures(1)[0];
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gl.bind_texture(gl::TEXTURE_2D, texture_id);
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gl.tex_parameter_i(
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gl::TEXTURE_2D,
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gl::TEXTURE_MAG_FILTER,
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gl::LINEAR as gl::GLint,
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);
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gl.tex_parameter_i(
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gl::TEXTURE_2D,
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gl::TEXTURE_MIN_FILTER,
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gl::LINEAR as gl::GLint,
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);
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gl.tex_parameter_i(
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gl::TEXTURE_2D,
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gl::TEXTURE_WRAP_S,
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gl::CLAMP_TO_EDGE as gl::GLint,
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);
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gl.tex_parameter_i(
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gl::TEXTURE_2D,
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gl::TEXTURE_WRAP_T,
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gl::CLAMP_TO_EDGE as gl::GLint,
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);
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gl.tex_image_2d(
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gl::TEXTURE_2D,
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0,
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gl::RGBA as gl::GLint,
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100,
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100,
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0,
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gl::BGRA,
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gl::UNSIGNED_BYTE,
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None,
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);
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gl.bind_texture(gl::TEXTURE_2D, 0);
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(
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Some(Box::new(ExternalHandler { texture_id })),
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Some(Box::new(OutputHandler { texture_id }))
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)
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}
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}
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fn main() {
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let mut app = App {
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external_image_key: None,
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output_document: None
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};
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boilerplate::main_wrapper(&mut app, None);
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}
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