gecko-dev/gfx/webrender/examples/yuv.rs

269 строки
8.7 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
extern crate gleam;
extern crate glutin;
extern crate webrender;
#[path = "common/boilerplate.rs"]
mod boilerplate;
use boilerplate::Example;
use glutin::TouchPhase;
use std::collections::HashMap;
use webrender::api::*;
#[derive(Debug)]
enum Gesture {
None,
Pan,
Zoom,
}
#[derive(Debug)]
struct Touch {
id: u64,
start_x: f32,
start_y: f32,
current_x: f32,
current_y: f32,
}
fn dist(x0: f32, y0: f32, x1: f32, y1: f32) -> f32 {
let dx = x0 - x1;
let dy = y0 - y1;
((dx * dx) + (dy * dy)).sqrt()
}
impl Touch {
fn distance_from_start(&self) -> f32 {
dist(self.start_x, self.start_y, self.current_x, self.current_y)
}
fn initial_distance_from_other(&self, other: &Touch) -> f32 {
dist(self.start_x, self.start_y, other.start_x, other.start_y)
}
fn current_distance_from_other(&self, other: &Touch) -> f32 {
dist(
self.current_x,
self.current_y,
other.current_x,
other.current_y,
)
}
}
struct TouchState {
active_touches: HashMap<u64, Touch>,
current_gesture: Gesture,
start_zoom: f32,
current_zoom: f32,
start_pan: DeviceIntPoint,
current_pan: DeviceIntPoint,
}
enum TouchResult {
None,
Pan(DeviceIntPoint),
Zoom(f32),
}
impl TouchState {
fn new() -> TouchState {
TouchState {
active_touches: HashMap::new(),
current_gesture: Gesture::None,
start_zoom: 1.0,
current_zoom: 1.0,
start_pan: DeviceIntPoint::zero(),
current_pan: DeviceIntPoint::zero(),
}
}
fn handle_event(&mut self, touch: glutin::Touch) -> TouchResult {
match touch.phase {
TouchPhase::Started => {
debug_assert!(!self.active_touches.contains_key(&touch.id));
self.active_touches.insert(
touch.id,
Touch {
id: touch.id,
start_x: touch.location.0 as f32,
start_y: touch.location.1 as f32,
current_x: touch.location.0 as f32,
current_y: touch.location.1 as f32,
},
);
self.current_gesture = Gesture::None;
}
TouchPhase::Moved => {
match self.active_touches.get_mut(&touch.id) {
Some(active_touch) => {
active_touch.current_x = touch.location.0 as f32;
active_touch.current_y = touch.location.1 as f32;
}
None => panic!("move touch event with unknown touch id!"),
}
match self.current_gesture {
Gesture::None => {
let mut over_threshold_count = 0;
let active_touch_count = self.active_touches.len();
for (_, touch) in &self.active_touches {
if touch.distance_from_start() > 8.0 {
over_threshold_count += 1;
}
}
if active_touch_count == over_threshold_count {
if active_touch_count == 1 {
self.start_pan = self.current_pan;
self.current_gesture = Gesture::Pan;
} else if active_touch_count == 2 {
self.start_zoom = self.current_zoom;
self.current_gesture = Gesture::Zoom;
}
}
}
Gesture::Pan => {
let keys: Vec<u64> = self.active_touches.keys().cloned().collect();
debug_assert!(keys.len() == 1);
let active_touch = &self.active_touches[&keys[0]];
let x = active_touch.current_x - active_touch.start_x;
let y = active_touch.current_y - active_touch.start_y;
self.current_pan.x = self.start_pan.x + x.round() as i32;
self.current_pan.y = self.start_pan.y + y.round() as i32;
return TouchResult::Pan(self.current_pan);
}
Gesture::Zoom => {
let keys: Vec<u64> = self.active_touches.keys().cloned().collect();
debug_assert!(keys.len() == 2);
let touch0 = &self.active_touches[&keys[0]];
let touch1 = &self.active_touches[&keys[1]];
let initial_distance = touch0.initial_distance_from_other(touch1);
let current_distance = touch0.current_distance_from_other(touch1);
self.current_zoom = self.start_zoom * current_distance / initial_distance;
return TouchResult::Zoom(self.current_zoom);
}
}
}
TouchPhase::Ended | TouchPhase::Cancelled => {
self.active_touches.remove(&touch.id).unwrap();
self.current_gesture = Gesture::None;
}
}
TouchResult::None
}
}
struct App {
touch_state: TouchState,
}
impl Example for App {
fn render(
&mut self,
api: &RenderApi,
builder: &mut DisplayListBuilder,
resources: &mut ResourceUpdates,
_framebuffer_size: DeviceUintSize,
_pipeline_id: PipelineId,
_document_id: DocumentId,
) {
let bounds = LayoutRect::new(LayoutPoint::zero(), builder.content_size());
let info = LayoutPrimitiveInfo::new(bounds);
builder.push_stacking_context(
&info,
ScrollPolicy::Scrollable,
None,
TransformStyle::Flat,
None,
MixBlendMode::Normal,
Vec::new(),
);
let yuv_chanel1 = api.generate_image_key();
let yuv_chanel2 = api.generate_image_key();
let yuv_chanel2_1 = api.generate_image_key();
let yuv_chanel3 = api.generate_image_key();
resources.add_image(
yuv_chanel1,
ImageDescriptor::new(100, 100, ImageFormat::A8, true),
ImageData::new(vec![127; 100 * 100]),
None,
);
resources.add_image(
yuv_chanel2,
ImageDescriptor::new(100, 100, ImageFormat::RG8, true),
ImageData::new(vec![0; 100 * 100 * 2]),
None,
);
resources.add_image(
yuv_chanel2_1,
ImageDescriptor::new(100, 100, ImageFormat::A8, true),
ImageData::new(vec![127; 100 * 100]),
None,
);
resources.add_image(
yuv_chanel3,
ImageDescriptor::new(100, 100, ImageFormat::A8, true),
ImageData::new(vec![127; 100 * 100]),
None,
);
let info = LayoutPrimitiveInfo::with_clip_rect(
LayoutRect::new(LayoutPoint::new(100.0, 0.0), LayoutSize::new(100.0, 100.0)),
bounds,
);
builder.push_yuv_image(
&info,
YuvData::NV12(yuv_chanel1, yuv_chanel2),
YuvColorSpace::Rec601,
ImageRendering::Auto,
);
let info = LayoutPrimitiveInfo::with_clip_rect(
LayoutRect::new(LayoutPoint::new(300.0, 0.0), LayoutSize::new(100.0, 100.0)),
bounds,
);
builder.push_yuv_image(
&info,
YuvData::PlanarYCbCr(yuv_chanel1, yuv_chanel2_1, yuv_chanel3),
YuvColorSpace::Rec601,
ImageRendering::Auto,
);
builder.pop_stacking_context();
}
fn on_event(&mut self, event: glutin::Event, api: &RenderApi, document_id: DocumentId) -> bool {
match event {
glutin::Event::Touch(touch) => match self.touch_state.handle_event(touch) {
TouchResult::Pan(pan) => {
api.set_pan(document_id, pan);
api.generate_frame(document_id, None);
}
TouchResult::Zoom(zoom) => {
api.set_pinch_zoom(document_id, ZoomFactor::new(zoom));
api.generate_frame(document_id, None);
}
TouchResult::None => {}
},
_ => (),
}
false
}
}
fn main() {
let mut app = App {
touch_state: TouchState::new(),
};
boilerplate::main_wrapper(&mut app, None);
}