зеркало из https://github.com/mozilla/gecko-dev.git
123 строки
2.7 KiB
Plaintext
123 строки
2.7 KiB
Plaintext
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Mozilla Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is the Mozilla browser.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1999 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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* Stuart Parmenter <pavlov@netscape.com>
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*/
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#include "nsISupports.idl"
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native int(int);
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[ptr] native nsDispatchListener(nsDispatchListener);
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[ptr] native nsIEventQueue(nsIEventQueue);
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[ptr] native UndefinednsIWidget(nsIWidget);
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[ref] native PRBoolRef(PRBool);
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[ref] native voidStarRef(void *);
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%{ C++
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#include "nsIEventQueue.h"
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/**
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* Flags for the getNativeData function.
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* See GetNativeData()
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*/
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#define NS_NATIVE_SHELL 0
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/**
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* During the nsIAppShell Run method notify this listener
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* after each message dispatch.
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* @see SetDispatchListener member function of nsIAppShell
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*/
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class nsDispatchListener {
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public:
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virtual void AfterDispatch() = 0;
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};
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class nsIWidget;
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%}
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[uuid(a0757c31-eeac-11d1-9ec1-00aa002fb821)]
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interface nsIAppShell : nsISupports
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{
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/**
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* Creates an application shell
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*/
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void Create(inout int argc, inout string argv);
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/**
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* Enter an event loop.
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* Don't leave until application exits.
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*/
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void Run();
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/**
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* Prepare to process events.
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*/
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void Spinup();
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/**
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* Prepare to stop processing events.
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*/
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void Spindown();
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/**
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* An event queue has been created or destroyed. Hook or unhook it from
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* your system, as necessary.
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* @param aQueue the queue in question
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* @param aListen PR_TRUE for a new queue wanting hooking up. PR_FALSE
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* for a queue wanting to be unhooked.
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*/
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void ListenToEventQueue(in nsIEventQueue aQueue, in PRBool aListen);
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/**
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* After event dispatch execute app specific code
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*/
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void GetNativeEvent(in PRBoolRef aRealEvent, in voidStarRef aEvent);
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/**
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* After event dispatch execute app specific code
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*/
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void DispatchNativeEvent(in PRBool aRealEvent, in voidStar aEvent);
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/**
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* After event dispatch execute app specific code
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*/
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void SetDispatchListener(in nsDispatchListener aDispatchListener);
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/**
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* Exit the handle event loop
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*/
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void Exit();
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};
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#endif // nsIAppShell_h__
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