gecko-dev/gfx/webrender/res/ps_rectangle.vs.glsl

30 строки
1.1 KiB
GLSL

#line 1
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
void main(void) {
Primitive prim = load_primitive();
Rectangle rect = fetch_rectangle(prim.prim_index);
vColor = rect.color;
#ifdef WR_FEATURE_TRANSFORM
TransformVertexInfo vi = write_transform_vertex(prim.local_rect,
prim.local_clip_rect,
prim.z,
prim.layer,
prim.task);
vLocalRect = vi.clipped_local_rect;
vLocalPos = vi.local_pos;
#else
VertexInfo vi = write_vertex(prim.local_rect,
prim.local_clip_rect,
prim.z,
prim.layer,
prim.task);
#endif
#ifdef WR_FEATURE_CLIP
write_clip(vi.screen_pos, prim.clip_area);
#endif
}