gecko-dev/gfx/webrender/res/ps_text_run.fs.glsl

22 строки
695 B
GLSL

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
void main(void) {
vec2 tc = clamp(vUv, vUvBorder.xy, vUvBorder.zw);
#ifdef WR_FEATURE_SUBPIXEL_AA
//note: the blend mode is not compatible with clipping
oFragColor = texture(sColor0, tc);
#else
float alpha = texture(sColor0, tc).a;
#ifdef WR_FEATURE_TRANSFORM
float a = 0.0;
init_transform_fs(vLocalPos, vLocalRect, a);
alpha *= a;
#endif
vec4 color = vColor;
alpha = min(alpha, do_clip());
oFragColor = vec4(vColor.rgb, vColor.a * alpha);
#endif
}