зеркало из https://github.com/mozilla/gecko-dev.git
202 строки
6.1 KiB
C++
202 строки
6.1 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: sw=2 ts=4 et :
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*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/ipc/MessageLink.h"
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#include "mojo/core/ports/event.h"
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#include "mojo/core/ports/node.h"
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#include "mozilla/ipc/MessageChannel.h"
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#include "mozilla/ipc/BrowserProcessSubThread.h"
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#include "mozilla/ipc/ProtocolUtils.h"
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#include "mozilla/ipc/NodeController.h"
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#include "chrome/common/ipc_channel.h"
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#include "base/task.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/DebugOnly.h"
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#include "nsDebug.h"
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#include "nsExceptionHandler.h"
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#include "nsISupportsImpl.h"
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#include "nsPrintfCString.h"
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#include "nsXULAppAPI.h"
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using namespace mozilla;
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namespace mozilla {
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namespace ipc {
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MessageLink::MessageLink(MessageChannel* aChan) : mChan(aChan) {}
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MessageLink::~MessageLink() {
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#ifdef DEBUG
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mChan = nullptr;
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#endif
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}
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class PortLink::PortObserverThunk : public NodeController::PortObserver {
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public:
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PortObserverThunk(RefCountedMonitor* aMonitor, PortLink* aLink)
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: mMonitor(aMonitor), mLink(aLink) {}
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void OnPortStatusChanged() override {
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MonitorAutoLock lock(*mMonitor);
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if (mLink) {
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mLink->OnPortStatusChanged();
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}
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}
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private:
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friend class PortLink;
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// The monitor from our PortLink's MessageChannel. Guards access to `mLink`.
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RefPtr<RefCountedMonitor> mMonitor;
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// Cleared by `PortLink` in `PortLink::Clear()`.
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PortLink* MOZ_NON_OWNING_REF mLink;
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};
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PortLink::PortLink(MessageChannel* aChan, ScopedPort aPort)
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: MessageLink(aChan), mNode(aPort.Controller()), mPort(aPort.Release()) {
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mChan->mMonitor->AssertCurrentThreadOwns();
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mObserver = new PortObserverThunk(mChan->mMonitor, this);
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mNode->SetPortObserver(mPort, mObserver);
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mChan->mChannelState = ChannelConnected;
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// Dispatch an event to the IO loop to trigger an initial
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// `OnPortStatusChanged` to deliver any pending messages. This needs to be run
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// asynchronously from a different thread (or in the case of a same-thread
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// channel, from the current thread), for now due to assertions in
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// `MessageChannel`.
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nsCOMPtr<nsIRunnable> openRunnable = NewRunnableMethod(
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"PortLink::Open", mObserver, &PortObserverThunk::OnPortStatusChanged);
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if (aChan->mIsSameThreadChannel) {
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aChan->mWorkerThread->Dispatch(openRunnable.forget());
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} else {
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XRE_GetIOMessageLoop()->PostTask(openRunnable.forget());
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}
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}
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PortLink::~PortLink() {
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MOZ_RELEASE_ASSERT(!mObserver, "PortLink destroyed without being closed!");
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}
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void PortLink::SendMessage(UniquePtr<Message> aMessage) {
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mChan->mMonitor->AssertCurrentThreadOwns();
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if (aMessage->size() > IPC::Channel::kMaximumMessageSize) {
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CrashReporter::AnnotateCrashReport(
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CrashReporter::Annotation::IPCMessageName,
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nsDependentCString(aMessage->name()));
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CrashReporter::AnnotateCrashReport(
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CrashReporter::Annotation::IPCMessageSize,
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static_cast<unsigned int>(aMessage->size()));
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MOZ_CRASH("IPC message size is too large");
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}
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aMessage->AssertAsLargeAsHeader();
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RefPtr<PortObserverThunk> observer = mObserver;
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if (!observer) {
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NS_WARNING("Ignoring message to closed PortLink");
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return;
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}
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// Make local copies of relevant member variables, so we can unlock the
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// monitor for the rest of this function. This protects us in case `this` is
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// deleted during the call (although that shouldn't happen in practice).
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//
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// We don't want the monitor to be held when calling into ports, as we may be
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// re-entrantly called by our `PortObserverThunk` which will attempt to
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// acquire the monitor.
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RefPtr<RefCountedMonitor> monitor = mChan->mMonitor;
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RefPtr<NodeController> node = mNode;
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PortRef port = mPort;
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bool ok = false;
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monitor->AssertCurrentThreadOwns();
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{
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MonitorAutoUnlock guard(*monitor);
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ok = node->SendUserMessage(port, std::move(aMessage));
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}
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if (!ok) {
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// The send failed, but double-check that we weren't closed racily while
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// sending, which could lead to an invalid state error.
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if (observer->mLink) {
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MOZ_CRASH("Invalid argument to SendUserMessage");
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}
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NS_WARNING("Message dropped as PortLink was closed");
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}
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}
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void PortLink::SendClose() {
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mChan->mMonitor->AssertCurrentThreadOwns();
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// Our channel has been closed, mark it as such.
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mChan->mChannelState = ChannelClosed;
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mChan->mMonitor->Notify();
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if (!mObserver) {
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// We're already being closed.
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return;
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}
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Clear();
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}
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void PortLink::Clear() {
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mChan->mMonitor->AssertCurrentThreadOwns();
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// NOTE: We're calling into `ports` with our monitor held! Usually, this could
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// lead to deadlocks due to the PortObserverThunk acquiring the lock
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// re-entrantly, but is OK here as we're immediately clearing the port's
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// observer. We shouldn't have issues with any re-entrant calls on this thread
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// acquiring this MessageChannel's monitor.
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//
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// We also clear out the reference in `mObserver` back to this type so that
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// notifications from other threads won't try to call us again once we release
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// the monitor.
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mNode->SetPortObserver(mPort, nullptr);
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mObserver->mLink = nullptr;
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mObserver = nullptr;
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mNode->ClosePort(mPort);
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}
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void PortLink::OnPortStatusChanged() {
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mChan->mMonitor->AssertCurrentThreadOwns();
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// Check if the port's remoteness status has updated, and tell our channel if
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// it has.
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if (Maybe<PortStatus> status = mNode->GetStatus(mPort);
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status && status->peer_remote != mChan->IsCrossProcess()) {
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mChan->SetIsCrossProcess(status->peer_remote);
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}
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while (mObserver) {
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UniquePtr<IPC::Message> message;
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if (!mNode->GetMessage(mPort, &message)) {
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Clear();
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mChan->OnChannelErrorFromLink();
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return;
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}
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if (!message) {
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return;
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}
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mChan->OnMessageReceivedFromLink(std::move(message));
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}
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}
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bool PortLink::IsClosed() const {
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if (Maybe<PortStatus> status = mNode->GetStatus(mPort)) {
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return !(status->has_messages || status->receiving_messages);
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}
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return true;
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}
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} // namespace ipc
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} // namespace mozilla
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