зеркало из https://github.com/mozilla/gecko-dev.git
239 строки
8.1 KiB
HTML
239 строки
8.1 KiB
HTML
<!DOCTYPE HTML>
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<html>
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<head>
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<title>Test for auto focus</title>
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<script type="text/javascript" src="/MochiKit/MochiKit.js"></script>
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<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<script type="text/javascript" src="camera_common.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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</head>
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<body>
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<video id="viewfinder" width="200" height="200" autoplay></video>
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<img src="#" alt="This image is going to load" id="testimage"/>
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<script class="testbody" type="text/javascript;version=1.7">
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var suite = new CameraTestSuite();
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/* Each discrete test case can be added to the test queue here.
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They won't be run until you call suite setup and run. */
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suite.test('auto-focus-failures', function() {
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function startAutoFocusFail(p) {
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suite.hw.attach({
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autoFocus: function() {
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suite.hw.fireAutoFocusComplete(false);
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}
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});
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return suite.camera.autoFocus();
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}
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function resolveAutoFocusFail(focused) {
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ok(!focused, 'autoFocus() should be unfocused: ' + focused);
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}
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function startAutoFocusError(p) {
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suite.hw.attach({
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autoFocus: function() {
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throw SpecialPowers.Cr.NS_ERROR_FAILURE;
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}
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});
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return suite.camera.autoFocus();
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}
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function rejectAutoFocusError(e) {
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ok(e.name === 'NS_ERROR_FAILURE', 'autoFocus() should fail: ' + e);
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}
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/* This is the promise chain which drives the test execution.
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suite.getCamera
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This returns a promise which is resolved when the suite
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acquires the camera object (i.e. returns as if one
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called cameraManager.getCamera() directly). It saves
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the CameraControl reference in suite.camera and will
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automatically release it for you when the test is
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completed.
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.then(startAutoFocusFail, suite.rejectGetCamera)
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If the getCamera promise is resolved, startAutoFocusFail
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will be called. That function attaches a handler to
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the camera test hardware to intercept the auto focus
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driver call so that we can change the behaviour to
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trigger an OnAutoFocusComplete(false) event. It then
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calls camera.autoFocus() and returns the promise for
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that camera call so that the next promise in the chain
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can block waiting for that promise to be fulfilled.
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If the getCamera promise is rejected,
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suite.rejectGetCamera will be called. This is a helper
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handler provided by the test suite; it will log
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a get camera failure and fail the test via ok, and
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return a new promise rejecting *without* an error
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object (i.e. promise parameter is undefined). This is
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important because all reject handlers further down
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the promise chain will still be called due to the
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failure. However since we replaced the promise with
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an error object, with a promise without one, we can
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use this to identify errors that have already been
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handled.
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.then(resolveAutoFocusFail, suite.rejectAutoFocus)
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If the suite.camera.autoFocus() promise is resolved,
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resolveAutoFocusFail will be called. That function
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simply verifies the result from the autoFocus() call.
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It should be false, given the modified behaviour we
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gave the driver. Since it doesn't return a new promise
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explicitly, it will generate a new promise which is
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already resolved (without the focused state parameter,
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will now be undefined to the next .then handler).
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If the suite.camera.autoFocus() promise is rejected,
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we want to fail the test case again, just like when
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suite.getCamera() failed.
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.then(startAutoFocusError)
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Assuming the first suite.camera.autoFocus() promise
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was resolved, startAutoFocusError will be called.
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That function is similar to startAutoFocusFail but
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now it throws an error in the intercepted auto focus
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driver call in order to trigger an OnUserError(kAutoFocus)
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event. It then calls and returns the promise from
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suite.camera.autoFocus().
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.then(suite.expectedRejectAutoFocus, rejectAutoFocusError)
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Now we are expecting the previous suite.camera.autoFocus()
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promise to be rejected, which would call
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rejectAutoFocusError. This simply verifies that we
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got the error we expected.
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If, on the other hand, it somehow succeeded, we
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let suite.expectedRejectAutoFocus handle it, which
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similar to the suite.rejectAutoFocus method, will
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fail and return an empty rejected promise.
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Note that this method itself returns the promise chain.
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This allows the test suite to 1) capture any unhandled
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errors in the promise chain and ensure the test case
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fails as a result, and 2) perform any cleanup operations
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such as resetting low memory state, releasing the camera,
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etc, before starting the next test.
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*/
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return suite.getCamera()
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.then(startAutoFocusFail, suite.rejectGetCamera)
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.then(resolveAutoFocusFail, suite.rejectAutoFocus)
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.then(startAutoFocusError)
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.then(suite.expectedRejectAutoFocus, rejectAutoFocusError)
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});
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suite.test('auto-focus-moving', function() {
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function triggerAutoFocusMoving(p) {
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var sync = new Promise(function(resolve, reject) {
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function onEvent(e) {
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suite.camera.removeEventListener('focus', onEvent);
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ok(e.newState === 'focusing', 'autofocus event state focusing == ' + e.newState);
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resolve();
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}
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suite.camera.addEventListener('focus', onEvent);
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});
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suite.hw.fireAutoFocusMoving(true);
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return sync;
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}
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function waitAutoFocusComplete(p) {
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var sync = new Promise(function(resolve, reject) {
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function onEvent(e) {
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suite.camera.removeEventListener('focus', onEvent);
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ok(e.newState === 'focused', 'autofocus event state focused == ' + e.newState);
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resolve();
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}
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suite.camera.addEventListener('focus', onEvent);
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});
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// Missing the fireAutoFocusComplete but it should timeout on its own
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suite.hw.fireAutoFocusMoving(false);
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return sync;
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}
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function runAutoFocusCycle(p) {
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return triggerAutoFocusMoving(p)
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.then(waitAutoFocusComplete);
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}
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/* If the driver doesn't supply an onAutoFocusComplete notification,
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gecko will timeout and provide it. After three times, it will no
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longer rely upon a timeout and fire it immediately. */
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return suite.getCamera()
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.then(runAutoFocusCycle)
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.then(runAutoFocusCycle)
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.then(runAutoFocusCycle)
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.then(runAutoFocusCycle);
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});
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suite.test('auto-focus-interrupted', function() {
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// bug 1022766
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function triggerAutoFocus(p) {
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return new Promise(function(resolve, reject) {
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var firstCall = false;
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var secondCall = false;
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function end() {
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if (firstCall && secondCall) {
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resolve();
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}
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}
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// It doesn't matter if the emulator supports focus or not;
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// this is just testing the sequencing.
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suite.camera.autoFocus().then(function(p) {
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ok(false, "First call to autoFocus() succeeded unexpectedly");
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firstCall = true;
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end();
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}, function(e) {
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ok(e.name === 'NS_ERROR_IN_PROGRESS', 'First call to autoFocus() failed with: ' + e);
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firstCall = true;
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end();
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});
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suite.camera.autoFocus().then(function(p) {
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ok(true, "Second call to autoFocus() succeeded");
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secondCall = true;
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end();
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}, function(e) {
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ok(false, "Second call to autoFocus() failed unexpectedly with: " + e);
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secondCall = true;
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end();
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});
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});
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}
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return suite.getCamera()
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.then(triggerAutoFocus, suite.rejectGetCamera)
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});
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suite.test('cancel-auto-focus', function() {
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function cancelAutoFocus(p) {
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var promise = new Promise(function(resolve, reject) {
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suite.hw.attach({
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cancelAutoFocus: function() {
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ok(true, 'got cancel auto focus');
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resolve();
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}
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});
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});
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suite.camera.resumeContinuousFocus();
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return promise;
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}
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return suite.getCamera()
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.then(cancelAutoFocus, suite.rejectGetCamera);
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});
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suite.setup()
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.then(suite.run);
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</script>
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</body>
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</html>
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