зеркало из https://github.com/mozilla/gecko-dev.git
208 строки
7.6 KiB
C++
208 строки
7.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set sw=2 ts=8 et tw=80 : */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_layers_CompositorChild_h
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#define mozilla_layers_CompositorChild_h
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#include "base/basictypes.h" // for DISALLOW_EVIL_CONSTRUCTORS
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#include "mozilla/Assertions.h" // for MOZ_ASSERT_HELPER2
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#include "mozilla/Attributes.h" // for override
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#include "mozilla/ipc/ProtocolUtils.h"
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#include "mozilla/layers/PCompositorChild.h"
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#include "nsAutoPtr.h" // for nsRefPtr
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#include "nsClassHashtable.h" // for nsClassHashtable
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#include "nsCOMPtr.h" // for nsCOMPtr
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#include "nsHashKeys.h" // for nsUint64HashKey
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#include "nsISupportsImpl.h" // for NS_INLINE_DECL_REFCOUNTING
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#include "ThreadSafeRefcountingWithMainThreadDestruction.h"
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#include "nsWeakReference.h"
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namespace mozilla {
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namespace dom {
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class TabChild;
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} // namespace dom
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namespace layers {
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using mozilla::dom::TabChild;
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class ClientLayerManager;
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class CompositorParent;
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struct FrameMetrics;
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class CompositorChild final : public PCompositorChild
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{
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING_WITH_MAIN_THREAD_DESTRUCTION(CompositorChild)
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public:
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explicit CompositorChild(ClientLayerManager *aLayerManager);
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void Destroy();
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/**
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* Lookup the FrameMetrics shared by the compositor process with the
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* associated FrameMetrics::ViewID. The returned FrameMetrics is used
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* in progressive paint calculations.
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*/
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bool LookupCompositorFrameMetrics(const FrameMetrics::ViewID aId, FrameMetrics&);
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/**
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* We're asked to create a new Compositor in response to an Opens()
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* or Bridge() request from our parent process. The Transport is to
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* the compositor's context.
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*/
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static PCompositorChild*
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Create(Transport* aTransport, ProcessId aOtherProcess);
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/**
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* Initialize the CompositorChild and open the connection in the non-multi-process
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* case.
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*/
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bool OpenSameProcess(CompositorParent* aParent);
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static CompositorChild* Get();
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static bool ChildProcessHasCompositor() { return sCompositor != nullptr; }
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void AddOverfillObserver(ClientLayerManager* aLayerManager);
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virtual bool
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RecvClearCachedResources(const uint64_t& id) override;
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virtual bool
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RecvDidComposite(const uint64_t& aId, const uint64_t& aTransactionId,
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const TimeStamp& aCompositeStart,
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const TimeStamp& aCompositeEnd) override;
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virtual bool
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RecvInvalidateAll() override;
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virtual bool
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RecvOverfill(const uint32_t &aOverfill) override;
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virtual bool
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RecvUpdatePluginConfigurations(const nsIntPoint& aContentOffset,
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const nsIntRegion& aVisibleRegion,
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nsTArray<PluginWindowData>&& aPlugins) override;
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virtual bool
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RecvHideAllPlugins(const uintptr_t& aParentWidget) override;
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/**
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* Request that the parent tell us when graphics are ready on GPU.
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* When we get that message, we bounce it to the TabParent via
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* the TabChild
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* @param tabChild The object to bounce the note to. Non-NULL.
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*/
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void RequestNotifyAfterRemotePaint(TabChild* aTabChild);
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void CancelNotifyAfterRemotePaint(TabChild* aTabChild);
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// Beware that these methods don't override their super-class equivalent (which
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// are not virtual), they just overload them.
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// All of these Send* methods just add a sanity check (that it is not too late
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// send a message) and forward the call to the super-class's equivalent method.
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// This means that it is correct to call directly the super-class methods, but
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// you won't get the extra safety provided here.
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bool SendWillStop();
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bool SendPause();
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bool SendResume();
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bool SendNotifyHidden(const uint64_t& id);
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bool SendNotifyVisible(const uint64_t& id);
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bool SendNotifyChildCreated(const uint64_t& id);
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bool SendAdoptChild(const uint64_t& id);
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bool SendMakeSnapshot(const SurfaceDescriptor& inSnapshot, const gfx::IntRect& dirtyRect);
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bool SendFlushRendering();
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bool SendGetTileSize(int32_t* tileWidth, int32_t* tileHeight);
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bool SendStartFrameTimeRecording(const int32_t& bufferSize, uint32_t* startIndex);
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bool SendStopFrameTimeRecording(const uint32_t& startIndex, nsTArray<float>* intervals);
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bool SendNotifyRegionInvalidated(const nsIntRegion& region);
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bool SendRequestNotifyAfterRemotePaint();
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private:
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// Private destructor, to discourage deletion outside of Release():
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virtual ~CompositorChild();
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virtual PLayerTransactionChild*
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AllocPLayerTransactionChild(const nsTArray<LayersBackend>& aBackendHints,
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const uint64_t& aId,
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TextureFactoryIdentifier* aTextureFactoryIdentifier,
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bool* aSuccess) override;
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virtual bool DeallocPLayerTransactionChild(PLayerTransactionChild *aChild) override;
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virtual void ActorDestroy(ActorDestroyReason aWhy) override;
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virtual bool RecvSharedCompositorFrameMetrics(const mozilla::ipc::SharedMemoryBasic::Handle& metrics,
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const CrossProcessMutexHandle& handle,
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const uint64_t& aLayersId,
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const uint32_t& aAPZCId) override;
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virtual bool RecvReleaseSharedCompositorFrameMetrics(const ViewID& aId,
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const uint32_t& aAPZCId) override;
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virtual bool
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RecvRemotePaintIsReady() override;
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// Class used to store the shared FrameMetrics, mutex, and APZCId in a hash table
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class SharedFrameMetricsData {
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public:
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SharedFrameMetricsData(
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const mozilla::ipc::SharedMemoryBasic::Handle& metrics,
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const CrossProcessMutexHandle& handle,
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const uint64_t& aLayersId,
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const uint32_t& aAPZCId);
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~SharedFrameMetricsData();
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void CopyFrameMetrics(FrameMetrics* aFrame);
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FrameMetrics::ViewID GetViewID();
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uint64_t GetLayersId() const;
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uint32_t GetAPZCId();
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private:
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// Pointer to the class that allows access to the shared memory that contains
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// the shared FrameMetrics
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nsRefPtr<mozilla::ipc::SharedMemoryBasic> mBuffer;
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CrossProcessMutex* mMutex;
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uint64_t mLayersId;
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// Unique ID of the APZC that is sharing the FrameMetrics
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uint32_t mAPZCId;
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};
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nsRefPtr<ClientLayerManager> mLayerManager;
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// When not multi-process, hold a reference to the CompositorParent to keep it
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// alive. This reference should be null in multi-process.
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nsRefPtr<CompositorParent> mCompositorParent;
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// The ViewID of the FrameMetrics is used as the key for this hash table.
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// While this should be safe to use since the ViewID is unique
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nsClassHashtable<nsUint64HashKey, SharedFrameMetricsData> mFrameMetricsTable;
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// When we're in a child process, this is the process-global
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// compositor that we use to forward transactions directly to the
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// compositor context in another process.
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static CompositorChild* sCompositor;
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// Weakly hold the TabChild that made a request to be alerted when
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// the transaction has been received.
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nsWeakPtr mWeakTabChild; // type is TabChild
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DISALLOW_EVIL_CONSTRUCTORS(CompositorChild);
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// When we receive overfill numbers, notify these client layer managers
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nsAutoTArray<ClientLayerManager*,0> mOverfillObservers;
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// True until the beginning of the two-step shutdown sequence of this actor.
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bool mCanSend;
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};
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} // namespace layers
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} // namespace mozilla
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#endif // mozilla_layers_CompositorChild_h
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