зеркало из https://github.com/mozilla/gecko-dev.git
64 строки
1.4 KiB
C++
64 строки
1.4 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GLCONTEXT_TYPES_H_
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#define GLCONTEXT_TYPES_H_
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#include "GLTypes.h"
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#include "mozilla/TypedEnumBits.h"
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namespace mozilla {
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namespace gl {
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class GLContext;
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enum class GLContextType {
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Unknown,
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WGL,
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CGL,
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GLX,
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EGL,
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EAGL
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};
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enum class OriginPos : uint8_t {
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TopLeft,
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BottomLeft
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};
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struct GLFormats
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{
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// Constructs a zeroed object:
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GLFormats();
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GLenum color_texInternalFormat;
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GLenum color_texFormat;
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GLenum color_texType;
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GLenum color_rbFormat;
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GLenum depthStencil;
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GLenum depth;
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GLenum stencil;
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GLsizei samples;
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};
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enum class CreateContextFlags : int8_t {
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NONE = 0,
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REQUIRE_COMPAT_PROFILE = 1 << 0,
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// Force the use of hardware backed GL, don't allow software implementations.
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FORCE_ENABLE_HARDWARE = 1 << 1,
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/* Don't force discrete GPU to be used (if applicable) */
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ALLOW_OFFLINE_RENDERER = 1 << 2,
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// Ask for ES3 if possible
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PREFER_ES3 = 1 << 3,
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};
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MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(CreateContextFlags)
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} /* namespace gl */
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} /* namespace mozilla */
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#endif /* GLCONTEXT_TYPES_H_ */
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