зеркало из https://github.com/mozilla/gecko-dev.git
231 строка
5.7 KiB
JavaScript
231 строка
5.7 KiB
JavaScript
/* import-globals-from common.js */
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/* import-globals-from events.js */
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// //////////////////////////////////////////////////////////////////////////////
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// Event constants
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const MOUSEDOWN_EVENT = 1;
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const MOUSEUP_EVENT = 2;
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const CLICK_EVENT = 4;
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const COMMAND_EVENT = 8;
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const FOCUS_EVENT = 16;
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const CLICK_EVENTS = MOUSEDOWN_EVENT | MOUSEUP_EVENT | CLICK_EVENT;
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const XUL_EVENTS = CLICK_EVENTS | COMMAND_EVENT;
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// //////////////////////////////////////////////////////////////////////////////
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// Public functions
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/**
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* Test default accessible actions.
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*
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* Action tester interface is:
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*
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* var actionObj = {
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* // identifier of accessible to perform an action on
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* get ID() {},
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*
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* // index of the action
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* get actionIndex() {},
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*
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* // name of the action
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* get actionName() {},
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*
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* // DOM events (see constants defined above)
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* get events() {},
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*
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* // [optional] identifier of target DOM events listeners are registered on,
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* // used with 'events', if missing then 'ID' is used instead.
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* get targetID() {},
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*
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* // [optional] true to match DOM events bubbled up to the target,
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* // false (default) to only match events fired directly on the target.
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* get allowBubbling() {},
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*
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* // [optional] perform checks when 'click' event is handled if 'events'
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* // is used.
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* checkOnClickEvent: function() {},
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*
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* // [optional] an array of invoker's checker objects (see eventQueue
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* // constructor events.js)
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* get eventSeq() {}
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* };
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*
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*
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* @param aArray [in] an array of action cheker objects
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*/
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function testActions(aArray) {
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gActionsQueue = new eventQueue();
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for (var idx = 0; idx < aArray.length; idx++) {
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var actionObj = aArray[idx];
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var accOrElmOrID = actionObj.ID;
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var actionIndex = actionObj.actionIndex;
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var actionName = actionObj.actionName;
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var events = actionObj.events;
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var accOrElmOrIDOfTarget = actionObj.targetID
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? actionObj.targetID
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: accOrElmOrID;
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var eventSeq = [];
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if (events) {
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var elm = getNode(accOrElmOrIDOfTarget);
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if (events & MOUSEDOWN_EVENT) {
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eventSeq.push(new checkerOfActionInvoker("mousedown", elm, actionObj));
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}
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if (events & MOUSEUP_EVENT) {
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eventSeq.push(new checkerOfActionInvoker("mouseup", elm, actionObj));
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}
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if (events & CLICK_EVENT) {
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eventSeq.push(new checkerOfActionInvoker("click", elm, actionObj));
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}
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if (events & COMMAND_EVENT) {
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eventSeq.push(new checkerOfActionInvoker("command", elm, actionObj));
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}
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if (events & FOCUS_EVENT) {
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eventSeq.push(new focusChecker(elm));
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}
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}
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if (actionObj.eventSeq) {
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eventSeq = eventSeq.concat(actionObj.eventSeq);
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}
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var invoker = new actionInvoker(
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accOrElmOrID,
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actionIndex,
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actionName,
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eventSeq
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);
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gActionsQueue.push(invoker);
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}
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gActionsQueue.invoke();
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}
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/**
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* Test action names and descriptions.
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*/
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function testActionNames(aID, aActions) {
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var actions = typeof aActions == "string" ? [aActions] : aActions || [];
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var acc = getAccessible(aID);
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is(acc.actionCount, actions.length, "Wong number of actions.");
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for (var i = 0; i < actions.length; i++) {
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is(
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acc.getActionName(i),
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actions[i],
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"Wrong action name at " + i + " index."
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);
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is(
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acc.getActionDescription(0),
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gActionDescrMap[actions[i]],
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"Wrong action description at " + i + "index."
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);
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}
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}
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// //////////////////////////////////////////////////////////////////////////////
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// Private
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var gActionsQueue = null;
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function actionInvoker(aAccOrElmOrId, aActionIndex, aActionName, aEventSeq) {
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this.invoke = function actionInvoker_invoke() {
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var acc = getAccessible(aAccOrElmOrId);
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if (!acc) {
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return INVOKER_ACTION_FAILED;
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}
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var isThereActions = acc.actionCount > 0;
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ok(
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isThereActions,
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"No actions on the accessible for " + prettyName(aAccOrElmOrId)
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);
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if (!isThereActions) {
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return INVOKER_ACTION_FAILED;
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}
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is(
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acc.getActionName(aActionIndex),
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aActionName,
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"Wrong action name of the accessible for " + prettyName(aAccOrElmOrId)
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);
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try {
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acc.doAction(aActionIndex);
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} catch (e) {
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ok(false, "doAction(" + aActionIndex + ") failed with: " + e.name);
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return INVOKER_ACTION_FAILED;
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}
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return null;
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};
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this.eventSeq = aEventSeq;
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this.getID = function actionInvoker_getID() {
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return (
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"invoke an action " +
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aActionName +
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" at index " +
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aActionIndex +
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" on " +
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prettyName(aAccOrElmOrId)
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);
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};
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}
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function checkerOfActionInvoker(aType, aTarget, aActionObj) {
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this.type = aType;
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this.target = aTarget;
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if (aActionObj && "eventTarget" in aActionObj) {
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this.eventTarget = aActionObj.eventTarget;
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}
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if (aActionObj && aActionObj.allowBubbling) {
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// Normally, we add event listeners on the document. To catch bubbled
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// events, we need to add the listener on the target itself.
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this.eventTarget = "element";
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// Normally, we only match an event fired directly on the target. Override
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// this to match a bubbled event.
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this.match = function(aEvent) {
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return aEvent.currentTarget == aTarget;
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};
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}
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this.phase = false;
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this.getID = function getID() {
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return aType + " event handling";
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};
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this.check = function check(aEvent) {
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if (aType == "click" && aActionObj && "checkOnClickEvent" in aActionObj) {
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aActionObj.checkOnClickEvent(aEvent);
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}
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};
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}
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var gActionDescrMap = {
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jump: "Jump",
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press: "Press",
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check: "Check",
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uncheck: "Uncheck",
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select: "Select",
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open: "Open",
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close: "Close",
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switch: "Switch",
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click: "Click",
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collapse: "Collapse",
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expand: "Expand",
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activate: "Activate",
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cycle: "Cycle",
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};
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