зеркало из https://github.com/mozilla/gecko-dev.git
148 строки
5.6 KiB
C++
148 строки
5.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MacIOSurface_h__
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#define MacIOSurface_h__
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#ifdef XP_DARWIN
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# include <CoreVideo/CoreVideo.h>
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# include <IOSurface/IOSurface.h>
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# include <QuartzCore/QuartzCore.h>
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# include <dlfcn.h>
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# include "mozilla/gfx/Types.h"
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# include "CFTypeRefPtr.h"
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namespace mozilla {
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namespace gl {
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class GLContext;
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}
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} // namespace mozilla
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struct _CGLContextObject;
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typedef _CGLContextObject* CGLContextObj;
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typedef uint32_t IOSurfaceID;
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# ifdef XP_IOS
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typedef kern_return_t IOReturn;
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typedef int CGLError;
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# endif
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# ifdef XP_MACOSX
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# import <OpenGL/OpenGL.h>
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# else
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# import <OpenGLES/ES2/gl.h>
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# endif
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# include "2D.h"
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# include "mozilla/RefCounted.h"
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# include "mozilla/RefPtr.h"
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class MacIOSurface final
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: public mozilla::external::AtomicRefCounted<MacIOSurface> {
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public:
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MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(MacIOSurface)
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typedef mozilla::gfx::SourceSurface SourceSurface;
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typedef mozilla::gfx::DrawTarget DrawTarget;
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typedef mozilla::gfx::BackendType BackendType;
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typedef mozilla::gfx::IntSize IntSize;
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typedef mozilla::gfx::YUVColorSpace YUVColorSpace;
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typedef mozilla::gfx::ColorRange ColorRange;
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// The usage count of the IOSurface is increased by 1 during the lifetime
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// of the MacIOSurface instance.
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// MacIOSurface holds a reference to the corresponding IOSurface.
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static already_AddRefed<MacIOSurface> CreateIOSurface(int aWidth, int aHeight,
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bool aHasAlpha = true);
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static already_AddRefed<MacIOSurface> CreateNV12Surface(
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const IntSize& aYSize, const IntSize& aCbCrSize,
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YUVColorSpace aColorSpace, ColorRange aColorRange);
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static already_AddRefed<MacIOSurface> CreateYUV422Surface(
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const IntSize& aSize, YUVColorSpace aColorSpace, ColorRange aColorRange);
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static void ReleaseIOSurface(MacIOSurface* aIOSurface);
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static already_AddRefed<MacIOSurface> LookupSurface(
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IOSurfaceID aSurfaceID, bool aHasAlpha = true,
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mozilla::gfx::YUVColorSpace aColorSpace =
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mozilla::gfx::YUVColorSpace::Identity);
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explicit MacIOSurface(CFTypeRefPtr<IOSurfaceRef> aIOSurfaceRef,
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bool aHasAlpha = true,
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mozilla::gfx::YUVColorSpace aColorSpace =
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mozilla::gfx::YUVColorSpace::Identity);
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~MacIOSurface();
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IOSurfaceID GetIOSurfaceID() const;
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void* GetBaseAddress() const;
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void* GetBaseAddressOfPlane(size_t planeIndex) const;
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size_t GetPlaneCount() const;
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OSType GetPixelFormat() const;
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// GetWidth() and GetHeight() return values in "display pixels". A
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// "display pixel" is the smallest fully addressable part of a display.
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// But in HiDPI modes each "display pixel" corresponds to more than one
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// device pixel. Use GetDevicePixel**() to get device pixels.
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size_t GetWidth(size_t plane = 0) const;
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size_t GetHeight(size_t plane = 0) const;
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IntSize GetSize(size_t plane = 0) const {
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return IntSize(GetWidth(plane), GetHeight(plane));
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}
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size_t GetDevicePixelWidth(size_t plane = 0) const;
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size_t GetDevicePixelHeight(size_t plane = 0) const;
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size_t GetBytesPerRow(size_t plane = 0) const;
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size_t GetAllocSize() const;
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void Lock(bool aReadOnly = true);
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void Unlock(bool aReadOnly = true);
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bool IsLocked() const { return mIsLocked; }
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void IncrementUseCount();
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void DecrementUseCount();
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bool HasAlpha() const { return mHasAlpha; }
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mozilla::gfx::SurfaceFormat GetFormat() const;
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mozilla::gfx::SurfaceFormat GetReadFormat() const;
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// This would be better suited on MacIOSurfaceImage type, however due to the
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// current data structure, this is not possible as only the IOSurfaceRef is
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// being used across.
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void SetYUVColorSpace(YUVColorSpace aColorSpace) {
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mColorSpace = aColorSpace;
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}
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YUVColorSpace GetYUVColorSpace() const { return mColorSpace; }
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bool IsFullRange() const {
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return GetPixelFormat() == kCVPixelFormatType_420YpCbCr8BiPlanarFullRange;
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}
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// We would like to forward declare NSOpenGLContext, but it is an @interface
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// and this file is also used from c++, so we use a void *.
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CGLError CGLTexImageIOSurface2D(
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mozilla::gl::GLContext* aGL, CGLContextObj ctxt, size_t plane,
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mozilla::gfx::SurfaceFormat* aOutReadFormat = nullptr);
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CGLError CGLTexImageIOSurface2D(CGLContextObj ctxt, GLenum target,
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GLenum internalFormat, GLsizei width,
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GLsizei height, GLenum format, GLenum type,
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GLuint plane) const;
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already_AddRefed<SourceSurface> GetAsSurface();
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// Creates a DrawTarget that wraps the data in the IOSurface. Rendering to
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// this DrawTarget directly manipulates the contents of the IOSurface.
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// Only call when the surface is already locked for writing!
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// The returned DrawTarget must only be used while the surface is still
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// locked.
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// Also, only call this if you're reasonably sure that the DrawTarget of the
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// selected backend supports the IOSurface's SurfaceFormat.
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already_AddRefed<DrawTarget> GetAsDrawTargetLocked(BackendType aBackendType);
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static size_t GetMaxWidth();
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static size_t GetMaxHeight();
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CFTypeRefPtr<IOSurfaceRef> GetIOSurfaceRef() { return mIOSurfaceRef; }
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private:
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CFTypeRefPtr<IOSurfaceRef> mIOSurfaceRef;
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const bool mHasAlpha;
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YUVColorSpace mColorSpace = YUVColorSpace::Identity;
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bool mIsLocked = false;
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};
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#endif
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#endif
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