зеркало из https://github.com/mozilla/gecko-dev.git
195b6f4fbd
Originally, we would restart the GPU process a fixed number of attempts based on the layers.gpu-process.max_restarts pref. With this patch, we now use this pref to control how many "unstable" restarts we allow. A restart is "stable" if and only if the process uptime exceeds the pref layers.gpu-process.stable.min-uptime-ts and if the process renders a total number of frames exceeding the pref layers.gpu-process.stable.frame-threshold. This allows users to keep the GPU process for a lot longer if they are encountering infrequent crashes. Should the user experience the GPU process crashing quickly and/or without rendering many frames, we will disable it as before after a few attempts and move into the parent process. Differential Revision: https://phabricator.services.mozilla.com/D114531 |
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CompositorOptions.h | ||
CompositorSession.cpp | ||
CompositorSession.h | ||
CompositorWidgetVsyncObserver.cpp | ||
CompositorWidgetVsyncObserver.h | ||
CrossProcessPaint.cpp | ||
CrossProcessPaint.h | ||
D3DMessageUtils.cpp | ||
D3DMessageUtils.h | ||
GPUChild.cpp | ||
GPUChild.h | ||
GPUParent.cpp | ||
GPUParent.h | ||
GPUProcessHost.cpp | ||
GPUProcessHost.h | ||
GPUProcessImpl.cpp | ||
GPUProcessImpl.h | ||
GPUProcessListener.h | ||
GPUProcessManager.cpp | ||
GPUProcessManager.h | ||
GfxMessageUtils.h | ||
GraphicsMessages.ipdlh | ||
InProcessCompositorSession.cpp | ||
InProcessCompositorSession.h | ||
PGPU.ipdl | ||
PVsyncBridge.ipdl | ||
RemoteCompositorSession.cpp | ||
RemoteCompositorSession.h | ||
VsyncBridgeChild.cpp | ||
VsyncBridgeChild.h | ||
VsyncBridgeParent.cpp | ||
VsyncBridgeParent.h | ||
VsyncIOThreadHolder.cpp | ||
VsyncIOThreadHolder.h | ||
moz.build |