gecko-dev/third_party/rust/rand
Kartikaya Gupta 47c3dd535d Bug 1369156 - Re-vendor third-party rust libraries with latest cargo-vendor. r=froydnj
MozReview-Commit-ID: LQicTh0fmk0

--HG--
extra : rebase_source : 7a5ee9c3242fefa72e8d0372b8e9c03170c7df4b
2017-06-20 16:05:17 -04:00
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benches
src
.cargo-checksum.json
.cargo-ok
.travis.yml
Cargo.toml
LICENSE-APACHE
LICENSE-MIT
README.md
appveyor.yml

README.md

rand

A Rust library for random number generators and other randomness functionality.

Build Status Build status

Documentation

Usage

Add this to your Cargo.toml:

[dependencies]
rand = "0.3"

and this to your crate root:

extern crate rand;

Examples

There is built-in support for a random number generator (RNG) associated with each thread stored in thread-local storage. This RNG can be accessed via thread_rng, or used implicitly via random. This RNG is normally randomly seeded from an operating-system source of randomness, e.g. /dev/urandom on Unix systems, and will automatically reseed itself from this source after generating 32 KiB of random data.

let tuple = rand::random::<(f64, char)>();
println!("{:?}", tuple)
use rand::Rng;

let mut rng = rand::thread_rng();
if rng.gen() { // random bool
    println!("i32: {}, u32: {}", rng.gen::<i32>(), rng.gen::<u32>())
}

It is also possible to use other RNG types, which have a similar interface. The following uses the "ChaCha" algorithm instead of the default.

use rand::{Rng, ChaChaRng};

let mut rng = rand::ChaChaRng::new_unseeded();
println!("i32: {}, u32: {}", rng.gen::<i32>(), rng.gen::<u32>())