gecko-dev/gfx/thebes/gfxDWriteFontList.h

410 строки
12 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_DWRITEFONTLIST_H
#define GFX_DWRITEFONTLIST_H
#include "gfxDWriteCommon.h"
#include "gfxFont.h"
#include "gfxUserFontSet.h"
#include "cairo-win32.h"
#include "gfxPlatformFontList.h"
#include "gfxPlatform.h"
/**
* gfxDWriteFontFamily is a class that describes one of the fonts on the
* users system. It holds each gfxDWriteFontEntry (maps more directly to
* a font face) which holds font type, charset info and character map info.
*/
class gfxDWriteFontEntry;
/**
* \brief Class representing directwrite font family.
*/
class gfxDWriteFontFamily : public gfxFontFamily
{
public:
/**
* Constructs a new DWriteFont Family.
*
* \param aName Name identifying the family
* \param aFamily IDWriteFontFamily object representing the directwrite
* family object.
*/
gfxDWriteFontFamily(const nsAString& aName,
IDWriteFontFamily *aFamily)
: gfxFontFamily(aName), mDWFamily(aFamily), mForceGDIClassic(false) {}
virtual ~gfxDWriteFontFamily();
virtual void FindStyleVariations();
virtual void LocalizedName(nsAString& aLocalizedName);
void SetForceGDIClassic(bool aForce) { mForceGDIClassic = aForce; }
virtual void SizeOfExcludingThis(nsMallocSizeOfFun aMallocSizeOf,
FontListSizes* aSizes) const;
virtual void SizeOfIncludingThis(nsMallocSizeOfFun aMallocSizeOf,
FontListSizes* aSizes) const;
protected:
/** This font family's directwrite fontfamily object */
nsRefPtr<IDWriteFontFamily> mDWFamily;
bool mForceGDIClassic;
};
/**
* \brief Class representing DirectWrite FontEntry (a unique font style/family)
*/
class gfxDWriteFontEntry : public gfxFontEntry
{
public:
/**
* Constructs a font entry.
*
* \param aFaceName The name of the corresponding font face.
* \param aFont DirectWrite font object
*/
gfxDWriteFontEntry(const nsAString& aFaceName,
IDWriteFont *aFont)
: gfxFontEntry(aFaceName), mFont(aFont), mFontFile(nsnull),
mForceGDIClassic(false)
{
mItalic = (aFont->GetStyle() == DWRITE_FONT_STYLE_ITALIC ||
aFont->GetStyle() == DWRITE_FONT_STYLE_OBLIQUE);
mStretch = FontStretchFromDWriteStretch(aFont->GetStretch());
PRUint16 weight = NS_ROUNDUP(aFont->GetWeight() - 50, 100);
weight = NS_MAX<PRUint16>(100, weight);
weight = NS_MIN<PRUint16>(900, weight);
mWeight = weight;
mIsCJK = UNINITIALIZED_VALUE;
}
/**
* Constructs a font entry using a font. But with custom font values.
* This is used for creating correct font entries for @font-face with local
* font source.
*
* \param aFaceName The name of the corresponding font face.
* \param aFont DirectWrite font object
* \param aWeight Weight of the font
* \param aStretch Stretch of the font
* \param aItalic True if italic
*/
gfxDWriteFontEntry(const nsAString& aFaceName,
IDWriteFont *aFont,
PRUint16 aWeight,
PRInt16 aStretch,
bool aItalic)
: gfxFontEntry(aFaceName), mFont(aFont), mFontFile(nsnull),
mForceGDIClassic(false)
{
mWeight = aWeight;
mStretch = aStretch;
mItalic = aItalic;
mIsUserFont = true;
mIsLocalUserFont = true;
mIsCJK = UNINITIALIZED_VALUE;
}
/**
* Constructs a font entry using a font file.
*
* \param aFaceName The name of the corresponding font face.
* \param aFontFile DirectWrite fontfile object
* \param aWeight Weight of the font
* \param aStretch Stretch of the font
* \param aItalic True if italic
*/
gfxDWriteFontEntry(const nsAString& aFaceName,
IDWriteFontFile *aFontFile,
PRUint16 aWeight,
PRInt16 aStretch,
bool aItalic)
: gfxFontEntry(aFaceName), mFont(nsnull), mFontFile(aFontFile),
mForceGDIClassic(false)
{
mWeight = aWeight;
mStretch = aStretch;
mItalic = aItalic;
mIsUserFont = true;
mIsCJK = UNINITIALIZED_VALUE;
}
virtual ~gfxDWriteFontEntry();
virtual bool IsSymbolFont();
virtual nsresult GetFontTable(PRUint32 aTableTag,
FallibleTArray<PRUint8>& aBuffer);
nsresult ReadCMAP();
bool IsCJKFont();
void SetForceGDIClassic(bool aForce) { mForceGDIClassic = aForce; }
bool GetForceGDIClassic() { return mForceGDIClassic; }
virtual void SizeOfExcludingThis(nsMallocSizeOfFun aMallocSizeOf,
FontListSizes* aSizes) const;
virtual void SizeOfIncludingThis(nsMallocSizeOfFun aMallocSizeOf,
FontListSizes* aSizes) const;
protected:
friend class gfxDWriteFont;
friend class gfxDWriteFontList;
virtual gfxFont *CreateFontInstance(const gfxFontStyle *aFontStyle,
bool aNeedsBold);
nsresult CreateFontFace(
IDWriteFontFace **aFontFace,
DWRITE_FONT_SIMULATIONS aSimulations = DWRITE_FONT_SIMULATIONS_NONE);
static bool InitLogFont(IDWriteFont *aFont, LOGFONTW *aLogFont);
/**
* A fontentry only needs to have either of these. If it has both only
* the IDWriteFont will be used.
*/
nsRefPtr<IDWriteFont> mFont;
nsRefPtr<IDWriteFontFile> mFontFile;
DWRITE_FONT_FACE_TYPE mFaceType;
PRInt8 mIsCJK;
bool mForceGDIClassic;
};
// custom text renderer used to determine the fallback font for a given char
class FontFallbackRenderer : public IDWriteTextRenderer
{
public:
FontFallbackRenderer(IDWriteFactory *aFactory)
: mRefCount(0)
{
HRESULT hr = S_OK;
hr = aFactory->GetSystemFontCollection(getter_AddRefs(mSystemFonts));
NS_ASSERTION(SUCCEEDED(hr), "GetSystemFontCollection failed!");
}
~FontFallbackRenderer()
{}
// IDWriteTextRenderer methods
IFACEMETHOD(DrawGlyphRun)(
void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
DWRITE_MEASURING_MODE measuringMode,
DWRITE_GLYPH_RUN const* glyphRun,
DWRITE_GLYPH_RUN_DESCRIPTION const* glyphRunDescription,
IUnknown* clientDrawingEffect
);
IFACEMETHOD(DrawUnderline)(
void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
DWRITE_UNDERLINE const* underline,
IUnknown* clientDrawingEffect
)
{
return E_NOTIMPL;
}
IFACEMETHOD(DrawStrikethrough)(
void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
DWRITE_STRIKETHROUGH const* strikethrough,
IUnknown* clientDrawingEffect
)
{
return E_NOTIMPL;
}
IFACEMETHOD(DrawInlineObject)(
void* clientDrawingContext,
FLOAT originX,
FLOAT originY,
IDWriteInlineObject* inlineObject,
BOOL isSideways,
BOOL isRightToLeft,
IUnknown* clientDrawingEffect
)
{
return E_NOTIMPL;
}
// IDWritePixelSnapping methods
IFACEMETHOD(IsPixelSnappingDisabled)(
void* clientDrawingContext,
BOOL* isDisabled
)
{
*isDisabled = FALSE;
return S_OK;
}
IFACEMETHOD(GetCurrentTransform)(
void* clientDrawingContext,
DWRITE_MATRIX* transform
)
{
const DWRITE_MATRIX ident = {1.0, 0.0, 0.0, 1.0, 0.0, 0.0};
*transform = ident;
return S_OK;
}
IFACEMETHOD(GetPixelsPerDip)(
void* clientDrawingContext,
FLOAT* pixelsPerDip
)
{
*pixelsPerDip = 1.0f;
return S_OK;
}
// IUnknown methods
IFACEMETHOD_(unsigned long, AddRef) ()
{
return InterlockedIncrement(&mRefCount);
}
IFACEMETHOD_(unsigned long, Release) ()
{
unsigned long newCount = InterlockedDecrement(&mRefCount);
if (newCount == 0)
{
delete this;
return 0;
}
return newCount;
}
IFACEMETHOD(QueryInterface) (IID const& riid, void** ppvObject)
{
if (__uuidof(IDWriteTextRenderer) == riid) {
*ppvObject = this;
} else if (__uuidof(IDWritePixelSnapping) == riid) {
*ppvObject = this;
} else if (__uuidof(IUnknown) == riid) {
*ppvObject = this;
} else {
*ppvObject = NULL;
return E_FAIL;
}
this->AddRef();
return S_OK;
}
const nsString& FallbackFamilyName() { return mFamilyName; }
protected:
long mRefCount;
nsRefPtr<IDWriteFontCollection> mSystemFonts;
nsString mFamilyName;
};
class gfxDWriteFontList : public gfxPlatformFontList {
public:
gfxDWriteFontList();
static gfxDWriteFontList* PlatformFontList() {
return static_cast<gfxDWriteFontList*>(sPlatformFontList);
}
// initialize font lists
virtual nsresult InitFontList();
virtual gfxFontEntry* GetDefaultFont(const gfxFontStyle* aStyle,
bool& aNeedsBold);
virtual gfxFontEntry* LookupLocalFont(const gfxProxyFontEntry *aProxyEntry,
const nsAString& aFontName);
virtual gfxFontEntry* MakePlatformFont(const gfxProxyFontEntry *aProxyEntry,
const PRUint8 *aFontData,
PRUint32 aLength);
virtual bool ResolveFontName(const nsAString& aFontName,
nsAString& aResolvedFontName);
bool GetStandardFamilyName(const nsAString& aFontName,
nsAString& aFamilyName);
IDWriteGdiInterop *GetGDIInterop() { return mGDIInterop; }
bool UseGDIFontTableAccess() { return mGDIFontTableAccess; }
virtual gfxFontFamily* FindFamily(const nsAString& aFamily);
virtual void GetFontFamilyList(nsTArray<nsRefPtr<gfxFontFamily> >& aFamilyArray);
gfxFloat GetForceGDIClassicMaxFontSize() { return mForceGDIClassicMaxFontSize; }
virtual void SizeOfExcludingThis(nsMallocSizeOfFun aMallocSizeOf,
FontListSizes* aSizes) const;
virtual void SizeOfIncludingThis(nsMallocSizeOfFun aMallocSizeOf,
FontListSizes* aSizes) const;
private:
friend class gfxDWriteFontFamily;
nsresult GetFontSubstitutes();
void GetDirectWriteSubstitutes();
// search fonts system-wide for a given character, null otherwise
virtual gfxFontEntry* GlobalFontFallback(const PRUint32 aCh,
PRInt32 aRunScript,
const gfxFontStyle* aMatchStyle,
PRUint32& aCmapCount);
virtual bool UsesSystemFallback() { return true; }
/**
* Fonts listed in the registry as substitutes but for which no actual
* font family is found.
*/
nsTArray<nsString> mNonExistingFonts;
typedef nsRefPtrHashtable<nsStringHashKey, gfxFontFamily> FontTable;
/**
* Table of font substitutes, we grab this from the registry to get
* alternative font names.
*/
FontTable mFontSubstitutes;
bool mInitialized;
virtual nsresult DelayedInitFontList();
gfxFloat mForceGDIClassicMaxFontSize;
// whether to use GDI font table access routines
bool mGDIFontTableAccess;
nsRefPtr<IDWriteGdiInterop> mGDIInterop;
nsRefPtr<FontFallbackRenderer> mFallbackRenderer;
nsRefPtr<IDWriteTextFormat> mFallbackFormat;
};
#endif /* GFX_DWRITEFONTLIST_H */