зеркало из https://github.com/mozilla/gecko-dev.git
1092 строки
35 KiB
JavaScript
1092 строки
35 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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var EXPORTED_SYMBOLS = ["ErrorHandler", "SyncScheduler"];
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const { XPCOMUtils } = ChromeUtils.import(
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"resource://gre/modules/XPCOMUtils.jsm"
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);
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const { Services } = ChromeUtils.import("resource://gre/modules/Services.jsm");
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const { Log } = ChromeUtils.import("resource://gre/modules/Log.jsm");
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const {
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CREDENTIALS_CHANGED,
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ENGINE_APPLY_FAIL,
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ENGINE_UNKNOWN_FAIL,
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IDLE_OBSERVER_BACK_DELAY,
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LOGIN_FAILED_INVALID_PASSPHRASE,
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LOGIN_FAILED_LOGIN_REJECTED,
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LOGIN_FAILED_NETWORK_ERROR,
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LOGIN_FAILED_NO_PASSPHRASE,
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LOGIN_SUCCEEDED,
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MASTER_PASSWORD_LOCKED,
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MASTER_PASSWORD_LOCKED_RETRY_INTERVAL,
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MAX_ERROR_COUNT_BEFORE_BACKOFF,
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MINIMUM_BACKOFF_INTERVAL,
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MULTI_DEVICE_THRESHOLD,
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NO_SYNC_NODE_FOUND,
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NO_SYNC_NODE_INTERVAL,
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OVER_QUOTA,
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RESPONSE_OVER_QUOTA,
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SCORE_UPDATE_DELAY,
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SERVER_MAINTENANCE,
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SINGLE_USER_THRESHOLD,
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STATUS_OK,
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SYNC_FAILED_PARTIAL,
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SYNC_SUCCEEDED,
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kSyncBackoffNotMet,
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kSyncMasterPasswordLocked,
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} = ChromeUtils.import("resource://services-sync/constants.js");
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const { Svc, Utils } = ChromeUtils.import("resource://services-sync/util.js");
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const { LogManager } = ChromeUtils.import(
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"resource://services-common/logmanager.js"
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);
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const { Async } = ChromeUtils.import("resource://services-common/async.js");
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const { CommonUtils } = ChromeUtils.import(
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"resource://services-common/utils.js"
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);
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ChromeUtils.defineModuleGetter(
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this,
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"Status",
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"resource://services-sync/status.js"
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);
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ChromeUtils.defineModuleGetter(
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this,
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"AddonManager",
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"resource://gre/modules/AddonManager.jsm"
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);
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ChromeUtils.defineModuleGetter(
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this,
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"fxAccounts",
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"resource://gre/modules/FxAccounts.jsm"
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);
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XPCOMUtils.defineLazyServiceGetter(
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this,
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"IdleService",
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"@mozilla.org/widget/idleservice;1",
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"nsIIdleService"
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);
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XPCOMUtils.defineLazyServiceGetter(
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this,
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"CaptivePortalService",
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"@mozilla.org/network/captive-portal-service;1",
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"nsICaptivePortalService"
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);
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// Get the value for an interval that's stored in preferences. To save users
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// from themselves (and us from them!) the minimum time they can specify
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// is 60s.
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function getThrottledIntervalPreference(prefName) {
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return Math.max(Svc.Prefs.get(prefName), 60) * 1000;
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}
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function SyncScheduler(service) {
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this.service = service;
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this.init();
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}
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SyncScheduler.prototype = {
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_log: Log.repository.getLogger("Sync.SyncScheduler"),
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_fatalLoginStatus: [
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LOGIN_FAILED_NO_PASSPHRASE,
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LOGIN_FAILED_INVALID_PASSPHRASE,
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LOGIN_FAILED_LOGIN_REJECTED,
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],
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/**
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* The nsITimer object that schedules the next sync. See scheduleNextSync().
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*/
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syncTimer: null,
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setDefaults: function setDefaults() {
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this._log.trace("Setting SyncScheduler policy values to defaults.");
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this.singleDeviceInterval = getThrottledIntervalPreference(
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"scheduler.fxa.singleDeviceInterval"
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);
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this.idleInterval = getThrottledIntervalPreference(
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"scheduler.idleInterval"
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);
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this.activeInterval = getThrottledIntervalPreference(
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"scheduler.activeInterval"
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);
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this.immediateInterval = getThrottledIntervalPreference(
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"scheduler.immediateInterval"
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);
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// A user is non-idle on startup by default.
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this.idle = false;
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this.hasIncomingItems = false;
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// This is the last number of clients we saw when previously updating the
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// client mode. If this != currentNumClients (obtained from prefs written
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// by the clients engine) then we need to transition to and from
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// single and multi-device mode.
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this.numClientsLastSync = 0;
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this._resyncs = 0;
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this.clearSyncTriggers();
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},
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// nextSync is in milliseconds, but prefs can't hold that much
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get nextSync() {
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return Svc.Prefs.get("nextSync", 0) * 1000;
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},
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set nextSync(value) {
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Svc.Prefs.set("nextSync", Math.floor(value / 1000));
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},
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get missedFxACommandsFetchInterval() {
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return Services.prefs.getIntPref(
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"identity.fxaccounts.commands.missed.fetch_interval"
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);
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},
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get missedFxACommandsLastFetch() {
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return Services.prefs.getIntPref(
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"identity.fxaccounts.commands.missed.last_fetch",
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0
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);
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},
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set missedFxACommandsLastFetch(val) {
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Services.prefs.setIntPref(
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"identity.fxaccounts.commands.missed.last_fetch",
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val
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);
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},
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get syncInterval() {
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return this._syncInterval;
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},
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set syncInterval(value) {
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if (value != this._syncInterval) {
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Services.prefs.setIntPref("services.sync.syncInterval", value);
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}
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},
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get syncThreshold() {
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return this._syncThreshold;
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},
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set syncThreshold(value) {
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if (value != this._syncThreshold) {
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Services.prefs.setIntPref("services.sync.syncThreshold", value);
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}
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},
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get globalScore() {
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return this._globalScore;
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},
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set globalScore(value) {
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if (this._globalScore != value) {
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Services.prefs.setIntPref("services.sync.globalScore", value);
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}
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},
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// Managed by the clients engine (by way of prefs)
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get numClients() {
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return this.numDesktopClients + this.numMobileClients;
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},
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set numClients(value) {
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throw new Error("Don't set numClients - the clients engine manages it.");
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},
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get offline() {
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// Services.io.offline has slowly become fairly useless over the years - it
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// no longer attempts to track the actual network state by default, but one
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// thing stays true: if it says we're offline then we are definitely not online.
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//
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// We also ask the captive portal service if we are behind a locked captive
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// portal.
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//
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// We don't check on the NetworkLinkService however, because it gave us
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// false positives in the past in a vm environment.
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try {
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if (
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Services.io.offline ||
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CaptivePortalService.state == CaptivePortalService.LOCKED_PORTAL
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) {
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return true;
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}
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} catch (ex) {
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this._log.warn("Could not determine network status.", ex);
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}
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return false;
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},
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_initPrefGetters() {
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XPCOMUtils.defineLazyPreferenceGetter(
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this,
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"idleTime",
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"services.sync.scheduler.idleTime"
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);
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XPCOMUtils.defineLazyPreferenceGetter(
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this,
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"maxResyncs",
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"services.sync.maxResyncs",
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0
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);
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// The number of clients we have is maintained in preferences via the
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// clients engine, and only updated after a successsful sync.
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XPCOMUtils.defineLazyPreferenceGetter(
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this,
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"numDesktopClients",
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"services.sync.clients.devices.desktop",
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0
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);
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XPCOMUtils.defineLazyPreferenceGetter(
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this,
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"numMobileClients",
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"services.sync.clients.devices.mobile",
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0
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);
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// Scheduler state that seems to be read more often than it's written.
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// We also check if the value has changed before writing in the setters.
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XPCOMUtils.defineLazyPreferenceGetter(
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this,
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"_syncThreshold",
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"services.sync.syncThreshold",
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SINGLE_USER_THRESHOLD
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);
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XPCOMUtils.defineLazyPreferenceGetter(
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this,
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"_syncInterval",
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"services.sync.syncInterval",
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this.singleDeviceInterval
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);
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XPCOMUtils.defineLazyPreferenceGetter(
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this,
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"_globalScore",
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"services.sync.globalScore",
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0
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);
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},
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init: function init() {
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this._log.manageLevelFromPref("services.sync.log.logger.service.main");
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this.setDefaults();
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this._initPrefGetters();
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Svc.Obs.add("weave:engine:score:updated", this);
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Svc.Obs.add("network:offline-status-changed", this);
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Svc.Obs.add("network:link-status-changed", this);
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Svc.Obs.add("captive-portal-detected", this);
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Svc.Obs.add("weave:service:sync:start", this);
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Svc.Obs.add("weave:service:sync:finish", this);
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Svc.Obs.add("weave:engine:sync:finish", this);
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Svc.Obs.add("weave:engine:sync:error", this);
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Svc.Obs.add("weave:service:login:error", this);
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Svc.Obs.add("weave:service:logout:finish", this);
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Svc.Obs.add("weave:service:sync:error", this);
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Svc.Obs.add("weave:service:backoff:interval", this);
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Svc.Obs.add("weave:service:ready", this);
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Svc.Obs.add("weave:engine:sync:applied", this);
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Svc.Obs.add("weave:service:setup-complete", this);
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Svc.Obs.add("weave:service:start-over", this);
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Svc.Obs.add("FxA:hawk:backoff:interval", this);
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if (Status.checkSetup() == STATUS_OK) {
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Svc.Obs.add("wake_notification", this);
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Svc.Obs.add("captive-portal-login-success", this);
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Svc.Obs.add("sleep_notification", this);
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IdleService.addIdleObserver(this, this.idleTime);
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}
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},
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// eslint-disable-next-line complexity
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observe: function observe(subject, topic, data) {
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this._log.trace("Handling " + topic);
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switch (topic) {
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case "weave:engine:score:updated":
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if (Status.login == LOGIN_SUCCEEDED) {
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CommonUtils.namedTimer(
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this.calculateScore,
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SCORE_UPDATE_DELAY,
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this,
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"_scoreTimer"
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);
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}
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break;
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case "network:link-status-changed":
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// Note: NetworkLinkService is unreliable, we get false negatives for it
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// in cases such as VMs (bug 1420802), so we don't want to use it in
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// `get offline`, but we assume that it's probably reliable if we're
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// getting status changed events. (We might be wrong about this, but
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// if that's true, then the only downside is that we won't sync as
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// promptly).
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let isOffline = this.offline;
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this._log.debug(
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`Network link status changed to "${data}". Offline?`,
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isOffline
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);
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// Data may be one of `up`, `down`, `change`, or `unknown`. We only want
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// to sync if it's "up".
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if (data == "up" && !isOffline) {
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this._log.debug("Network link looks up. Syncing.");
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this.scheduleNextSync(0, { why: topic });
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} else if (data == "down") {
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// Unschedule pending syncs if we know we're going down. We don't do
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// this via `checkSyncStatus`, since link status isn't reflected in
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// `this.offline`.
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this.clearSyncTriggers();
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}
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break;
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case "network:offline-status-changed":
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case "captive-portal-detected":
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// Whether online or offline, we'll reschedule syncs
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this._log.trace("Network offline status change: " + data);
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this.checkSyncStatus();
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break;
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case "weave:service:sync:start":
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// Clear out any potentially pending syncs now that we're syncing
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this.clearSyncTriggers();
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// reset backoff info, if the server tells us to continue backing off,
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// we'll handle that later
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Status.resetBackoff();
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this.globalScore = 0;
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break;
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case "weave:service:sync:finish":
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this.nextSync = 0;
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this.adjustSyncInterval();
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if (Status.service == SYNC_FAILED_PARTIAL && this.requiresBackoff) {
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this.requiresBackoff = false;
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this.handleSyncError();
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return;
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}
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let sync_interval;
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let nextSyncReason = "schedule";
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this.updateGlobalScore();
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if (
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this.globalScore > this.syncThreshold &&
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Status.service == STATUS_OK
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) {
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// The global score should be 0 after a sync. If it's not, either
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// items were changed during the last sync (and we should schedule an
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// immediate follow-up sync), or an engine skipped
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this._resyncs++;
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if (this._resyncs <= this.maxResyncs) {
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sync_interval = 0;
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nextSyncReason = "resync";
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} else {
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this._log.warn(
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`Resync attempt ${this._resyncs} exceeded ` +
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`maximum ${this.maxResyncs}`
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);
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Svc.Obs.notify("weave:service:resyncs-finished");
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}
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} else {
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this._resyncs = 0;
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Svc.Obs.notify("weave:service:resyncs-finished");
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}
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this._syncErrors = 0;
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if (Status.sync == NO_SYNC_NODE_FOUND) {
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// If we don't have a Sync node, override the interval, even if we've
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// scheduled a follow-up sync.
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this._log.trace("Scheduling a sync at interval NO_SYNC_NODE_FOUND.");
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sync_interval = NO_SYNC_NODE_INTERVAL;
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}
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this.scheduleNextSync(sync_interval, { why: nextSyncReason });
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break;
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case "weave:engine:sync:finish":
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if (data == "clients") {
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// Update the client mode because it might change what we sync.
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this.updateClientMode();
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}
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break;
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case "weave:engine:sync:error":
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// `subject` is the exception thrown by an engine's sync() method.
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let exception = subject;
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if (exception.status >= 500 && exception.status <= 504) {
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this.requiresBackoff = true;
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}
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break;
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case "weave:service:login:error":
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this.clearSyncTriggers();
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if (Status.login == MASTER_PASSWORD_LOCKED) {
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// Try again later, just as if we threw an error... only without the
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// error count.
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this._log.debug("Couldn't log in: master password is locked.");
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this._log.trace(
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"Scheduling a sync at MASTER_PASSWORD_LOCKED_RETRY_INTERVAL"
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);
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this.scheduleAtInterval(MASTER_PASSWORD_LOCKED_RETRY_INTERVAL);
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} else if (!this._fatalLoginStatus.includes(Status.login)) {
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// Not a fatal login error, just an intermittent network or server
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// issue. Keep on syncin'.
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this.checkSyncStatus();
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}
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break;
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case "weave:service:logout:finish":
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// Start or cancel the sync timer depending on if
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// logged in or logged out
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this.checkSyncStatus();
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break;
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case "weave:service:sync:error":
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// There may be multiple clients but if the sync fails, client mode
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// should still be updated so that the next sync has a correct interval.
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this.updateClientMode();
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this.adjustSyncInterval();
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this.nextSync = 0;
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this.handleSyncError();
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break;
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case "FxA:hawk:backoff:interval":
|
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case "weave:service:backoff:interval":
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let requested_interval = subject * 1000;
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this._log.debug(
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"Got backoff notification: " + requested_interval + "ms"
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);
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// Leave up to 25% more time for the back off.
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let interval = requested_interval * (1 + Math.random() * 0.25);
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Status.backoffInterval = interval;
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Status.minimumNextSync = Date.now() + requested_interval;
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this._log.debug("Fuzzed minimum next sync: " + Status.minimumNextSync);
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break;
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case "weave:service:ready":
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// Applications can specify this preference if they want autoconnect
|
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// to happen after a fixed delay.
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let delay = Svc.Prefs.get("autoconnectDelay");
|
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if (delay) {
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this.delayedAutoConnect(delay);
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}
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break;
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case "weave:engine:sync:applied":
|
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let numItems = subject.succeeded;
|
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this._log.trace(
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"Engine " + data + " successfully applied " + numItems + " items."
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);
|
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if (numItems) {
|
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this.hasIncomingItems = true;
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}
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if (subject.newFailed) {
|
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this._log.error(
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`Engine ${data} found ${subject.newFailed} new records that failed to apply`
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);
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}
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break;
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case "weave:service:setup-complete":
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Services.prefs.savePrefFile(null);
|
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IdleService.addIdleObserver(this, this.idleTime);
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Svc.Obs.add("wake_notification", this);
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Svc.Obs.add("captive-portal-login-success", this);
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Svc.Obs.add("sleep_notification", this);
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break;
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case "weave:service:start-over":
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this.setDefaults();
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try {
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IdleService.removeIdleObserver(this, this.idleTime);
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} catch (ex) {
|
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if (ex.result != Cr.NS_ERROR_FAILURE) {
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throw ex;
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}
|
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// In all likelihood we didn't have an idle observer registered yet.
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// It's all good.
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}
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break;
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case "idle":
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this._log.trace("We're idle.");
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this.idle = true;
|
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// Adjust the interval for future syncs. This won't actually have any
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// effect until the next pending sync (which will happen soon since we
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// were just active.)
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this.adjustSyncInterval();
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break;
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case "active":
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|
this._log.trace("Received notification that we're back from idle.");
|
|
this.idle = false;
|
|
CommonUtils.namedTimer(
|
|
function onBack() {
|
|
if (this.idle) {
|
|
this._log.trace(
|
|
"... and we're idle again. " +
|
|
"Ignoring spurious back notification."
|
|
);
|
|
return;
|
|
}
|
|
|
|
this._log.trace("Genuine return from idle. Syncing.");
|
|
// Trigger a sync if we have multiple clients.
|
|
if (this.numClients > 1) {
|
|
this.scheduleNextSync(0, { why: topic });
|
|
}
|
|
},
|
|
IDLE_OBSERVER_BACK_DELAY,
|
|
this,
|
|
"idleDebouncerTimer"
|
|
);
|
|
break;
|
|
case "wake_notification":
|
|
this._log.debug("Woke from sleep.");
|
|
CommonUtils.nextTick(() => {
|
|
// Trigger a sync if we have multiple clients. We give it 2 seconds
|
|
// so the browser can recover from the wake and do more important
|
|
// operations first (timers etc).
|
|
if (this.numClients > 1) {
|
|
if (!this.offline) {
|
|
this._log.debug("Online, will sync in 2s.");
|
|
this.scheduleNextSync(2000, { why: topic });
|
|
}
|
|
}
|
|
});
|
|
break;
|
|
case "captive-portal-login-success":
|
|
this._log.debug("Captive portal login success. Scheduling a sync.");
|
|
CommonUtils.nextTick(() => {
|
|
this.scheduleNextSync(3000, { why: topic });
|
|
});
|
|
break;
|
|
case "sleep_notification":
|
|
if (this.service.engineManager.get("tabs")._tracker.modified) {
|
|
this._log.debug("Going to sleep, doing a quick sync.");
|
|
this.scheduleNextSync(0, { engines: ["tabs"], why: "sleep" });
|
|
}
|
|
break;
|
|
}
|
|
},
|
|
|
|
adjustSyncInterval: function adjustSyncInterval() {
|
|
if (this.numClients <= 1) {
|
|
this._log.trace("Adjusting syncInterval to singleDeviceInterval.");
|
|
this.syncInterval = this.singleDeviceInterval;
|
|
return;
|
|
}
|
|
|
|
// Only MULTI_DEVICE clients will enter this if statement
|
|
// since SINGLE_USER clients will be handled above.
|
|
if (this.idle) {
|
|
this._log.trace("Adjusting syncInterval to idleInterval.");
|
|
this.syncInterval = this.idleInterval;
|
|
return;
|
|
}
|
|
|
|
if (this.hasIncomingItems) {
|
|
this._log.trace("Adjusting syncInterval to immediateInterval.");
|
|
this.hasIncomingItems = false;
|
|
this.syncInterval = this.immediateInterval;
|
|
} else {
|
|
this._log.trace("Adjusting syncInterval to activeInterval.");
|
|
this.syncInterval = this.activeInterval;
|
|
}
|
|
},
|
|
|
|
updateGlobalScore() {
|
|
let engines = [this.service.clientsEngine].concat(
|
|
this.service.engineManager.getEnabled()
|
|
);
|
|
let globalScore = this.globalScore;
|
|
for (let i = 0; i < engines.length; i++) {
|
|
this._log.trace(engines[i].name + ": score: " + engines[i].score);
|
|
globalScore += engines[i].score;
|
|
engines[i]._tracker.resetScore();
|
|
}
|
|
this.globalScore = globalScore;
|
|
this._log.trace("Global score updated: " + globalScore);
|
|
},
|
|
|
|
calculateScore() {
|
|
this.updateGlobalScore();
|
|
this.checkSyncStatus();
|
|
},
|
|
|
|
/**
|
|
* Query the number of known clients to figure out what mode to be in
|
|
*/
|
|
updateClientMode: function updateClientMode() {
|
|
// Nothing to do if it's the same amount
|
|
let numClients = this.numClients;
|
|
if (numClients == this.numClientsLastSync) {
|
|
return;
|
|
}
|
|
|
|
this._log.debug(
|
|
`Client count: ${this.numClientsLastSync} -> ${numClients}`
|
|
);
|
|
this.numClientsLastSync = numClients;
|
|
|
|
if (numClients <= 1) {
|
|
this._log.trace("Adjusting syncThreshold to SINGLE_USER_THRESHOLD");
|
|
this.syncThreshold = SINGLE_USER_THRESHOLD;
|
|
} else {
|
|
this._log.trace("Adjusting syncThreshold to MULTI_DEVICE_THRESHOLD");
|
|
this.syncThreshold = MULTI_DEVICE_THRESHOLD;
|
|
}
|
|
this.adjustSyncInterval();
|
|
},
|
|
|
|
/**
|
|
* Check if we should be syncing and schedule the next sync, if it's not scheduled
|
|
*/
|
|
checkSyncStatus: function checkSyncStatus() {
|
|
// Should we be syncing now, if not, cancel any sync timers and return
|
|
// if we're in backoff, we'll schedule the next sync.
|
|
let ignore = [kSyncBackoffNotMet, kSyncMasterPasswordLocked];
|
|
let skip = this.service._checkSync(ignore);
|
|
this._log.trace('_checkSync returned "' + skip + '".');
|
|
if (skip) {
|
|
this.clearSyncTriggers();
|
|
return;
|
|
}
|
|
|
|
let why = "schedule";
|
|
// Only set the wait time to 0 if we need to sync right away
|
|
let wait;
|
|
if (this.globalScore > this.syncThreshold) {
|
|
this._log.debug("Global Score threshold hit, triggering sync.");
|
|
wait = 0;
|
|
why = "score";
|
|
}
|
|
this.scheduleNextSync(wait, { why });
|
|
},
|
|
|
|
/**
|
|
* Call sync() if Master Password is not locked.
|
|
*
|
|
* Otherwise, reschedule a sync for later.
|
|
*/
|
|
syncIfMPUnlocked(engines, why) {
|
|
// No point if we got kicked out by the master password dialog.
|
|
if (Status.login == MASTER_PASSWORD_LOCKED && Utils.mpLocked()) {
|
|
this._log.debug("Not initiating sync: Login status is " + Status.login);
|
|
|
|
// If we're not syncing now, we need to schedule the next one.
|
|
this._log.trace(
|
|
"Scheduling a sync at MASTER_PASSWORD_LOCKED_RETRY_INTERVAL"
|
|
);
|
|
this.scheduleAtInterval(MASTER_PASSWORD_LOCKED_RETRY_INTERVAL);
|
|
return;
|
|
}
|
|
|
|
if (!Async.isAppReady()) {
|
|
this._log.debug("Not initiating sync: app is shutting down");
|
|
return;
|
|
}
|
|
Services.tm.dispatchToMainThread(() => {
|
|
this.service.sync({ engines, why });
|
|
const now = Math.round(new Date().getTime() / 1000);
|
|
// Only fetch missed messages in a "scheduled" sync so we don't race against
|
|
// the Push service reconnecting on a network link change for example.
|
|
if (
|
|
why == "schedule" &&
|
|
now >=
|
|
this.missedFxACommandsLastFetch + this.missedFxACommandsFetchInterval
|
|
) {
|
|
fxAccounts.commands
|
|
.pollDeviceCommands()
|
|
.then(() => {
|
|
this.missedFxACommandsLastFetch = now;
|
|
})
|
|
.catch(e => {
|
|
this._log.error("Fetching missed remote commands failed.", e);
|
|
});
|
|
}
|
|
});
|
|
},
|
|
|
|
/**
|
|
* Set a timer for the next sync
|
|
*/
|
|
scheduleNextSync(interval, { engines = null, why = null } = {}) {
|
|
// If no interval was specified, use the current sync interval.
|
|
if (interval == null) {
|
|
interval = this.syncInterval;
|
|
}
|
|
|
|
// Ensure the interval is set to no less than the backoff.
|
|
if (Status.backoffInterval && interval < Status.backoffInterval) {
|
|
this._log.trace(
|
|
"Requested interval " +
|
|
interval +
|
|
" ms is smaller than the backoff interval. " +
|
|
"Using backoff interval " +
|
|
Status.backoffInterval +
|
|
" ms instead."
|
|
);
|
|
interval = Status.backoffInterval;
|
|
}
|
|
let nextSync = this.nextSync;
|
|
if (nextSync != 0) {
|
|
// There's already a sync scheduled. Don't reschedule if there's already
|
|
// a timer scheduled for sooner than requested.
|
|
let currentInterval = nextSync - Date.now();
|
|
this._log.trace(
|
|
"There's already a sync scheduled in " + currentInterval + " ms."
|
|
);
|
|
if (currentInterval < interval && this.syncTimer) {
|
|
this._log.trace(
|
|
"Ignoring scheduling request for next sync in " + interval + " ms."
|
|
);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Start the sync right away if we're already late.
|
|
if (interval <= 0) {
|
|
this._log.trace(`Requested sync should happen right away. (why=${why})`);
|
|
this.syncIfMPUnlocked(engines, why);
|
|
return;
|
|
}
|
|
|
|
this._log.debug(`Next sync in ${interval} ms. (why=${why})`);
|
|
CommonUtils.namedTimer(
|
|
() => {
|
|
this.syncIfMPUnlocked(engines, why);
|
|
},
|
|
interval,
|
|
this,
|
|
"syncTimer"
|
|
);
|
|
|
|
// Save the next sync time in-case sync is disabled (logout/offline/etc.)
|
|
this.nextSync = Date.now() + interval;
|
|
},
|
|
|
|
/**
|
|
* Incorporates the backoff/retry logic used in error handling and elective
|
|
* non-syncing.
|
|
*/
|
|
scheduleAtInterval: function scheduleAtInterval(minimumInterval) {
|
|
let interval = Utils.calculateBackoff(
|
|
this._syncErrors,
|
|
MINIMUM_BACKOFF_INTERVAL,
|
|
Status.backoffInterval
|
|
);
|
|
if (minimumInterval) {
|
|
interval = Math.max(minimumInterval, interval);
|
|
}
|
|
|
|
this._log.debug(
|
|
"Starting client-initiated backoff. Next sync in " + interval + " ms."
|
|
);
|
|
this.scheduleNextSync(interval, { why: "client-backoff-schedule" });
|
|
},
|
|
|
|
/**
|
|
* Automatically start syncing after the given delay (in seconds).
|
|
*
|
|
* Applications can define the `services.sync.autoconnectDelay` preference
|
|
* to have this called automatically during start-up with the pref value as
|
|
* the argument. Alternatively, they can call it themselves to control when
|
|
* Sync should first start to sync.
|
|
*/
|
|
delayedAutoConnect: function delayedAutoConnect(delay) {
|
|
if (this.service._checkSetup() == STATUS_OK) {
|
|
CommonUtils.namedTimer(
|
|
this.autoConnect,
|
|
delay * 1000,
|
|
this,
|
|
"_autoTimer"
|
|
);
|
|
}
|
|
},
|
|
|
|
autoConnect: function autoConnect() {
|
|
if (this.service._checkSetup() == STATUS_OK && !this.service._checkSync()) {
|
|
// Schedule a sync based on when a previous sync was scheduled.
|
|
// scheduleNextSync() will do the right thing if that time lies in
|
|
// the past.
|
|
this.scheduleNextSync(this.nextSync - Date.now(), { why: "startup" });
|
|
}
|
|
|
|
// Once autoConnect is called we no longer need _autoTimer.
|
|
if (this._autoTimer) {
|
|
this._autoTimer.clear();
|
|
}
|
|
},
|
|
|
|
_syncErrors: 0,
|
|
/**
|
|
* Deal with sync errors appropriately
|
|
*/
|
|
handleSyncError: function handleSyncError() {
|
|
this._log.trace("In handleSyncError. Error count: " + this._syncErrors);
|
|
this._syncErrors++;
|
|
|
|
// Do nothing on the first couple of failures, if we're not in
|
|
// backoff due to 5xx errors.
|
|
if (!Status.enforceBackoff) {
|
|
if (this._syncErrors < MAX_ERROR_COUNT_BEFORE_BACKOFF) {
|
|
this.scheduleNextSync(null, { why: "reschedule" });
|
|
return;
|
|
}
|
|
this._log.debug(
|
|
"Sync error count has exceeded " +
|
|
MAX_ERROR_COUNT_BEFORE_BACKOFF +
|
|
"; enforcing backoff."
|
|
);
|
|
Status.enforceBackoff = true;
|
|
}
|
|
|
|
this.scheduleAtInterval();
|
|
},
|
|
|
|
/**
|
|
* Remove any timers/observers that might trigger a sync
|
|
*/
|
|
clearSyncTriggers: function clearSyncTriggers() {
|
|
this._log.debug("Clearing sync triggers and the global score.");
|
|
this.globalScore = this.nextSync = 0;
|
|
|
|
// Clear out any scheduled syncs
|
|
if (this.syncTimer) {
|
|
this.syncTimer.clear();
|
|
}
|
|
},
|
|
};
|
|
|
|
function ErrorHandler(service) {
|
|
this.service = service;
|
|
this.init();
|
|
}
|
|
ErrorHandler.prototype = {
|
|
init() {
|
|
Svc.Obs.add("weave:engine:sync:applied", this);
|
|
Svc.Obs.add("weave:engine:sync:error", this);
|
|
Svc.Obs.add("weave:service:login:error", this);
|
|
Svc.Obs.add("weave:service:sync:error", this);
|
|
Svc.Obs.add("weave:service:sync:finish", this);
|
|
Svc.Obs.add("weave:service:start-over:finish", this);
|
|
|
|
this.initLogs();
|
|
},
|
|
|
|
initLogs: function initLogs() {
|
|
// Set the root Sync logger level based on a pref. All other logs will
|
|
// inherit this level unless they specifically override it.
|
|
Log.repository
|
|
.getLogger("Sync")
|
|
.manageLevelFromPref(`services.sync.log.logger`);
|
|
// And allow our specific log to have a custom level via a pref.
|
|
this._log = Log.repository.getLogger("Sync.ErrorHandler");
|
|
this._log.manageLevelFromPref("services.sync.log.logger.service.main");
|
|
|
|
let logs = [
|
|
"Sync",
|
|
"Services.Common",
|
|
"FirefoxAccounts",
|
|
"Hawk",
|
|
"browserwindow.syncui",
|
|
"BookmarkSyncUtils",
|
|
"addons.xpi",
|
|
];
|
|
|
|
this._logManager = new LogManager(Svc.Prefs, logs, "sync");
|
|
},
|
|
|
|
observe(subject, topic, data) {
|
|
this._log.trace("Handling " + topic);
|
|
switch (topic) {
|
|
case "weave:engine:sync:applied":
|
|
if (subject.newFailed) {
|
|
// An engine isn't able to apply one or more incoming records.
|
|
// We don't fail hard on this, but it usually indicates a bug,
|
|
// so for now treat it as sync error (c.f. Service._syncEngine())
|
|
Status.engines = [data, ENGINE_APPLY_FAIL];
|
|
this._log.debug(data + " failed to apply some records.");
|
|
}
|
|
break;
|
|
case "weave:engine:sync:error": {
|
|
let exception = subject; // exception thrown by engine's sync() method
|
|
let engine_name = data; // engine name that threw the exception
|
|
|
|
this.checkServerError(exception);
|
|
|
|
Status.engines = [
|
|
engine_name,
|
|
exception.failureCode || ENGINE_UNKNOWN_FAIL,
|
|
];
|
|
if (Async.isShutdownException(exception)) {
|
|
this._log.debug(
|
|
engine_name +
|
|
" was interrupted due to the application shutting down"
|
|
);
|
|
} else {
|
|
this._log.debug(engine_name + " failed", exception);
|
|
}
|
|
break;
|
|
}
|
|
case "weave:service:login:error":
|
|
this._log.error("Sync encountered a login error");
|
|
this.resetFileLog();
|
|
break;
|
|
case "weave:service:sync:error": {
|
|
if (Status.sync == CREDENTIALS_CHANGED) {
|
|
this.service.logout();
|
|
}
|
|
|
|
let exception = subject;
|
|
if (Async.isShutdownException(exception)) {
|
|
// If we are shutting down we just log the fact, attempt to flush
|
|
// the log file and get out of here!
|
|
this._log.error(
|
|
"Sync was interrupted due to the application shutting down"
|
|
);
|
|
this.resetFileLog();
|
|
break;
|
|
}
|
|
|
|
// Not a shutdown related exception...
|
|
this._log.error("Sync encountered an error", exception);
|
|
this.resetFileLog();
|
|
break;
|
|
}
|
|
case "weave:service:sync:finish":
|
|
this._log.trace("Status.service is " + Status.service);
|
|
|
|
// Check both of these status codes: in the event of a failure in one
|
|
// engine, Status.service will be SYNC_FAILED_PARTIAL despite
|
|
// Status.sync being SYNC_SUCCEEDED.
|
|
// *facepalm*
|
|
if (Status.sync == SYNC_SUCCEEDED && Status.service == STATUS_OK) {
|
|
// Great. Let's clear our mid-sync 401 note.
|
|
this._log.trace("Clearing lastSyncReassigned.");
|
|
Svc.Prefs.reset("lastSyncReassigned");
|
|
}
|
|
|
|
if (Status.service == SYNC_FAILED_PARTIAL) {
|
|
this._log.error("Some engines did not sync correctly.");
|
|
}
|
|
this.resetFileLog();
|
|
break;
|
|
case "weave:service:start-over:finish":
|
|
// ensure we capture any logs between the last sync and the reset completing.
|
|
this.resetFileLog()
|
|
.then(() => {
|
|
// although for privacy reasons we also delete all logs (but we allow
|
|
// a preference to avoid this to help with debugging.)
|
|
if (!Svc.Prefs.get("log.keepLogsOnReset", false)) {
|
|
return this._logManager.removeAllLogs().then(() => {
|
|
Svc.Obs.notify("weave:service:remove-file-log");
|
|
});
|
|
}
|
|
return null;
|
|
})
|
|
.catch(err => {
|
|
// So we failed to delete the logs - take the ironic option of
|
|
// writing this error to the logs we failed to delete!
|
|
this._log.error("Failed to delete logs on reset", err);
|
|
});
|
|
break;
|
|
}
|
|
},
|
|
|
|
async _dumpAddons() {
|
|
// Just dump the items that sync may be concerned with. Specifically,
|
|
// active extensions that are not hidden.
|
|
let addons = [];
|
|
try {
|
|
addons = await AddonManager.getAddonsByTypes(["extension"]);
|
|
} catch (e) {
|
|
this._log.warn("Failed to dump addons", e);
|
|
}
|
|
|
|
let relevantAddons = addons.filter(x => x.isActive && !x.hidden);
|
|
this._log.trace("Addons installed", relevantAddons.length);
|
|
for (let addon of relevantAddons) {
|
|
this._log.trace(" - ${name}, version ${version}, id ${id}", addon);
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Generate a log file for the sync that just completed
|
|
* and refresh the input & output streams.
|
|
*/
|
|
async resetFileLog() {
|
|
// If we're writing an error log, dump extensions that may be causing problems.
|
|
if (this._logManager.sawError) {
|
|
await this._dumpAddons();
|
|
}
|
|
const logType = await this._logManager.resetFileLog();
|
|
if (logType == this._logManager.ERROR_LOG_WRITTEN) {
|
|
Cu.reportError(
|
|
"Sync encountered an error - see about:sync-log for the log file."
|
|
);
|
|
}
|
|
Svc.Obs.notify("weave:service:reset-file-log");
|
|
},
|
|
|
|
/**
|
|
* Handle HTTP response results or exceptions and set the appropriate
|
|
* Status.* bits.
|
|
*
|
|
* This method also looks for "side-channel" warnings.
|
|
*/
|
|
checkServerError(resp) {
|
|
// In this case we were passed a resolved value of Resource#_doRequest.
|
|
switch (resp.status) {
|
|
case 400:
|
|
if (resp == RESPONSE_OVER_QUOTA) {
|
|
Status.sync = OVER_QUOTA;
|
|
}
|
|
break;
|
|
|
|
case 401:
|
|
this.service.logout();
|
|
this._log.info("Got 401 response; resetting clusterURL.");
|
|
this.service.clusterURL = null;
|
|
|
|
let delay = 0;
|
|
if (Svc.Prefs.get("lastSyncReassigned")) {
|
|
// We got a 401 in the middle of the previous sync, and we just got
|
|
// another. Login must have succeeded in order for us to get here, so
|
|
// the password should be correct.
|
|
// This is likely to be an intermittent server issue, so back off and
|
|
// give it time to recover.
|
|
this._log.warn("Last sync also failed for 401. Delaying next sync.");
|
|
delay = MINIMUM_BACKOFF_INTERVAL;
|
|
} else {
|
|
this._log.debug("New mid-sync 401 failure. Making a note.");
|
|
Svc.Prefs.set("lastSyncReassigned", true);
|
|
}
|
|
this._log.info("Attempting to schedule another sync.");
|
|
this.service.scheduler.scheduleNextSync(delay, { why: "reschedule" });
|
|
break;
|
|
|
|
case 500:
|
|
case 502:
|
|
case 503:
|
|
case 504:
|
|
Status.enforceBackoff = true;
|
|
if (resp.status == 503 && resp.headers["retry-after"]) {
|
|
let retryAfter = resp.headers["retry-after"];
|
|
this._log.debug("Got Retry-After: " + retryAfter);
|
|
if (this.service.isLoggedIn) {
|
|
Status.sync = SERVER_MAINTENANCE;
|
|
} else {
|
|
Status.login = SERVER_MAINTENANCE;
|
|
}
|
|
Svc.Obs.notify(
|
|
"weave:service:backoff:interval",
|
|
parseInt(retryAfter, 10)
|
|
);
|
|
}
|
|
break;
|
|
}
|
|
|
|
// In this other case we were passed a rejection value.
|
|
switch (resp.result) {
|
|
case Cr.NS_ERROR_UNKNOWN_HOST:
|
|
case Cr.NS_ERROR_CONNECTION_REFUSED:
|
|
case Cr.NS_ERROR_NET_TIMEOUT:
|
|
case Cr.NS_ERROR_NET_RESET:
|
|
case Cr.NS_ERROR_NET_INTERRUPT:
|
|
case Cr.NS_ERROR_PROXY_CONNECTION_REFUSED:
|
|
// The constant says it's about login, but in fact it just
|
|
// indicates general network error.
|
|
if (this.service.isLoggedIn) {
|
|
Status.sync = LOGIN_FAILED_NETWORK_ERROR;
|
|
} else {
|
|
Status.login = LOGIN_FAILED_NETWORK_ERROR;
|
|
}
|
|
break;
|
|
}
|
|
},
|
|
};
|