зеркало из https://github.com/mozilla/gecko-dev.git
2239 строки
86 KiB
C++
2239 строки
86 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "PreXULSkeletonUI.h"
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#include <algorithm>
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#include <math.h>
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#include <limits.h>
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#include <cmath>
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#include <locale>
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#include <string>
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#include <objbase.h>
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#include <shlobj.h>
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#include "mozilla/Assertions.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/BaseProfilerMarkers.h"
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#include "mozilla/CacheNtDllThunk.h"
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#include "mozilla/FStream.h"
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#include "mozilla/GetKnownFolderPath.h"
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#include "mozilla/HashFunctions.h"
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#include "mozilla/HelperMacros.h"
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#include "mozilla/glue/Debug.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/mscom/ProcessRuntime.h"
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#include "mozilla/ResultVariant.h"
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#include "mozilla/ScopeExit.h"
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#include "mozilla/UniquePtr.h"
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#include "mozilla/UniquePtrExtensions.h"
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#include "mozilla/Unused.h"
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#include "mozilla/WindowsDpiAwareness.h"
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#include "mozilla/WindowsVersion.h"
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#include "mozilla/WindowsProcessMitigations.h"
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namespace mozilla {
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// ColorRect defines an optionally-rounded, optionally-bordered rectangle of a
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// particular color that we will draw.
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struct ColorRect {
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uint32_t color;
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uint32_t borderColor;
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int x;
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int y;
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int width;
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int height;
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int borderWidth;
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int borderRadius;
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bool flipIfRTL;
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};
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// DrawRect is mostly the same as ColorRect, but exists as an implementation
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// detail to simplify drawing borders. We draw borders as a strokeOnly rect
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// underneath an inner rect of a particular color. We also need to keep
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// track of the backgroundColor for rounding rects, in order to correctly
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// anti-alias.
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struct DrawRect {
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uint32_t color;
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uint32_t backgroundColor;
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int x;
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int y;
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int width;
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int height;
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int borderRadius;
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int borderWidth;
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bool strokeOnly;
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};
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struct NormalizedRGB {
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double r;
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double g;
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double b;
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};
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NormalizedRGB UintToRGB(uint32_t color) {
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double r = static_cast<double>(color >> 16 & 0xff) / 255.0;
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double g = static_cast<double>(color >> 8 & 0xff) / 255.0;
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double b = static_cast<double>(color >> 0 & 0xff) / 255.0;
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return NormalizedRGB{r, g, b};
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}
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uint32_t RGBToUint(const NormalizedRGB& rgb) {
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return (static_cast<uint32_t>(rgb.r * 255.0) << 16) |
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(static_cast<uint32_t>(rgb.g * 255.0) << 8) |
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(static_cast<uint32_t>(rgb.b * 255.0) << 0);
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}
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double Lerp(double a, double b, double x) { return a + x * (b - a); }
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NormalizedRGB Lerp(const NormalizedRGB& a, const NormalizedRGB& b, double x) {
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return NormalizedRGB{Lerp(a.r, b.r, x), Lerp(a.g, b.g, x), Lerp(a.b, b.b, x)};
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}
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// Produces a smooth curve in [0,1] based on a linear input in [0,1]
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double SmoothStep3(double x) { return x * x * (3.0 - 2.0 * x); }
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static const wchar_t kPreXULSkeletonUIKeyPath[] =
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L"SOFTWARE"
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L"\\" MOZ_APP_VENDOR L"\\" MOZ_APP_BASENAME L"\\PreXULSkeletonUISettings";
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static bool sPreXULSkeletonUIShown = false;
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static bool sPreXULSkeletonUIEnabled = false;
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static HWND sPreXULSkeletonUIWindow;
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static LPWSTR const gStockApplicationIcon = MAKEINTRESOURCEW(32512);
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static LPWSTR const gIDCWait = MAKEINTRESOURCEW(32514);
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static HANDLE sPreXULSKeletonUIAnimationThread;
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static HANDLE sPreXULSKeletonUILockFile = INVALID_HANDLE_VALUE;
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static mozilla::mscom::ProcessRuntime* sProcessRuntime;
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static uint32_t* sPixelBuffer = nullptr;
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static Vector<ColorRect>* sAnimatedRects = nullptr;
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static int sTotalChromeHeight = 0;
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static volatile LONG sAnimationControlFlag = 0;
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static bool sMaximized = false;
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static int sNonClientVerticalMargins = 0;
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static int sNonClientHorizontalMargins = 0;
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static uint32_t sDpi = 0;
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// Color values needed by the animation loop
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static uint32_t sAnimationColor;
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static uint32_t sToolbarForegroundColor;
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static ThemeMode sTheme = ThemeMode::Invalid;
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typedef BOOL(WINAPI* EnableNonClientDpiScalingProc)(HWND);
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static EnableNonClientDpiScalingProc sEnableNonClientDpiScaling = NULL;
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typedef int(WINAPI* GetSystemMetricsForDpiProc)(int, UINT);
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GetSystemMetricsForDpiProc sGetSystemMetricsForDpi = NULL;
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typedef UINT(WINAPI* GetDpiForWindowProc)(HWND);
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GetDpiForWindowProc sGetDpiForWindow = NULL;
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typedef ATOM(WINAPI* RegisterClassWProc)(const WNDCLASSW*);
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RegisterClassWProc sRegisterClassW = NULL;
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typedef HICON(WINAPI* LoadIconWProc)(HINSTANCE, LPCWSTR);
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LoadIconWProc sLoadIconW = NULL;
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typedef HICON(WINAPI* LoadCursorWProc)(HINSTANCE, LPCWSTR);
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LoadCursorWProc sLoadCursorW = NULL;
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typedef HWND(WINAPI* CreateWindowExWProc)(DWORD, LPCWSTR, LPCWSTR, DWORD, int,
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int, int, int, HWND, HMENU, HINSTANCE,
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LPVOID);
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CreateWindowExWProc sCreateWindowExW = NULL;
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typedef BOOL(WINAPI* ShowWindowProc)(HWND, int);
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ShowWindowProc sShowWindow = NULL;
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typedef BOOL(WINAPI* SetWindowPosProc)(HWND, HWND, int, int, int, int, UINT);
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SetWindowPosProc sSetWindowPos = NULL;
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typedef HDC(WINAPI* GetWindowDCProc)(HWND);
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GetWindowDCProc sGetWindowDC = NULL;
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typedef int(WINAPI* FillRectProc)(HDC, const RECT*, HBRUSH);
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FillRectProc sFillRect = NULL;
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typedef BOOL(WINAPI* DeleteObjectProc)(HGDIOBJ);
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DeleteObjectProc sDeleteObject = NULL;
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typedef int(WINAPI* ReleaseDCProc)(HWND, HDC);
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ReleaseDCProc sReleaseDC = NULL;
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typedef HMONITOR(WINAPI* MonitorFromWindowProc)(HWND, DWORD);
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MonitorFromWindowProc sMonitorFromWindow = NULL;
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typedef BOOL(WINAPI* GetMonitorInfoWProc)(HMONITOR, LPMONITORINFO);
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GetMonitorInfoWProc sGetMonitorInfoW = NULL;
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typedef LONG_PTR(WINAPI* SetWindowLongPtrWProc)(HWND, int, LONG_PTR);
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SetWindowLongPtrWProc sSetWindowLongPtrW = NULL;
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typedef int(WINAPI* StretchDIBitsProc)(HDC, int, int, int, int, int, int, int,
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int, const VOID*, const BITMAPINFO*,
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UINT, DWORD);
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StretchDIBitsProc sStretchDIBits = NULL;
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typedef HBRUSH(WINAPI* CreateSolidBrushProc)(COLORREF);
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CreateSolidBrushProc sCreateSolidBrush = NULL;
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static int sWindowWidth;
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static int sWindowHeight;
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static double sCSSToDevPixelScaling;
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static Maybe<PreXULSkeletonUIError> sErrorReason;
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static const int kAnimationCSSPixelsPerFrame = 11;
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static const int kAnimationCSSExtraWindowSize = 300;
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// NOTE: these values were pulled out of thin air as round numbers that are
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// likely to be too big to be seen in practice. If we legitimately see windows
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// this big, we probably don't want to be drawing them on the CPU anyway.
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static const uint32_t kMaxWindowWidth = 1 << 16;
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static const uint32_t kMaxWindowHeight = 1 << 16;
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static const wchar_t* sEnabledRegSuffix = L"|Enabled";
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static const wchar_t* sScreenXRegSuffix = L"|ScreenX";
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static const wchar_t* sScreenYRegSuffix = L"|ScreenY";
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static const wchar_t* sWidthRegSuffix = L"|Width";
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static const wchar_t* sHeightRegSuffix = L"|Height";
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static const wchar_t* sMaximizedRegSuffix = L"|Maximized";
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static const wchar_t* sUrlbarCSSRegSuffix = L"|UrlbarCSSSpan";
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static const wchar_t* sCssToDevPixelScalingRegSuffix = L"|CssToDevPixelScaling";
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static const wchar_t* sSearchbarRegSuffix = L"|SearchbarCSSSpan";
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static const wchar_t* sSpringsCSSRegSuffix = L"|SpringsCSSSpan";
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static const wchar_t* sThemeRegSuffix = L"|Theme";
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static const wchar_t* sFlagsRegSuffix = L"|Flags";
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static const wchar_t* sProgressSuffix = L"|Progress";
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std::wstring GetRegValueName(const wchar_t* prefix, const wchar_t* suffix) {
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std::wstring result(prefix);
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result.append(suffix);
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return result;
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}
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// This is paraphrased from WinHeaderOnlyUtils.h. The fact that this file is
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// included in standalone SpiderMonkey builds prohibits us from including that
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// file directly, and it hardly warrants its own header. Bug 1674920 tracks
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// only including this file for gecko-related builds.
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Result<UniquePtr<wchar_t[]>, PreXULSkeletonUIError> GetBinaryPath() {
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DWORD bufLen = MAX_PATH;
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UniquePtr<wchar_t[]> buf;
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while (true) {
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buf = MakeUnique<wchar_t[]>(bufLen);
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DWORD retLen = ::GetModuleFileNameW(nullptr, buf.get(), bufLen);
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if (!retLen) {
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return Err(PreXULSkeletonUIError::FilesystemFailure);
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}
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if (retLen == bufLen && ::GetLastError() == ERROR_INSUFFICIENT_BUFFER) {
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bufLen *= 2;
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continue;
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}
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break;
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}
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return buf;
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}
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// PreXULSkeletonUIDisallowed means that we don't even have the capacity to
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// enable the skeleton UI, whether because we're on a platform that doesn't
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// support it or because we launched with command line arguments that we don't
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// support. Some of these situations are transient, so we want to make sure we
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// don't mess with registry values in these scenarios that we may use in
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// other scenarios in which the skeleton UI is actually enabled.
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static bool PreXULSkeletonUIDisallowed() {
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return sErrorReason.isSome() &&
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(*sErrorReason == PreXULSkeletonUIError::Cmdline ||
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*sErrorReason == PreXULSkeletonUIError::EnvVars);
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}
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// Note: this is specifically *not* a robust, multi-locale lowercasing
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// operation. It is not intended to be such. It is simply intended to match the
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// way in which we look for other instances of firefox to remote into.
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// See
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// https://searchfox.org/mozilla-central/rev/71621bfa47a371f2b1ccfd33c704913124afb933/toolkit/components/remote/nsRemoteService.cpp#56
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static void MutateStringToLowercase(wchar_t* ptr) {
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while (*ptr) {
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wchar_t ch = *ptr;
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if (ch >= L'A' && ch <= L'Z') {
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*ptr = ch + (L'a' - L'A');
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}
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++ptr;
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}
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}
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static Result<Ok, PreXULSkeletonUIError> GetSkeletonUILock() {
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auto localAppDataPath = GetKnownFolderPath(FOLDERID_LocalAppData);
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if (!localAppDataPath) {
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return Err(PreXULSkeletonUIError::FilesystemFailure);
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}
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if (sPreXULSKeletonUILockFile != INVALID_HANDLE_VALUE) {
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return Ok();
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}
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// Note: because we're in mozglue, we cannot easily access things from
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// toolkit, like `GetInstallHash`. We could move `GetInstallHash` into
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// mozglue, and rip out all of its usage of types defined in toolkit headers.
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// However, it seems cleaner to just hash the bin path ourselves. We don't
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// get quite the same robustness that `GetInstallHash` might provide, but
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// we already don't have that with how we key our registry values, so it
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// probably makes sense to just match those.
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UniquePtr<wchar_t[]> binPath;
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MOZ_TRY_VAR(binPath, GetBinaryPath());
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// Lowercase the binpath to match how we look for remote instances.
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MutateStringToLowercase(binPath.get());
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// The number of bytes * 2 characters per byte + 1 for the null terminator
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uint32_t hexHashSize = sizeof(uint32_t) * 2 + 1;
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UniquePtr<wchar_t[]> installHash = MakeUnique<wchar_t[]>(hexHashSize);
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// This isn't perfect - it's a 32-bit hash of the path to our executable. It
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// could reasonably collide, or casing could potentially affect things, but
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// the theory is that that should be uncommon enough and the failure case
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// mild enough that this is fine.
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uint32_t binPathHash = HashString(binPath.get());
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swprintf(installHash.get(), hexHashSize, L"%08x", binPathHash);
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std::wstring lockFilePath;
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lockFilePath.append(localAppDataPath.get());
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lockFilePath.append(
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L"\\" MOZ_APP_VENDOR L"\\" MOZ_APP_BASENAME L"\\SkeletonUILock-");
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lockFilePath.append(installHash.get());
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// We intentionally leak this file - that is okay, and (kind of) the point.
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// We want to hold onto this handle until the application exits, and hold
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// onto it with exclusive rights. If this check fails, then we assume that
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// another instance of the executable is holding it, and thus return false.
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sPreXULSKeletonUILockFile =
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::CreateFileW(lockFilePath.c_str(), GENERIC_READ | GENERIC_WRITE,
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0, // No sharing - this is how the lock works
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nullptr, CREATE_ALWAYS,
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FILE_FLAG_DELETE_ON_CLOSE, // Don't leave this lying around
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nullptr);
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if (sPreXULSKeletonUILockFile == INVALID_HANDLE_VALUE) {
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return Err(PreXULSkeletonUIError::FailedGettingLock);
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}
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return Ok();
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}
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const char kGeneralSection[] = "[General]";
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const char kStartWithLastProfile[] = "StartWithLastProfile=";
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static bool ProfileDbHasStartWithLastProfile(IFStream& iniContents) {
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bool inGeneral = false;
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std::string line;
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while (std::getline(iniContents, line)) {
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size_t whitespace = 0;
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while (line.length() > whitespace &&
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(line[whitespace] == ' ' || line[whitespace] == '\t')) {
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whitespace++;
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}
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line.erase(0, whitespace);
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if (line.compare(kGeneralSection) == 0) {
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inGeneral = true;
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} else if (inGeneral) {
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if (line[0] == '[') {
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inGeneral = false;
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} else {
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if (line.find(kStartWithLastProfile) == 0) {
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char val = line.c_str()[sizeof(kStartWithLastProfile) - 1];
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if (val == '0') {
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return false;
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} else if (val == '1') {
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return true;
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}
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}
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}
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}
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}
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// If we don't find it in the .ini file, we interpret that as true
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return true;
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}
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static Result<Ok, PreXULSkeletonUIError> CheckForStartWithLastProfile() {
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auto roamingAppData = GetKnownFolderPath(FOLDERID_RoamingAppData);
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if (!roamingAppData) {
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return Err(PreXULSkeletonUIError::FilesystemFailure);
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}
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std::wstring profileDbPath(roamingAppData.get());
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profileDbPath.append(
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L"\\" MOZ_APP_VENDOR L"\\" MOZ_APP_BASENAME L"\\profiles.ini");
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IFStream profileDb(profileDbPath.c_str());
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if (profileDb.fail()) {
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return Err(PreXULSkeletonUIError::FilesystemFailure);
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}
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if (!ProfileDbHasStartWithLastProfile(profileDb)) {
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return Err(PreXULSkeletonUIError::NoStartWithLastProfile);
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}
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return Ok();
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}
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// We could use nsAutoRegKey, but including nsWindowsHelpers.h causes build
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// failures in random places because we're in mozglue. Overall it should be
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// simpler and cleaner to just step around that issue with this class:
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class MOZ_RAII AutoCloseRegKey {
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public:
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explicit AutoCloseRegKey(HKEY key) : mKey(key) {}
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~AutoCloseRegKey() { ::RegCloseKey(mKey); }
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private:
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HKEY mKey;
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};
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int CSSToDevPixels(double cssPixels, double scaling) {
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return floor(cssPixels * scaling + 0.5);
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}
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int CSSToDevPixels(int cssPixels, double scaling) {
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return CSSToDevPixels((double)cssPixels, scaling);
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}
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int CSSToDevPixelsFloor(double cssPixels, double scaling) {
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return floor(cssPixels * scaling);
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}
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// Some things appear to floor to device pixels rather than rounding. A good
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// example of this is border widths.
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int CSSToDevPixelsFloor(int cssPixels, double scaling) {
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return CSSToDevPixelsFloor((double)cssPixels, scaling);
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}
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double SignedDistanceToCircle(double x, double y, double radius) {
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return sqrt(x * x + y * y) - radius;
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}
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// For more details, see
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// https://searchfox.org/mozilla-central/rev/a5d9abfda1e26b1207db9549549ab0bdd73f735d/gfx/wr/webrender/res/shared.glsl#141-187
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// which was a reference for this function.
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double DistanceAntiAlias(double signedDistance) {
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// Distance assumed to be in device pixels. We use an aa range of 0.5 for
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// reasons detailed in the linked code above.
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const double aaRange = 0.5;
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double dist = 0.5 * signedDistance / aaRange;
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if (dist <= -0.5 + std::numeric_limits<double>::epsilon()) return 1.0;
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if (dist >= 0.5 - std::numeric_limits<double>::epsilon()) return 0.0;
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return 0.5 + dist * (0.8431027 * dist * dist - 1.14453603);
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}
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void RasterizeRoundedRectTopAndBottom(const DrawRect& rect) {
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if (rect.height <= 2 * rect.borderRadius) {
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MOZ_ASSERT(false, "Skeleton UI rect height too small for border radius.");
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return;
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}
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if (rect.width <= 2 * rect.borderRadius) {
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MOZ_ASSERT(false, "Skeleton UI rect width too small for border radius.");
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return;
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}
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NormalizedRGB rgbBase = UintToRGB(rect.backgroundColor);
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NormalizedRGB rgbBlend = UintToRGB(rect.color);
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for (int rowIndex = 0; rowIndex < rect.borderRadius; ++rowIndex) {
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int yTop = rect.y + rect.borderRadius - 1 - rowIndex;
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int yBottom = rect.y + rect.height - rect.borderRadius + rowIndex;
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uint32_t* lineStartTop = &sPixelBuffer[yTop * sWindowWidth];
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uint32_t* innermostPixelTopLeft =
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lineStartTop + rect.x + rect.borderRadius - 1;
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uint32_t* innermostPixelTopRight =
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lineStartTop + rect.x + rect.width - rect.borderRadius;
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uint32_t* lineStartBottom = &sPixelBuffer[yBottom * sWindowWidth];
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uint32_t* innermostPixelBottomLeft =
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lineStartBottom + rect.x + rect.borderRadius - 1;
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uint32_t* innermostPixelBottomRight =
|
|
lineStartBottom + rect.x + rect.width - rect.borderRadius;
|
|
|
|
// Add 0.5 to x and y to get the pixel center.
|
|
double pixelY = (double)rowIndex + 0.5;
|
|
for (int columnIndex = 0; columnIndex < rect.borderRadius; ++columnIndex) {
|
|
double pixelX = (double)columnIndex + 0.5;
|
|
double distance =
|
|
SignedDistanceToCircle(pixelX, pixelY, (double)rect.borderRadius);
|
|
double alpha = DistanceAntiAlias(distance);
|
|
NormalizedRGB rgb = Lerp(rgbBase, rgbBlend, alpha);
|
|
uint32_t color = RGBToUint(rgb);
|
|
|
|
innermostPixelTopLeft[-columnIndex] = color;
|
|
innermostPixelTopRight[columnIndex] = color;
|
|
innermostPixelBottomLeft[-columnIndex] = color;
|
|
innermostPixelBottomRight[columnIndex] = color;
|
|
}
|
|
|
|
std::fill(innermostPixelTopLeft + 1, innermostPixelTopRight, rect.color);
|
|
std::fill(innermostPixelBottomLeft + 1, innermostPixelBottomRight,
|
|
rect.color);
|
|
}
|
|
}
|
|
|
|
void RasterizeAnimatedRoundedRectTopAndBottom(
|
|
const ColorRect& colorRect, const uint32_t* animationLookup,
|
|
int priorUpdateAreaMin, int priorUpdateAreaMax, int currentUpdateAreaMin,
|
|
int currentUpdateAreaMax, int animationMin) {
|
|
// We iterate through logical pixel rows here, from inside to outside, which
|
|
// for the top of the rounded rect means from bottom to top, and for the
|
|
// bottom of the rect means top to bottom. We paint pixels from left to
|
|
// right on the top and bottom rows at the same time for the entire animation
|
|
// window. (If the animation window does not overlap any rounded corners,
|
|
// however, we won't be called at all)
|
|
for (int rowIndex = 0; rowIndex < colorRect.borderRadius; ++rowIndex) {
|
|
int yTop = colorRect.y + colorRect.borderRadius - 1 - rowIndex;
|
|
int yBottom =
|
|
colorRect.y + colorRect.height - colorRect.borderRadius + rowIndex;
|
|
|
|
uint32_t* lineStartTop = &sPixelBuffer[yTop * sWindowWidth];
|
|
uint32_t* lineStartBottom = &sPixelBuffer[yBottom * sWindowWidth];
|
|
|
|
// Add 0.5 to x and y to get the pixel center.
|
|
double pixelY = (double)rowIndex + 0.5;
|
|
for (int x = priorUpdateAreaMin; x < currentUpdateAreaMax; ++x) {
|
|
// The column index is the distance from the innermost pixel, which
|
|
// is different depending on whether we're on the left or right
|
|
// side of the rect. It will always be the max here, and if it's
|
|
// negative that just means we're outside the rounded area.
|
|
int columnIndex =
|
|
std::max((int)colorRect.x + (int)colorRect.borderRadius - x - 1,
|
|
x - ((int)colorRect.x + (int)colorRect.width -
|
|
(int)colorRect.borderRadius));
|
|
|
|
double alpha = 1.0;
|
|
if (columnIndex >= 0) {
|
|
double pixelX = (double)columnIndex + 0.5;
|
|
double distance = SignedDistanceToCircle(
|
|
pixelX, pixelY, (double)colorRect.borderRadius);
|
|
alpha = DistanceAntiAlias(distance);
|
|
}
|
|
// We don't do alpha blending for the antialiased pixels at the
|
|
// shape's border. It is not noticeable in the animation.
|
|
if (alpha > 1.0 - std::numeric_limits<double>::epsilon()) {
|
|
// Overwrite the tail end of last frame's animation with the
|
|
// rect's normal, unanimated color.
|
|
uint32_t color = x < priorUpdateAreaMax
|
|
? colorRect.color
|
|
: animationLookup[x - animationMin];
|
|
lineStartTop[x] = color;
|
|
lineStartBottom[x] = color;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void RasterizeColorRect(const ColorRect& colorRect) {
|
|
// We sometimes split our rect into two, to simplify drawing borders. If we
|
|
// have a border, we draw a stroke-only rect first, and then draw the smaller
|
|
// inner rect on top of it.
|
|
Vector<DrawRect, 2> drawRects;
|
|
Unused << drawRects.reserve(2);
|
|
if (colorRect.borderWidth == 0) {
|
|
DrawRect rect = {};
|
|
rect.color = colorRect.color;
|
|
rect.backgroundColor =
|
|
sPixelBuffer[colorRect.y * sWindowWidth + colorRect.x];
|
|
rect.x = colorRect.x;
|
|
rect.y = colorRect.y;
|
|
rect.width = colorRect.width;
|
|
rect.height = colorRect.height;
|
|
rect.borderRadius = colorRect.borderRadius;
|
|
rect.strokeOnly = false;
|
|
drawRects.infallibleAppend(rect);
|
|
} else {
|
|
DrawRect borderRect = {};
|
|
borderRect.color = colorRect.borderColor;
|
|
borderRect.backgroundColor =
|
|
sPixelBuffer[colorRect.y * sWindowWidth + colorRect.x];
|
|
borderRect.x = colorRect.x;
|
|
borderRect.y = colorRect.y;
|
|
borderRect.width = colorRect.width;
|
|
borderRect.height = colorRect.height;
|
|
borderRect.borderRadius = colorRect.borderRadius;
|
|
borderRect.borderWidth = colorRect.borderWidth;
|
|
borderRect.strokeOnly = true;
|
|
drawRects.infallibleAppend(borderRect);
|
|
|
|
DrawRect baseRect = {};
|
|
baseRect.color = colorRect.color;
|
|
baseRect.backgroundColor = borderRect.color;
|
|
baseRect.x = colorRect.x + colorRect.borderWidth;
|
|
baseRect.y = colorRect.y + colorRect.borderWidth;
|
|
baseRect.width = colorRect.width - 2 * colorRect.borderWidth;
|
|
baseRect.height = colorRect.height - 2 * colorRect.borderWidth;
|
|
baseRect.borderRadius =
|
|
std::max(0, (int)colorRect.borderRadius - (int)colorRect.borderWidth);
|
|
baseRect.borderWidth = 0;
|
|
baseRect.strokeOnly = false;
|
|
drawRects.infallibleAppend(baseRect);
|
|
}
|
|
|
|
for (const DrawRect& rect : drawRects) {
|
|
if (rect.height <= 0 || rect.width <= 0) {
|
|
continue;
|
|
}
|
|
|
|
// For rounded rectangles, the first thing we do is draw the top and
|
|
// bottom of the rectangle, with the more complicated logic below. After
|
|
// that we can just draw the vertically centered part of the rect like
|
|
// normal.
|
|
RasterizeRoundedRectTopAndBottom(rect);
|
|
|
|
// We then draw the flat, central portion of the rect (which in the case of
|
|
// non-rounded rects, is just the entire thing.)
|
|
int solidRectStartY =
|
|
std::clamp(rect.y + rect.borderRadius, 0, sTotalChromeHeight);
|
|
int solidRectEndY = std::clamp(rect.y + rect.height - rect.borderRadius, 0,
|
|
sTotalChromeHeight);
|
|
for (int y = solidRectStartY; y < solidRectEndY; ++y) {
|
|
// For strokeOnly rects (used to draw borders), we just draw the left
|
|
// and right side here. Looping down a column of pixels is not the most
|
|
// cache-friendly thing, but it shouldn't be a big deal given the height
|
|
// of the urlbar.
|
|
// Also, if borderRadius is less than borderWidth, we need to ensure
|
|
// that we fully draw the top and bottom lines, so we make sure to check
|
|
// that we're inside the middle range range before excluding pixels.
|
|
if (rect.strokeOnly && y - rect.y > rect.borderWidth &&
|
|
rect.y + rect.height - y > rect.borderWidth) {
|
|
int startXLeft = std::clamp(rect.x, 0, sWindowWidth);
|
|
int endXLeft = std::clamp(rect.x + rect.borderWidth, 0, sWindowWidth);
|
|
int startXRight =
|
|
std::clamp(rect.x + rect.width - rect.borderWidth, 0, sWindowWidth);
|
|
int endXRight = std::clamp(rect.x + rect.width, 0, sWindowWidth);
|
|
|
|
uint32_t* lineStart = &sPixelBuffer[y * sWindowWidth];
|
|
uint32_t* dataStartLeft = lineStart + startXLeft;
|
|
uint32_t* dataEndLeft = lineStart + endXLeft;
|
|
uint32_t* dataStartRight = lineStart + startXRight;
|
|
uint32_t* dataEndRight = lineStart + endXRight;
|
|
std::fill(dataStartLeft, dataEndLeft, rect.color);
|
|
std::fill(dataStartRight, dataEndRight, rect.color);
|
|
} else {
|
|
int startX = std::clamp(rect.x, 0, sWindowWidth);
|
|
int endX = std::clamp(rect.x + rect.width, 0, sWindowWidth);
|
|
uint32_t* lineStart = &sPixelBuffer[y * sWindowWidth];
|
|
uint32_t* dataStart = lineStart + startX;
|
|
uint32_t* dataEnd = lineStart + endX;
|
|
std::fill(dataStart, dataEnd, rect.color);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Paints the pixels to sPixelBuffer for the skeleton UI animation (a light
|
|
// gradient which moves from left to right across the grey placeholder rects).
|
|
// Takes in the rect to draw, together with a lookup table for the gradient,
|
|
// and the bounds of the previous and current frame of the animation.
|
|
bool RasterizeAnimatedRect(const ColorRect& colorRect,
|
|
const uint32_t* animationLookup,
|
|
int priorAnimationMin, int animationMin,
|
|
int animationMax) {
|
|
int rectMin = colorRect.x;
|
|
int rectMax = colorRect.x + colorRect.width;
|
|
bool animationWindowOverlaps =
|
|
rectMax >= priorAnimationMin && rectMin < animationMax;
|
|
|
|
int priorUpdateAreaMin = std::max(rectMin, priorAnimationMin);
|
|
int priorUpdateAreaMax = std::min(rectMax, animationMin);
|
|
int currentUpdateAreaMin = std::max(rectMin, animationMin);
|
|
int currentUpdateAreaMax = std::min(rectMax, animationMax);
|
|
|
|
if (!animationWindowOverlaps) {
|
|
return false;
|
|
}
|
|
|
|
bool animationWindowOverlapsBorderRadius =
|
|
rectMin + colorRect.borderRadius > priorAnimationMin ||
|
|
rectMax - colorRect.borderRadius <= animationMax;
|
|
|
|
// If we don't overlap the left or right side of the rounded rectangle,
|
|
// just pretend it's not rounded. This is a small optimization but
|
|
// there's no point in doing all of this rounded rectangle checking if
|
|
// we aren't even overlapping
|
|
int borderRadius =
|
|
animationWindowOverlapsBorderRadius ? colorRect.borderRadius : 0;
|
|
|
|
if (borderRadius > 0) {
|
|
// Similarly to how we draw the rounded rects in DrawSkeletonUI, we
|
|
// first draw the rounded top and bottom, and then we draw the center
|
|
// rect.
|
|
RasterizeAnimatedRoundedRectTopAndBottom(
|
|
colorRect, animationLookup, priorUpdateAreaMin, priorUpdateAreaMax,
|
|
currentUpdateAreaMin, currentUpdateAreaMax, animationMin);
|
|
}
|
|
|
|
for (int y = colorRect.y + borderRadius;
|
|
y < colorRect.y + colorRect.height - borderRadius; ++y) {
|
|
uint32_t* lineStart = &sPixelBuffer[y * sWindowWidth];
|
|
// Overwrite the tail end of last frame's animation with the rect's
|
|
// normal, unanimated color.
|
|
for (int x = priorUpdateAreaMin; x < priorUpdateAreaMax; ++x) {
|
|
lineStart[x] = colorRect.color;
|
|
}
|
|
// Then apply the animated color
|
|
for (int x = currentUpdateAreaMin; x < currentUpdateAreaMax; ++x) {
|
|
lineStart[x] = animationLookup[x - animationMin];
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
Result<Ok, PreXULSkeletonUIError> DrawSkeletonUI(
|
|
HWND hWnd, CSSPixelSpan urlbarCSSSpan, CSSPixelSpan searchbarCSSSpan,
|
|
Vector<CSSPixelSpan>& springs, const ThemeColors& currentTheme,
|
|
const EnumSet<SkeletonUIFlag, uint32_t>& flags) {
|
|
// NOTE: we opt here to paint a pixel buffer for the application chrome by
|
|
// hand, without using native UI library methods. Why do we do this?
|
|
//
|
|
// 1) It gives us a little bit more control, especially if we want to animate
|
|
// any of this.
|
|
// 2) It's actually more portable. We can do this on any platform where we
|
|
// can blit a pixel buffer to the screen, and it only has to change
|
|
// insofar as the UI is different on those platforms (and thus would have
|
|
// to change anyway.)
|
|
//
|
|
// The performance impact of this ought to be negligible. As far as has been
|
|
// observed, on slow reference hardware this might take up to a millisecond,
|
|
// for a startup which otherwise takes 30 seconds.
|
|
//
|
|
// The readability and maintainability are a greater concern. When the
|
|
// silhouette of Firefox's core UI changes, this code will likely need to
|
|
// change. However, for the foreseeable future, our skeleton UI will be mostly
|
|
// axis-aligned geometric shapes, and the thought is that any code which is
|
|
// manipulating raw pixels should not be *too* hard to maintain and
|
|
// understand so long as it is only painting such simple shapes.
|
|
|
|
sAnimationColor = currentTheme.animationColor;
|
|
sToolbarForegroundColor = currentTheme.toolbarForegroundColor;
|
|
|
|
bool menubarShown = flags.contains(SkeletonUIFlag::MenubarShown);
|
|
bool bookmarksToolbarShown =
|
|
flags.contains(SkeletonUIFlag::BookmarksToolbarShown);
|
|
bool rtlEnabled = flags.contains(SkeletonUIFlag::RtlEnabled);
|
|
|
|
int chromeHorMargin = CSSToDevPixels(2, sCSSToDevPixelScaling);
|
|
int verticalOffset = sMaximized ? sNonClientVerticalMargins : 0;
|
|
int horizontalOffset =
|
|
sNonClientHorizontalMargins - (sMaximized ? 0 : chromeHorMargin);
|
|
|
|
// found in tabs.inc.css, "--tab-min-height" + 2 * "--tab-block-margin"
|
|
int tabBarHeight = CSSToDevPixels(44, sCSSToDevPixelScaling);
|
|
int selectedTabBorderWidth = CSSToDevPixels(2, sCSSToDevPixelScaling);
|
|
// found in tabs.inc.css, "--tab-block-margin"
|
|
int titlebarSpacerWidth = horizontalOffset +
|
|
CSSToDevPixels(2, sCSSToDevPixelScaling) -
|
|
selectedTabBorderWidth;
|
|
if (!sMaximized && !menubarShown) {
|
|
// found in tabs.inc.css, ".titlebar-spacer"
|
|
titlebarSpacerWidth += CSSToDevPixels(40, sCSSToDevPixelScaling);
|
|
}
|
|
// found in tabs.inc.css, "--tab-block-margin"
|
|
int selectedTabMarginTop =
|
|
CSSToDevPixels(4, sCSSToDevPixelScaling) - selectedTabBorderWidth;
|
|
int selectedTabMarginBottom =
|
|
CSSToDevPixels(4, sCSSToDevPixelScaling) - selectedTabBorderWidth;
|
|
int selectedTabBorderRadius = CSSToDevPixels(4, sCSSToDevPixelScaling);
|
|
int selectedTabWidth =
|
|
CSSToDevPixels(221, sCSSToDevPixelScaling) + 2 * selectedTabBorderWidth;
|
|
int toolbarHeight = CSSToDevPixels(40, sCSSToDevPixelScaling);
|
|
// found in browser.css, "#PersonalToolbar"
|
|
int bookmarkToolbarHeight = CSSToDevPixels(28, sCSSToDevPixelScaling);
|
|
if (bookmarksToolbarShown) {
|
|
toolbarHeight += bookmarkToolbarHeight;
|
|
}
|
|
// found in urlbar-searchbar.inc.css, "#urlbar[breakout]"
|
|
int urlbarTopOffset = CSSToDevPixels(4, sCSSToDevPixelScaling);
|
|
int urlbarHeight = CSSToDevPixels(32, sCSSToDevPixelScaling);
|
|
// found in browser-aero.css, "#navigator-toolbox::after" border-bottom
|
|
int chromeContentDividerHeight = CSSToDevPixels(1, sCSSToDevPixelScaling);
|
|
|
|
int tabPlaceholderBarMarginTop = CSSToDevPixels(14, sCSSToDevPixelScaling);
|
|
int tabPlaceholderBarMarginLeft = CSSToDevPixels(10, sCSSToDevPixelScaling);
|
|
int tabPlaceholderBarHeight = CSSToDevPixels(10, sCSSToDevPixelScaling);
|
|
int tabPlaceholderBarWidth = CSSToDevPixels(120, sCSSToDevPixelScaling);
|
|
|
|
int toolbarPlaceholderHeight = CSSToDevPixels(10, sCSSToDevPixelScaling);
|
|
int toolbarPlaceholderMarginRight =
|
|
rtlEnabled ? CSSToDevPixels(11, sCSSToDevPixelScaling)
|
|
: CSSToDevPixels(9, sCSSToDevPixelScaling);
|
|
int toolbarPlaceholderMarginLeft =
|
|
rtlEnabled ? CSSToDevPixels(9, sCSSToDevPixelScaling)
|
|
: CSSToDevPixels(11, sCSSToDevPixelScaling);
|
|
int placeholderMargin = CSSToDevPixels(8, sCSSToDevPixelScaling);
|
|
|
|
int menubarHeightDevPixels =
|
|
menubarShown ? CSSToDevPixels(28, sCSSToDevPixelScaling) : 0;
|
|
|
|
// defined in urlbar-searchbar.inc.css as --urlbar-margin-inline: 5px
|
|
int urlbarMargin =
|
|
CSSToDevPixels(5, sCSSToDevPixelScaling) + horizontalOffset;
|
|
|
|
int urlbarTextPlaceholderMarginTop =
|
|
CSSToDevPixels(12, sCSSToDevPixelScaling);
|
|
int urlbarTextPlaceholderMarginLeft =
|
|
CSSToDevPixels(12, sCSSToDevPixelScaling);
|
|
int urlbarTextPlaceHolderWidth = CSSToDevPixels(
|
|
std::clamp(urlbarCSSSpan.end - urlbarCSSSpan.start - 10.0, 0.0, 260.0),
|
|
sCSSToDevPixelScaling);
|
|
int urlbarTextPlaceholderHeight = CSSToDevPixels(10, sCSSToDevPixelScaling);
|
|
|
|
int searchbarTextPlaceholderWidth = CSSToDevPixels(62, sCSSToDevPixelScaling);
|
|
|
|
auto scopeExit = MakeScopeExit([&] {
|
|
delete sAnimatedRects;
|
|
sAnimatedRects = nullptr;
|
|
});
|
|
|
|
Vector<ColorRect> rects;
|
|
|
|
ColorRect menubar = {};
|
|
menubar.color = currentTheme.tabBarColor;
|
|
menubar.x = 0;
|
|
menubar.y = verticalOffset;
|
|
menubar.width = sWindowWidth;
|
|
menubar.height = menubarHeightDevPixels;
|
|
menubar.flipIfRTL = false;
|
|
if (!rects.append(menubar)) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
|
|
int placeholderBorderRadius = CSSToDevPixels(4, sCSSToDevPixelScaling);
|
|
// found in browser.css "--toolbarbutton-border-radius"
|
|
int urlbarBorderRadius = CSSToDevPixels(4, sCSSToDevPixelScaling);
|
|
|
|
// The (traditionally dark blue on Windows) background of the tab bar.
|
|
ColorRect tabBar = {};
|
|
tabBar.color = currentTheme.tabBarColor;
|
|
tabBar.x = 0;
|
|
tabBar.y = menubar.y + menubar.height;
|
|
tabBar.width = sWindowWidth;
|
|
tabBar.height = tabBarHeight;
|
|
tabBar.flipIfRTL = false;
|
|
if (!rects.append(tabBar)) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
|
|
// The initial selected tab
|
|
ColorRect selectedTab = {};
|
|
selectedTab.color = currentTheme.tabColor;
|
|
selectedTab.x = titlebarSpacerWidth;
|
|
selectedTab.y = menubar.y + menubar.height + selectedTabMarginTop;
|
|
selectedTab.width = selectedTabWidth;
|
|
selectedTab.height =
|
|
tabBar.y + tabBar.height - selectedTab.y - selectedTabMarginBottom;
|
|
selectedTab.borderColor = currentTheme.tabOutlineColor;
|
|
selectedTab.borderWidth = selectedTabBorderWidth;
|
|
selectedTab.borderRadius = selectedTabBorderRadius;
|
|
selectedTab.flipIfRTL = true;
|
|
if (!rects.append(selectedTab)) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
|
|
// A placeholder rect representing text that will fill the selected tab title
|
|
ColorRect tabTextPlaceholder = {};
|
|
tabTextPlaceholder.color = currentTheme.toolbarForegroundColor;
|
|
tabTextPlaceholder.x = selectedTab.x + tabPlaceholderBarMarginLeft;
|
|
tabTextPlaceholder.y = selectedTab.y + tabPlaceholderBarMarginTop;
|
|
tabTextPlaceholder.width = tabPlaceholderBarWidth;
|
|
tabTextPlaceholder.height = tabPlaceholderBarHeight;
|
|
tabTextPlaceholder.borderRadius = placeholderBorderRadius;
|
|
tabTextPlaceholder.flipIfRTL = true;
|
|
if (!rects.append(tabTextPlaceholder)) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
|
|
// The toolbar background
|
|
ColorRect toolbar = {};
|
|
toolbar.color = currentTheme.backgroundColor;
|
|
toolbar.x = 0;
|
|
toolbar.y = tabBar.y + tabBarHeight;
|
|
toolbar.width = sWindowWidth;
|
|
toolbar.height = toolbarHeight;
|
|
toolbar.flipIfRTL = false;
|
|
if (!rects.append(toolbar)) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
|
|
// The single-pixel divider line below the toolbar
|
|
ColorRect chromeContentDivider = {};
|
|
chromeContentDivider.color = currentTheme.chromeContentDividerColor;
|
|
chromeContentDivider.x = 0;
|
|
chromeContentDivider.y = toolbar.y + toolbar.height;
|
|
chromeContentDivider.width = sWindowWidth;
|
|
chromeContentDivider.height = chromeContentDividerHeight;
|
|
chromeContentDivider.flipIfRTL = false;
|
|
if (!rects.append(chromeContentDivider)) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
|
|
// The urlbar
|
|
ColorRect urlbar = {};
|
|
urlbar.color = currentTheme.urlbarColor;
|
|
urlbar.x = CSSToDevPixels(urlbarCSSSpan.start, sCSSToDevPixelScaling) +
|
|
horizontalOffset;
|
|
urlbar.y = tabBar.y + tabBarHeight + urlbarTopOffset;
|
|
urlbar.width = CSSToDevPixels((urlbarCSSSpan.end - urlbarCSSSpan.start),
|
|
sCSSToDevPixelScaling);
|
|
urlbar.height = urlbarHeight;
|
|
urlbar.borderColor = currentTheme.urlbarBorderColor;
|
|
urlbar.borderWidth = CSSToDevPixels(1, sCSSToDevPixelScaling);
|
|
urlbar.borderRadius = urlbarBorderRadius;
|
|
urlbar.flipIfRTL = false;
|
|
if (!rects.append(urlbar)) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
|
|
// The urlbar placeholder rect representating text that will fill the urlbar
|
|
// If rtl is enabled, it is flipped relative to the the urlbar rectangle, not
|
|
// sWindowWidth.
|
|
ColorRect urlbarTextPlaceholder = {};
|
|
urlbarTextPlaceholder.color = currentTheme.toolbarForegroundColor;
|
|
urlbarTextPlaceholder.x =
|
|
rtlEnabled
|
|
? ((urlbar.x + urlbar.width) - urlbarTextPlaceholderMarginLeft -
|
|
urlbarTextPlaceHolderWidth)
|
|
: (urlbar.x + urlbarTextPlaceholderMarginLeft);
|
|
urlbarTextPlaceholder.y = urlbar.y + urlbarTextPlaceholderMarginTop;
|
|
urlbarTextPlaceholder.width = urlbarTextPlaceHolderWidth;
|
|
urlbarTextPlaceholder.height = urlbarTextPlaceholderHeight;
|
|
urlbarTextPlaceholder.borderRadius = placeholderBorderRadius;
|
|
urlbarTextPlaceholder.flipIfRTL = false;
|
|
if (!rects.append(urlbarTextPlaceholder)) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
|
|
// The searchbar and placeholder text, if present
|
|
// This is y-aligned with the urlbar
|
|
bool hasSearchbar = searchbarCSSSpan.start != 0 && searchbarCSSSpan.end != 0;
|
|
ColorRect searchbarRect = {};
|
|
if (hasSearchbar == true) {
|
|
searchbarRect.color = currentTheme.urlbarColor;
|
|
searchbarRect.x =
|
|
CSSToDevPixels(searchbarCSSSpan.start, sCSSToDevPixelScaling) +
|
|
horizontalOffset;
|
|
searchbarRect.y = urlbar.y;
|
|
searchbarRect.width = CSSToDevPixels(
|
|
searchbarCSSSpan.end - searchbarCSSSpan.start, sCSSToDevPixelScaling);
|
|
searchbarRect.height = urlbarHeight;
|
|
searchbarRect.borderRadius = urlbarBorderRadius;
|
|
searchbarRect.borderColor = currentTheme.urlbarBorderColor;
|
|
searchbarRect.borderWidth = CSSToDevPixels(1, sCSSToDevPixelScaling);
|
|
searchbarRect.flipIfRTL = false;
|
|
if (!rects.append(searchbarRect)) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
|
|
// The placeholder rect representating text that will fill the searchbar
|
|
// This uses the same margins as the urlbarTextPlaceholder
|
|
// If rtl is enabled, it is flipped relative to the the searchbar rectangle,
|
|
// not sWindowWidth.
|
|
ColorRect searchbarTextPlaceholder = {};
|
|
searchbarTextPlaceholder.color = currentTheme.toolbarForegroundColor;
|
|
searchbarTextPlaceholder.x =
|
|
rtlEnabled
|
|
? ((searchbarRect.x + searchbarRect.width) -
|
|
urlbarTextPlaceholderMarginLeft - searchbarTextPlaceholderWidth)
|
|
: (searchbarRect.x + urlbarTextPlaceholderMarginLeft);
|
|
searchbarTextPlaceholder.y =
|
|
searchbarRect.y + urlbarTextPlaceholderMarginTop;
|
|
searchbarTextPlaceholder.width = searchbarTextPlaceholderWidth;
|
|
searchbarTextPlaceholder.height = urlbarTextPlaceholderHeight;
|
|
searchbarTextPlaceholder.flipIfRTL = false;
|
|
if (!rects.append(searchbarTextPlaceholder) ||
|
|
!sAnimatedRects->append(searchbarTextPlaceholder)) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
}
|
|
|
|
// Determine where the placeholder rectangles should not go. This is
|
|
// anywhere occupied by a spring, urlbar, or searchbar
|
|
Vector<DevPixelSpan> noPlaceholderSpans;
|
|
|
|
DevPixelSpan urlbarSpan;
|
|
urlbarSpan.start = urlbar.x - urlbarMargin;
|
|
urlbarSpan.end = urlbar.width + urlbar.x + urlbarMargin;
|
|
|
|
DevPixelSpan searchbarSpan;
|
|
if (hasSearchbar) {
|
|
searchbarSpan.start = searchbarRect.x - urlbarMargin;
|
|
searchbarSpan.end = searchbarRect.width + searchbarRect.x + urlbarMargin;
|
|
}
|
|
|
|
DevPixelSpan marginLeftPlaceholder;
|
|
marginLeftPlaceholder.start = toolbarPlaceholderMarginLeft;
|
|
marginLeftPlaceholder.end = toolbarPlaceholderMarginLeft;
|
|
if (!noPlaceholderSpans.append(marginLeftPlaceholder)) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
|
|
if (rtlEnabled) {
|
|
// If we're RTL, then the springs as ordered in the DOM will be from right
|
|
// to left, which will break our comparison logic below
|
|
springs.reverse();
|
|
}
|
|
|
|
for (auto spring : springs) {
|
|
DevPixelSpan springDevPixels;
|
|
springDevPixels.start =
|
|
CSSToDevPixels(spring.start, sCSSToDevPixelScaling) + horizontalOffset;
|
|
springDevPixels.end =
|
|
CSSToDevPixels(spring.end, sCSSToDevPixelScaling) + horizontalOffset;
|
|
if (!noPlaceholderSpans.append(springDevPixels)) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
}
|
|
|
|
DevPixelSpan marginRightPlaceholder;
|
|
marginRightPlaceholder.start = sWindowWidth - toolbarPlaceholderMarginRight;
|
|
marginRightPlaceholder.end = sWindowWidth - toolbarPlaceholderMarginRight;
|
|
if (!noPlaceholderSpans.append(marginRightPlaceholder)) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
|
|
Vector<DevPixelSpan, 2> spansToAdd;
|
|
Unused << spansToAdd.reserve(2);
|
|
spansToAdd.infallibleAppend(urlbarSpan);
|
|
if (hasSearchbar) {
|
|
spansToAdd.infallibleAppend(searchbarSpan);
|
|
}
|
|
|
|
for (auto& toAdd : spansToAdd) {
|
|
for (auto& span : noPlaceholderSpans) {
|
|
if (span.start > toAdd.start) {
|
|
if (!noPlaceholderSpans.insert(&span, toAdd)) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (size_t i = 1; i < noPlaceholderSpans.length(); i++) {
|
|
int start = noPlaceholderSpans[i - 1].end + placeholderMargin;
|
|
int end = noPlaceholderSpans[i].start - placeholderMargin;
|
|
if (start + 2 * placeholderBorderRadius >= end) {
|
|
continue;
|
|
}
|
|
|
|
// The placeholder rects should all be y-aligned.
|
|
ColorRect placeholderRect = {};
|
|
placeholderRect.color = currentTheme.toolbarForegroundColor;
|
|
placeholderRect.x = start;
|
|
placeholderRect.y = urlbarTextPlaceholder.y;
|
|
placeholderRect.width = end - start;
|
|
placeholderRect.height = toolbarPlaceholderHeight;
|
|
placeholderRect.borderRadius = placeholderBorderRadius;
|
|
placeholderRect.flipIfRTL = false;
|
|
if (!rects.append(placeholderRect) ||
|
|
!sAnimatedRects->append(placeholderRect)) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
}
|
|
|
|
sTotalChromeHeight = chromeContentDivider.y + chromeContentDivider.height;
|
|
if (sTotalChromeHeight > sWindowHeight) {
|
|
return Err(PreXULSkeletonUIError::BadWindowDimensions);
|
|
}
|
|
|
|
if (!sAnimatedRects->append(tabTextPlaceholder) ||
|
|
!sAnimatedRects->append(urlbarTextPlaceholder)) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
|
|
sPixelBuffer =
|
|
(uint32_t*)calloc(sWindowWidth * sTotalChromeHeight, sizeof(uint32_t));
|
|
|
|
for (auto& rect : *sAnimatedRects) {
|
|
if (rtlEnabled && rect.flipIfRTL) {
|
|
rect.x = sWindowWidth - rect.x - rect.width;
|
|
}
|
|
rect.x = std::clamp(rect.x, 0, sWindowWidth);
|
|
rect.width = std::clamp(rect.width, 0, sWindowWidth - rect.x);
|
|
rect.y = std::clamp(rect.y, 0, sTotalChromeHeight);
|
|
rect.height = std::clamp(rect.height, 0, sTotalChromeHeight - rect.y);
|
|
}
|
|
|
|
for (auto& rect : rects) {
|
|
if (rtlEnabled && rect.flipIfRTL) {
|
|
rect.x = sWindowWidth - rect.x - rect.width;
|
|
}
|
|
rect.x = std::clamp(rect.x, 0, sWindowWidth);
|
|
rect.width = std::clamp(rect.width, 0, sWindowWidth - rect.x);
|
|
rect.y = std::clamp(rect.y, 0, sTotalChromeHeight);
|
|
rect.height = std::clamp(rect.height, 0, sTotalChromeHeight - rect.y);
|
|
RasterizeColorRect(rect);
|
|
}
|
|
|
|
HDC hdc = sGetWindowDC(hWnd);
|
|
if (!hdc) {
|
|
return Err(PreXULSkeletonUIError::FailedGettingDC);
|
|
}
|
|
auto cleanupDC = MakeScopeExit([=] { sReleaseDC(hWnd, hdc); });
|
|
|
|
BITMAPINFO chromeBMI = {};
|
|
chromeBMI.bmiHeader.biSize = sizeof(chromeBMI.bmiHeader);
|
|
chromeBMI.bmiHeader.biWidth = sWindowWidth;
|
|
chromeBMI.bmiHeader.biHeight = -sTotalChromeHeight;
|
|
chromeBMI.bmiHeader.biPlanes = 1;
|
|
chromeBMI.bmiHeader.biBitCount = 32;
|
|
chromeBMI.bmiHeader.biCompression = BI_RGB;
|
|
|
|
// First, we just paint the chrome area with our pixel buffer
|
|
int scanLinesCopied = sStretchDIBits(
|
|
hdc, 0, 0, sWindowWidth, sTotalChromeHeight, 0, 0, sWindowWidth,
|
|
sTotalChromeHeight, sPixelBuffer, &chromeBMI, DIB_RGB_COLORS, SRCCOPY);
|
|
if (scanLinesCopied == 0) {
|
|
return Err(PreXULSkeletonUIError::FailedBlitting);
|
|
}
|
|
|
|
// Then, we just fill the rest with FillRect
|
|
RECT rect = {0, sTotalChromeHeight, sWindowWidth, sWindowHeight};
|
|
HBRUSH brush =
|
|
sCreateSolidBrush(RGB((currentTheme.backgroundColor & 0xff0000) >> 16,
|
|
(currentTheme.backgroundColor & 0x00ff00) >> 8,
|
|
(currentTheme.backgroundColor & 0x0000ff) >> 0));
|
|
int fillRectResult = sFillRect(hdc, &rect, brush);
|
|
|
|
sDeleteObject(brush);
|
|
|
|
if (fillRectResult == 0) {
|
|
return Err(PreXULSkeletonUIError::FailedFillingBottomRect);
|
|
}
|
|
|
|
scopeExit.release();
|
|
return Ok();
|
|
}
|
|
|
|
DWORD WINAPI AnimateSkeletonUI(void* aUnused) {
|
|
if (!sPixelBuffer || sAnimatedRects->empty()) {
|
|
return 0;
|
|
}
|
|
|
|
// See the comments above the InterlockedIncrement calls below here - we
|
|
// atomically flip this up and down around sleep so the main thread doesn't
|
|
// have to wait for us if we're just sleeping.
|
|
if (InterlockedIncrement(&sAnimationControlFlag) != 1) {
|
|
return 0;
|
|
}
|
|
// Sleep for two seconds - startups faster than this don't really benefit
|
|
// from an animation, and we don't want to take away cycles from them.
|
|
// Startups longer than this, however, are more likely to be blocked on IO,
|
|
// and thus animating does not substantially impact startup times for them.
|
|
::Sleep(2000);
|
|
if (InterlockedDecrement(&sAnimationControlFlag) != 0) {
|
|
return 0;
|
|
}
|
|
|
|
// On each of the animated rects (which happen to all be placeholder UI
|
|
// rects sharing the same color), we want to animate a gradient moving across
|
|
// the screen from left to right. The gradient starts as the rect's color on,
|
|
// the left side, changes to the background color of the window by the middle
|
|
// of the gradient, and then goes back down to the rect's color. To make this
|
|
// faster than interpolating between the two colors for each pixel for each
|
|
// frame, we simply create a lookup buffer in which we can look up the color
|
|
// for a particular offset into the gradient.
|
|
//
|
|
// To do this we just interpolate between the two values, and to give the
|
|
// gradient a smoother transition between colors, we transform the linear
|
|
// blend amount via the cubic smooth step function (SmoothStep3) to produce
|
|
// a smooth start and stop for the gradient. We do this for the first half
|
|
// of the gradient, and then simply copy that backwards for the second half.
|
|
//
|
|
// The CSS width of 80 chosen here is effectively is just to match the size
|
|
// of the animation provided in the design mockup. We define it in CSS pixels
|
|
// simply because the rest of our UI is based off of CSS scalings.
|
|
int animationWidth = CSSToDevPixels(80, sCSSToDevPixelScaling);
|
|
UniquePtr<uint32_t[]> animationLookup =
|
|
MakeUnique<uint32_t[]>(animationWidth);
|
|
uint32_t animationColor = sAnimationColor;
|
|
NormalizedRGB rgbBlend = UintToRGB(animationColor);
|
|
|
|
// Build the first half of the lookup table
|
|
for (int i = 0; i < animationWidth / 2; ++i) {
|
|
uint32_t baseColor = sToolbarForegroundColor;
|
|
double blendAmountLinear =
|
|
static_cast<double>(i) / (static_cast<double>(animationWidth / 2));
|
|
double blendAmount = SmoothStep3(blendAmountLinear);
|
|
|
|
NormalizedRGB rgbBase = UintToRGB(baseColor);
|
|
NormalizedRGB rgb = Lerp(rgbBase, rgbBlend, blendAmount);
|
|
animationLookup[i] = RGBToUint(rgb);
|
|
}
|
|
|
|
// Copy the first half of the lookup table into the second half backwards
|
|
for (int i = animationWidth / 2; i < animationWidth; ++i) {
|
|
int j = animationWidth - 1 - i;
|
|
if (j == animationWidth / 2) {
|
|
// If animationWidth is odd, we'll be left with one pixel at the center.
|
|
// Just color that as the animation color.
|
|
animationLookup[i] = animationColor;
|
|
} else {
|
|
animationLookup[i] = animationLookup[j];
|
|
}
|
|
}
|
|
|
|
// The bitmap info remains unchanged throughout the animation - this just
|
|
// effectively describes the contents of sPixelBuffer
|
|
BITMAPINFO chromeBMI = {};
|
|
chromeBMI.bmiHeader.biSize = sizeof(chromeBMI.bmiHeader);
|
|
chromeBMI.bmiHeader.biWidth = sWindowWidth;
|
|
chromeBMI.bmiHeader.biHeight = -sTotalChromeHeight;
|
|
chromeBMI.bmiHeader.biPlanes = 1;
|
|
chromeBMI.bmiHeader.biBitCount = 32;
|
|
chromeBMI.bmiHeader.biCompression = BI_RGB;
|
|
|
|
uint32_t animationIteration = 0;
|
|
|
|
int devPixelsPerFrame =
|
|
CSSToDevPixels(kAnimationCSSPixelsPerFrame, sCSSToDevPixelScaling);
|
|
int devPixelsExtraWindowSize =
|
|
CSSToDevPixels(kAnimationCSSExtraWindowSize, sCSSToDevPixelScaling);
|
|
|
|
if (::InterlockedCompareExchange(&sAnimationControlFlag, 0, 0)) {
|
|
// The window got consumed before we were able to draw anything.
|
|
return 0;
|
|
}
|
|
|
|
while (true) {
|
|
// The gradient will move across the screen at devPixelsPerFrame at
|
|
// 60fps, and then loop back to the beginning. However, we add a buffer of
|
|
// devPixelsExtraWindowSize around the edges so it doesn't immediately
|
|
// jump back, giving it a more pulsing feel.
|
|
int animationMin = ((animationIteration * devPixelsPerFrame) %
|
|
(sWindowWidth + devPixelsExtraWindowSize)) -
|
|
devPixelsExtraWindowSize / 2;
|
|
int animationMax = animationMin + animationWidth;
|
|
// The priorAnimationMin is the beginning of the previous frame's animation.
|
|
// Since we only want to draw the bits of the image that we updated, we need
|
|
// to overwrite the left bit of the animation we drew last frame with the
|
|
// default color.
|
|
int priorAnimationMin = animationMin - devPixelsPerFrame;
|
|
animationMin = std::max(0, animationMin);
|
|
priorAnimationMin = std::max(0, priorAnimationMin);
|
|
animationMax = std::min((int)sWindowWidth, animationMax);
|
|
|
|
// The gradient only affects the specific rects that we put into
|
|
// sAnimatedRects. So we simply update those rects, and maintain a flag
|
|
// to avoid drawing when we don't need to.
|
|
bool updatedAnything = false;
|
|
for (ColorRect rect : *sAnimatedRects) {
|
|
bool hadUpdates =
|
|
RasterizeAnimatedRect(rect, animationLookup.get(), priorAnimationMin,
|
|
animationMin, animationMax);
|
|
updatedAnything = updatedAnything || hadUpdates;
|
|
}
|
|
|
|
if (updatedAnything) {
|
|
HDC hdc = sGetWindowDC(sPreXULSkeletonUIWindow);
|
|
if (!hdc) {
|
|
return 0;
|
|
}
|
|
|
|
sStretchDIBits(hdc, priorAnimationMin, 0,
|
|
animationMax - priorAnimationMin, sTotalChromeHeight,
|
|
priorAnimationMin, 0, animationMax - priorAnimationMin,
|
|
sTotalChromeHeight, sPixelBuffer, &chromeBMI,
|
|
DIB_RGB_COLORS, SRCCOPY);
|
|
|
|
sReleaseDC(sPreXULSkeletonUIWindow, hdc);
|
|
}
|
|
|
|
animationIteration++;
|
|
|
|
// We coordinate around our sleep here to ensure that the main thread does
|
|
// not wait on us if we're sleeping. If we don't get 1 here, it means the
|
|
// window has been consumed and we don't need to sleep. If in
|
|
// ConsumePreXULSkeletonUIHandle we get a value other than 1 after
|
|
// incrementing, it means we're sleeping, and that function can assume that
|
|
// we will safely exit after the sleep because of the observed value of
|
|
// sAnimationControlFlag.
|
|
if (InterlockedIncrement(&sAnimationControlFlag) != 1) {
|
|
return 0;
|
|
}
|
|
|
|
// Note: Sleep does not guarantee an exact time interval. If the system is
|
|
// busy, for instance, we could easily end up taking several frames longer,
|
|
// and really we could be left unscheduled for an arbitrarily long time.
|
|
// This is fine, and we don't really care. We could track how much time this
|
|
// actually took and jump the animation forward the appropriate amount, but
|
|
// its not even clear that that's a better user experience. So we leave this
|
|
// as simple as we can.
|
|
::Sleep(16);
|
|
|
|
// Here we bring sAnimationControlFlag back down - again, if we don't get a
|
|
// 0 here it means we consumed the skeleton UI window in the mean time, so
|
|
// we can simply exit.
|
|
if (InterlockedDecrement(&sAnimationControlFlag) != 0) {
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
LRESULT WINAPI PreXULSkeletonUIProc(HWND hWnd, UINT msg, WPARAM wParam,
|
|
LPARAM lParam) {
|
|
// Exposing a generic oleacc proxy for the skeleton isn't useful and may cause
|
|
// screen readers to report spurious information when the skeleton appears.
|
|
if (msg == WM_GETOBJECT && sPreXULSkeletonUIWindow) {
|
|
return E_FAIL;
|
|
}
|
|
|
|
// NOTE: this block was copied from WinUtils.cpp, and needs to be kept in
|
|
// sync.
|
|
if (msg == WM_NCCREATE && sEnableNonClientDpiScaling) {
|
|
sEnableNonClientDpiScaling(hWnd);
|
|
}
|
|
|
|
// NOTE: this block was paraphrased from the WM_NCCALCSIZE handler in
|
|
// nsWindow.cpp, and will need to be kept in sync.
|
|
if (msg == WM_NCCALCSIZE) {
|
|
RECT* clientRect =
|
|
wParam ? &(reinterpret_cast<NCCALCSIZE_PARAMS*>(lParam))->rgrc[0]
|
|
: (reinterpret_cast<RECT*>(lParam));
|
|
|
|
// These match the margins set in browser-tabsintitlebar.js with
|
|
// default prefs on Windows. Bug 1673092 tracks lining this up with
|
|
// that more correctly instead of hard-coding it.
|
|
int horizontalOffset =
|
|
sNonClientHorizontalMargins -
|
|
(sMaximized ? 0 : CSSToDevPixels(2, sCSSToDevPixelScaling));
|
|
int verticalOffset =
|
|
sNonClientHorizontalMargins -
|
|
(sMaximized ? 0 : CSSToDevPixels(2, sCSSToDevPixelScaling));
|
|
clientRect->top = clientRect->top;
|
|
clientRect->left += horizontalOffset;
|
|
clientRect->right -= horizontalOffset;
|
|
clientRect->bottom -= verticalOffset;
|
|
return 0;
|
|
}
|
|
|
|
return ::DefWindowProcW(hWnd, msg, wParam, lParam);
|
|
}
|
|
|
|
bool IsSystemDarkThemeEnabled() {
|
|
DWORD result;
|
|
HKEY themeKey;
|
|
DWORD dataLen = sizeof(uint32_t);
|
|
LPCWSTR keyName =
|
|
L"SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize";
|
|
|
|
result = ::RegOpenKeyExW(HKEY_CURRENT_USER, keyName, 0, KEY_READ, &themeKey);
|
|
if (result != ERROR_SUCCESS) {
|
|
return false;
|
|
}
|
|
AutoCloseRegKey closeKey(themeKey);
|
|
|
|
uint32_t lightThemeEnabled;
|
|
result = ::RegGetValueW(
|
|
themeKey, nullptr, L"AppsUseLightTheme", RRF_RT_REG_DWORD, nullptr,
|
|
reinterpret_cast<PBYTE>(&lightThemeEnabled), &dataLen);
|
|
if (result != ERROR_SUCCESS) {
|
|
return false;
|
|
}
|
|
return !lightThemeEnabled;
|
|
}
|
|
|
|
ThemeColors GetTheme(ThemeMode themeId) {
|
|
ThemeColors theme = {};
|
|
switch (themeId) {
|
|
case ThemeMode::Dark:
|
|
// Dark theme or default theme when in dark mode
|
|
|
|
// controlled by css variable --toolbar-bgcolor
|
|
theme.backgroundColor = 0x2b2a33;
|
|
theme.tabColor = 0x42414d;
|
|
theme.toolbarForegroundColor = 0x6a6a6d;
|
|
theme.tabOutlineColor = 0x1c1b22;
|
|
// controlled by css variable --lwt-accent-color
|
|
theme.tabBarColor = 0x1c1b22;
|
|
// controlled by --toolbar-non-lwt-textcolor in browser.css
|
|
theme.chromeContentDividerColor = 0x0c0c0d;
|
|
// controlled by css variable --toolbar-field-background-color
|
|
theme.urlbarColor = 0x42414d;
|
|
theme.urlbarBorderColor = 0x42414d;
|
|
theme.animationColor = theme.urlbarColor;
|
|
return theme;
|
|
case ThemeMode::Light:
|
|
case ThemeMode::Default:
|
|
default:
|
|
// --toolbar-non-lwt-bgcolor in browser.css
|
|
theme.backgroundColor = 0xf9f9fb;
|
|
theme.tabColor = 0xf9f9fb;
|
|
theme.toolbarForegroundColor = 0xdddde1;
|
|
theme.tabOutlineColor = 0xdddde1;
|
|
// found in browser-aero.css ":root[tabsintitlebar]:not(:-moz-lwtheme)"
|
|
// (set to "hsl(235,33%,19%)")
|
|
theme.tabBarColor = 0xf0f0f4;
|
|
// --chrome-content-separator-color in browser.css
|
|
theme.chromeContentDividerColor = 0xe1e1e2;
|
|
// controlled by css variable --toolbar-color
|
|
theme.urlbarColor = 0xffffff;
|
|
theme.urlbarBorderColor = 0xdddde1;
|
|
theme.animationColor = theme.backgroundColor;
|
|
return theme;
|
|
}
|
|
}
|
|
|
|
Result<HKEY, PreXULSkeletonUIError> OpenPreXULSkeletonUIRegKey() {
|
|
HKEY key;
|
|
DWORD disposition;
|
|
LSTATUS result =
|
|
::RegCreateKeyExW(HKEY_CURRENT_USER, kPreXULSkeletonUIKeyPath, 0, nullptr,
|
|
0, KEY_ALL_ACCESS, nullptr, &key, &disposition);
|
|
|
|
if (result != ERROR_SUCCESS) {
|
|
return Err(PreXULSkeletonUIError::FailedToOpenRegistryKey);
|
|
}
|
|
|
|
if (disposition == REG_CREATED_NEW_KEY ||
|
|
disposition == REG_OPENED_EXISTING_KEY) {
|
|
return key;
|
|
}
|
|
|
|
::RegCloseKey(key);
|
|
return Err(PreXULSkeletonUIError::FailedToOpenRegistryKey);
|
|
}
|
|
|
|
Result<Ok, PreXULSkeletonUIError> LoadGdi32AndUser32Procedures() {
|
|
HMODULE user32Dll = ::LoadLibraryW(L"user32");
|
|
HMODULE gdi32Dll = ::LoadLibraryW(L"gdi32");
|
|
|
|
if (!user32Dll || !gdi32Dll) {
|
|
return Err(PreXULSkeletonUIError::FailedLoadingDynamicProcs);
|
|
}
|
|
|
|
auto getThreadDpiAwarenessContext =
|
|
(decltype(GetThreadDpiAwarenessContext)*)::GetProcAddress(
|
|
user32Dll, "GetThreadDpiAwarenessContext");
|
|
auto areDpiAwarenessContextsEqual =
|
|
(decltype(AreDpiAwarenessContextsEqual)*)::GetProcAddress(
|
|
user32Dll, "AreDpiAwarenessContextsEqual");
|
|
if (getThreadDpiAwarenessContext && areDpiAwarenessContextsEqual &&
|
|
areDpiAwarenessContextsEqual(getThreadDpiAwarenessContext(),
|
|
DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE)) {
|
|
// EnableNonClientDpiScaling is optional - we can handle not having it.
|
|
sEnableNonClientDpiScaling =
|
|
(EnableNonClientDpiScalingProc)::GetProcAddress(
|
|
user32Dll, "EnableNonClientDpiScaling");
|
|
}
|
|
|
|
sGetSystemMetricsForDpi = (GetSystemMetricsForDpiProc)::GetProcAddress(
|
|
user32Dll, "GetSystemMetricsForDpi");
|
|
if (!sGetSystemMetricsForDpi) {
|
|
return Err(PreXULSkeletonUIError::FailedLoadingDynamicProcs);
|
|
}
|
|
sGetDpiForWindow =
|
|
(GetDpiForWindowProc)::GetProcAddress(user32Dll, "GetDpiForWindow");
|
|
if (!sGetDpiForWindow) {
|
|
return Err(PreXULSkeletonUIError::FailedLoadingDynamicProcs);
|
|
}
|
|
sRegisterClassW =
|
|
(RegisterClassWProc)::GetProcAddress(user32Dll, "RegisterClassW");
|
|
if (!sRegisterClassW) {
|
|
return Err(PreXULSkeletonUIError::FailedLoadingDynamicProcs);
|
|
}
|
|
sCreateWindowExW =
|
|
(CreateWindowExWProc)::GetProcAddress(user32Dll, "CreateWindowExW");
|
|
if (!sCreateWindowExW) {
|
|
return Err(PreXULSkeletonUIError::FailedLoadingDynamicProcs);
|
|
}
|
|
sShowWindow = (ShowWindowProc)::GetProcAddress(user32Dll, "ShowWindow");
|
|
if (!sShowWindow) {
|
|
return Err(PreXULSkeletonUIError::FailedLoadingDynamicProcs);
|
|
}
|
|
sSetWindowPos = (SetWindowPosProc)::GetProcAddress(user32Dll, "SetWindowPos");
|
|
if (!sSetWindowPos) {
|
|
return Err(PreXULSkeletonUIError::FailedLoadingDynamicProcs);
|
|
}
|
|
sGetWindowDC = (GetWindowDCProc)::GetProcAddress(user32Dll, "GetWindowDC");
|
|
if (!sGetWindowDC) {
|
|
return Err(PreXULSkeletonUIError::FailedLoadingDynamicProcs);
|
|
}
|
|
sFillRect = (FillRectProc)::GetProcAddress(user32Dll, "FillRect");
|
|
if (!sFillRect) {
|
|
return Err(PreXULSkeletonUIError::FailedLoadingDynamicProcs);
|
|
}
|
|
sReleaseDC = (ReleaseDCProc)::GetProcAddress(user32Dll, "ReleaseDC");
|
|
if (!sReleaseDC) {
|
|
return Err(PreXULSkeletonUIError::FailedLoadingDynamicProcs);
|
|
}
|
|
sLoadIconW = (LoadIconWProc)::GetProcAddress(user32Dll, "LoadIconW");
|
|
if (!sLoadIconW) {
|
|
return Err(PreXULSkeletonUIError::FailedLoadingDynamicProcs);
|
|
}
|
|
sLoadCursorW = (LoadCursorWProc)::GetProcAddress(user32Dll, "LoadCursorW");
|
|
if (!sLoadCursorW) {
|
|
return Err(PreXULSkeletonUIError::FailedLoadingDynamicProcs);
|
|
}
|
|
sMonitorFromWindow =
|
|
(MonitorFromWindowProc)::GetProcAddress(user32Dll, "MonitorFromWindow");
|
|
if (!sMonitorFromWindow) {
|
|
return Err(PreXULSkeletonUIError::FailedLoadingDynamicProcs);
|
|
}
|
|
sGetMonitorInfoW =
|
|
(GetMonitorInfoWProc)::GetProcAddress(user32Dll, "GetMonitorInfoW");
|
|
if (!sGetMonitorInfoW) {
|
|
return Err(PreXULSkeletonUIError::FailedLoadingDynamicProcs);
|
|
}
|
|
sSetWindowLongPtrW =
|
|
(SetWindowLongPtrWProc)::GetProcAddress(user32Dll, "SetWindowLongPtrW");
|
|
if (!sSetWindowLongPtrW) {
|
|
return Err(PreXULSkeletonUIError::FailedLoadingDynamicProcs);
|
|
}
|
|
sStretchDIBits =
|
|
(StretchDIBitsProc)::GetProcAddress(gdi32Dll, "StretchDIBits");
|
|
if (!sStretchDIBits) {
|
|
return Err(PreXULSkeletonUIError::FailedLoadingDynamicProcs);
|
|
}
|
|
sCreateSolidBrush =
|
|
(CreateSolidBrushProc)::GetProcAddress(gdi32Dll, "CreateSolidBrush");
|
|
if (!sCreateSolidBrush) {
|
|
return Err(PreXULSkeletonUIError::FailedLoadingDynamicProcs);
|
|
}
|
|
sDeleteObject = (DeleteObjectProc)::GetProcAddress(gdi32Dll, "DeleteObject");
|
|
if (!sDeleteObject) {
|
|
return Err(PreXULSkeletonUIError::FailedLoadingDynamicProcs);
|
|
}
|
|
|
|
return Ok();
|
|
}
|
|
|
|
// Strips "--", "-", and "/" from the front of the arg if one of those exists,
|
|
// returning `arg + 2`, `arg + 1`, and `arg + 1` respectively. If none of these
|
|
// prefixes are found, the argument is not a flag, and nullptr is returned.
|
|
const char* NormalizeFlag(const char* arg) {
|
|
if (strstr(arg, "--") == arg) {
|
|
return arg + 2;
|
|
}
|
|
|
|
if (arg[0] == '-') {
|
|
return arg + 1;
|
|
}
|
|
|
|
if (arg[0] == '/') {
|
|
return arg + 1;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
static bool EnvHasValue(const char* name) {
|
|
const char* val = getenv(name);
|
|
return (val && *val);
|
|
}
|
|
|
|
// Ensures that we only see arguments in the command line which are acceptable.
|
|
// This is based on manual inspection of the list of arguments listed in the MDN
|
|
// page for Gecko/Firefox commandline options:
|
|
// https://developer.mozilla.org/en-US/docs/Mozilla/Command_Line_Options
|
|
// Broadly speaking, we want to reject any argument which causes us to show
|
|
// something other than the default window at its normal size. Here is a non-
|
|
// exhaustive list of command line options we want to *exclude*:
|
|
//
|
|
// -ProfileManager : This will display the profile manager window, which does
|
|
// not match the skeleton UI at all.
|
|
//
|
|
// -CreateProfile : This will display a firefox window with the default
|
|
// screen position and size, and not the position and size
|
|
// which we have recorded in the registry.
|
|
//
|
|
// -P <profile> : This could cause us to display firefox with a position
|
|
// and size of a different profile than that in which we
|
|
// were previously running.
|
|
//
|
|
// -width, -height : This will cause the width and height values in the
|
|
// registry to be incorrect.
|
|
//
|
|
// -kiosk : See above.
|
|
//
|
|
// -headless : This one should be rather obvious.
|
|
//
|
|
// -migration : This will start with the import wizard, which of course
|
|
// does not match the skeleton UI.
|
|
//
|
|
// -private-window : This is tricky, but the colors of the main content area
|
|
// make this not feel great with the white content of the
|
|
// default skeleton UI.
|
|
//
|
|
// NOTE: we generally want to skew towards erroneous rejections of the command
|
|
// line rather than erroneous approvals. The consequence of a bad rejection
|
|
// is that we don't show the skeleton UI, which is business as usual. The
|
|
// consequence of a bad approval is that we show it when we're not supposed to,
|
|
// which is visually jarring and can also be unpredictable - there's no
|
|
// guarantee that the code which handles the non-default window is set up to
|
|
// properly handle the transition from the skeleton UI window.
|
|
static Result<Ok, PreXULSkeletonUIError> ValidateCmdlineArguments(
|
|
int argc, char** argv, bool* explicitProfile) {
|
|
const char* approvedArgumentsArray[] = {
|
|
// These won't cause the browser to be visualy different in any way
|
|
"new-instance", "no-remote", "browser", "foreground", "setDefaultBrowser",
|
|
"attach-console", "wait-for-browser", "osint",
|
|
|
|
// These will cause the chrome to be a bit different or extra windows to
|
|
// be created, but overall the skeleton UI should still be broadly
|
|
// correct enough.
|
|
"new-tab", "new-window",
|
|
|
|
// To the extent possible, we want to ensure that existing tests cover
|
|
// the skeleton UI, so we need to allow marionette
|
|
"marionette",
|
|
|
|
// These will cause the content area to appear different, but won't
|
|
// meaningfully affect the chrome
|
|
"preferences", "search", "url",
|
|
|
|
#ifndef MOZILLA_OFFICIAL
|
|
// On local builds, we want to allow -profile, because it's how `mach run`
|
|
// operates, and excluding that would create an unnecessary blind spot for
|
|
// Firefox devs.
|
|
"profile"
|
|
#endif
|
|
|
|
// There are other arguments which are likely okay. However, they are
|
|
// not included here because this list is not intended to be
|
|
// exhaustive - it only intends to green-light some somewhat commonly
|
|
// used arguments. We want to err on the side of an unnecessary
|
|
// rejection of the command line.
|
|
};
|
|
|
|
int approvedArgumentsArraySize =
|
|
sizeof(approvedArgumentsArray) / sizeof(approvedArgumentsArray[0]);
|
|
Vector<const char*> approvedArguments;
|
|
if (!approvedArguments.reserve(approvedArgumentsArraySize)) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
|
|
for (int i = 0; i < approvedArgumentsArraySize; ++i) {
|
|
approvedArguments.infallibleAppend(approvedArgumentsArray[i]);
|
|
}
|
|
|
|
#ifdef MOZILLA_OFFICIAL
|
|
int profileArgIndex = -1;
|
|
// If we're running mochitests or direct marionette tests, those specify a
|
|
// temporary profile, and we want to ensure that we get the added coverage
|
|
// from those.
|
|
for (int i = 1; i < argc; ++i) {
|
|
const char* flag = NormalizeFlag(argv[i]);
|
|
if (flag && !strcmp(flag, "marionette")) {
|
|
if (!approvedArguments.append("profile")) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
profileArgIndex = approvedArguments.length() - 1;
|
|
|
|
break;
|
|
}
|
|
}
|
|
#else
|
|
int profileArgIndex = approvedArguments.length() - 1;
|
|
#endif
|
|
|
|
for (int i = 1; i < argc; ++i) {
|
|
const char* flag = NormalizeFlag(argv[i]);
|
|
if (!flag) {
|
|
// If this is not a flag, then we interpret it as a URL, similar to
|
|
// BrowserContentHandler.jsm. Some command line options take additional
|
|
// arguments, which may or may not be URLs. We don't need to know this,
|
|
// because we don't need to parse them out; we just rely on the
|
|
// assumption that if arg X is actually a parameter for the preceding
|
|
// arg Y, then X must not look like a flag (starting with "--", "-",
|
|
// or "/").
|
|
//
|
|
// The most important thing here is the assumption that if something is
|
|
// going to meaningfully alter the appearance of the window itself, it
|
|
// must be a flag.
|
|
continue;
|
|
}
|
|
|
|
bool approved = false;
|
|
for (const char* approvedArg : approvedArguments) {
|
|
// We do a case-insensitive compare here with _stricmp. Even though some
|
|
// of these arguments are *not* read as case-insensitive, others *are*.
|
|
// Similar to the flag logic above, we don't really care about this
|
|
// distinction, because we don't need to parse the arguments - we just
|
|
// rely on the assumption that none of the listed flags in our
|
|
// approvedArguments are overloaded in such a way that a different
|
|
// casing would visually alter the firefox window.
|
|
if (!_stricmp(flag, approvedArg)) {
|
|
approved = true;
|
|
|
|
if (i == profileArgIndex) {
|
|
*explicitProfile = true;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!approved) {
|
|
return Err(PreXULSkeletonUIError::Cmdline);
|
|
}
|
|
}
|
|
|
|
return Ok();
|
|
}
|
|
|
|
static Result<Ok, PreXULSkeletonUIError> ValidateEnvVars() {
|
|
if (EnvHasValue("MOZ_SAFE_MODE_RESTART") ||
|
|
EnvHasValue("MOZ_APP_SILENT_START") ||
|
|
EnvHasValue("MOZ_RESET_PROFILE_RESTART") || EnvHasValue("MOZ_HEADLESS") ||
|
|
(EnvHasValue("XRE_PROFILE_PATH") &&
|
|
!EnvHasValue("MOZ_SKELETON_UI_RESTARTING"))) {
|
|
return Err(PreXULSkeletonUIError::EnvVars);
|
|
}
|
|
|
|
return Ok();
|
|
}
|
|
|
|
static bool VerifyWindowDimensions(uint32_t windowWidth,
|
|
uint32_t windowHeight) {
|
|
return windowWidth <= kMaxWindowWidth && windowHeight <= kMaxWindowHeight;
|
|
}
|
|
|
|
static Result<Vector<CSSPixelSpan>, PreXULSkeletonUIError> ReadRegCSSPixelSpans(
|
|
HKEY regKey, const std::wstring& valueName) {
|
|
DWORD dataLen = 0;
|
|
LSTATUS result = ::RegQueryValueExW(regKey, valueName.c_str(), nullptr,
|
|
nullptr, nullptr, &dataLen);
|
|
if (result != ERROR_SUCCESS) {
|
|
return Err(PreXULSkeletonUIError::RegistryError);
|
|
}
|
|
|
|
if (dataLen % (2 * sizeof(double)) != 0) {
|
|
return Err(PreXULSkeletonUIError::CorruptData);
|
|
}
|
|
|
|
auto buffer = MakeUniqueFallible<wchar_t[]>(dataLen);
|
|
if (!buffer) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
result =
|
|
::RegGetValueW(regKey, nullptr, valueName.c_str(), RRF_RT_REG_BINARY,
|
|
nullptr, reinterpret_cast<PBYTE>(buffer.get()), &dataLen);
|
|
if (result != ERROR_SUCCESS) {
|
|
return Err(PreXULSkeletonUIError::RegistryError);
|
|
}
|
|
|
|
Vector<CSSPixelSpan> resultVector;
|
|
double* asDoubles = reinterpret_cast<double*>(buffer.get());
|
|
for (size_t i = 0; i < dataLen / (2 * sizeof(double)); i++) {
|
|
CSSPixelSpan span = {};
|
|
span.start = *(asDoubles++);
|
|
span.end = *(asDoubles++);
|
|
if (!resultVector.append(span)) {
|
|
return Err(PreXULSkeletonUIError::OOM);
|
|
}
|
|
}
|
|
|
|
return resultVector;
|
|
}
|
|
|
|
static Result<double, PreXULSkeletonUIError> ReadRegDouble(
|
|
HKEY regKey, const std::wstring& valueName) {
|
|
double value = 0;
|
|
DWORD dataLen = sizeof(double);
|
|
LSTATUS result =
|
|
::RegGetValueW(regKey, nullptr, valueName.c_str(), RRF_RT_REG_BINARY,
|
|
nullptr, reinterpret_cast<PBYTE>(&value), &dataLen);
|
|
if (result != ERROR_SUCCESS || dataLen != sizeof(double)) {
|
|
return Err(PreXULSkeletonUIError::RegistryError);
|
|
}
|
|
|
|
return value;
|
|
}
|
|
|
|
static Result<uint32_t, PreXULSkeletonUIError> ReadRegUint(
|
|
HKEY regKey, const std::wstring& valueName) {
|
|
DWORD value = 0;
|
|
DWORD dataLen = sizeof(uint32_t);
|
|
LSTATUS result =
|
|
::RegGetValueW(regKey, nullptr, valueName.c_str(), RRF_RT_REG_DWORD,
|
|
nullptr, reinterpret_cast<PBYTE>(&value), &dataLen);
|
|
if (result != ERROR_SUCCESS) {
|
|
return Err(PreXULSkeletonUIError::RegistryError);
|
|
}
|
|
|
|
return value;
|
|
}
|
|
|
|
static Result<bool, PreXULSkeletonUIError> ReadRegBool(
|
|
HKEY regKey, const std::wstring& valueName) {
|
|
uint32_t value;
|
|
MOZ_TRY_VAR(value, ReadRegUint(regKey, valueName));
|
|
return !!value;
|
|
}
|
|
|
|
static Result<Ok, PreXULSkeletonUIError> WriteRegCSSPixelSpans(
|
|
HKEY regKey, const std::wstring& valueName, const CSSPixelSpan* spans,
|
|
int spansLength) {
|
|
// No guarantee on the packing of CSSPixelSpan. We could #pragma it, but it's
|
|
// also trivial to just copy them into a buffer of doubles.
|
|
auto doubles = MakeUnique<double[]>(spansLength * 2);
|
|
for (int i = 0; i < spansLength; ++i) {
|
|
doubles[i * 2] = spans[i].start;
|
|
doubles[i * 2 + 1] = spans[i].end;
|
|
}
|
|
|
|
LSTATUS result =
|
|
::RegSetValueExW(regKey, valueName.c_str(), 0, REG_BINARY,
|
|
reinterpret_cast<const BYTE*>(doubles.get()),
|
|
spansLength * sizeof(double) * 2);
|
|
if (result != ERROR_SUCCESS) {
|
|
return Err(PreXULSkeletonUIError::RegistryError);
|
|
}
|
|
return Ok();
|
|
}
|
|
|
|
static Result<Ok, PreXULSkeletonUIError> WriteRegDouble(
|
|
HKEY regKey, const std::wstring& valueName, double value) {
|
|
LSTATUS result =
|
|
::RegSetValueExW(regKey, valueName.c_str(), 0, REG_BINARY,
|
|
reinterpret_cast<const BYTE*>(&value), sizeof(value));
|
|
if (result != ERROR_SUCCESS) {
|
|
return Err(PreXULSkeletonUIError::RegistryError);
|
|
}
|
|
|
|
return Ok();
|
|
}
|
|
|
|
static Result<Ok, PreXULSkeletonUIError> WriteRegUint(
|
|
HKEY regKey, const std::wstring& valueName, uint32_t value) {
|
|
LSTATUS result =
|
|
::RegSetValueExW(regKey, valueName.c_str(), 0, REG_DWORD,
|
|
reinterpret_cast<PBYTE>(&value), sizeof(value));
|
|
if (result != ERROR_SUCCESS) {
|
|
return Err(PreXULSkeletonUIError::RegistryError);
|
|
}
|
|
|
|
return Ok();
|
|
}
|
|
|
|
static Result<Ok, PreXULSkeletonUIError> WriteRegBool(
|
|
HKEY regKey, const std::wstring& valueName, bool value) {
|
|
return WriteRegUint(regKey, valueName, value ? 1 : 0);
|
|
}
|
|
|
|
static Result<Ok, PreXULSkeletonUIError> CreateAndStorePreXULSkeletonUIImpl(
|
|
HINSTANCE hInstance, int argc, char** argv) {
|
|
// Initializing COM below may load modules via SetWindowHookEx, some of
|
|
// which may modify the executable's IAT for ntdll.dll. If that happens,
|
|
// this browser process fails to launch sandbox processes because we cannot
|
|
// copy a modified IAT into a remote process (See SandboxBroker::LaunchApp).
|
|
// To prevent that, we cache the intact IAT before COM initialization.
|
|
// If EAF+ is enabled, CacheNtDllThunk() causes a crash, but EAF+ will
|
|
// also prevent an injected module from parsing the PE headers and modifying
|
|
// the IAT. Therefore, we can skip CacheNtDllThunk().
|
|
if (!mozilla::IsEafPlusEnabled()) {
|
|
CacheNtDllThunk();
|
|
}
|
|
|
|
// NOTE: it's important that we initialize sProcessRuntime before showing a
|
|
// window. Historically we ran into issues where showing the window would
|
|
// cause an accessibility win event to fire, which could cause in-process
|
|
// system or third party components to initialize COM and prevent us from
|
|
// initializing it with important settings we need.
|
|
|
|
// Some COM settings are global to the process and must be set before any non-
|
|
// trivial COM is run in the application. Since these settings may affect
|
|
// stability, we should instantiate COM ASAP so that we can ensure that these
|
|
// global settings are configured before anything can interfere.
|
|
sProcessRuntime = new mscom::ProcessRuntime(
|
|
mscom::ProcessRuntime::ProcessCategory::GeckoBrowserParent);
|
|
|
|
const TimeStamp skeletonStart = TimeStamp::Now();
|
|
|
|
if (!IsWin10OrLater()) {
|
|
return Err(PreXULSkeletonUIError::Ineligible);
|
|
}
|
|
|
|
HKEY regKey;
|
|
MOZ_TRY_VAR(regKey, OpenPreXULSkeletonUIRegKey());
|
|
AutoCloseRegKey closeKey(regKey);
|
|
|
|
UniquePtr<wchar_t[]> binPath;
|
|
MOZ_TRY_VAR(binPath, GetBinaryPath());
|
|
|
|
std::wstring regProgressName =
|
|
GetRegValueName(binPath.get(), sProgressSuffix);
|
|
auto progressResult = ReadRegUint(regKey, regProgressName);
|
|
if (!progressResult.isErr() &&
|
|
progressResult.unwrap() !=
|
|
static_cast<uint32_t>(PreXULSkeletonUIProgress::Completed)) {
|
|
return Err(PreXULSkeletonUIError::CrashedOnce);
|
|
}
|
|
|
|
MOZ_TRY(
|
|
WriteRegUint(regKey, regProgressName,
|
|
static_cast<uint32_t>(PreXULSkeletonUIProgress::Started)));
|
|
auto writeCompletion = MakeScopeExit([&] {
|
|
Unused << WriteRegUint(
|
|
regKey, regProgressName,
|
|
static_cast<uint32_t>(PreXULSkeletonUIProgress::Completed));
|
|
});
|
|
|
|
MOZ_TRY(GetSkeletonUILock());
|
|
|
|
bool explicitProfile = false;
|
|
MOZ_TRY(ValidateCmdlineArguments(argc, argv, &explicitProfile));
|
|
MOZ_TRY(ValidateEnvVars());
|
|
|
|
auto enabledResult =
|
|
ReadRegBool(regKey, GetRegValueName(binPath.get(), sEnabledRegSuffix));
|
|
if (enabledResult.isErr()) {
|
|
return Err(PreXULSkeletonUIError::EnabledKeyDoesNotExist);
|
|
}
|
|
if (!enabledResult.unwrap()) {
|
|
return Err(PreXULSkeletonUIError::Disabled);
|
|
}
|
|
sPreXULSkeletonUIEnabled = true;
|
|
|
|
MOZ_ASSERT(!sAnimatedRects);
|
|
sAnimatedRects = new Vector<ColorRect>();
|
|
|
|
MOZ_TRY(LoadGdi32AndUser32Procedures());
|
|
|
|
if (!explicitProfile) {
|
|
MOZ_TRY(CheckForStartWithLastProfile());
|
|
}
|
|
|
|
WNDCLASSW wc;
|
|
wc.style = CS_DBLCLKS;
|
|
wc.lpfnWndProc = PreXULSkeletonUIProc;
|
|
wc.cbClsExtra = 0;
|
|
wc.cbWndExtra = 0;
|
|
wc.hInstance = hInstance;
|
|
wc.hIcon = sLoadIconW(::GetModuleHandleW(nullptr), gStockApplicationIcon);
|
|
wc.hCursor = sLoadCursorW(hInstance, gIDCWait);
|
|
wc.hbrBackground = nullptr;
|
|
wc.lpszMenuName = nullptr;
|
|
|
|
// TODO: just ensure we disable this if we've overridden the window class
|
|
wc.lpszClassName = L"MozillaWindowClass";
|
|
|
|
if (!sRegisterClassW(&wc)) {
|
|
return Err(PreXULSkeletonUIError::FailedRegisteringWindowClass);
|
|
}
|
|
|
|
uint32_t screenX;
|
|
MOZ_TRY_VAR(screenX, ReadRegUint(regKey, GetRegValueName(binPath.get(),
|
|
sScreenXRegSuffix)));
|
|
uint32_t screenY;
|
|
MOZ_TRY_VAR(screenY, ReadRegUint(regKey, GetRegValueName(binPath.get(),
|
|
sScreenYRegSuffix)));
|
|
uint32_t windowWidth;
|
|
MOZ_TRY_VAR(
|
|
windowWidth,
|
|
ReadRegUint(regKey, GetRegValueName(binPath.get(), sWidthRegSuffix)));
|
|
uint32_t windowHeight;
|
|
MOZ_TRY_VAR(
|
|
windowHeight,
|
|
ReadRegUint(regKey, GetRegValueName(binPath.get(), sHeightRegSuffix)));
|
|
MOZ_TRY_VAR(
|
|
sMaximized,
|
|
ReadRegBool(regKey, GetRegValueName(binPath.get(), sMaximizedRegSuffix)));
|
|
MOZ_TRY_VAR(
|
|
sCSSToDevPixelScaling,
|
|
ReadRegDouble(regKey, GetRegValueName(binPath.get(),
|
|
sCssToDevPixelScalingRegSuffix)));
|
|
Vector<CSSPixelSpan> urlbar;
|
|
MOZ_TRY_VAR(urlbar,
|
|
ReadRegCSSPixelSpans(
|
|
regKey, GetRegValueName(binPath.get(), sUrlbarCSSRegSuffix)));
|
|
Vector<CSSPixelSpan> searchbar;
|
|
MOZ_TRY_VAR(searchbar,
|
|
ReadRegCSSPixelSpans(
|
|
regKey, GetRegValueName(binPath.get(), sSearchbarRegSuffix)));
|
|
Vector<CSSPixelSpan> springs;
|
|
MOZ_TRY_VAR(springs, ReadRegCSSPixelSpans(
|
|
regKey, GetRegValueName(binPath.get(),
|
|
sSpringsCSSRegSuffix)));
|
|
|
|
if (urlbar.empty() || searchbar.empty()) {
|
|
return Err(PreXULSkeletonUIError::CorruptData);
|
|
}
|
|
|
|
EnumSet<SkeletonUIFlag, uint32_t> flags;
|
|
uint32_t flagsUint;
|
|
MOZ_TRY_VAR(flagsUint, ReadRegUint(regKey, GetRegValueName(binPath.get(),
|
|
sFlagsRegSuffix)));
|
|
flags.deserialize(flagsUint);
|
|
|
|
if (flags.contains(SkeletonUIFlag::TouchDensity) ||
|
|
flags.contains(SkeletonUIFlag::CompactDensity)) {
|
|
return Err(PreXULSkeletonUIError::BadUIDensity);
|
|
}
|
|
|
|
uint32_t theme;
|
|
MOZ_TRY_VAR(theme, ReadRegUint(regKey, GetRegValueName(binPath.get(),
|
|
sThemeRegSuffix)));
|
|
ThemeMode themeMode = static_cast<ThemeMode>(theme);
|
|
if (themeMode == ThemeMode::Default) {
|
|
if (IsSystemDarkThemeEnabled() == true) {
|
|
themeMode = ThemeMode::Dark;
|
|
}
|
|
}
|
|
ThemeColors currentTheme = GetTheme(themeMode);
|
|
|
|
if (!VerifyWindowDimensions(windowWidth, windowHeight)) {
|
|
return Err(PreXULSkeletonUIError::BadWindowDimensions);
|
|
}
|
|
|
|
int showCmd = SW_SHOWNORMAL;
|
|
DWORD windowStyle = kPreXULSkeletonUIWindowStyle;
|
|
if (sMaximized) {
|
|
showCmd = SW_SHOWMAXIMIZED;
|
|
windowStyle |= WS_MAXIMIZE;
|
|
}
|
|
|
|
sPreXULSkeletonUIWindow =
|
|
sCreateWindowExW(kPreXULSkeletonUIWindowStyleEx, L"MozillaWindowClass",
|
|
L"", windowStyle, screenX, screenY, windowWidth,
|
|
windowHeight, nullptr, nullptr, hInstance, nullptr);
|
|
if (!sPreXULSkeletonUIWindow) {
|
|
return Err(PreXULSkeletonUIError::CreateWindowFailed);
|
|
}
|
|
|
|
sShowWindow(sPreXULSkeletonUIWindow, showCmd);
|
|
|
|
sDpi = sGetDpiForWindow(sPreXULSkeletonUIWindow);
|
|
sNonClientHorizontalMargins =
|
|
sGetSystemMetricsForDpi(SM_CXFRAME, sDpi) +
|
|
sGetSystemMetricsForDpi(SM_CXPADDEDBORDER, sDpi);
|
|
sNonClientVerticalMargins = sGetSystemMetricsForDpi(SM_CYFRAME, sDpi) +
|
|
sGetSystemMetricsForDpi(SM_CXPADDEDBORDER, sDpi);
|
|
|
|
if (sMaximized) {
|
|
HMONITOR monitor =
|
|
sMonitorFromWindow(sPreXULSkeletonUIWindow, MONITOR_DEFAULTTONULL);
|
|
if (!monitor) {
|
|
// NOTE: we specifically don't clean up the window here. If we're unable
|
|
// to finish setting up the window how we want it, we still need to keep
|
|
// it around and consume it with the first real toplevel window we
|
|
// create, to avoid flickering.
|
|
return Err(PreXULSkeletonUIError::FailedGettingMonitorInfo);
|
|
}
|
|
MONITORINFO mi = {sizeof(MONITORINFO)};
|
|
if (!sGetMonitorInfoW(monitor, &mi)) {
|
|
return Err(PreXULSkeletonUIError::FailedGettingMonitorInfo);
|
|
}
|
|
|
|
sWindowWidth =
|
|
mi.rcWork.right - mi.rcWork.left + sNonClientHorizontalMargins * 2;
|
|
sWindowHeight =
|
|
mi.rcWork.bottom - mi.rcWork.top + sNonClientVerticalMargins * 2;
|
|
} else {
|
|
sWindowWidth = static_cast<int>(windowWidth);
|
|
sWindowHeight = static_cast<int>(windowHeight);
|
|
}
|
|
|
|
sSetWindowPos(sPreXULSkeletonUIWindow, 0, 0, 0, 0, 0,
|
|
SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOMOVE |
|
|
SWP_NOOWNERZORDER | SWP_NOSIZE | SWP_NOZORDER);
|
|
MOZ_TRY(DrawSkeletonUI(sPreXULSkeletonUIWindow, urlbar[0], searchbar[0],
|
|
springs, currentTheme, flags));
|
|
if (sAnimatedRects) {
|
|
sPreXULSKeletonUIAnimationThread = ::CreateThread(
|
|
nullptr, 256 * 1024, AnimateSkeletonUI, nullptr, 0, nullptr);
|
|
}
|
|
|
|
BASE_PROFILER_MARKER_UNTYPED(
|
|
"CreatePreXULSkeletonUI", OTHER,
|
|
MarkerTiming::IntervalUntilNowFrom(skeletonStart));
|
|
|
|
return Ok();
|
|
}
|
|
|
|
void CreateAndStorePreXULSkeletonUI(HINSTANCE hInstance, int argc,
|
|
char** argv) {
|
|
auto result = CreateAndStorePreXULSkeletonUIImpl(hInstance, argc, argv);
|
|
|
|
if (result.isErr()) {
|
|
sErrorReason.emplace(result.unwrapErr());
|
|
}
|
|
}
|
|
|
|
void CleanupProcessRuntime() {
|
|
delete sProcessRuntime;
|
|
sProcessRuntime = nullptr;
|
|
}
|
|
|
|
bool WasPreXULSkeletonUIMaximized() { return sMaximized; }
|
|
|
|
bool GetPreXULSkeletonUIWasShown() {
|
|
return sPreXULSkeletonUIShown || !!sPreXULSkeletonUIWindow;
|
|
}
|
|
|
|
HWND ConsumePreXULSkeletonUIHandle() {
|
|
// NOTE: we need to make sure that everything that runs here is a no-op if
|
|
// it failed to be set, which is a possibility. If anything fails to be set
|
|
// we don't want to clean everything up right away, because if we have a
|
|
// blank window up, we want that to stick around and get consumed by nsWindow
|
|
// as normal, otherwise the window will flicker in and out, which we imagine
|
|
// is unpleasant.
|
|
|
|
// If we don't get 1 here, it means the thread is actually just sleeping, so
|
|
// we don't need to worry about giving out ownership of the window, because
|
|
// the thread will simply exit after its sleep. However, if it is 1, we need
|
|
// to wait for the thread to exit to be safe, as it could be doing anything.
|
|
if (InterlockedIncrement(&sAnimationControlFlag) == 1) {
|
|
::WaitForSingleObject(sPreXULSKeletonUIAnimationThread, INFINITE);
|
|
}
|
|
::CloseHandle(sPreXULSKeletonUIAnimationThread);
|
|
sPreXULSKeletonUIAnimationThread = nullptr;
|
|
HWND result = sPreXULSkeletonUIWindow;
|
|
sPreXULSkeletonUIWindow = nullptr;
|
|
free(sPixelBuffer);
|
|
sPixelBuffer = nullptr;
|
|
delete sAnimatedRects;
|
|
sAnimatedRects = nullptr;
|
|
|
|
return result;
|
|
}
|
|
|
|
Maybe<PreXULSkeletonUIError> GetPreXULSkeletonUIErrorReason() {
|
|
return sErrorReason;
|
|
}
|
|
|
|
Result<Ok, PreXULSkeletonUIError> PersistPreXULSkeletonUIValues(
|
|
const SkeletonUISettings& settings) {
|
|
if (!sPreXULSkeletonUIEnabled) {
|
|
return Err(PreXULSkeletonUIError::Disabled);
|
|
}
|
|
|
|
HKEY regKey;
|
|
MOZ_TRY_VAR(regKey, OpenPreXULSkeletonUIRegKey());
|
|
AutoCloseRegKey closeKey(regKey);
|
|
|
|
UniquePtr<wchar_t[]> binPath;
|
|
MOZ_TRY_VAR(binPath, GetBinaryPath());
|
|
|
|
MOZ_TRY(WriteRegUint(regKey,
|
|
GetRegValueName(binPath.get(), sScreenXRegSuffix),
|
|
settings.screenX));
|
|
MOZ_TRY(WriteRegUint(regKey,
|
|
GetRegValueName(binPath.get(), sScreenYRegSuffix),
|
|
settings.screenY));
|
|
MOZ_TRY(WriteRegUint(regKey, GetRegValueName(binPath.get(), sWidthRegSuffix),
|
|
settings.width));
|
|
MOZ_TRY(WriteRegUint(regKey, GetRegValueName(binPath.get(), sHeightRegSuffix),
|
|
settings.height));
|
|
|
|
MOZ_TRY(WriteRegBool(regKey,
|
|
GetRegValueName(binPath.get(), sMaximizedRegSuffix),
|
|
settings.maximized));
|
|
|
|
EnumSet<SkeletonUIFlag, uint32_t> flags;
|
|
if (settings.menubarShown) {
|
|
flags += SkeletonUIFlag::MenubarShown;
|
|
}
|
|
if (settings.bookmarksToolbarShown) {
|
|
flags += SkeletonUIFlag::BookmarksToolbarShown;
|
|
}
|
|
if (settings.rtlEnabled) {
|
|
flags += SkeletonUIFlag::RtlEnabled;
|
|
}
|
|
if (settings.uiDensity == SkeletonUIDensity::Touch) {
|
|
flags += SkeletonUIFlag::TouchDensity;
|
|
}
|
|
if (settings.uiDensity == SkeletonUIDensity::Compact) {
|
|
flags += SkeletonUIFlag::CompactDensity;
|
|
}
|
|
|
|
uint32_t flagsUint = flags.serialize();
|
|
MOZ_TRY(WriteRegUint(regKey, GetRegValueName(binPath.get(), sFlagsRegSuffix),
|
|
flagsUint));
|
|
|
|
MOZ_TRY(WriteRegDouble(
|
|
regKey, GetRegValueName(binPath.get(), sCssToDevPixelScalingRegSuffix),
|
|
settings.cssToDevPixelScaling));
|
|
MOZ_TRY(WriteRegCSSPixelSpans(
|
|
regKey, GetRegValueName(binPath.get(), sUrlbarCSSRegSuffix),
|
|
&settings.urlbarSpan, 1));
|
|
MOZ_TRY(WriteRegCSSPixelSpans(
|
|
regKey, GetRegValueName(binPath.get(), sSearchbarRegSuffix),
|
|
&settings.searchbarSpan, 1));
|
|
MOZ_TRY(WriteRegCSSPixelSpans(
|
|
regKey, GetRegValueName(binPath.get(), sSpringsCSSRegSuffix),
|
|
settings.springs.begin(), settings.springs.length()));
|
|
|
|
return Ok();
|
|
}
|
|
|
|
MFBT_API bool GetPreXULSkeletonUIEnabled() { return sPreXULSkeletonUIEnabled; }
|
|
|
|
MFBT_API Result<Ok, PreXULSkeletonUIError> SetPreXULSkeletonUIEnabledIfAllowed(
|
|
bool value) {
|
|
// If the pre-XUL skeleton UI was disallowed for some reason, we just want to
|
|
// ignore changes to the registry. An example of how things could be bad if
|
|
// we didn't: someone running firefox with the -profile argument could
|
|
// turn the skeleton UI on or off for the default profile. Turning it off
|
|
// maybe isn't so bad (though it's likely still incorrect), but turning it
|
|
// on could be bad if the user had specifically disabled it for a profile for
|
|
// some reason. Ultimately there's no correct decision here, and the
|
|
// messiness of this is just a consequence of sharing the registry values
|
|
// across profiles. However, whatever ill effects we observe should be
|
|
// correct themselves after one session.
|
|
if (PreXULSkeletonUIDisallowed()) {
|
|
return Err(PreXULSkeletonUIError::Disabled);
|
|
}
|
|
|
|
HKEY regKey;
|
|
MOZ_TRY_VAR(regKey, OpenPreXULSkeletonUIRegKey());
|
|
AutoCloseRegKey closeKey(regKey);
|
|
|
|
UniquePtr<wchar_t[]> binPath;
|
|
MOZ_TRY_VAR(binPath, GetBinaryPath());
|
|
MOZ_TRY(WriteRegBool(
|
|
regKey, GetRegValueName(binPath.get(), sEnabledRegSuffix), value));
|
|
|
|
if (!sPreXULSkeletonUIEnabled && value) {
|
|
// We specifically don't care if we fail to get this lock. We just want to
|
|
// do our best effort to lock it so that future instances don't create
|
|
// skeleton UIs while we're still running, since they will immediately exit
|
|
// and tell us to open a new window.
|
|
Unused << GetSkeletonUILock();
|
|
}
|
|
|
|
sPreXULSkeletonUIEnabled = value;
|
|
|
|
return Ok();
|
|
}
|
|
|
|
MFBT_API Result<Ok, PreXULSkeletonUIError> SetPreXULSkeletonUIThemeId(
|
|
ThemeMode theme) {
|
|
if (theme == sTheme) {
|
|
return Ok();
|
|
}
|
|
sTheme = theme;
|
|
|
|
// If we fail below, invalidate sTheme
|
|
auto invalidateTheme = MakeScopeExit([] { sTheme = ThemeMode::Invalid; });
|
|
|
|
HKEY regKey;
|
|
MOZ_TRY_VAR(regKey, OpenPreXULSkeletonUIRegKey());
|
|
AutoCloseRegKey closeKey(regKey);
|
|
|
|
UniquePtr<wchar_t[]> binPath;
|
|
MOZ_TRY_VAR(binPath, GetBinaryPath());
|
|
MOZ_TRY(WriteRegUint(regKey, GetRegValueName(binPath.get(), sThemeRegSuffix),
|
|
static_cast<uint32_t>(theme)));
|
|
|
|
invalidateTheme.release();
|
|
return Ok();
|
|
}
|
|
|
|
MFBT_API void PollPreXULSkeletonUIEvents() {
|
|
if (sPreXULSkeletonUIEnabled && sPreXULSkeletonUIWindow) {
|
|
MSG outMsg = {};
|
|
PeekMessageW(&outMsg, sPreXULSkeletonUIWindow, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
Result<Ok, PreXULSkeletonUIError> NotePreXULSkeletonUIRestarting() {
|
|
if (!sPreXULSkeletonUIEnabled) {
|
|
return Err(PreXULSkeletonUIError::Disabled);
|
|
}
|
|
|
|
::SetEnvironmentVariableW(L"MOZ_SKELETON_UI_RESTARTING", L"1");
|
|
|
|
// We assume that we are going to exit the application very shortly after
|
|
// this. It should thus be fine to release this lock, and we'll need to,
|
|
// since during a restart we launch the new instance before closing this
|
|
// one.
|
|
if (sPreXULSKeletonUILockFile != INVALID_HANDLE_VALUE) {
|
|
::CloseHandle(sPreXULSKeletonUILockFile);
|
|
}
|
|
return Ok();
|
|
}
|
|
|
|
} // namespace mozilla
|