зеркало из https://github.com/mozilla/gecko-dev.git
527 строки
17 KiB
C++
527 строки
17 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/Assertions.h"
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#include "mozilla/Base64.h"
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#include "nsThreadUtils.h"
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#include "nsIServiceManager.h"
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#include "nsISocketTransport.h"
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#include "nsIOutputStream.h"
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#include "nsIInputStream.h"
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#include "nsIRandomGenerator.h"
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#include "nsReadLine.h"
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#include "nsNetCID.h"
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#include "VideoUtils.h"
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#include "MediaResource.h"
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#include "MediaResourceServer.h"
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#if defined(_MSC_VER)
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#define strtoll _strtoi64
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#define snprintf _snprintf_s
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#endif
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using namespace mozilla;
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/*
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ReadCRLF is a variant of NS_ReadLine from nsReadLine.h that deals
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with the carriage return/line feed requirements of HTTP requests.
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*/
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template<typename CharT, class StreamType, class StringType>
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nsresult
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ReadCRLF (StreamType* aStream, nsLineBuffer<CharT> * aBuffer,
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StringType & aLine, bool *aMore)
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{
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// eollast is true if the last character in the buffer is a '\r',
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// signaling a potential '\r\n' sequence split between reads.
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bool eollast = false;
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aLine.Truncate();
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while (1) { // will be returning out of this loop on eol or eof
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if (aBuffer->start == aBuffer->end) { // buffer is empty. Read into it.
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uint32_t bytesRead;
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nsresult rv = aStream->Read(aBuffer->buf, kLineBufferSize, &bytesRead);
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if (NS_FAILED(rv) || bytesRead == 0) {
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*aMore = false;
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return rv;
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}
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aBuffer->start = aBuffer->buf;
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aBuffer->end = aBuffer->buf + bytesRead;
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*(aBuffer->end) = '\0';
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}
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/*
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* Walk the buffer looking for an end-of-line.
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* There are 4 cases to consider:
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* 1. the CR char is the last char in the buffer
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* 2. the CRLF sequence are the last characters in the buffer
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* 3. the CRLF sequence + one or more chars at the end of the buffer
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* we need at least one char after the first CRLF sequence to
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* set |aMore| correctly.
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* 4. The LF character is the first char in the buffer when eollast is
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* true.
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*/
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CharT* current = aBuffer->start;
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if (eollast) { // Case 4
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if (*current == '\n') {
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aBuffer->start = ++current;
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*aMore = true;
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return NS_OK;
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}
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else {
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eollast = false;
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aLine.Append('\r');
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}
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}
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// Cases 2 and 3
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for ( ; current < aBuffer->end-1; ++current) {
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if (*current == '\r' && *(current+1) == '\n') {
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*current++ = '\0';
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*current++ = '\0';
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aLine.Append(aBuffer->start);
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aBuffer->start = current;
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*aMore = true;
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return NS_OK;
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}
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}
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// Case 1
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if (*current == '\r') {
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eollast = true;
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*current++ = '\0';
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}
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aLine.Append(aBuffer->start);
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aBuffer->start = aBuffer->end; // mark the buffer empty
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}
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}
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// Each client HTTP request results in a thread being spawned to process it.
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// That thread has a single event dispatched to it which handles the HTTP
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// protocol. It parses the headers and forwards data from the MediaResource
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// associated with the URL back to client. When the request is complete it will
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// shutdown the thread.
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class ServeResourceEvent : public nsRunnable {
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private:
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// Reading from this reads the data sent from the client.
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nsCOMPtr<nsIInputStream> mInput;
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// Writing to this sends data to the client.
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nsCOMPtr<nsIOutputStream> mOutput;
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// The MediaResourceServer that owns the MediaResource instances
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// served. This is used to lookup the MediaResource from the URL.
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nsCOMPtr<MediaResourceServer> mServer;
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// Write 'aBufferLength' bytes from 'aBuffer' to 'mOutput'. This
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// method ensures all the data is written by checking the number
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// of bytes returned from the output streams 'Write' method and
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// looping until done.
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nsresult WriteAll(char const* aBuffer, int32_t aBufferLength);
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public:
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ServeResourceEvent(nsIInputStream* aInput, nsIOutputStream* aOutput,
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MediaResourceServer* aServer)
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: mInput(aInput), mOutput(aOutput), mServer(aServer) {}
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// This method runs on the thread and exits when it has completed the
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// HTTP request.
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NS_IMETHOD Run();
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// Given the first line of an HTTP request, parse the URL requested and
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// return the MediaResource for that URL.
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already_AddRefed<MediaResource> GetMediaResource(nsCString const& aHTTPRequest);
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// Gracefully shutdown the thread and cleanup resources
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void Shutdown();
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};
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nsresult
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ServeResourceEvent::WriteAll(char const* aBuffer, int32_t aBufferLength)
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{
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while (aBufferLength > 0) {
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uint32_t written = 0;
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nsresult rv = mOutput->Write(aBuffer, aBufferLength, &written);
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if (NS_FAILED (rv)) return rv;
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aBufferLength -= written;
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aBuffer += written;
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}
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return NS_OK;
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}
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already_AddRefed<MediaResource>
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ServeResourceEvent::GetMediaResource(nsCString const& aHTTPRequest)
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{
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// Check that the HTTP method is GET
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const char* HTTP_METHOD = "GET ";
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if (strncmp(aHTTPRequest.get(), HTTP_METHOD, strlen(HTTP_METHOD)) != 0) {
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return nullptr;
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}
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const char* url_start = strchr(aHTTPRequest.get(), ' ');
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if (!url_start) {
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return nullptr;
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}
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const char* url_end = strrchr(++url_start, ' ');
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if (!url_end) {
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return nullptr;
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}
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// The path extracted from the HTTP request is used as a key in hash
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// table. It is not related to retrieving data from the filesystem so
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// we don't need to do any sanity checking on ".." paths and similar
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// exploits.
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nsCString relative(url_start, url_end - url_start);
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nsRefPtr<MediaResource> resource =
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mServer->GetResource(mServer->GetURLPrefix() + relative);
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return resource.forget();
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}
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NS_IMETHODIMP
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ServeResourceEvent::Run() {
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bool more = false; // Are there HTTP headers to read after the first line
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nsCString line; // Contains the current line read from input stream
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nsLineBuffer<char>* buffer = new nsLineBuffer<char>();
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nsresult rv = ReadCRLF(mInput.get(), buffer, line, &more);
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if (NS_FAILED(rv)) { Shutdown(); return rv; }
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// First line contains the HTTP GET request. Extract the URL and obtain
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// the MediaResource for it.
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nsRefPtr<MediaResource> resource = GetMediaResource(line);
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if (!resource) {
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const char* response_404 = "HTTP/1.1 404 Not Found\r\n"
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"Content-Length: 0\r\n\r\n";
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rv = WriteAll(response_404, strlen(response_404));
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Shutdown();
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return rv;
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}
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// Offset in bytes to start reading from resource.
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// This is zero by default but can be set to another starting value if
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// this HTTP request includes a byte range request header.
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int64_t start = 0;
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// Keep reading lines until we get a zero length line, which is the HTTP
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// protocol's way of signifying the end of headers and start of body, or
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// until we have no more data to read.
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while (more && line.Length() > 0) {
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rv = ReadCRLF(mInput.get(), buffer, line, &more);
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if (NS_FAILED(rv)) { Shutdown(); return rv; }
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// Look for a byte range request header. If there is one, set the
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// media resource offset to start from to that requested. Here we
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// only check for the range request format used by Android rather
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// than implementing all possibilities in the HTTP specification.
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// That is, the range request is of the form:
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// Range: bytes=nnnn-
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// Were 'nnnn' is an integer number.
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// The end of the range is not checked, instead we return up to
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// the end of the resource and the client is informed of this via
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// the content-range header.
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NS_NAMED_LITERAL_CSTRING(byteRange, "Range: bytes=");
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const char* s = strstr(line.get(), byteRange.get());
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if (s) {
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start = strtoll(s+byteRange.Length(), nullptr, 10);
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// Clamp 'start' to be between 0 and the resource length.
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start = std::max(0ll, std::min(resource->GetLength(), start));
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}
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}
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// HTTP response to use if this is a non byte range request
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const char* response_normal = "HTTP/1.1 200 OK\r\n";
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// HTTP response to use if this is a byte range request
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const char* response_range = "HTTP/1.1 206 Partial Content\r\n";
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// End of HTTP reponse headers is indicated by an empty line.
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const char* response_end = "\r\n";
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// If the request was a byte range request, we need to read from the
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// requested offset. If the resource is non-seekable, or the seek
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// fails, then the start offset is set back to zero. This results in all
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// HTTP response data being as if the byte range request was not made.
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if (start > 0 && !resource->IsTransportSeekable()) {
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start = 0;
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}
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const char* response_line = start > 0 ?
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response_range :
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response_normal;
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rv = WriteAll(response_line, strlen(response_line));
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if (NS_FAILED(rv)) { Shutdown(); return NS_OK; }
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// Buffer used for reading from the input stream and writing to
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// the output stream. The buffer size should be big enough for the
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// HTTP response headers sent below. A static_assert ensures
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// this where the buffer is used.
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const int buffer_size = 32768;
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nsAutoArrayPtr<char> b(new char[buffer_size]);
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// If we know the length of the resource, send a Content-Length header.
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int64_t contentlength = resource->GetLength() - start;
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if (contentlength > 0) {
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static_assert (buffer_size > 1024,
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"buffer_size must be large enough "
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"to hold response headers");
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snprintf(b, buffer_size, "Content-Length: %lld\r\n", contentlength);
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rv = WriteAll(b, strlen(b));
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if (NS_FAILED(rv)) { Shutdown(); return NS_OK; }
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}
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// If the request was a byte range request, respond with a Content-Range
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// header which details the extent of the data returned.
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if (start > 0) {
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static_assert (buffer_size > 1024,
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"buffer_size must be large enough "
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"to hold response headers");
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snprintf(b, buffer_size, "Content-Range: bytes %lld-%lld/%lld\r\n",
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start, resource->GetLength() - 1, resource->GetLength());
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rv = WriteAll(b, strlen(b));
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if (NS_FAILED(rv)) { Shutdown(); return NS_OK; }
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}
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rv = WriteAll(response_end, strlen(response_end));
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if (NS_FAILED(rv)) { Shutdown(); return NS_OK; }
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rv = mOutput->Flush();
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if (NS_FAILED(rv)) { Shutdown(); return NS_OK; }
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// Read data from media resource
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uint32_t bytesRead = 0; // Number of bytes read/written to streams
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rv = resource->ReadAt(start, b, buffer_size, &bytesRead);
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while (NS_SUCCEEDED(rv) && bytesRead != 0) {
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// Keep track of what we think the starting position for the next read
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// is. This is used in subsequent ReadAt calls to ensure we are reading
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// from the correct offset in the case where another thread is reading
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// from th same MediaResource.
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start += bytesRead;
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// Write data obtained from media resource to output stream
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rv = WriteAll(b, bytesRead);
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if (NS_FAILED (rv)) break;
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rv = resource->ReadAt(start, b, 32768, &bytesRead);
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}
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Shutdown();
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return NS_OK;
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}
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void
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ServeResourceEvent::Shutdown()
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{
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// Cleanup resources and exit.
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mInput->Close();
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mOutput->Close();
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// To shutdown the current thread we need to first exit this event.
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// The Shutdown event below is posted to the main thread to do this.
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nsCOMPtr<nsIRunnable> event = new ShutdownThreadEvent(NS_GetCurrentThread());
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NS_DispatchToMainThread(event, NS_DISPATCH_NORMAL);
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}
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/*
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This is the listener attached to the server socket. When an HTTP
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request is made by the client the OnSocketAccepted method is
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called. This method will spawn a thread to process the request.
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The thread receives a single event which does the parsing of
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the HTTP request and forwarding the data from the MediaResource
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to the output stream of the request.
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The MediaResource used for providing the request data is obtained
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from the MediaResourceServer that created this listener, using the
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URL the client requested.
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*/
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class ResourceSocketListener : public nsIServerSocketListener
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{
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public:
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// The MediaResourceServer used to look up the MediaResource
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// on requests.
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nsCOMPtr<MediaResourceServer> mServer;
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public:
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSISERVERSOCKETLISTENER
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ResourceSocketListener(MediaResourceServer* aServer) :
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mServer(aServer)
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{
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}
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virtual ~ResourceSocketListener() { }
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};
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NS_IMPL_ISUPPORTS1(ResourceSocketListener, nsIServerSocketListener)
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NS_IMETHODIMP
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ResourceSocketListener::OnSocketAccepted(nsIServerSocket* aServ,
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nsISocketTransport* aTrans)
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{
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nsCOMPtr<nsIInputStream> input;
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nsCOMPtr<nsIOutputStream> output;
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nsresult rv;
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rv = aTrans->OpenInputStream(nsITransport::OPEN_BLOCKING, 0, 0, getter_AddRefs(input));
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if (NS_FAILED(rv)) return rv;
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rv = aTrans->OpenOutputStream(nsITransport::OPEN_BLOCKING, 0, 0, getter_AddRefs(output));
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if (NS_FAILED(rv)) return rv;
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nsCOMPtr<nsIThread> thread;
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rv = NS_NewThread(getter_AddRefs(thread));
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if (NS_FAILED(rv)) return rv;
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nsCOMPtr<nsIRunnable> event = new ServeResourceEvent(input.get(), output.get(), mServer);
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return thread->Dispatch(event, NS_DISPATCH_NORMAL);
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}
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NS_IMETHODIMP
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ResourceSocketListener::OnStopListening(nsIServerSocket* aServ, nsresult aStatus)
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{
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return NS_OK;
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}
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MediaResourceServer::MediaResourceServer() :
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mMutex("MediaResourceServer")
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{
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}
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NS_IMETHODIMP
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MediaResourceServer::Run()
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{
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MutexAutoLock lock(mMutex);
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nsresult rv;
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mSocket = do_CreateInstance(NS_SERVERSOCKET_CONTRACTID, &rv);
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if (NS_FAILED(rv)) return rv;
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rv = mSocket->InitSpecialConnection(-1,
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nsIServerSocket::LoopbackOnly
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| nsIServerSocket::KeepWhenOffline,
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-1);
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if (NS_FAILED(rv)) return rv;
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rv = mSocket->AsyncListen(new ResourceSocketListener(this));
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if (NS_FAILED(rv)) return rv;
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return NS_OK;
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}
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/* static */
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already_AddRefed<MediaResourceServer>
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MediaResourceServer::Start()
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{
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nsCOMPtr<MediaResourceServer> server = new MediaResourceServer();
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NS_DispatchToMainThread(server, NS_DISPATCH_SYNC);
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return server.forget();
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}
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void
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MediaResourceServer::Stop()
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{
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MutexAutoLock lock(mMutex);
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mSocket->Close();
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mSocket = nullptr;
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}
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nsresult
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MediaResourceServer::AppendRandomPath(nsCString& aUrl)
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{
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// Use a cryptographic quality PRNG to generate raw random bytes
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// and convert that to a base64 string for use as an URL path. This
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// is based on code from nsExternalAppHandler::SetUpTempFile.
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nsresult rv;
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nsCOMPtr<nsIRandomGenerator> rg =
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do_GetService("@mozilla.org/security/random-generator;1", &rv);
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if (NS_FAILED(rv)) return rv;
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// For each three bytes of random data we will get four bytes of
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// ASCII. Request a bit more to be safe and truncate to the length
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// we want at the end.
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const uint32_t wantedFileNameLength = 16;
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const uint32_t requiredBytesLength =
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static_cast<uint32_t>((wantedFileNameLength + 1) / 4 * 3);
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uint8_t* buffer;
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rv = rg->GenerateRandomBytes(requiredBytesLength, &buffer);
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if (NS_FAILED(rv)) return rv;
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nsAutoCString tempLeafName;
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nsDependentCSubstring randomData(reinterpret_cast<const char*>(buffer),
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requiredBytesLength);
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rv = Base64Encode(randomData, tempLeafName);
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NS_Free(buffer);
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buffer = nullptr;
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if (NS_FAILED (rv)) return rv;
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tempLeafName.Truncate(wantedFileNameLength);
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// Base64 characters are alphanumeric (a-zA-Z0-9) and '+' and '/', so we need
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// to replace illegal characters -- notably '/'
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tempLeafName.ReplaceChar(FILE_PATH_SEPARATOR FILE_ILLEGAL_CHARACTERS, '_');
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aUrl += "/";
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aUrl += tempLeafName;
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return NS_OK;
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}
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nsresult
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MediaResourceServer::AddResource(mozilla::MediaResource* aResource, nsCString& aUrl)
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{
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nsCString url = GetURLPrefix();
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nsresult rv = AppendRandomPath(url);
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if (NS_FAILED (rv)) return rv;
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{
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MutexAutoLock lock(mMutex);
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// Adding a resource URL that already exists is considered an error.
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if (mResources.find(aUrl) != mResources.end()) return NS_ERROR_FAILURE;
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mResources[url] = aResource;
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}
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aUrl = url;
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return NS_OK;
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}
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void
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MediaResourceServer::RemoveResource(nsCString const& aUrl)
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{
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MutexAutoLock lock(mMutex);
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mResources.erase(aUrl);
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}
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nsCString
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MediaResourceServer::GetURLPrefix()
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{
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MutexAutoLock lock(mMutex);
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|
int32_t port = 0;
|
|
nsresult rv = mSocket->GetPort(&port);
|
|
if (NS_FAILED (rv) || port < 0) {
|
|
return nsCString("");
|
|
}
|
|
|
|
char buffer[256];
|
|
snprintf(buffer, sizeof(buffer), "http://127.0.0.1:%d", port >= 0 ? port : 0);
|
|
return nsCString(buffer);
|
|
}
|
|
|
|
already_AddRefed<MediaResource>
|
|
MediaResourceServer::GetResource(nsCString const& aUrl)
|
|
{
|
|
MutexAutoLock lock(mMutex);
|
|
ResourceMap::const_iterator it = mResources.find(aUrl);
|
|
if (it == mResources.end()) return nullptr;
|
|
|
|
nsRefPtr<MediaResource> resource = it->second;
|
|
return resource.forget();
|
|
}
|