зеркало из https://github.com/mozilla/gecko-dev.git
189 строки
5.3 KiB
C++
189 строки
5.3 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
|
|
* vim: sw=4 ts=4 et :
|
|
*/
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef ipc_glue_SyncChannel_h
|
|
#define ipc_glue_SyncChannel_h 1
|
|
|
|
#include "mozilla/ipc/AsyncChannel.h"
|
|
|
|
namespace mozilla {
|
|
namespace ipc {
|
|
//-----------------------------------------------------------------------------
|
|
|
|
class SyncChannel : public AsyncChannel
|
|
{
|
|
protected:
|
|
typedef IPC::Message::msgid_t msgid_t;
|
|
|
|
public:
|
|
static const int32_t kNoTimeout;
|
|
|
|
class /*NS_INTERFACE_CLASS*/ SyncListener :
|
|
public AsyncChannel::AsyncListener
|
|
{
|
|
public:
|
|
virtual ~SyncListener() { }
|
|
|
|
virtual void OnChannelClose() = 0;
|
|
virtual void OnChannelError() = 0;
|
|
virtual Result OnMessageReceived(const Message& aMessage) = 0;
|
|
virtual void OnProcessingError(Result aError) = 0;
|
|
virtual int32_t GetProtocolTypeId() = 0;
|
|
virtual bool OnReplyTimeout() = 0;
|
|
virtual Result OnMessageReceived(const Message& aMessage,
|
|
Message*& aReply) = 0;
|
|
virtual void OnChannelConnected(int32_t peer_pid) {}
|
|
};
|
|
|
|
SyncChannel(SyncListener* aListener);
|
|
virtual ~SyncChannel();
|
|
|
|
virtual bool Send(Message* msg) MOZ_OVERRIDE {
|
|
return AsyncChannel::Send(msg);
|
|
}
|
|
|
|
// Synchronously send |msg| (i.e., wait for |reply|)
|
|
virtual bool Send(Message* msg, Message* reply);
|
|
|
|
// Set channel timeout value. Since this is broken up into
|
|
// two period, the minimum timeout value is 2ms.
|
|
void SetReplyTimeoutMs(int32_t aTimeoutMs) {
|
|
AssertWorkerThread();
|
|
mTimeoutMs = (aTimeoutMs <= 0) ? kNoTimeout :
|
|
// timeouts are broken up into two periods
|
|
(int32_t)ceil((double)aTimeoutMs/2.0);
|
|
}
|
|
|
|
static bool IsPumpingMessages() {
|
|
return sIsPumpingMessages;
|
|
}
|
|
static void SetIsPumpingMessages(bool aIsPumping) {
|
|
sIsPumpingMessages = aIsPumping;
|
|
}
|
|
|
|
#ifdef OS_WIN
|
|
public:
|
|
struct MOZ_STACK_CLASS SyncStackFrame
|
|
{
|
|
SyncStackFrame(SyncChannel* channel, bool rpc);
|
|
~SyncStackFrame();
|
|
|
|
bool mRPC;
|
|
bool mSpinNestedEvents;
|
|
bool mListenerNotified;
|
|
SyncChannel* mChannel;
|
|
|
|
/* the previous stack frame for this channel */
|
|
SyncStackFrame* mPrev;
|
|
|
|
/* the previous stack frame on any channel */
|
|
SyncStackFrame* mStaticPrev;
|
|
};
|
|
friend struct SyncChannel::SyncStackFrame;
|
|
|
|
static bool IsSpinLoopActive() {
|
|
for (SyncStackFrame* frame = sStaticTopFrame;
|
|
frame;
|
|
frame = frame->mPrev) {
|
|
if (frame->mSpinNestedEvents)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
protected:
|
|
/* the deepest sync stack frame for this channel */
|
|
SyncStackFrame* mTopFrame;
|
|
|
|
/* the deepest sync stack frame on any channel */
|
|
static SyncStackFrame* sStaticTopFrame;
|
|
#endif // OS_WIN
|
|
|
|
protected:
|
|
// Executed on the link thread
|
|
// Override the AsyncChannel handler so we can dispatch sync messages
|
|
virtual void OnMessageReceivedFromLink(const Message& msg) MOZ_OVERRIDE;
|
|
virtual void OnChannelErrorFromLink() MOZ_OVERRIDE;
|
|
|
|
// Executed on the worker thread
|
|
bool ProcessingSyncMessage() const {
|
|
return mProcessingSyncMessage;
|
|
}
|
|
|
|
void OnDispatchMessage(const Message& aMsg);
|
|
|
|
//
|
|
// Return true if the wait ended because a notification was
|
|
// received. That is, true => event received.
|
|
//
|
|
// Return false if the time elapsed from when we started the
|
|
// process of waiting until afterwards exceeded the currently
|
|
// allotted timeout. That *DOES NOT* mean false => "no event" (==
|
|
// timeout); there are many circumstances that could cause the
|
|
// measured elapsed time to exceed the timeout EVEN WHEN we were
|
|
// notified.
|
|
//
|
|
// So in sum: true is a meaningful return value; false isn't,
|
|
// necessarily.
|
|
//
|
|
bool WaitForNotify();
|
|
|
|
bool ShouldContinueFromTimeout();
|
|
|
|
// Executed on the IO thread.
|
|
void NotifyWorkerThread();
|
|
|
|
// On both
|
|
bool AwaitingSyncReply() const {
|
|
mMonitor->AssertCurrentThreadOwns();
|
|
return mPendingReply != 0;
|
|
}
|
|
|
|
Message TakeReply() {
|
|
Message reply = mRecvd;
|
|
mRecvd = Message();
|
|
return reply;
|
|
}
|
|
|
|
int32_t NextSeqno() {
|
|
AssertWorkerThread();
|
|
return mChild ? --mNextSeqno : ++mNextSeqno;
|
|
}
|
|
|
|
msgid_t mPendingReply;
|
|
bool mProcessingSyncMessage;
|
|
Message mRecvd;
|
|
// This is only accessed from the worker thread; seqno's are
|
|
// completely opaque to the IO thread.
|
|
int32_t mNextSeqno;
|
|
|
|
static bool sIsPumpingMessages;
|
|
|
|
// Timeout periods are broken up in two to prevent system suspension from
|
|
// triggering an abort. This method (called by WaitForNotify with a 'did
|
|
// timeout' flag) decides if we should wait again for half of mTimeoutMs
|
|
// or give up.
|
|
bool WaitResponse(bool aWaitTimedOut);
|
|
bool mInTimeoutSecondHalf;
|
|
int32_t mTimeoutMs;
|
|
|
|
std::deque<Message> mUrgent;
|
|
|
|
#ifdef OS_WIN
|
|
HANDLE mEvent;
|
|
#endif
|
|
|
|
private:
|
|
bool EventOccurred();
|
|
bool ProcessUrgentMessages();
|
|
};
|
|
|
|
|
|
} // namespace ipc
|
|
} // namespace mozilla
|
|
#endif // ifndef ipc_glue_SyncChannel_h
|