зеркало из https://github.com/mozilla/gecko-dev.git
170 строки
6.6 KiB
Rust
170 строки
6.6 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//! Implements sequential traversals over the DOM and flow trees.
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use app_units::Au;
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use context::LayoutContext;
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use display_list_builder::DisplayListBuildState;
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use euclid::{Point2D, Vector2D};
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use floats::SpeculatedFloatPlacement;
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use flow::{self, Flow, ImmutableFlowUtils, InorderFlowTraversal, MutableFlowUtils};
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use flow::{PostorderFlowTraversal, PreorderFlowTraversal};
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use flow::IS_ABSOLUTELY_POSITIONED;
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use fragment::{FragmentBorderBoxIterator, CoordinateSystem};
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use generated_content::ResolveGeneratedContent;
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use incremental::RelayoutMode;
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use servo_config::opts;
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use style::servo::restyle_damage::{REFLOW, REFLOW_OUT_OF_FLOW, STORE_OVERFLOW};
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use traversal::{AssignBSizes, AssignISizes, BubbleISizes, BuildDisplayList};
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pub use style::sequential::traverse_dom;
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pub fn resolve_generated_content(root: &mut Flow, layout_context: &LayoutContext) {
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fn doit(flow: &mut Flow, level: u32, traversal: &mut ResolveGeneratedContent) {
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if !traversal.should_process(flow) {
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return;
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}
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traversal.process(flow, level);
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for kid in flow::mut_base(flow).children.iter_mut() {
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doit(kid, level + 1, traversal)
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}
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}
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let mut traversal = ResolveGeneratedContent::new(&layout_context);
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doit(root, 0, &mut traversal)
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}
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pub fn traverse_flow_tree_preorder(root: &mut Flow, layout_context: &LayoutContext, relayout_mode: RelayoutMode) {
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fn doit(flow: &mut Flow,
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assign_inline_sizes: AssignISizes,
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assign_block_sizes: AssignBSizes,
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relayout_mode: RelayoutMode) {
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// Force reflow children during this traversal. This is needed when we failed
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// the float speculation of a block formatting context and need to fix it.
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if relayout_mode == RelayoutMode::Force {
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flow::mut_base(flow)
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.restyle_damage
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.insert(REFLOW_OUT_OF_FLOW | REFLOW);
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}
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if assign_inline_sizes.should_process(flow) {
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assign_inline_sizes.process(flow);
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}
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for kid in flow::child_iter_mut(flow) {
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doit(kid, assign_inline_sizes, assign_block_sizes, relayout_mode);
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}
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if assign_block_sizes.should_process(flow) {
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assign_block_sizes.process(flow);
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}
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}
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if opts::get().bubble_inline_sizes_separately {
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let bubble_inline_sizes = BubbleISizes {
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layout_context: &layout_context,
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};
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{
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let root: &mut Flow = root;
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root.traverse_postorder(&bubble_inline_sizes);
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}
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}
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let assign_inline_sizes = AssignISizes {
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layout_context: &layout_context,
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};
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let assign_block_sizes = AssignBSizes {
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layout_context: &layout_context,
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};
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doit(root, assign_inline_sizes, assign_block_sizes, relayout_mode);
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}
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pub fn build_display_list_for_subtree<'a>(flow_root: &mut Flow,
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layout_context: &'a LayoutContext)
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-> DisplayListBuildState<'a> {
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let mut state = DisplayListBuildState::new(layout_context);
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flow_root.collect_stacking_contexts(&mut state);
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let mut build_display_list = BuildDisplayList {
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state: state,
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};
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build_display_list.traverse(flow_root);
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build_display_list.state
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}
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pub fn iterate_through_flow_tree_fragment_border_boxes(root: &mut Flow, iterator: &mut FragmentBorderBoxIterator) {
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fn doit(flow: &mut Flow,
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level: i32,
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iterator: &mut FragmentBorderBoxIterator,
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stacking_context_position: &Point2D<Au>) {
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flow.iterate_through_fragment_border_boxes(iterator, level, stacking_context_position);
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for kid in flow::mut_base(flow).child_iter_mut() {
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let mut stacking_context_position = *stacking_context_position;
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if kid.is_block_flow() && kid.as_block().fragment.establishes_stacking_context() {
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stacking_context_position = Point2D::new(kid.as_block().fragment.margin.inline_start, Au(0)) +
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flow::base(kid).stacking_relative_position +
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stacking_context_position.to_vector();
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let relative_position = kid.as_block()
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.stacking_relative_position(CoordinateSystem::Own);
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if let Some(matrix) = kid.as_block()
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.fragment
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.transform_matrix(&relative_position) {
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let transform_matrix = matrix.transform_point2d(&Point2D::zero());
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stacking_context_position = stacking_context_position +
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Vector2D::new(Au::from_f32_px(transform_matrix.x),
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Au::from_f32_px(transform_matrix.y))
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}
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}
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doit(kid, level + 1, iterator, &stacking_context_position);
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}
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}
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doit(root, 0, iterator, &Point2D::zero());
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}
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pub fn store_overflow(layout_context: &LayoutContext, flow: &mut Flow) {
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if !flow::base(flow).restyle_damage.contains(STORE_OVERFLOW) {
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return;
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}
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for mut kid in flow::mut_base(flow).child_iter_mut() {
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store_overflow(layout_context, kid);
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}
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flow.store_overflow(layout_context);
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flow::mut_base(flow)
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.restyle_damage
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.remove(STORE_OVERFLOW);
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}
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/// Guesses how much inline size will be taken up by floats on the left and right sides of the
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/// given flow. This is needed to speculatively calculate the inline sizes of block formatting
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/// contexts. The speculation typically succeeds, but if it doesn't we have to lay it out again.
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pub fn guess_float_placement(flow: &mut Flow) {
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if !flow::base(flow).restyle_damage.intersects(REFLOW) {
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return;
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}
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let mut floats_in = SpeculatedFloatPlacement::compute_floats_in_for_first_child(flow);
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for kid in flow::mut_base(flow).child_iter_mut() {
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if flow::base(kid).flags.contains(IS_ABSOLUTELY_POSITIONED) {
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// Do not propagate floats in or out, but do propogate between kids.
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guess_float_placement(kid);
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} else {
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floats_in.compute_floats_in(kid);
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flow::mut_base(kid).speculated_float_placement_in = floats_in;
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guess_float_placement(kid);
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floats_in = flow::base(kid).speculated_float_placement_out;
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}
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}
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floats_in.compute_floats_out(flow);
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flow::mut_base(flow).speculated_float_placement_out = floats_in
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}
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