зеркало из https://github.com/mozilla/gecko-dev.git
171 строка
6.3 KiB
Rust
171 строка
6.3 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//! A safe wrapper for DOM nodes that prevents layout from mutating the DOM, from letting DOM nodes
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//! escape, and from generally doing anything that it isn't supposed to. This is accomplished via
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//! a simple whitelist of allowed operations, along with some lifetime magic to prevent nodes from
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//! escaping.
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//!
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//! As a security wrapper is only as good as its whitelist, be careful when adding operations to
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//! this list. The cardinal rules are:
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//!
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//! 1. Layout is not allowed to mutate the DOM.
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//!
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//! 2. Layout is not allowed to see anything with `LayoutJS` in the name, because it could hang
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//! onto these objects and cause use-after-free.
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//!
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//! When implementing wrapper functions, be careful that you do not touch the borrow flags, or you
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//! will race and cause spurious thread failure. (Note that I do not believe these races are
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//! exploitable, but they'll result in brokenness nonetheless.)
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//!
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//! Rules of the road for this file:
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//!
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//! * Do not call any methods on DOM nodes without checking to see whether they use borrow flags.
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//!
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//! o Instead of `get_attr()`, use `.get_attr_val_for_layout()`.
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//!
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//! o Instead of `html_element_in_html_document()`, use
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//! `html_element_in_html_document_for_layout()`.
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#![allow(unsafe_code)]
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use atomic_refcell::{AtomicRef, AtomicRefMut};
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use data::{LayoutData, LayoutDataFlags, StyleAndLayoutData};
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use script_layout_interface::wrapper_traits::{ThreadSafeLayoutElement, ThreadSafeLayoutNode};
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use script_layout_interface::wrapper_traits::GetLayoutData;
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use style::computed_values::content::{self, ContentItem};
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use style::dom::{NodeInfo, TNode};
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use style::selector_parser::RestyleDamage;
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pub trait LayoutNodeLayoutData {
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/// Similar to borrow_data*, but returns the full PersistentLayoutData rather
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/// than only the style::data::ElementData.
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fn borrow_layout_data(&self) -> Option<AtomicRef<LayoutData>>;
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fn mutate_layout_data(&self) -> Option<AtomicRefMut<LayoutData>>;
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fn flow_debug_id(self) -> usize;
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}
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impl<T: GetLayoutData> LayoutNodeLayoutData for T {
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fn borrow_layout_data(&self) -> Option<AtomicRef<LayoutData>> {
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self.get_raw_data().map(|d| d.layout_data.borrow())
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}
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fn mutate_layout_data(&self) -> Option<AtomicRefMut<LayoutData>> {
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self.get_raw_data().map(|d| d.layout_data.borrow_mut())
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}
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fn flow_debug_id(self) -> usize {
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self.borrow_layout_data().map_or(0, |d| d.flow_construction_result.debug_id())
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}
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}
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pub trait GetRawData {
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fn get_raw_data(&self) -> Option<&StyleAndLayoutData>;
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}
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impl<T: GetLayoutData> GetRawData for T {
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fn get_raw_data(&self) -> Option<&StyleAndLayoutData> {
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self.get_style_and_layout_data().map(|opaque| {
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let container = opaque.ptr.get() as *mut StyleAndLayoutData;
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unsafe { &*container }
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})
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}
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}
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pub trait ThreadSafeLayoutNodeHelpers {
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/// Returns the layout data flags for this node.
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fn flags(self) -> LayoutDataFlags;
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/// Adds the given flags to this node.
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fn insert_flags(self, new_flags: LayoutDataFlags);
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/// Removes the given flags from this node.
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fn remove_flags(self, flags: LayoutDataFlags);
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/// If this is a text node, generated content, or a form element, copies out
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/// its content. Otherwise, panics.
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///
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/// FIXME(pcwalton): This might have too much copying and/or allocation. Profile this.
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fn text_content(&self) -> TextContent;
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/// The RestyleDamage from any restyling, or RestyleDamage::rebuild_and_reflow() if this
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/// is the first time layout is visiting this node. We implement this here, rather than
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/// with the rest of the wrapper layer, because we need layout code to determine whether
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/// layout has visited the node.
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fn restyle_damage(self) -> RestyleDamage;
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}
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impl<T: ThreadSafeLayoutNode> ThreadSafeLayoutNodeHelpers for T {
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fn flags(self) -> LayoutDataFlags {
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self.borrow_layout_data().as_ref().unwrap().flags
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}
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fn insert_flags(self, new_flags: LayoutDataFlags) {
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self.mutate_layout_data().unwrap().flags.insert(new_flags);
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}
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fn remove_flags(self, flags: LayoutDataFlags) {
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self.mutate_layout_data().unwrap().flags.remove(flags);
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}
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fn text_content(&self) -> TextContent {
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if self.get_pseudo_element_type().is_replaced_content() {
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let style = self.as_element().unwrap().resolved_style();
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return match style.as_ref().get_counters().content {
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content::T::Items(ref value) if !value.is_empty() => {
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TextContent::GeneratedContent((*value).clone())
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}
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_ => TextContent::GeneratedContent(vec![]),
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};
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}
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return TextContent::Text(self.node_text_content());
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}
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fn restyle_damage(self) -> RestyleDamage {
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// We need the underlying node to potentially access the parent in the
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// case of text nodes. This is safe as long as we don't let the parent
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// escape and never access its descendants.
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let mut node = unsafe { self.unsafe_get() };
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// If this is a text node, use the parent element, since that's what
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// controls our style.
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if node.is_text_node() {
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node = node.parent_node().unwrap();
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debug_assert!(node.is_element());
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}
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let damage = {
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let data = node.get_raw_data().unwrap();
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if !data.layout_data.borrow().flags.contains(::data::HAS_BEEN_TRAVERSED) {
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// We're reflowing a node that was styled for the first time and
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// has never been visited by layout. Return rebuild_and_reflow,
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// because that's what the code expects.
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RestyleDamage::rebuild_and_reflow()
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} else {
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data.style_data.element_data.borrow().restyle.damage
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}
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};
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damage
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}
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}
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pub enum TextContent {
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Text(String),
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GeneratedContent(Vec<ContentItem>),
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}
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impl TextContent {
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pub fn is_empty(&self) -> bool {
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match *self {
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TextContent::Text(_) => false,
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TextContent::GeneratedContent(ref content) => content.is_empty(),
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}
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}
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}
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