зеркало из https://github.com/mozilla/gecko-dev.git
157 строки
4.3 KiB
C++
157 строки
4.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_FetchStream_h
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#define mozilla_dom_FetchStream_h
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#include "Fetch.h"
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#include "jsapi.h"
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#include "nsIAsyncInputStream.h"
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#include "nsIObserver.h"
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#include "nsISupportsImpl.h"
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#include "nsWeakReference.h"
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class nsIGlobalObject;
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class nsIInputStream;
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namespace mozilla {
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namespace dom {
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class FetchStreamHolder;
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class WeakWorkerRef;
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class FetchStream final : public nsIInputStreamCallback
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, public nsIObserver
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, public nsSupportsWeakReference
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{
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public:
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSIINPUTSTREAMCALLBACK
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NS_DECL_NSIOBSERVER
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static void
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Create(JSContext* aCx, FetchStreamHolder* aStreamHolder,
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nsIGlobalObject* aGlobal, nsIInputStream* aInputStream,
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JS::MutableHandle<JSObject*> aStream, ErrorResult& aRv);
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void
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Close();
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static nsresult
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RetrieveInputStream(void* aUnderlyingReadableStreamSource,
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nsIInputStream** aInputStream);
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private:
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FetchStream(nsIGlobalObject* aGlobal, FetchStreamHolder* aStreamHolder,
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nsIInputStream* aInputStream);
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~FetchStream();
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#ifdef DEBUG
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void
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AssertIsOnOwningThread();
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#else
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void
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AssertIsOnOwningThread() {}
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#endif
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static void
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RequestDataCallback(JSContext* aCx, JS::HandleObject aStream,
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void* aUnderlyingSource, uint8_t aFlags,
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size_t aDesiredSize);
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static void
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WriteIntoReadRequestCallback(JSContext* aCx, JS::HandleObject aStream,
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void* aUnderlyingSource, uint8_t aFlags,
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void* aBuffer, size_t aLength,
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size_t* aByteWritten);
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static JS::Value
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CancelCallback(JSContext* aCx, JS::HandleObject aStream,
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void* aUnderlyingSource, uint8_t aFlags,
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JS::HandleValue aReason);
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static void
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ClosedCallback(JSContext* aCx, JS::HandleObject aStream,
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void* aUnderlyingSource, uint8_t aFlags);
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static void
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ErroredCallback(JSContext* aCx, JS::HandleObject aStream,
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void* aUnderlyingSource, uint8_t aFlags,
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JS::HandleValue reason);
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static void
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FinalizeCallback(void* aUnderlyingSource, uint8_t aFlags);
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void
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ErrorPropagation(JSContext* aCx,
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const MutexAutoLock& aProofOfLock,
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JS::HandleObject aStream, nsresult aRv);
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void
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CloseAndReleaseObjects(JSContext* aCx,
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const MutexAutoLock& aProofOfLock,
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JS::HandleObject aSteam);
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class WorkerShutdown;
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void
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ReleaseObjects(const MutexAutoLock& aProofOfLock);
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void
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ReleaseObjects();
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// Common methods
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enum State {
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// This is the beginning state before any reading operation.
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eInitializing,
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// RequestDataCallback has not been called yet. We haven't started to read
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// data from the stream yet.
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eWaiting,
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// We are reading data in a separate I/O thread.
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eReading,
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// We are ready to write something in the JS Buffer.
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eWriting,
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// After a writing, we want to check if the stream is closed. After the
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// check, we go back to eWaiting. If a reading request happens in the
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// meantime, we move to eReading state.
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eChecking,
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// Operation completed.
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eClosed,
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};
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// We need a mutex because JS engine can release FetchStream on a non-owning
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// thread. We must be sure that the releasing of resources doesn't trigger
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// race conditions.
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Mutex mMutex;
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// Protected by mutex.
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State mState;
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nsCOMPtr<nsIGlobalObject> mGlobal;
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RefPtr<FetchStreamHolder> mStreamHolder;
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nsCOMPtr<nsIEventTarget> mOwningEventTarget;
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// This is the original inputStream received during the CTOR. It will be
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// converted into an nsIAsyncInputStream and stored into mInputStream at the
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// first use.
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nsCOMPtr<nsIInputStream> mOriginalInputStream;
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nsCOMPtr<nsIAsyncInputStream> mInputStream;
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RefPtr<WeakWorkerRef> mWorkerRef;
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};
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} // dom namespace
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} // mozilla namespace
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#endif // mozilla_dom_FetchStream_h
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