gecko-dev/netwerk/base/public/nsISocketTransport.idl

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/* -*- Mode: IDL; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: NPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Netscape Public License
* Version 1.1 (the "License"); you may not use this file except in
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*
* Software distributed under the License is distributed on an "AS IS" basis,
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* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
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* ***** END LICENSE BLOCK ***** */
#include "nsITransport.idl"
[scriptable, uuid(785CA0F0-C39E-11d3-9ED6-0010A4053FD0)]
interface nsISocketTransport : nsITransport
{
/**
* Destination host and port. These are used for reporting status messages
* Since the end server may change at any time (eg persistent connections
* through proxies), a client can update this to get correct results.
* There is no other effect of setting these attributes, and if a proxy
* server is not being used, NS_ERROR_FAILURE is returned.
*/
attribute string host;
attribute long port;
/**
*
*/
attribute boolean reuseConnection;
/**
* socket read/write timeout in seconds; 0 = no timeout
*/
attribute unsigned long socketTimeout;
/**
* socket connect timeout in seconds; 0 = no timeout
*/
attribute unsigned long socketConnectTimeout;
/**
* Is used to tell the channel to stop reading data after a certain point;
* needed by HTTP/1.1
*/
attribute long bytesExpected;
attribute unsigned long reuseCount;
/**
* Checks if the socket is still alive
*
* @param seconds amount of time after which the socket is always deemed to be
* dead (no further checking is done in this case); seconds = 0
* will cause it not to do the timeout checking at all
*/
boolean isAlive (in unsigned long seconds);
/**
* maximum amount of time in seconds the transport is allowed to stay alive
* while connected (0 - default; no maximum idle timeout)
*/
attribute unsigned long idleTimeout;
/**
* the string representation of the underlying ip address. Caller
* is responsible for de-allocating the returned string.
*/
[noscript] string GetIPStr(in unsigned long aStrLen);
};