gecko-dev/gfx/webrender_bindings/RenderAndroidSurfaceTexture...

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "RenderAndroidSurfaceTextureHostOGL.h"
#include "mozilla/gfx/Logging.h"
namespace mozilla {
namespace wr {
RenderAndroidSurfaceTextureHostOGL::RenderAndroidSurfaceTextureHostOGL(
const java::GeckoSurfaceTexture::GlobalRef& aSurfTex, gfx::IntSize aSize,
gfx::SurfaceFormat aFormat, bool aContinuousUpdate)
: mSurfTex(aSurfTex), mSize(aSize) {
MOZ_COUNT_CTOR_INHERITED(RenderAndroidSurfaceTextureHostOGL,
RenderTextureHostOGL);
if (mSurfTex) {
mSurfTex->IncrementUse();
}
}
RenderAndroidSurfaceTextureHostOGL::~RenderAndroidSurfaceTextureHostOGL() {
MOZ_COUNT_DTOR_INHERITED(RenderAndroidSurfaceTextureHostOGL,
RenderTextureHostOGL);
DeleteTextureHandle();
if (mSurfTex) {
mSurfTex->DecrementUse();
}
}
GLuint RenderAndroidSurfaceTextureHostOGL::GetGLHandle(
uint8_t aChannelIndex) const {
if (!mSurfTex) {
return 0;
}
return mSurfTex->GetTexName();
}
gfx::IntSize RenderAndroidSurfaceTextureHostOGL::GetSize(
uint8_t aChannelIndex) const {
return mSize;
}
wr::WrExternalImage RenderAndroidSurfaceTextureHostOGL::Lock(
uint8_t aChannelIndex, gl::GLContext* aGL, wr::ImageRendering aRendering) {
MOZ_ASSERT(aChannelIndex == 0);
if (mGL.get() != aGL) {
// release the texture handle in the previous gl context
DeleteTextureHandle();
mGL = aGL;
mGL->MakeCurrent();
}
if (!mSurfTex || !mGL || !mGL->MakeCurrent()) {
return InvalidToWrExternalImage();
}
if (!mSurfTex->IsAttachedToGLContext((int64_t)mGL.get())) {
GLuint texName;
mGL->fGenTextures(1, &texName);
// Cache rendering filter.
mCachedRendering = aRendering;
ActivateBindAndTexParameteri(mGL, LOCAL_GL_TEXTURE0,
LOCAL_GL_TEXTURE_EXTERNAL_OES, texName,
aRendering);
if (NS_FAILED(mSurfTex->AttachToGLContext((int64_t)mGL.get(), texName))) {
MOZ_ASSERT(0);
mGL->fDeleteTextures(1, &texName);
return InvalidToWrExternalImage();
;
}
} else if (IsFilterUpdateNecessary(aRendering)) {
// Cache new rendering filter.
mCachedRendering = aRendering;
ActivateBindAndTexParameteri(mGL, LOCAL_GL_TEXTURE0,
LOCAL_GL_TEXTURE_EXTERNAL_OES,
mSurfTex->GetTexName(), aRendering);
}
// XXX Call UpdateTexImage() only when it is necessary.
// For now, alyways call UpdateTexImage().
// if (mContinuousUpdate) {
mSurfTex->UpdateTexImage();
//}
return NativeTextureToWrExternalImage(mSurfTex->GetTexName(), 0, 0,
mSize.width, mSize.height);
}
void RenderAndroidSurfaceTextureHostOGL::Unlock() {}
void RenderAndroidSurfaceTextureHostOGL::DeleteTextureHandle() {
// XXX Do we need to call mSurfTex->DetachFromGLContext() here?
// But Surface texture is shared among many SurfaceTextureHosts.
}
} // namespace wr
} // namespace mozilla