gecko-dev/dom/media/MediaDecoder.cpp

1481 строка
42 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MediaDecoder.h"
#include "ImageContainer.h"
#include "Layers.h"
#include "MediaDecoderStateMachine.h"
#include "MediaFormatReader.h"
#include "MediaResource.h"
#include "MediaShutdownManager.h"
#include "VideoFrameContainer.h"
#include "VideoUtils.h"
#include "mozilla/AbstractThread.h"
#include "mozilla/FloatingPoint.h"
#include "mozilla/MathAlgorithms.h"
#include "mozilla/Preferences.h"
#include "mozilla/StaticPrefs.h"
#include "mozilla/StaticPtr.h"
#include "mozilla/Telemetry.h"
#include "Visibility.h"
#include "mozilla/Unused.h"
#include "nsComponentManagerUtils.h"
#include "nsContentUtils.h"
#include "nsError.h"
#include "nsIMemoryReporter.h"
#include "nsIObserver.h"
#include "nsPrintfCString.h"
#include "nsTArray.h"
#include <algorithm>
#include <limits>
using namespace mozilla::dom;
using namespace mozilla::layers;
using namespace mozilla::media;
namespace mozilla {
// GetCurrentTime is defined in winbase.h as zero argument macro forwarding to
// GetTickCount() and conflicts with MediaDecoder::GetCurrentTime implementation.
#ifdef GetCurrentTime
#undef GetCurrentTime
#endif
// avoid redefined macro in unified build
#undef LOG
#undef DUMP
LazyLogModule gMediaDecoderLog("MediaDecoder");
#define LOG(x, ...) \
DDMOZ_LOG(gMediaDecoderLog, LogLevel::Debug, x, ##__VA_ARGS__)
#define DUMP(x, ...) printf_stderr(x "\n", ##__VA_ARGS__)
#define NS_DispatchToMainThread(...) CompileError_UseAbstractMainThreadInstead
static const char*
ToPlayStateStr(MediaDecoder::PlayState aState)
{
switch (aState) {
case MediaDecoder::PLAY_STATE_START: return "START";
case MediaDecoder::PLAY_STATE_LOADING: return "LOADING";
case MediaDecoder::PLAY_STATE_PAUSED: return "PAUSED";
case MediaDecoder::PLAY_STATE_PLAYING: return "PLAYING";
case MediaDecoder::PLAY_STATE_ENDED: return "ENDED";
case MediaDecoder::PLAY_STATE_SHUTDOWN: return "SHUTDOWN";
default: MOZ_ASSERT_UNREACHABLE("Invalid playState.");
}
return "UNKNOWN";
}
class MediaMemoryTracker : public nsIMemoryReporter
{
virtual ~MediaMemoryTracker();
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIMEMORYREPORTER
MOZ_DEFINE_MALLOC_SIZE_OF(MallocSizeOf);
MediaMemoryTracker();
void InitMemoryReporter();
static StaticRefPtr<MediaMemoryTracker> sUniqueInstance;
static MediaMemoryTracker* UniqueInstance()
{
if (!sUniqueInstance) {
sUniqueInstance = new MediaMemoryTracker();
sUniqueInstance->InitMemoryReporter();
}
return sUniqueInstance;
}
typedef nsTArray<MediaDecoder*> DecodersArray;
static DecodersArray& Decoders()
{
return UniqueInstance()->mDecoders;
}
DecodersArray mDecoders;
public:
static void AddMediaDecoder(MediaDecoder* aDecoder)
{
Decoders().AppendElement(aDecoder);
}
static void RemoveMediaDecoder(MediaDecoder* aDecoder)
{
DecodersArray& decoders = Decoders();
decoders.RemoveElement(aDecoder);
if (decoders.IsEmpty()) {
sUniqueInstance = nullptr;
}
}
};
StaticRefPtr<MediaMemoryTracker> MediaMemoryTracker::sUniqueInstance;
LazyLogModule gMediaTimerLog("MediaTimer");
constexpr TimeUnit MediaDecoder::DEFAULT_NEXT_FRAME_AVAILABLE_BUFFERED;
void
MediaDecoder::InitStatics()
{
MOZ_ASSERT(NS_IsMainThread());
// Eagerly init gMediaDecoderLog to work around bug 1415441.
MOZ_LOG(gMediaDecoderLog, LogLevel::Info, ("MediaDecoder::InitStatics"));
}
NS_IMPL_ISUPPORTS(MediaMemoryTracker, nsIMemoryReporter)
void
MediaDecoder::NotifyOwnerActivityChanged(bool aIsDocumentVisible,
Visibility aElementVisibility,
bool aIsElementInTree)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
AbstractThread::AutoEnter context(AbstractMainThread());
SetElementVisibility(aIsDocumentVisible, aElementVisibility, aIsElementInTree);
NotifyCompositor();
}
void
MediaDecoder::Pause()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
AbstractThread::AutoEnter context(AbstractMainThread());
if (mPlayState == PLAY_STATE_LOADING || IsEnded()) {
mNextState = PLAY_STATE_PAUSED;
return;
}
ChangeState(PLAY_STATE_PAUSED);
}
void
MediaDecoder::SetVolume(double aVolume)
{
MOZ_ASSERT(NS_IsMainThread());
AbstractThread::AutoEnter context(AbstractMainThread());
mVolume = aVolume;
}
RefPtr<GenericPromise>
MediaDecoder::SetSink(AudioDeviceInfo* aSink)
{
MOZ_ASSERT(NS_IsMainThread());
AbstractThread::AutoEnter context(AbstractMainThread());
return GetStateMachine()->InvokeSetSink(aSink);
}
void
MediaDecoder::AddOutputStream(ProcessedMediaStream* aStream,
TrackID aNextAvailableTrackID,
bool aFinishWhenEnded)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mDecoderStateMachine, "Must be called after Load().");
AbstractThread::AutoEnter context(AbstractMainThread());
mDecoderStateMachine->AddOutputStream(
aStream, aNextAvailableTrackID, aFinishWhenEnded);
}
void
MediaDecoder::RemoveOutputStream(MediaStream* aStream)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mDecoderStateMachine, "Must be called after Load().");
AbstractThread::AutoEnter context(AbstractMainThread());
mDecoderStateMachine->RemoveOutputStream(aStream);
}
TrackID
MediaDecoder::NextAvailableTrackIDFor(MediaStream* aOutputStream) const
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mDecoderStateMachine, "Must be called after Load().");
AbstractThread::AutoEnter context(AbstractMainThread());
return mDecoderStateMachine->NextAvailableTrackIDFor(aOutputStream);
}
double
MediaDecoder::GetDuration()
{
MOZ_ASSERT(NS_IsMainThread());
AbstractThread::AutoEnter context(AbstractMainThread());
return mDuration;
}
bool
MediaDecoder::IsInfinite() const
{
MOZ_ASSERT(NS_IsMainThread());
AbstractThread::AutoEnter context(AbstractMainThread());
return mozilla::IsInfinite<double>(mDuration);
}
#define INIT_MIRROR(name, val) \
name(mOwner->AbstractMainThread(), val, "MediaDecoder::" #name " (Mirror)")
#define INIT_CANONICAL(name, val) \
name(mOwner->AbstractMainThread(), val, "MediaDecoder::" #name " (Canonical)")
MediaDecoder::MediaDecoder(MediaDecoderInit& aInit)
: mWatchManager(this, aInit.mOwner->AbstractMainThread())
, mLogicalPosition(0.0)
, mDuration(std::numeric_limits<double>::quiet_NaN())
, mOwner(aInit.mOwner)
, mAbstractMainThread(aInit.mOwner->AbstractMainThread())
, mFrameStats(new FrameStatistics())
, mVideoFrameContainer(aInit.mOwner->GetVideoFrameContainer())
, mMinimizePreroll(aInit.mMinimizePreroll)
, mFiredMetadataLoaded(false)
, mIsDocumentVisible(false)
, mElementVisibility(Visibility::UNTRACKED)
, mIsElementInTree(false)
, mForcedHidden(false)
, mHasSuspendTaint(aInit.mHasSuspendTaint)
, mPlaybackRate(aInit.mPlaybackRate)
, INIT_MIRROR(mBuffered, TimeIntervals())
, INIT_MIRROR(mCurrentPosition, TimeUnit::Zero())
, INIT_MIRROR(mStateMachineDuration, NullableTimeUnit())
, INIT_MIRROR(mIsAudioDataAudible, false)
, INIT_CANONICAL(mVolume, aInit.mVolume)
, INIT_CANONICAL(mPreservesPitch, aInit.mPreservesPitch)
, INIT_CANONICAL(mLooping, aInit.mLooping)
, INIT_CANONICAL(mPlayState, PLAY_STATE_LOADING)
, INIT_CANONICAL(mLogicallySeeking, false)
, INIT_CANONICAL(mSameOriginMedia, false)
, INIT_CANONICAL(mMediaPrincipalHandle, PRINCIPAL_HANDLE_NONE)
, mVideoDecodingOberver(new BackgroundVideoDecodingPermissionObserver(this))
, mIsBackgroundVideoDecodingAllowed(false)
, mTelemetryReported(false)
, mContainerType(aInit.mContainerType)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mAbstractMainThread);
MediaMemoryTracker::AddMediaDecoder(this);
//
// Initialize watchers.
//
// mDuration
mWatchManager.Watch(mStateMachineDuration, &MediaDecoder::DurationChanged);
// readyState
mWatchManager.Watch(mPlayState, &MediaDecoder::UpdateReadyState);
// ReadyState computation depends on MediaDecoder::CanPlayThrough, which
// depends on the download rate.
mWatchManager.Watch(mBuffered, &MediaDecoder::UpdateReadyState);
// mLogicalPosition
mWatchManager.Watch(mCurrentPosition, &MediaDecoder::UpdateLogicalPosition);
mWatchManager.Watch(mPlayState, &MediaDecoder::UpdateLogicalPosition);
mWatchManager.Watch(mLogicallySeeking, &MediaDecoder::UpdateLogicalPosition);
mWatchManager.Watch(mIsAudioDataAudible,
&MediaDecoder::NotifyAudibleStateChanged);
MediaShutdownManager::InitStatics();
mVideoDecodingOberver->RegisterEvent();
}
#undef INIT_MIRROR
#undef INIT_CANONICAL
void
MediaDecoder::Shutdown()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
AbstractThread::AutoEnter context(AbstractMainThread());
// Unwatch all watch targets to prevent further notifications.
mWatchManager.Shutdown();
DiscardOngoingSeekIfExists();
// This changes the decoder state to SHUTDOWN and does other things
// necessary to unblock the state machine thread if it's blocked, so
// the asynchronous shutdown in nsDestroyStateMachine won't deadlock.
if (mDecoderStateMachine) {
mTimedMetadataListener.Disconnect();
mMetadataLoadedListener.Disconnect();
mFirstFrameLoadedListener.Disconnect();
mOnPlaybackEvent.Disconnect();
mOnPlaybackErrorEvent.Disconnect();
mOnDecoderDoctorEvent.Disconnect();
mOnMediaNotSeekable.Disconnect();
mOnEncrypted.Disconnect();
mOnWaitingForKey.Disconnect();
mOnDecodeWarning.Disconnect();
mOnNextFrameStatus.Disconnect();
mDecoderStateMachine->BeginShutdown()
->Then(mAbstractMainThread, __func__, this,
&MediaDecoder::FinishShutdown,
&MediaDecoder::FinishShutdown);
} else {
// Ensure we always unregister asynchronously in order not to disrupt
// the hashtable iterating in MediaShutdownManager::Shutdown().
RefPtr<MediaDecoder> self = this;
nsCOMPtr<nsIRunnable> r =
NS_NewRunnableFunction("MediaDecoder::Shutdown", [self]() {
self->mVideoFrameContainer = nullptr;
MediaShutdownManager::Instance().Unregister(self);
});
mAbstractMainThread->Dispatch(r.forget());
}
// Ask the owner to remove its audio/video tracks.
GetOwner()->RemoveMediaTracks();
ChangeState(PLAY_STATE_SHUTDOWN);
mVideoDecodingOberver->UnregisterEvent();
mVideoDecodingOberver = nullptr;
mOwner = nullptr;
}
void
MediaDecoder::NotifyXPCOMShutdown()
{
MOZ_ASSERT(NS_IsMainThread());
if (auto owner = GetOwner()) {
owner->NotifyXPCOMShutdown();
}
MOZ_DIAGNOSTIC_ASSERT(IsShutdown());
// Don't cause grief to release builds by ensuring Shutdown()
// is always called during shutdown phase.
if (!IsShutdown()) {
Shutdown();
}
}
MediaDecoder::~MediaDecoder()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(IsShutdown());
MediaMemoryTracker::RemoveMediaDecoder(this);
}
void
MediaDecoder::OnPlaybackEvent(MediaPlaybackEvent&& aEvent)
{
switch (aEvent.mType) {
case MediaPlaybackEvent::PlaybackEnded:
PlaybackEnded();
break;
case MediaPlaybackEvent::SeekStarted:
SeekingStarted();
break;
case MediaPlaybackEvent::Loop:
GetOwner()->DispatchAsyncEvent(NS_LITERAL_STRING("seeking"));
GetOwner()->DispatchAsyncEvent(NS_LITERAL_STRING("seeked"));
break;
case MediaPlaybackEvent::Invalidate:
Invalidate();
break;
case MediaPlaybackEvent::EnterVideoSuspend:
GetOwner()->DispatchAsyncEvent(NS_LITERAL_STRING("mozentervideosuspend"));
break;
case MediaPlaybackEvent::ExitVideoSuspend:
GetOwner()->DispatchAsyncEvent(NS_LITERAL_STRING("mozexitvideosuspend"));
break;
case MediaPlaybackEvent::StartVideoSuspendTimer:
GetOwner()->DispatchAsyncEvent(NS_LITERAL_STRING("mozstartvideosuspendtimer"));
break;
case MediaPlaybackEvent::CancelVideoSuspendTimer:
GetOwner()->DispatchAsyncEvent(NS_LITERAL_STRING("mozcancelvideosuspendtimer"));
break;
case MediaPlaybackEvent::VideoOnlySeekBegin:
GetOwner()->DispatchAsyncEvent(NS_LITERAL_STRING("mozvideoonlyseekbegin"));
break;
case MediaPlaybackEvent::VideoOnlySeekCompleted:
GetOwner()->DispatchAsyncEvent(NS_LITERAL_STRING("mozvideoonlyseekcompleted"));
break;
default:
break;
}
}
void
MediaDecoder::OnPlaybackErrorEvent(const MediaResult& aError)
{
DecodeError(aError);
}
void
MediaDecoder::OnDecoderDoctorEvent(DecoderDoctorEvent aEvent)
{
MOZ_ASSERT(NS_IsMainThread());
// OnDecoderDoctorEvent is disconnected at shutdown time.
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
nsIDocument* doc = GetOwner()->GetDocument();
if (!doc) {
return;
}
DecoderDoctorDiagnostics diags;
diags.StoreEvent(doc, aEvent, __func__);
}
static const char*
NextFrameStatusToStr(MediaDecoderOwner::NextFrameStatus aStatus)
{
switch (aStatus) {
case MediaDecoderOwner::NEXT_FRAME_AVAILABLE:
return "NEXT_FRAME_AVAILABLE";
case MediaDecoderOwner::NEXT_FRAME_UNAVAILABLE:
return "NEXT_FRAME_UNAVAILABLE";
case MediaDecoderOwner::NEXT_FRAME_UNAVAILABLE_BUFFERING:
return "NEXT_FRAME_UNAVAILABLE_BUFFERING";
case MediaDecoderOwner::NEXT_FRAME_UNAVAILABLE_SEEKING:
return "NEXT_FRAME_UNAVAILABLE_SEEKING";
case MediaDecoderOwner::NEXT_FRAME_UNINITIALIZED:
return "NEXT_FRAME_UNINITIALIZED";
}
return "UNKNOWN";
}
void
MediaDecoder::OnNextFrameStatus(MediaDecoderOwner::NextFrameStatus aStatus)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
if (mNextFrameStatus != aStatus) {
LOG("Changed mNextFrameStatus to %s", NextFrameStatusToStr(aStatus));
mNextFrameStatus = aStatus;
UpdateReadyState();
}
}
void
MediaDecoder::FinishShutdown()
{
MOZ_ASSERT(NS_IsMainThread());
SetStateMachine(nullptr);
mVideoFrameContainer = nullptr;
MediaShutdownManager::Instance().Unregister(this);
}
nsresult
MediaDecoder::InitializeStateMachine()
{
MOZ_ASSERT(NS_IsMainThread());
NS_ASSERTION(mDecoderStateMachine, "Cannot initialize null state machine!");
AbstractThread::AutoEnter context(AbstractMainThread());
nsresult rv = mDecoderStateMachine->Init(this);
NS_ENSURE_SUCCESS(rv, rv);
// If some parameters got set before the state machine got created,
// set them now
SetStateMachineParameters();
return NS_OK;
}
void
MediaDecoder::SetStateMachineParameters()
{
MOZ_ASSERT(NS_IsMainThread());
if (mPlaybackRate != 1 && mPlaybackRate != 0) {
mDecoderStateMachine->DispatchSetPlaybackRate(mPlaybackRate);
}
mTimedMetadataListener = mDecoderStateMachine->TimedMetadataEvent().Connect(
mAbstractMainThread, this, &MediaDecoder::OnMetadataUpdate);
mMetadataLoadedListener = mDecoderStateMachine->MetadataLoadedEvent().Connect(
mAbstractMainThread, this, &MediaDecoder::MetadataLoaded);
mFirstFrameLoadedListener =
mDecoderStateMachine->FirstFrameLoadedEvent().Connect(
mAbstractMainThread, this, &MediaDecoder::FirstFrameLoaded);
mOnPlaybackEvent = mDecoderStateMachine->OnPlaybackEvent().Connect(
mAbstractMainThread, this, &MediaDecoder::OnPlaybackEvent);
mOnPlaybackErrorEvent = mDecoderStateMachine->OnPlaybackErrorEvent().Connect(
mAbstractMainThread, this, &MediaDecoder::OnPlaybackErrorEvent);
mOnDecoderDoctorEvent = mDecoderStateMachine->OnDecoderDoctorEvent().Connect(
mAbstractMainThread, this, &MediaDecoder::OnDecoderDoctorEvent);
mOnMediaNotSeekable = mDecoderStateMachine->OnMediaNotSeekable().Connect(
mAbstractMainThread, this, &MediaDecoder::OnMediaNotSeekable);
mOnNextFrameStatus = mDecoderStateMachine->OnNextFrameStatus().Connect(
mAbstractMainThread, this, &MediaDecoder::OnNextFrameStatus);
mOnEncrypted = mReader->OnEncrypted().Connect(
mAbstractMainThread, GetOwner(), &MediaDecoderOwner::DispatchEncrypted);
mOnWaitingForKey = mReader->OnWaitingForKey().Connect(
mAbstractMainThread, GetOwner(), &MediaDecoderOwner::NotifyWaitingForKey);
mOnDecodeWarning = mReader->OnDecodeWarning().Connect(
mAbstractMainThread, GetOwner(), &MediaDecoderOwner::DecodeWarning);
}
void
MediaDecoder::Play()
{
MOZ_ASSERT(NS_IsMainThread());
AbstractThread::AutoEnter context(AbstractMainThread());
NS_ASSERTION(mDecoderStateMachine != nullptr, "Should have state machine.");
if (mPlaybackRate == 0) {
return;
}
if (IsEnded()) {
Seek(0, SeekTarget::PrevSyncPoint);
return;
} else if (mPlayState == PLAY_STATE_LOADING) {
mNextState = PLAY_STATE_PLAYING;
return;
}
ChangeState(PLAY_STATE_PLAYING);
}
void
MediaDecoder::Seek(double aTime, SeekTarget::Type aSeekType)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
AbstractThread::AutoEnter context(AbstractMainThread());
MOZ_ASSERT(aTime >= 0.0, "Cannot seek to a negative value.");
int64_t timeUsecs = TimeUnit::FromSeconds(aTime).ToMicroseconds();
mLogicalPosition = aTime;
mLogicallySeeking = true;
SeekTarget target = SeekTarget(timeUsecs, aSeekType);
CallSeek(target);
if (mPlayState == PLAY_STATE_ENDED) {
ChangeState(GetOwner()->GetPaused() ? PLAY_STATE_PAUSED : PLAY_STATE_PLAYING);
}
}
void
MediaDecoder::DiscardOngoingSeekIfExists()
{
MOZ_ASSERT(NS_IsMainThread());
AbstractThread::AutoEnter context(AbstractMainThread());
mSeekRequest.DisconnectIfExists();
GetOwner()->AsyncRejectSeekDOMPromiseIfExists();
}
void
MediaDecoder::CallSeek(const SeekTarget& aTarget)
{
MOZ_ASSERT(NS_IsMainThread());
AbstractThread::AutoEnter context(AbstractMainThread());
DiscardOngoingSeekIfExists();
mDecoderStateMachine->InvokeSeek(aTarget)
->Then(mAbstractMainThread, __func__, this,
&MediaDecoder::OnSeekResolved, &MediaDecoder::OnSeekRejected)
->Track(mSeekRequest);
}
double
MediaDecoder::GetCurrentTime()
{
MOZ_ASSERT(NS_IsMainThread());
AbstractThread::AutoEnter context(AbstractMainThread());
return mLogicalPosition;
}
void
MediaDecoder::OnMetadataUpdate(TimedMetadata&& aMetadata)
{
MOZ_ASSERT(NS_IsMainThread());
AbstractThread::AutoEnter context(AbstractMainThread());
GetOwner()->RemoveMediaTracks();
MetadataLoaded(MakeUnique<MediaInfo>(*aMetadata.mInfo),
UniquePtr<MetadataTags>(aMetadata.mTags.forget()),
MediaDecoderEventVisibility::Observable);
FirstFrameLoaded(std::move(aMetadata.mInfo),
MediaDecoderEventVisibility::Observable);
}
void
MediaDecoder::MetadataLoaded(UniquePtr<MediaInfo> aInfo,
UniquePtr<MetadataTags> aTags,
MediaDecoderEventVisibility aEventVisibility)
{
MOZ_ASSERT(NS_IsMainThread());
AbstractThread::AutoEnter context(AbstractMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
LOG("MetadataLoaded, channels=%u rate=%u hasAudio=%d hasVideo=%d",
aInfo->mAudio.mChannels, aInfo->mAudio.mRate,
aInfo->HasAudio(), aInfo->HasVideo());
mMediaSeekable = aInfo->mMediaSeekable;
mMediaSeekableOnlyInBufferedRanges = aInfo->mMediaSeekableOnlyInBufferedRanges;
mInfo = aInfo.release();
GetOwner()->ConstructMediaTracks(mInfo);
// Make sure the element and the frame (if any) are told about
// our new size.
if (aEventVisibility != MediaDecoderEventVisibility::Suppressed) {
mFiredMetadataLoaded = true;
GetOwner()->MetadataLoaded(mInfo, std::move(aTags));
}
// Invalidate() will end up calling GetOwner()->UpdateMediaSize with the last
// dimensions retrieved from the video frame container. The video frame
// container contains more up to date dimensions than aInfo.
// So we call Invalidate() after calling GetOwner()->MetadataLoaded to ensure
// the media element has the latest dimensions.
Invalidate();
EnsureTelemetryReported();
}
void
MediaDecoder::EnsureTelemetryReported()
{
MOZ_ASSERT(NS_IsMainThread());
AbstractThread::AutoEnter context(AbstractMainThread());
if (mTelemetryReported || !mInfo) {
// Note: sometimes we get multiple MetadataLoaded calls (for example
// for chained ogg). So we ensure we don't report duplicate results for
// these resources.
return;
}
nsTArray<nsCString> codecs;
if (mInfo->HasAudio() &&
!mInfo->mAudio.GetAsAudioInfo()->mMimeType.IsEmpty()) {
codecs.AppendElement(mInfo->mAudio.GetAsAudioInfo()->mMimeType);
}
if (mInfo->HasVideo() &&
!mInfo->mVideo.GetAsVideoInfo()->mMimeType.IsEmpty()) {
codecs.AppendElement(mInfo->mVideo.GetAsVideoInfo()->mMimeType);
}
if (codecs.IsEmpty()) {
codecs.AppendElement(
nsPrintfCString("resource; %s", ContainerType().OriginalString().Data()));
}
for (const nsCString& codec : codecs) {
LOG("Telemetry MEDIA_CODEC_USED= '%s'", codec.get());
Telemetry::Accumulate(Telemetry::HistogramID::MEDIA_CODEC_USED, codec);
}
mTelemetryReported = true;
}
const char*
MediaDecoder::PlayStateStr()
{
MOZ_ASSERT(NS_IsMainThread());
AbstractThread::AutoEnter context(AbstractMainThread());
return ToPlayStateStr(mPlayState);
}
void
MediaDecoder::FirstFrameLoaded(nsAutoPtr<MediaInfo> aInfo,
MediaDecoderEventVisibility aEventVisibility)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
AbstractThread::AutoEnter context(AbstractMainThread());
LOG("FirstFrameLoaded, channels=%u rate=%u hasAudio=%d hasVideo=%d "
"mPlayState=%s transportSeekable=%d",
aInfo->mAudio.mChannels, aInfo->mAudio.mRate, aInfo->HasAudio(),
aInfo->HasVideo(), PlayStateStr(), IsTransportSeekable());
mInfo = aInfo.forget();
Invalidate();
// The element can run javascript via events
// before reaching here, so only change the
// state if we're still set to the original
// loading state.
if (mPlayState == PLAY_STATE_LOADING) {
ChangeState(mNextState);
}
// GetOwner()->FirstFrameLoaded() might call us back. Put it at the bottom of
// this function to avoid unexpected shutdown from reentrant calls.
if (aEventVisibility != MediaDecoderEventVisibility::Suppressed) {
GetOwner()->FirstFrameLoaded();
}
}
void
MediaDecoder::NetworkError(const MediaResult& aError)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
GetOwner()->NetworkError(aError);
}
void
MediaDecoder::DecodeError(const MediaResult& aError)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
GetOwner()->DecodeError(aError);
}
void
MediaDecoder::UpdateSameOriginStatus(bool aSameOrigin)
{
MOZ_ASSERT(NS_IsMainThread());
AbstractThread::AutoEnter context(AbstractMainThread());
mSameOriginMedia = aSameOrigin;
}
bool
MediaDecoder::IsSeeking() const
{
MOZ_ASSERT(NS_IsMainThread());
return mLogicallySeeking;
}
bool
MediaDecoder::OwnerHasError() const
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
return GetOwner()->HasError();
}
bool
MediaDecoder::IsEnded() const
{
MOZ_ASSERT(NS_IsMainThread());
return mPlayState == PLAY_STATE_ENDED;
}
bool
MediaDecoder::IsShutdown() const
{
MOZ_ASSERT(NS_IsMainThread());
return mPlayState == PLAY_STATE_SHUTDOWN;
}
void
MediaDecoder::PlaybackEnded()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
if (mLogicallySeeking || mPlayState == PLAY_STATE_LOADING ||
mPlayState == PLAY_STATE_ENDED) {
LOG("MediaDecoder::PlaybackEnded bailed out, "
"mLogicallySeeking=%d mPlayState=%s",
mLogicallySeeking.Ref(), ToPlayStateStr(mPlayState));
return;
}
LOG("MediaDecoder::PlaybackEnded");
ChangeState(PLAY_STATE_ENDED);
InvalidateWithFlags(VideoFrameContainer::INVALIDATE_FORCE);
GetOwner()->PlaybackEnded();
}
void
MediaDecoder::NotifyPrincipalChanged()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
AbstractThread::AutoEnter context(AbstractMainThread());
nsCOMPtr<nsIPrincipal> newPrincipal = GetCurrentPrincipal();
mMediaPrincipalHandle = MakePrincipalHandle(newPrincipal);
GetOwner()->NotifyDecoderPrincipalChanged();
}
void
MediaDecoder::OnSeekResolved()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
AbstractThread::AutoEnter context(AbstractMainThread());
mSeekRequest.Complete();
mLogicallySeeking = false;
// Ensure logical position is updated after seek.
UpdateLogicalPositionInternal();
GetOwner()->SeekCompleted();
GetOwner()->AsyncResolveSeekDOMPromiseIfExists();
}
void
MediaDecoder::OnSeekRejected()
{
MOZ_ASSERT(NS_IsMainThread());
mSeekRequest.Complete();
mLogicallySeeking = false;
GetOwner()->AsyncRejectSeekDOMPromiseIfExists();
}
void
MediaDecoder::SeekingStarted()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
GetOwner()->SeekStarted();
}
void
MediaDecoder::ChangeState(PlayState aState)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(!IsShutdown(), "SHUTDOWN is the final state.");
AbstractThread::AutoEnter context(AbstractMainThread());
if (mNextState == aState) {
mNextState = PLAY_STATE_PAUSED;
}
if (mPlayState != aState) {
DDLOG(DDLogCategory::Property, "play_state", ToPlayStateStr(aState));
}
mPlayState = aState;
if (mPlayState == PLAY_STATE_PLAYING) {
GetOwner()->ConstructMediaTracks(mInfo);
} else if (IsEnded()) {
GetOwner()->RemoveMediaTracks();
}
}
void
MediaDecoder::UpdateLogicalPositionInternal()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
double currentPosition = CurrentPosition().ToSeconds();
if (mPlayState == PLAY_STATE_ENDED) {
currentPosition = std::max(currentPosition, mDuration);
}
bool logicalPositionChanged = mLogicalPosition != currentPosition;
mLogicalPosition = currentPosition;
DDLOG(DDLogCategory::Property, "currentTime", mLogicalPosition);
// Invalidate the frame so any video data is displayed.
// Do this before the timeupdate event so that if that
// event runs JavaScript that queries the media size, the
// frame has reflowed and the size updated beforehand.
Invalidate();
if (logicalPositionChanged) {
FireTimeUpdate();
}
}
void
MediaDecoder::DurationChanged()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
AbstractThread::AutoEnter context(AbstractMainThread());
double oldDuration = mDuration;
// Use the explicit duration if we have one.
// Otherwise use the duration mirrored from MDSM.
if (mExplicitDuration.isSome()) {
mDuration = mExplicitDuration.ref();
} else if (mStateMachineDuration.Ref().isSome()) {
mDuration = mStateMachineDuration.Ref().ref().ToSeconds();
}
if (mDuration == oldDuration || IsNaN(mDuration)) {
return;
}
LOG("Duration changed to %f", mDuration);
// See https://www.w3.org/Bugs/Public/show_bug.cgi?id=28822 for a discussion
// of whether we should fire durationchange on explicit infinity.
if (mFiredMetadataLoaded &&
(!mozilla::IsInfinite<double>(mDuration) || mExplicitDuration.isSome())) {
GetOwner()->DispatchAsyncEvent(NS_LITERAL_STRING("durationchange"));
}
if (CurrentPosition() > TimeUnit::FromSeconds(mDuration)) {
Seek(mDuration, SeekTarget::Accurate);
}
}
already_AddRefed<KnowsCompositor>
MediaDecoder::GetCompositor()
{
MediaDecoderOwner* owner = GetOwner();
nsIDocument* ownerDoc = owner ? owner->GetDocument() : nullptr;
RefPtr<LayerManager> layerManager =
ownerDoc ? nsContentUtils::LayerManagerForDocument(ownerDoc) : nullptr;
RefPtr<KnowsCompositor> knows =
layerManager ? layerManager->AsKnowsCompositor() : nullptr;
return knows ? knows->GetForMedia().forget() : nullptr;
}
void
MediaDecoder::NotifyCompositor()
{
RefPtr<KnowsCompositor> knowsCompositor = GetCompositor();
if (knowsCompositor) {
nsCOMPtr<nsIRunnable> r =
NewRunnableMethod<already_AddRefed<KnowsCompositor>&&>(
"MediaFormatReader::UpdateCompositor",
mReader,
&MediaFormatReader::UpdateCompositor,
knowsCompositor.forget());
Unused << mReader->OwnerThread()->Dispatch(r.forget());
}
}
void
MediaDecoder::SetElementVisibility(bool aIsDocumentVisible,
Visibility aElementVisibility,
bool aIsElementInTree)
{
MOZ_ASSERT(NS_IsMainThread());
mIsDocumentVisible = aIsDocumentVisible;
mElementVisibility = aElementVisibility;
mIsElementInTree = aIsElementInTree;
UpdateVideoDecodeMode();
}
void
MediaDecoder::SetForcedHidden(bool aForcedHidden)
{
MOZ_ASSERT(NS_IsMainThread());
mForcedHidden = aForcedHidden;
UpdateVideoDecodeMode();
}
void
MediaDecoder::SetSuspendTaint(bool aTainted)
{
MOZ_ASSERT(NS_IsMainThread());
mHasSuspendTaint = aTainted;
UpdateVideoDecodeMode();
}
void
MediaDecoder::UpdateVideoDecodeMode()
{
MOZ_ASSERT(NS_IsMainThread());
AbstractThread::AutoEnter context(mAbstractMainThread);
// The MDSM may yet be set.
if (!mDecoderStateMachine) {
LOG("UpdateVideoDecodeMode(), early return because we don't have MDSM.");
return;
}
// If an element is in-tree with UNTRACKED visibility, the visibility is
// incomplete and don't update the video decode mode.
if (mIsElementInTree && mElementVisibility == Visibility::UNTRACKED) {
LOG("UpdateVideoDecodeMode(), early return because we have incomplete visibility states.");
return;
}
// If mHasSuspendTaint is set, never suspend the video decoder.
if (mHasSuspendTaint) {
LOG("UpdateVideoDecodeMode(), set Normal because the element has been tainted.");
mDecoderStateMachine->SetVideoDecodeMode(VideoDecodeMode::Normal);
return;
}
// Don't suspend elements that is not in tree.
if (!mIsElementInTree) {
LOG("UpdateVideoDecodeMode(), set Normal because the element is not in tree.");
mDecoderStateMachine->SetVideoDecodeMode(VideoDecodeMode::Normal);
return;
}
// If mForcedHidden is set, suspend the video decoder anyway.
if (mForcedHidden) {
LOG("UpdateVideoDecodeMode(), set Suspend because the element is forced to be suspended.");
mDecoderStateMachine->SetVideoDecodeMode(VideoDecodeMode::Suspend);
return;
}
// Resume decoding in the advance, even the element is in the background.
if (mIsBackgroundVideoDecodingAllowed) {
LOG("UpdateVideoDecodeMode(), set Normal because the tab is in background and hovered.");
mDecoderStateMachine->SetVideoDecodeMode(VideoDecodeMode::Normal);
return;
}
// Otherwise, depends on the owner's visibility state.
// A element is visible only if its document is visible and the element
// itself is visible.
if (mIsDocumentVisible &&
mElementVisibility == Visibility::APPROXIMATELY_VISIBLE) {
LOG("UpdateVideoDecodeMode(), set Normal because the element visible.");
mDecoderStateMachine->SetVideoDecodeMode(VideoDecodeMode::Normal);
} else {
LOG("UpdateVideoDecodeMode(), set Suspend because the element is not visible.");
mDecoderStateMachine->SetVideoDecodeMode(VideoDecodeMode::Suspend);
}
}
void
MediaDecoder::SetIsBackgroundVideoDecodingAllowed(bool aAllowed)
{
mIsBackgroundVideoDecodingAllowed = aAllowed;
UpdateVideoDecodeMode();
}
bool
MediaDecoder::HasSuspendTaint() const
{
MOZ_ASSERT(NS_IsMainThread());
return mHasSuspendTaint;
}
bool
MediaDecoder::IsMediaSeekable()
{
MOZ_ASSERT(NS_IsMainThread());
NS_ENSURE_TRUE(GetStateMachine(), false);
return mMediaSeekable;
}
media::TimeIntervals
MediaDecoder::GetSeekable()
{
MOZ_ASSERT(NS_IsMainThread());
if (IsNaN(GetDuration())) {
// We do not have a duration yet, we can't determine the seekable range.
return TimeIntervals();
}
// We can seek in buffered range if the media is seekable. Also, we can seek
// in unbuffered ranges if the transport level is seekable (local file or the
// server supports range requests, etc.) or in cue-less WebMs
if (mMediaSeekableOnlyInBufferedRanges) {
return GetBuffered();
} else if (!IsMediaSeekable()) {
return media::TimeIntervals();
} else if (!IsTransportSeekable()) {
return GetBuffered();
} else {
return media::TimeIntervals(
media::TimeInterval(TimeUnit::Zero(),
IsInfinite()
? TimeUnit::FromInfinity()
: TimeUnit::FromSeconds(GetDuration())));
}
}
void
MediaDecoder::SetFragmentEndTime(double aTime)
{
MOZ_ASSERT(NS_IsMainThread());
if (mDecoderStateMachine) {
mDecoderStateMachine->DispatchSetFragmentEndTime(
TimeUnit::FromSeconds(aTime));
}
}
void
MediaDecoder::SetPlaybackRate(double aPlaybackRate)
{
MOZ_ASSERT(NS_IsMainThread());
AbstractThread::AutoEnter context(AbstractMainThread());
double oldRate = mPlaybackRate;
mPlaybackRate = aPlaybackRate;
if (aPlaybackRate == 0) {
Pause();
return;
}
if (oldRate == 0 && !GetOwner()->GetPaused()) {
// PlaybackRate is no longer null.
// Restart the playback if the media was playing.
Play();
}
if (mDecoderStateMachine) {
mDecoderStateMachine->DispatchSetPlaybackRate(aPlaybackRate);
}
}
void
MediaDecoder::SetPreservesPitch(bool aPreservesPitch)
{
MOZ_ASSERT(NS_IsMainThread());
AbstractThread::AutoEnter context(AbstractMainThread());
mPreservesPitch = aPreservesPitch;
}
void
MediaDecoder::SetLooping(bool aLooping)
{
MOZ_ASSERT(NS_IsMainThread());
AbstractThread::AutoEnter context(AbstractMainThread());
mLooping = aLooping;
}
void
MediaDecoder::ConnectMirrors(MediaDecoderStateMachine* aObject)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(aObject);
mStateMachineDuration.Connect(aObject->CanonicalDuration());
mBuffered.Connect(aObject->CanonicalBuffered());
mCurrentPosition.Connect(aObject->CanonicalCurrentPosition());
mIsAudioDataAudible.Connect(aObject->CanonicalIsAudioDataAudible());
}
void
MediaDecoder::DisconnectMirrors()
{
MOZ_ASSERT(NS_IsMainThread());
mStateMachineDuration.DisconnectIfConnected();
mBuffered.DisconnectIfConnected();
mCurrentPosition.DisconnectIfConnected();
mIsAudioDataAudible.DisconnectIfConnected();
}
void
MediaDecoder::SetStateMachine(MediaDecoderStateMachine* aStateMachine)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT_IF(aStateMachine, !mDecoderStateMachine);
if (aStateMachine) {
mDecoderStateMachine = aStateMachine;
DDLINKCHILD("decoder state machine", mDecoderStateMachine.get());
ConnectMirrors(aStateMachine);
UpdateVideoDecodeMode();
} else if (mDecoderStateMachine) {
DDUNLINKCHILD(mDecoderStateMachine.get());
mDecoderStateMachine = nullptr;
DisconnectMirrors();
}
}
ImageContainer*
MediaDecoder::GetImageContainer()
{
return mVideoFrameContainer ? mVideoFrameContainer->GetImageContainer()
: nullptr;
}
void
MediaDecoder::InvalidateWithFlags(uint32_t aFlags)
{
if (mVideoFrameContainer) {
mVideoFrameContainer->InvalidateWithFlags(aFlags);
}
}
void
MediaDecoder::Invalidate()
{
if (mVideoFrameContainer) {
mVideoFrameContainer->Invalidate();
}
}
// Constructs the time ranges representing what segments of the media
// are buffered and playable.
media::TimeIntervals
MediaDecoder::GetBuffered()
{
MOZ_ASSERT(NS_IsMainThread());
return mBuffered.Ref();
}
size_t
MediaDecoder::SizeOfVideoQueue()
{
MOZ_ASSERT(NS_IsMainThread());
if (mDecoderStateMachine) {
return mDecoderStateMachine->SizeOfVideoQueue();
}
return 0;
}
size_t
MediaDecoder::SizeOfAudioQueue()
{
MOZ_ASSERT(NS_IsMainThread());
if (mDecoderStateMachine) {
return mDecoderStateMachine->SizeOfAudioQueue();
}
return 0;
}
void
MediaDecoder::NotifyReaderDataArrived()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
nsresult rv = mReader->OwnerThread()->Dispatch(
NewRunnableMethod("MediaFormatReader::NotifyDataArrived",
mReader.get(),
&MediaFormatReader::NotifyDataArrived));
MOZ_DIAGNOSTIC_ASSERT(NS_SUCCEEDED(rv));
Unused << rv;
}
// Provide access to the state machine object
MediaDecoderStateMachine*
MediaDecoder::GetStateMachine() const
{
MOZ_ASSERT(NS_IsMainThread());
return mDecoderStateMachine;
}
void
MediaDecoder::FireTimeUpdate()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
GetOwner()->FireTimeUpdate(true);
}
bool
MediaDecoder::CanPlayThrough()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
AbstractThread::AutoEnter context(AbstractMainThread());
return CanPlayThroughImpl();
}
RefPtr<SetCDMPromise>
MediaDecoder::SetCDMProxy(CDMProxy* aProxy)
{
MOZ_ASSERT(NS_IsMainThread());
return InvokeAsync<RefPtr<CDMProxy>>(mReader->OwnerThread(),
mReader.get(),
__func__,
&MediaFormatReader::SetCDMProxy,
aProxy);
}
bool
MediaDecoder::IsOpusEnabled()
{
return StaticPrefs::MediaOpusEnabled();
}
bool
MediaDecoder::IsOggEnabled()
{
return StaticPrefs::MediaOggEnabled();
}
bool
MediaDecoder::IsWaveEnabled()
{
return StaticPrefs::MediaWaveEnabled();
}
bool
MediaDecoder::IsWebMEnabled()
{
return StaticPrefs::MediaWebMEnabled();
}
NS_IMETHODIMP
MediaMemoryTracker::CollectReports(nsIHandleReportCallback* aHandleReport,
nsISupports* aData, bool aAnonymize)
{
// NB: When resourceSizes' ref count goes to 0 the promise will report the
// resources memory and finish the asynchronous memory report.
RefPtr<MediaDecoder::ResourceSizes> resourceSizes =
new MediaDecoder::ResourceSizes(MediaMemoryTracker::MallocSizeOf);
nsCOMPtr<nsIHandleReportCallback> handleReport = aHandleReport;
nsCOMPtr<nsISupports> data = aData;
resourceSizes->Promise()->Then(
// Don't use SystemGroup::AbstractMainThreadFor() for
// handleReport->Callback() will run scripts.
AbstractThread::MainThread(),
__func__,
[handleReport, data] (size_t size) {
handleReport->Callback(
EmptyCString(), NS_LITERAL_CSTRING("explicit/media/resources"),
KIND_HEAP, UNITS_BYTES, size,
NS_LITERAL_CSTRING("Memory used by media resources including "
"streaming buffers, caches, etc."),
data);
nsCOMPtr<nsIMemoryReporterManager> imgr =
do_GetService("@mozilla.org/memory-reporter-manager;1");
if (imgr) {
imgr->EndReport();
}
},
[] (size_t) { /* unused reject function */ });
int64_t video = 0;
int64_t audio = 0;
DecodersArray& decoders = Decoders();
for (size_t i = 0; i < decoders.Length(); ++i) {
MediaDecoder* decoder = decoders[i];
video += decoder->SizeOfVideoQueue();
audio += decoder->SizeOfAudioQueue();
decoder->AddSizeOfResources(resourceSizes);
}
MOZ_COLLECT_REPORT(
"explicit/media/decoded/video", KIND_HEAP, UNITS_BYTES, video,
"Memory used by decoded video frames.");
MOZ_COLLECT_REPORT(
"explicit/media/decoded/audio", KIND_HEAP, UNITS_BYTES, audio,
"Memory used by decoded audio chunks.");
return NS_OK;
}
MediaDecoderOwner*
MediaDecoder::GetOwner() const
{
MOZ_ASSERT(NS_IsMainThread());
// mOwner is valid until shutdown.
return mOwner;
}
MediaDecoderOwner::NextFrameStatus
MediaDecoder::NextFrameBufferedStatus()
{
MOZ_ASSERT(NS_IsMainThread());
// Next frame hasn't been decoded yet.
// Use the buffered range to consider if we have the next frame available.
auto currentPosition = CurrentPosition();
media::TimeInterval interval(
currentPosition,
currentPosition + DEFAULT_NEXT_FRAME_AVAILABLE_BUFFERED);
return GetBuffered().Contains(interval)
? MediaDecoderOwner::NEXT_FRAME_AVAILABLE
: MediaDecoderOwner::NEXT_FRAME_UNAVAILABLE;
}
nsCString
MediaDecoder::GetDebugInfo()
{
return nsPrintfCString(
"MediaDecoder=%p: channels=%u rate=%u hasAudio=%d hasVideo=%d "
"mPlayState=%s",
this,
mInfo ? mInfo->mAudio.mChannels : 0,
mInfo ? mInfo->mAudio.mRate : 0,
mInfo ? mInfo->HasAudio() : 0,
mInfo ? mInfo->HasVideo() : 0,
PlayStateStr());
}
RefPtr<GenericPromise>
MediaDecoder::DumpDebugInfo()
{
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
nsCString str = GetDebugInfo();
nsAutoCString readerStr;
GetMozDebugReaderData(readerStr);
if (!readerStr.IsEmpty()) {
str += "\nreader data:\n";
str += readerStr;
}
if (!GetStateMachine()) {
DUMP("%s", str.get());
return GenericPromise::CreateAndResolve(true, __func__);
}
return GetStateMachine()->RequestDebugInfo()->Then(
SystemGroup::AbstractMainThreadFor(TaskCategory::Other),
__func__,
[str](const nsACString& aString) {
DUMP("%s", str.get());
DUMP("%s", aString.Data());
return GenericPromise::CreateAndResolve(true, __func__);
},
[str]() {
DUMP("%s", str.get());
return GenericPromise::CreateAndResolve(true, __func__);
});
}
RefPtr<MediaDecoder::DebugInfoPromise>
MediaDecoder::RequestDebugInfo()
{
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
auto str = GetDebugInfo();
if (!GetStateMachine()) {
return DebugInfoPromise::CreateAndResolve(str, __func__);
}
return GetStateMachine()->RequestDebugInfo()->Then(
SystemGroup::AbstractMainThreadFor(TaskCategory::Other), __func__,
[str] (const nsACString& aString) {
nsCString result = str + nsCString("\n") + aString;
return DebugInfoPromise::CreateAndResolve(result, __func__);
},
[str] () {
return DebugInfoPromise::CreateAndResolve(str, __func__);
});
}
void
MediaDecoder::GetMozDebugReaderData(nsACString& aString)
{
aString += nsPrintfCString("Container Type: %s\n",
ContainerType().Type().AsString().get());
if (mReader) {
mReader->GetMozDebugReaderData(aString);
}
}
void
MediaDecoder::NotifyAudibleStateChanged()
{
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
GetOwner()->SetAudibleState(mIsAudioDataAudible);
}
MediaMemoryTracker::MediaMemoryTracker()
{
}
void
MediaMemoryTracker::InitMemoryReporter()
{
RegisterWeakAsyncMemoryReporter(this);
}
MediaMemoryTracker::~MediaMemoryTracker()
{
UnregisterWeakMemoryReporter(this);
}
} // namespace mozilla
// avoid redefined macro in unified build
#undef DUMP
#undef LOG
#undef NS_DispatchToMainThread