зеркало из https://github.com/mozilla/gecko-dev.git
939 строки
27 KiB
JavaScript
939 строки
27 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const { Ci, Cc } = require("chrome");
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const nodeFilterConstants = require("devtools/shared/dom-node-filter-constants");
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const SHEET_TYPE = {
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agent: "AGENT_SHEET",
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user: "USER_SHEET",
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author: "AUTHOR_SHEET",
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};
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// eslint-disable-next-line no-unused-vars
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loader.lazyRequireGetter(
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this,
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"setIgnoreLayoutChanges",
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"devtools/server/actors/reflow",
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true
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);
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exports.setIgnoreLayoutChanges = (...args) =>
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this.setIgnoreLayoutChanges(...args);
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const ReplayInspector = require("devtools/server/actors/replay/inspector");
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/**
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* Returns the `DOMWindowUtils` for the window given.
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*
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* @param {DOMWindow} win
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* @returns {DOMWindowUtils}
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*/
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const utilsCache = new WeakMap();
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function utilsFor(win) {
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// XXXbz Given that we now have a direct getter for the DOMWindowUtils, is
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// this weakmap cache path any faster than just calling the getter?
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if (!utilsCache.has(win)) {
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utilsCache.set(win, win.windowUtils);
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}
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return utilsCache.get(win);
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}
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/**
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* Returns `true` is the window given is a top level window.
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* like win.top === win, but goes through mozbrowsers and mozapps iframes.
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*
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* @param {DOMWindow} win
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* @return {Boolean}
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*/
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const isTopWindow = win => win && win.top === win;
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exports.isTopWindow = isTopWindow;
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/**
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* Check a window is part of the boundary window given.
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*
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* @param {DOMWindow} boundaryWindow
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* @param {DOMWindow} win
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* @return {Boolean}
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*/
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function isWindowIncluded(boundaryWindow, win) {
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if (win === boundaryWindow) {
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return true;
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}
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const parent = win.parent;
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if (!parent || parent === win) {
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return false;
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}
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return isWindowIncluded(boundaryWindow, parent);
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}
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exports.isWindowIncluded = isWindowIncluded;
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/**
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* like win.frameElement, but goes through mozbrowsers and mozapps iframes.
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*
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* @param {DOMWindow} win
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* The window to get the frame for
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* @return {DOMNode}
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* The element in which the window is embedded.
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*/
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const getFrameElement = win =>
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isTopWindow(win) ? null : utilsFor(win).containerElement;
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exports.getFrameElement = getFrameElement;
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/**
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* Get the x/y offsets for of all the parent frames of a given node, limited to
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* the boundary window given.
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*
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* @param {DOMWindow} boundaryWindow
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* The window where to stop to iterate. If `null` is given, the top
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* window is used.
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* @param {DOMNode} node
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* The node for which we are to get the offset
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* @return {Array}
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* The frame offset [x, y]
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*/
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function getFrameOffsets(boundaryWindow, node) {
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let xOffset = 0;
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let yOffset = 0;
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let frameWin = getWindowFor(node);
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const scale = getCurrentZoom(node);
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if (boundaryWindow === null) {
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boundaryWindow = frameWin.top;
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} else if (typeof boundaryWindow === "undefined") {
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throw new Error("No boundaryWindow given. Use null for the default one.");
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}
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while (frameWin !== boundaryWindow) {
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const frameElement = getFrameElement(frameWin);
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if (!frameElement) {
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break;
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}
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// We are in an iframe.
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// We take into account the parent iframe position and its
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// offset (borders and padding).
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const frameRect = frameElement.getBoundingClientRect();
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const [offsetTop, offsetLeft] = getFrameContentOffset(frameElement);
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xOffset += frameRect.left + offsetLeft;
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yOffset += frameRect.top + offsetTop;
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frameWin = frameWin.parent;
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}
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return [xOffset * scale, yOffset * scale];
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}
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exports.getFrameOffsets = getFrameOffsets;
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/**
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* Get box quads adjusted for iframes and zoom level.
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*
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* Warning: this function returns things that look like DOMQuad objects but
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* aren't (they resemble an old version of the spec). Unlike the return value
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* of node.getBoxQuads, they have a .bounds property and not a .getBounds()
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* method.
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*
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* @param {DOMWindow} boundaryWindow
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* The window where to stop to iterate. If `null` is given, the top
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* window is used.
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* @param {DOMNode} node
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* The node for which we are to get the box model region
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* quads.
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* @param {String} region
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* The box model region to return: "content", "padding", "border" or
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* "margin".
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* @param {Object} [options.ignoreZoom=false]
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* Ignore zoom used in the context of e.g. canvas.
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* @return {Array}
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* An array of objects that have the same structure as quads returned by
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* getBoxQuads. An empty array if the node has no quads or is invalid.
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*/
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function getAdjustedQuads(boundaryWindow, node, region, { ignoreZoom } = {}) {
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if (!node || !node.getBoxQuads) {
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return [];
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}
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const quads = node.getBoxQuads({
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box: region,
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relativeTo: boundaryWindow.document,
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});
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if (!quads.length) {
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return [];
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}
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const scale = ignoreZoom ? 1 : getCurrentZoom(node);
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const { scrollX, scrollY } = boundaryWindow;
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const xOffset = scrollX * scale;
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const yOffset = scrollY * scale;
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const adjustedQuads = [];
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for (const quad of quads) {
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const bounds = quad.getBounds();
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adjustedQuads.push({
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p1: {
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w: quad.p1.w * scale,
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x: quad.p1.x * scale + xOffset,
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y: quad.p1.y * scale + yOffset,
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z: quad.p1.z * scale,
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},
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p2: {
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w: quad.p2.w * scale,
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x: quad.p2.x * scale + xOffset,
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y: quad.p2.y * scale + yOffset,
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z: quad.p2.z * scale,
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},
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p3: {
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w: quad.p3.w * scale,
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x: quad.p3.x * scale + xOffset,
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y: quad.p3.y * scale + yOffset,
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z: quad.p3.z * scale,
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},
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p4: {
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w: quad.p4.w * scale,
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x: quad.p4.x * scale + xOffset,
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y: quad.p4.y * scale + yOffset,
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z: quad.p4.z * scale,
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},
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bounds: {
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bottom: bounds.bottom * scale + yOffset,
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height: bounds.height * scale,
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left: bounds.left * scale + xOffset,
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right: bounds.right * scale + xOffset,
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top: bounds.top * scale + yOffset,
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width: bounds.width * scale,
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x: bounds.x * scale + xOffset,
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y: bounds.y * scale + yOffset,
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},
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});
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}
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return adjustedQuads;
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}
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exports.getAdjustedQuads = getAdjustedQuads;
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/**
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* Compute the absolute position and the dimensions of a node, relativalely
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* to the root window.
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* @param {DOMWindow} boundaryWindow
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* The window where to stop to iterate. If `null` is given, the top
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* window is used.
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* @param {DOMNode} node
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* a DOM element to get the bounds for
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* @param {DOMWindow} contentWindow
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* the content window holding the node
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* @return {Object}
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* A rect object with the {top, left, width, height} properties
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*/
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function getRect(boundaryWindow, node, contentWindow) {
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let frameWin = node.ownerDocument.defaultView;
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const clientRect = node.getBoundingClientRect();
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if (boundaryWindow === null) {
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boundaryWindow = frameWin.top;
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} else if (typeof boundaryWindow === "undefined") {
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throw new Error("No boundaryWindow given. Use null for the default one.");
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}
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// Go up in the tree of frames to determine the correct rectangle.
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// clientRect is read-only, we need to be able to change properties.
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const rect = {
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top: clientRect.top + contentWindow.pageYOffset,
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left: clientRect.left + contentWindow.pageXOffset,
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width: clientRect.width,
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height: clientRect.height,
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};
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// We iterate through all the parent windows.
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while (frameWin !== boundaryWindow) {
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const frameElement = getFrameElement(frameWin);
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if (!frameElement) {
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break;
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}
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// We are in an iframe.
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// We take into account the parent iframe position and its
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// offset (borders and padding).
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const frameRect = frameElement.getBoundingClientRect();
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const [offsetTop, offsetLeft] = getFrameContentOffset(frameElement);
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rect.top += frameRect.top + offsetTop;
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rect.left += frameRect.left + offsetLeft;
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frameWin = frameWin.parent;
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}
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return rect;
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}
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exports.getRect = getRect;
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/**
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* Get the 4 bounding points for a node taking iframes into account.
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* Note that for transformed nodes, this will return the untransformed bound.
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*
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* @param {DOMWindow} boundaryWindow
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* The window where to stop to iterate. If `null` is given, the top
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* window is used.
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* @param {DOMNode} node
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* @return {Object}
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* An object with p1,p2,p3,p4 properties being {x,y} objects
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*/
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function getNodeBounds(boundaryWindow, node) {
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if (!node) {
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return null;
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}
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const { scrollX, scrollY } = boundaryWindow;
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const scale = getCurrentZoom(node);
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// Find out the offset of the node in its current frame
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let offsetLeft = 0;
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let offsetTop = 0;
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let el = node;
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while (el && el.parentNode) {
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offsetLeft += el.offsetLeft;
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offsetTop += el.offsetTop;
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el = el.offsetParent;
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}
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// Also take scrolled containers into account
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el = node;
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while (el && el.parentNode) {
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if (el.scrollTop) {
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offsetTop -= el.scrollTop;
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}
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if (el.scrollLeft) {
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offsetLeft -= el.scrollLeft;
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}
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el = el.parentNode;
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}
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// And add the potential frame offset if the node is nested
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let [xOffset, yOffset] = getFrameOffsets(boundaryWindow, node);
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xOffset += (offsetLeft + scrollX) * scale;
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yOffset += (offsetTop + scrollY) * scale;
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// Get the width and height
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const width = node.offsetWidth * scale;
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const height = node.offsetHeight * scale;
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return {
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p1: { x: xOffset, y: yOffset },
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p2: { x: xOffset + width, y: yOffset },
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p3: { x: xOffset + width, y: yOffset + height },
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p4: { x: xOffset, y: yOffset + height },
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top: yOffset,
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right: xOffset + width,
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bottom: yOffset + height,
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left: xOffset,
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width,
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height,
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};
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}
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exports.getNodeBounds = getNodeBounds;
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/**
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* Same as doing iframe.contentWindow but works with all types of container
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* elements that act like frames (e.g. <embed>), where 'contentWindow' isn't a
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* property that can be accessed.
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* This uses the inIDeepTreeWalker instead.
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* @param {DOMNode} frame
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* @return {Window}
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*/
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function safelyGetContentWindow(frame) {
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if (frame.contentWindow) {
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return frame.contentWindow;
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}
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const walker = Cc["@mozilla.org/inspector/deep-tree-walker;1"].createInstance(
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Ci.inIDeepTreeWalker
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);
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walker.showSubDocuments = true;
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walker.showDocumentsAsNodes = true;
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walker.init(frame, nodeFilterConstants.SHOW_ALL);
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walker.currentNode = frame;
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const document = walker.nextNode();
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if (!document || !document.defaultView) {
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throw new Error("Couldn't get the content window inside frame " + frame);
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}
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return document.defaultView;
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}
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/**
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* Returns a frame's content offset (frame border + padding).
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* Note: this function shouldn't need to exist, had the platform provided a
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* suitable API for determining the offset between the frame's content and
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* its bounding client rect. Bug 626359 should provide us with such an API.
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*
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* @param {DOMNode} frame
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* The frame.
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* @return {Array} [offsetTop, offsetLeft]
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* offsetTop is the distance from the top of the frame and the top of
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* the content document.
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* offsetLeft is the distance from the left of the frame and the left
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* of the content document.
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*/
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function getFrameContentOffset(frame) {
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const style = safelyGetContentWindow(frame).getComputedStyle(frame);
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// In some cases, the computed style is null
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if (!style) {
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return [0, 0];
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}
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const paddingTop = parseInt(style.getPropertyValue("padding-top"), 10);
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const paddingLeft = parseInt(style.getPropertyValue("padding-left"), 10);
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const borderTop = parseInt(style.getPropertyValue("border-top-width"), 10);
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const borderLeft = parseInt(style.getPropertyValue("border-left-width"), 10);
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return [borderTop + paddingTop, borderLeft + paddingLeft];
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}
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/**
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* Check if a node and its document are still alive
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* and attached to the window.
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*
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* @param {DOMNode} node
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* @return {Boolean}
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*/
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function isNodeConnected(node) {
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if (!node.ownerDocument || !node.ownerDocument.defaultView) {
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return false;
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}
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try {
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return !(
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node.compareDocumentPosition(node.ownerDocument.documentElement) &
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node.DOCUMENT_POSITION_DISCONNECTED
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);
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} catch (e) {
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// "can't access dead object" error
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return false;
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}
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}
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exports.isNodeConnected = isNodeConnected;
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/**
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* Traverse getBindingParent until arriving upon the bound element
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* responsible for the generation of the specified node.
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* See https://developer.mozilla.org/en-US/docs/XBL/XBL_1.0_Reference/DOM_Interfaces#getBindingParent.
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*
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* @param {DOMNode} node
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* @return {DOMNode}
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* If node is not anonymous, this will return node. Otherwise,
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* it will return the bound element
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*
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*/
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function getRootBindingParent(node) {
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let parent;
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const doc = node.ownerDocument;
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if (!doc) {
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return node;
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}
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while ((parent = doc.getBindingParent(node))) {
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node = parent;
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}
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return node;
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}
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exports.getRootBindingParent = getRootBindingParent;
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function getBindingParent(node) {
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const doc = node.ownerDocument;
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if (!doc) {
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return null;
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}
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// If there is no binding parent then it is not anonymous.
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const parent = doc.getBindingParent(node);
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if (!parent) {
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return null;
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}
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return parent;
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}
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exports.getBindingParent = getBindingParent;
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/**
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* Determine whether a node is anonymous by determining if there
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* is a bindingParent.
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*
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* @param {DOMNode} node
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* @return {Boolean}
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*
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*/
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const isAnonymous = node => getRootBindingParent(node) !== node;
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exports.isAnonymous = isAnonymous;
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/**
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* Determine whether a node has a bindingParent.
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*
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* @param {DOMNode} node
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* @return {Boolean}
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*
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*/
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const hasBindingParent = node => !!getBindingParent(node);
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/**
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* Determine whether a node is native anonymous content (as opposed
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* to XBL anonymous or shadow DOM).
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* Native anonymous content includes elements like internals to form
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* controls and ::before/::after.
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*
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* @param {DOMNode} node
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* @return {Boolean}
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*
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*/
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const isNativeAnonymous = node =>
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hasBindingParent(node) && !(isXBLAnonymous(node) || isShadowAnonymous(node));
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exports.isNativeAnonymous = isNativeAnonymous;
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/**
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* Determine whether a node is XBL anonymous content (as opposed
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* to native anonymous or shadow DOM).
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* See https://developer.mozilla.org/en-US/docs/XBL/XBL_1.0_Reference/Anonymous_Content.
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*
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* @param {DOMNode} node
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* @return {Boolean}
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*
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*/
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function isXBLAnonymous(node) {
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const parent = getBindingParent(node);
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if (!parent) {
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return false;
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}
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const anonNodes = [...(node.ownerDocument.getAnonymousNodes(parent) || [])];
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return anonNodes.indexOf(node) > -1;
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}
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exports.isXBLAnonymous = isXBLAnonymous;
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/**
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* Determine whether a node is a child of a shadow root.
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* See https://w3c.github.io/webcomponents/spec/shadow/
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*
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* @param {DOMNode} node
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* @return {Boolean}
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*/
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function isShadowAnonymous(node) {
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const parent = getBindingParent(node);
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if (!parent) {
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return false;
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}
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// If there is a shadowRoot and this is part of it then this
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// is not native anonymous
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return (
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parent.openOrClosedShadowRoot &&
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parent.openOrClosedShadowRoot.contains(node)
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);
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}
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exports.isShadowAnonymous = isShadowAnonymous;
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/**
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* Determine whether a node is a template element.
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*
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* @param {DOMNode} node
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* @return {Boolean}
|
|
*/
|
|
function isTemplateElement(node) {
|
|
return (
|
|
node.ownerGlobal && node instanceof node.ownerGlobal.HTMLTemplateElement
|
|
);
|
|
}
|
|
exports.isTemplateElement = isTemplateElement;
|
|
|
|
/**
|
|
* Determine whether a node is a shadow root.
|
|
*
|
|
* @param {DOMNode} node
|
|
* @return {Boolean}
|
|
*/
|
|
function isShadowRoot(node) {
|
|
const isFragment = node.nodeType === Node.DOCUMENT_FRAGMENT_NODE;
|
|
return isFragment && !!node.host;
|
|
}
|
|
exports.isShadowRoot = isShadowRoot;
|
|
|
|
/*
|
|
* Gets the shadow root mode (open or closed).
|
|
*
|
|
* @param {DOMNode} node
|
|
* @return {String|null}
|
|
*/
|
|
function getShadowRootMode(node) {
|
|
return isShadowRoot(node) ? node.mode : null;
|
|
}
|
|
exports.getShadowRootMode = getShadowRootMode;
|
|
|
|
/**
|
|
* Determine whether a node is a shadow host, ie. an element that has a shadowRoot
|
|
* attached to itself.
|
|
*
|
|
* @param {DOMNode} node
|
|
* @return {Boolean}
|
|
*/
|
|
function isShadowHost(node) {
|
|
const shadowRoot = node.openOrClosedShadowRoot;
|
|
return shadowRoot && shadowRoot.nodeType === Node.DOCUMENT_FRAGMENT_NODE;
|
|
}
|
|
exports.isShadowHost = isShadowHost;
|
|
|
|
/**
|
|
* Determine whether a node is a child of a shadow host. Even if the element has been
|
|
* assigned to a slot in the attached shadow DOM, the parent node for this element is
|
|
* still considered to be the "host" element, and we need to walk them differently.
|
|
*
|
|
* @param {DOMNode} node
|
|
* @return {Boolean}
|
|
*/
|
|
function isDirectShadowHostChild(node) {
|
|
// Pseudo elements and native anonymous elements are always part of the anonymous tree.
|
|
if (
|
|
isMarkerPseudoElement(node) ||
|
|
isBeforePseudoElement(node) ||
|
|
isAfterPseudoElement(node) ||
|
|
isNativeAnonymous(node)
|
|
) {
|
|
return false;
|
|
}
|
|
|
|
const parentNode = node.parentNode;
|
|
return parentNode && !!parentNode.openOrClosedShadowRoot;
|
|
}
|
|
exports.isDirectShadowHostChild = isDirectShadowHostChild;
|
|
|
|
/**
|
|
* Determine whether a node is a ::marker pseudo.
|
|
*
|
|
* @param {DOMNode} node
|
|
* @return {Boolean}
|
|
*/
|
|
function isMarkerPseudoElement(node) {
|
|
return node.nodeName === "_moz_generated_content_marker";
|
|
}
|
|
exports.isMarkerPseudoElement = isMarkerPseudoElement;
|
|
|
|
/**
|
|
* Determine whether a node is a ::before pseudo.
|
|
*
|
|
* @param {DOMNode} node
|
|
* @return {Boolean}
|
|
*/
|
|
function isBeforePseudoElement(node) {
|
|
return node.nodeName === "_moz_generated_content_before";
|
|
}
|
|
exports.isBeforePseudoElement = isBeforePseudoElement;
|
|
|
|
/**
|
|
* Determine whether a node is a ::after pseudo.
|
|
*
|
|
* @param {DOMNode} node
|
|
* @return {Boolean}
|
|
*/
|
|
function isAfterPseudoElement(node) {
|
|
return node.nodeName === "_moz_generated_content_after";
|
|
}
|
|
exports.isAfterPseudoElement = isAfterPseudoElement;
|
|
|
|
/**
|
|
* Get the current zoom factor applied to the container window of a given node.
|
|
* Container windows are used as a weakmap key to store the corresponding
|
|
* nsIDOMWindowUtils instance to avoid querying it every time.
|
|
*
|
|
* XXXbz Given that we now have a direct getter for the DOMWindowUtils, is
|
|
* this weakmap cache path any faster than just calling the getter?
|
|
*
|
|
* @param {DOMNode|DOMWindow}
|
|
* The node for which the zoom factor should be calculated, or its
|
|
* owner window.
|
|
* @return {Number}
|
|
*/
|
|
function getCurrentZoom(node) {
|
|
const win = getWindowFor(node);
|
|
|
|
if (!win) {
|
|
throw new Error("Unable to get the zoom from the given argument.");
|
|
}
|
|
|
|
return utilsFor(win).fullZoom;
|
|
}
|
|
exports.getCurrentZoom = getCurrentZoom;
|
|
|
|
/**
|
|
* Get the display pixel ratio for a given window.
|
|
* The `devicePixelRatio` property is affected by the zoom (see bug 809788), so we have to
|
|
* divide by the zoom value in order to get just the display density, expressed as pixel
|
|
* ratio (the physical display pixel compares to a pixel on a “normal” density screen).
|
|
*
|
|
* @param {DOMNode|DOMWindow}
|
|
* The node for which the zoom factor should be calculated, or its
|
|
* owner window.
|
|
* @return {Number}
|
|
*/
|
|
function getDisplayPixelRatio(node) {
|
|
const win = getWindowFor(node);
|
|
return win.devicePixelRatio / utilsFor(win).fullZoom;
|
|
}
|
|
exports.getDisplayPixelRatio = getDisplayPixelRatio;
|
|
|
|
/**
|
|
* Returns the window's dimensions for the `window` given.
|
|
*
|
|
* @return {Object} An object with `width` and `height` properties, representing the
|
|
* number of pixels for the document's size.
|
|
*/
|
|
function getWindowDimensions(window) {
|
|
// First we'll try without flushing layout, because it's way faster.
|
|
const windowUtils = utilsFor(window);
|
|
let { width, height } = windowUtils.getRootBounds();
|
|
|
|
if (!width || !height) {
|
|
// We need a flush after all :'(
|
|
width = window.innerWidth + window.scrollMaxX - window.scrollMinX;
|
|
height = window.innerHeight + window.scrollMaxY - window.scrollMinY;
|
|
|
|
const scrollbarHeight = {};
|
|
const scrollbarWidth = {};
|
|
windowUtils.getScrollbarSize(false, scrollbarWidth, scrollbarHeight);
|
|
width -= scrollbarWidth.value;
|
|
height -= scrollbarHeight.value;
|
|
}
|
|
|
|
return { width, height };
|
|
}
|
|
exports.getWindowDimensions = getWindowDimensions;
|
|
|
|
/**
|
|
* Returns the viewport's dimensions for the `window` given.
|
|
*
|
|
* @return {Object} An object with `width` and `height` properties, representing the
|
|
* number of pixels for the viewport's size.
|
|
*/
|
|
function getViewportDimensions(window) {
|
|
const windowUtils = utilsFor(window);
|
|
|
|
const scrollbarHeight = {};
|
|
const scrollbarWidth = {};
|
|
windowUtils.getScrollbarSize(false, scrollbarWidth, scrollbarHeight);
|
|
|
|
const width = window.innerWidth - scrollbarWidth.value;
|
|
const height = window.innerHeight - scrollbarHeight.value;
|
|
|
|
return { width, height };
|
|
}
|
|
exports.getViewportDimensions = getViewportDimensions;
|
|
|
|
/**
|
|
* Return the default view for a given node, where node can be:
|
|
* - a DOM node
|
|
* - the document node
|
|
* - the window itself
|
|
* @param {DOMNode|DOMWindow|DOMDocument} node The node to get the window for.
|
|
* @return {DOMWindow}
|
|
*/
|
|
function getWindowFor(node) {
|
|
// Check if we are replaying, as the tests below don't work when inspecting
|
|
// nodes in another process.
|
|
if (isReplaying) {
|
|
// Multiple windows are not supported yet when replaying, so return the
|
|
// global window.
|
|
return ReplayInspector.window;
|
|
}
|
|
if (Node.isInstance(node)) {
|
|
if (node.nodeType === node.DOCUMENT_NODE) {
|
|
return node.defaultView;
|
|
}
|
|
return node.ownerDocument.defaultView;
|
|
} else if (node instanceof Ci.nsIDOMWindow) {
|
|
return node;
|
|
}
|
|
return null;
|
|
}
|
|
|
|
/**
|
|
* Synchronously loads a style sheet from `uri` and adds it to the list of
|
|
* additional style sheets of the document.
|
|
* The sheets added takes effect immediately, and only on the document of the
|
|
* `window` given.
|
|
*
|
|
* @param {DOMWindow} window
|
|
* @param {String} url
|
|
* @param {String} [type="agent"]
|
|
*/
|
|
function loadSheet(window, url, type = "agent") {
|
|
if (!(type in SHEET_TYPE)) {
|
|
type = "agent";
|
|
}
|
|
|
|
const windowUtils = utilsFor(window);
|
|
try {
|
|
windowUtils.loadSheetUsingURIString(url, windowUtils[SHEET_TYPE[type]]);
|
|
} catch (e) {
|
|
// The method fails if the url is already loaded.
|
|
}
|
|
}
|
|
exports.loadSheet = loadSheet;
|
|
|
|
/**
|
|
* Remove the document style sheet at `sheetURI` from the list of additional
|
|
* style sheets of the document. The removal takes effect immediately.
|
|
*
|
|
* @param {DOMWindow} window
|
|
* @param {String} url
|
|
* @param {String} [type="agent"]
|
|
*/
|
|
function removeSheet(window, url, type = "agent") {
|
|
if (!(type in SHEET_TYPE)) {
|
|
type = "agent";
|
|
}
|
|
|
|
const windowUtils = utilsFor(window);
|
|
try {
|
|
windowUtils.removeSheetUsingURIString(url, windowUtils[SHEET_TYPE[type]]);
|
|
} catch (e) {
|
|
// The method fails if the url is already removed.
|
|
}
|
|
}
|
|
exports.removeSheet = removeSheet;
|
|
|
|
/**
|
|
* Get the untransformed coordinates for a node.
|
|
*
|
|
* @param {DOMNode} node
|
|
* The node for which the DOMQuad is to be returned.
|
|
* @param {String} region
|
|
* The box model region to return: "content", "padding", "border" or
|
|
* "margin".
|
|
* @return {DOMQuad}
|
|
* A DOMQuad representation of the node.
|
|
*/
|
|
function getUntransformedQuad(node, region = "border") {
|
|
// Get the inverse transformation matrix for the node.
|
|
const matrix = node.getTransformToViewport();
|
|
const inverse = matrix.inverse();
|
|
const win = node.ownerGlobal;
|
|
|
|
// Get the adjusted quads for the node (including scroll offsets).
|
|
const quads = getAdjustedQuads(win, node, region, {
|
|
ignoreZoom: true,
|
|
});
|
|
|
|
// Create DOMPoints from the transformed node position.
|
|
const p1 = new DOMPoint(quads[0].p1.x, quads[0].p1.y);
|
|
const p2 = new DOMPoint(quads[0].p2.x, quads[0].p2.y);
|
|
const p3 = new DOMPoint(quads[0].p3.x, quads[0].p3.y);
|
|
const p4 = new DOMPoint(quads[0].p4.x, quads[0].p4.y);
|
|
|
|
// Apply the inverse transformation matrix to the points to get the
|
|
// untransformed points.
|
|
const ip1 = inverse.transformPoint(p1);
|
|
const ip2 = inverse.transformPoint(p2);
|
|
const ip3 = inverse.transformPoint(p3);
|
|
const ip4 = inverse.transformPoint(p4);
|
|
|
|
// Save the results in a DOMQuad.
|
|
const quad = new DOMQuad(
|
|
{ x: ip1.x, y: ip1.y },
|
|
{ x: ip2.x, y: ip2.y },
|
|
{ x: ip3.x, y: ip3.y },
|
|
{ x: ip4.x, y: ip4.y }
|
|
);
|
|
|
|
// Remove the border offsets because we include them when calculating
|
|
// offsets in the while loop.
|
|
const style = win.getComputedStyle(node);
|
|
const leftAdjustment = parseInt(style.borderLeftWidth, 10) || 0;
|
|
const topAdjustment = parseInt(style.borderTopWidth, 10) || 0;
|
|
|
|
quad.p1.x -= leftAdjustment;
|
|
quad.p2.x -= leftAdjustment;
|
|
quad.p3.x -= leftAdjustment;
|
|
quad.p4.x -= leftAdjustment;
|
|
quad.p1.y -= topAdjustment;
|
|
quad.p2.y -= topAdjustment;
|
|
quad.p3.y -= topAdjustment;
|
|
quad.p4.y -= topAdjustment;
|
|
|
|
// Calculate offsets.
|
|
while (node) {
|
|
const nodeStyle = win.getComputedStyle(node);
|
|
const borderLeftWidth = parseInt(nodeStyle.borderLeftWidth, 10) || 0;
|
|
const borderTopWidth = parseInt(nodeStyle.borderTopWidth, 10) || 0;
|
|
const leftOffset = node.offsetLeft - node.scrollLeft + borderLeftWidth;
|
|
const topOffset = node.offsetTop - node.scrollTop + borderTopWidth;
|
|
|
|
quad.p1.x += leftOffset;
|
|
quad.p2.x += leftOffset;
|
|
quad.p3.x += leftOffset;
|
|
quad.p4.x += leftOffset;
|
|
quad.p1.y += topOffset;
|
|
quad.p2.y += topOffset;
|
|
quad.p3.y += topOffset;
|
|
quad.p4.y += topOffset;
|
|
|
|
node = node.offsetParent;
|
|
}
|
|
|
|
return quad;
|
|
}
|
|
exports.getUntransformedQuad = getUntransformedQuad;
|
|
|
|
/**
|
|
* Calculate the total of the node and all of its ancestor's scrollTop and
|
|
* scrollLeft values.
|
|
*
|
|
* @param {DOMNode} node
|
|
* The node for which the absolute scroll offsets should be calculated.
|
|
* @return {Object} object
|
|
* An object containing scrollTop and scrollLeft values.
|
|
* @return {Number} object.scrollLeft
|
|
* The total scrollLeft values of the node and all of its ancestors.
|
|
* @return {Number} object.scrollTop
|
|
* The total scrollTop values of the node and all of its ancestors.
|
|
*/
|
|
function getAbsoluteScrollOffsetsForNode(node) {
|
|
const doc = node.ownerDocument;
|
|
|
|
// Our walker will only iterate up to document.body so we start by saving the
|
|
// scroll values for `document.documentElement`.
|
|
let scrollTop = doc.documentElement.scrollTop;
|
|
let scrollLeft = doc.documentElement.scrollLeft;
|
|
const walker = doc.createTreeWalker(doc.body, NodeFilter.SHOW_ELEMENT);
|
|
walker.currentNode = node;
|
|
let currentNode = walker.currentNode;
|
|
|
|
// Iterate from `node` up the tree to `document.body` adding scroll offsets
|
|
// as we go.
|
|
while (currentNode) {
|
|
const nodeScrollTop = currentNode.scrollTop;
|
|
const nodeScrollLeft = currentNode.scrollLeft;
|
|
|
|
if (nodeScrollTop || nodeScrollLeft) {
|
|
scrollTop += nodeScrollTop;
|
|
scrollLeft += nodeScrollLeft;
|
|
}
|
|
|
|
currentNode = walker.parentNode();
|
|
}
|
|
|
|
return {
|
|
scrollLeft,
|
|
scrollTop,
|
|
};
|
|
}
|
|
exports.getAbsoluteScrollOffsetsForNode = getAbsoluteScrollOffsetsForNode;
|