gecko-dev/dom/media/MediaDecoder.cpp

1549 строки
51 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MediaDecoder.h"
#include "AudioDeviceInfo.h"
#include "DOMMediaStream.h"
#include "DecoderBenchmark.h"
#include "ImageContainer.h"
#include "MediaDecoderStateMachineBase.h"
#include "MediaFormatReader.h"
#include "MediaResource.h"
#include "MediaShutdownManager.h"
#include "MediaTrackGraph.h"
#include "TelemetryProbesReporter.h"
#include "VideoFrameContainer.h"
#include "VideoUtils.h"
#include "mozilla/AbstractThread.h"
#include "mozilla/dom/DOMTypes.h"
#include "mozilla/FloatingPoint.h"
#include "mozilla/MathAlgorithms.h"
#include "mozilla/Preferences.h"
#include "mozilla/StaticPrefs_media.h"
#include "mozilla/StaticPtr.h"
#include "mozilla/Telemetry.h"
#include "mozilla/Unused.h"
#include "nsComponentManagerUtils.h"
#include "nsContentUtils.h"
#include "nsError.h"
#include "nsIMemoryReporter.h"
#include "nsPrintfCString.h"
#include "nsServiceManagerUtils.h"
#include "nsTArray.h"
#include "WindowRenderer.h"
#include <algorithm>
#include <limits>
using namespace mozilla::dom;
using namespace mozilla::layers;
using namespace mozilla::media;
namespace mozilla {
// avoid redefined macro in unified build
#undef LOG
#undef DUMP
LazyLogModule gMediaDecoderLog("MediaDecoder");
#define LOG(x, ...) \
DDMOZ_LOG(gMediaDecoderLog, LogLevel::Debug, x, ##__VA_ARGS__)
#define DUMP(x, ...) printf_stderr(x "\n", ##__VA_ARGS__)
#define NS_DispatchToMainThread(...) CompileError_UseAbstractMainThreadInstead
static const char* ToPlayStateStr(MediaDecoder::PlayState aState) {
switch (aState) {
case MediaDecoder::PLAY_STATE_LOADING:
return "LOADING";
case MediaDecoder::PLAY_STATE_PAUSED:
return "PAUSED";
case MediaDecoder::PLAY_STATE_PLAYING:
return "PLAYING";
case MediaDecoder::PLAY_STATE_ENDED:
return "ENDED";
case MediaDecoder::PLAY_STATE_SHUTDOWN:
return "SHUTDOWN";
default:
MOZ_ASSERT_UNREACHABLE("Invalid playState.");
}
return "UNKNOWN";
}
class MediaMemoryTracker : public nsIMemoryReporter {
virtual ~MediaMemoryTracker();
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIMEMORYREPORTER
MOZ_DEFINE_MALLOC_SIZE_OF(MallocSizeOf);
MediaMemoryTracker();
void InitMemoryReporter();
static StaticRefPtr<MediaMemoryTracker> sUniqueInstance;
static MediaMemoryTracker* UniqueInstance() {
if (!sUniqueInstance) {
sUniqueInstance = new MediaMemoryTracker();
sUniqueInstance->InitMemoryReporter();
}
return sUniqueInstance;
}
using DecodersArray = nsTArray<MediaDecoder*>;
static DecodersArray& Decoders() { return UniqueInstance()->mDecoders; }
DecodersArray mDecoders;
public:
static void AddMediaDecoder(MediaDecoder* aDecoder) {
Decoders().AppendElement(aDecoder);
}
static void RemoveMediaDecoder(MediaDecoder* aDecoder) {
DecodersArray& decoders = Decoders();
decoders.RemoveElement(aDecoder);
if (decoders.IsEmpty()) {
sUniqueInstance = nullptr;
}
}
static RefPtr<MediaMemoryPromise> GetSizes(dom::Document* aDoc) {
MOZ_ASSERT(NS_IsMainThread());
DecodersArray& decoders = Decoders();
// if we don't have any decoder, we can bail
if (decoders.IsEmpty()) {
// and release the instance that was created by calling Decoders()
sUniqueInstance = nullptr;
return MediaMemoryPromise::CreateAndResolve(MediaMemoryInfo(), __func__);
}
RefPtr<MediaDecoder::ResourceSizes> resourceSizes =
new MediaDecoder::ResourceSizes(MediaMemoryTracker::MallocSizeOf);
size_t videoSize = 0;
size_t audioSize = 0;
for (auto&& decoder : decoders) {
if (decoder->GetOwner() && decoder->GetOwner()->GetDocument() == aDoc) {
videoSize += decoder->SizeOfVideoQueue();
audioSize += decoder->SizeOfAudioQueue();
decoder->AddSizeOfResources(resourceSizes);
}
}
return resourceSizes->Promise()->Then(
AbstractThread::MainThread(), __func__,
[videoSize, audioSize](size_t resourceSize) {
return MediaMemoryPromise::CreateAndResolve(
MediaMemoryInfo(videoSize, audioSize, resourceSize), __func__);
},
[](size_t) {
return MediaMemoryPromise::CreateAndReject(NS_ERROR_FAILURE,
__func__);
});
}
};
StaticRefPtr<MediaMemoryTracker> MediaMemoryTracker::sUniqueInstance;
RefPtr<MediaMemoryPromise> GetMediaMemorySizes(dom::Document* aDoc) {
return MediaMemoryTracker::GetSizes(aDoc);
}
LazyLogModule gMediaTimerLog("MediaTimer");
constexpr TimeUnit MediaDecoder::DEFAULT_NEXT_FRAME_AVAILABLE_BUFFERED;
void MediaDecoder::InitStatics() {
MOZ_ASSERT(NS_IsMainThread());
// Eagerly init gMediaDecoderLog to work around bug 1415441.
MOZ_LOG(gMediaDecoderLog, LogLevel::Info, ("MediaDecoder::InitStatics"));
}
NS_IMPL_ISUPPORTS(MediaMemoryTracker, nsIMemoryReporter)
void MediaDecoder::NotifyOwnerActivityChanged(bool aIsOwnerInvisible,
bool aIsOwnerConnected) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
SetElementVisibility(aIsOwnerInvisible, aIsOwnerConnected);
NotifyCompositor();
}
void MediaDecoder::Pause() {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
LOG("Pause");
if (mPlayState == PLAY_STATE_LOADING || IsEnded()) {
mNextState = PLAY_STATE_PAUSED;
return;
}
ChangeState(PLAY_STATE_PAUSED);
}
void MediaDecoder::SetVolume(double aVolume) {
MOZ_ASSERT(NS_IsMainThread());
mVolume = aVolume;
}
RefPtr<GenericPromise> MediaDecoder::SetSink(AudioDeviceInfo* aSinkDevice) {
MOZ_ASSERT(NS_IsMainThread());
mSinkDevice = aSinkDevice;
return GetStateMachine()->InvokeSetSink(aSinkDevice);
}
void MediaDecoder::SetOutputCaptureState(OutputCaptureState aState,
SharedDummyTrack* aDummyTrack) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mDecoderStateMachine, "Must be called after Load().");
MOZ_ASSERT_IF(aState == OutputCaptureState::Capture, aDummyTrack);
mOutputCaptureState = aState;
if (mOutputDummyTrack.Ref().get() != aDummyTrack) {
mOutputDummyTrack = nsMainThreadPtrHandle<SharedDummyTrack>(
MakeAndAddRef<nsMainThreadPtrHolder<SharedDummyTrack>>(
"MediaDecoder::mOutputDummyTrack", aDummyTrack));
}
}
void MediaDecoder::AddOutputTrack(RefPtr<ProcessedMediaTrack> aTrack) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mDecoderStateMachine, "Must be called after Load().");
CopyableTArray<RefPtr<ProcessedMediaTrack>> tracks = mOutputTracks;
tracks.AppendElement(std::move(aTrack));
mOutputTracks = tracks;
}
void MediaDecoder::RemoveOutputTrack(
const RefPtr<ProcessedMediaTrack>& aTrack) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mDecoderStateMachine, "Must be called after Load().");
CopyableTArray<RefPtr<ProcessedMediaTrack>> tracks = mOutputTracks;
if (tracks.RemoveElement(aTrack)) {
mOutputTracks = tracks;
}
}
void MediaDecoder::SetOutputTracksPrincipal(
const RefPtr<nsIPrincipal>& aPrincipal) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mDecoderStateMachine, "Must be called after Load().");
mOutputPrincipal = MakePrincipalHandle(aPrincipal);
}
double MediaDecoder::GetDuration() {
MOZ_ASSERT(NS_IsMainThread());
return mDuration;
}
bool MediaDecoder::IsInfinite() const {
MOZ_ASSERT(NS_IsMainThread());
return mozilla::IsInfinite<double>(mDuration);
}
#define INIT_MIRROR(name, val) \
name(mOwner->AbstractMainThread(), val, "MediaDecoder::" #name " (Mirror)")
#define INIT_CANONICAL(name, val) \
name(mOwner->AbstractMainThread(), val, "MediaDecoder::" #name " (Canonical)")
MediaDecoder::MediaDecoder(MediaDecoderInit& aInit)
: mWatchManager(this, aInit.mOwner->AbstractMainThread()),
mLogicalPosition(0.0),
mDuration(std::numeric_limits<double>::quiet_NaN()),
mOwner(aInit.mOwner),
mAbstractMainThread(aInit.mOwner->AbstractMainThread()),
mFrameStats(new FrameStatistics()),
mDecoderBenchmark(new DecoderBenchmark()),
mVideoFrameContainer(aInit.mOwner->GetVideoFrameContainer()),
mMinimizePreroll(aInit.mMinimizePreroll),
mFiredMetadataLoaded(false),
mIsOwnerInvisible(false),
mIsOwnerConnected(false),
mForcedHidden(false),
mHasSuspendTaint(aInit.mHasSuspendTaint),
mPlaybackRate(aInit.mPlaybackRate),
mLogicallySeeking(false, "MediaDecoder::mLogicallySeeking"),
INIT_MIRROR(mBuffered, TimeIntervals()),
INIT_MIRROR(mCurrentPosition, TimeUnit::Zero()),
INIT_MIRROR(mStateMachineDuration, NullableTimeUnit()),
INIT_MIRROR(mIsAudioDataAudible, false),
INIT_CANONICAL(mVolume, aInit.mVolume),
INIT_CANONICAL(mPreservesPitch, aInit.mPreservesPitch),
INIT_CANONICAL(mLooping, aInit.mLooping),
INIT_CANONICAL(mStreamName, aInit.mStreamName),
INIT_CANONICAL(mSinkDevice, nullptr),
INIT_CANONICAL(mSecondaryVideoContainer, nullptr),
INIT_CANONICAL(mOutputCaptureState, OutputCaptureState::None),
INIT_CANONICAL(mOutputDummyTrack, nullptr),
INIT_CANONICAL(mOutputTracks, nsTArray<RefPtr<ProcessedMediaTrack>>()),
INIT_CANONICAL(mOutputPrincipal, PRINCIPAL_HANDLE_NONE),
INIT_CANONICAL(mPlayState, PLAY_STATE_LOADING),
mSameOriginMedia(false),
mVideoDecodingOberver(
new BackgroundVideoDecodingPermissionObserver(this)),
mIsBackgroundVideoDecodingAllowed(false),
mTelemetryReported(false),
mContainerType(aInit.mContainerType),
mTelemetryProbesReporter(
new TelemetryProbesReporter(aInit.mReporterOwner)) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mAbstractMainThread);
MediaMemoryTracker::AddMediaDecoder(this);
//
// Initialize watchers.
//
// mDuration
mWatchManager.Watch(mStateMachineDuration, &MediaDecoder::DurationChanged);
// readyState
mWatchManager.Watch(mPlayState, &MediaDecoder::UpdateReadyState);
// ReadyState computation depends on MediaDecoder::CanPlayThrough, which
// depends on the download rate.
mWatchManager.Watch(mBuffered, &MediaDecoder::UpdateReadyState);
// mLogicalPosition
mWatchManager.Watch(mCurrentPosition, &MediaDecoder::UpdateLogicalPosition);
mWatchManager.Watch(mPlayState, &MediaDecoder::UpdateLogicalPosition);
mWatchManager.Watch(mLogicallySeeking, &MediaDecoder::UpdateLogicalPosition);
mWatchManager.Watch(mIsAudioDataAudible,
&MediaDecoder::NotifyAudibleStateChanged);
mWatchManager.Watch(mVolume, &MediaDecoder::NotifyVolumeChanged);
mVideoDecodingOberver->RegisterEvent();
}
#undef INIT_MIRROR
#undef INIT_CANONICAL
void MediaDecoder::Shutdown() {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
// Unwatch all watch targets to prevent further notifications.
mWatchManager.Shutdown();
DiscardOngoingSeekIfExists();
// This changes the decoder state to SHUTDOWN and does other things
// necessary to unblock the state machine thread if it's blocked, so
// the asynchronous shutdown in nsDestroyStateMachine won't deadlock.
if (mDecoderStateMachine) {
ShutdownStateMachine()->Then(mAbstractMainThread, __func__, this,
&MediaDecoder::FinishShutdown,
&MediaDecoder::FinishShutdown);
} else {
// Ensure we always unregister asynchronously in order not to disrupt
// the hashtable iterating in MediaShutdownManager::Shutdown().
RefPtr<MediaDecoder> self = this;
nsCOMPtr<nsIRunnable> r = NS_NewRunnableFunction(
"MediaDecoder::Shutdown", [self]() { self->ShutdownInternal(); });
mAbstractMainThread->Dispatch(r.forget());
}
ChangeState(PLAY_STATE_SHUTDOWN);
mVideoDecodingOberver->UnregisterEvent();
mVideoDecodingOberver = nullptr;
mOwner = nullptr;
}
void MediaDecoder::NotifyXPCOMShutdown() {
MOZ_ASSERT(NS_IsMainThread());
// NotifyXPCOMShutdown will clear its reference to mDecoder. So we must ensure
// that this MediaDecoder stays alive until completion.
RefPtr<MediaDecoder> kungFuDeathGrip = this;
if (auto* owner = GetOwner()) {
owner->NotifyXPCOMShutdown();
} else if (!IsShutdown()) {
Shutdown();
}
MOZ_DIAGNOSTIC_ASSERT(IsShutdown());
}
MediaDecoder::~MediaDecoder() {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(IsShutdown());
MediaMemoryTracker::RemoveMediaDecoder(this);
}
void MediaDecoder::OnPlaybackEvent(MediaPlaybackEvent&& aEvent) {
switch (aEvent.mType) {
case MediaPlaybackEvent::PlaybackEnded:
PlaybackEnded();
break;
case MediaPlaybackEvent::SeekStarted:
SeekingStarted();
break;
case MediaPlaybackEvent::Invalidate:
Invalidate();
break;
case MediaPlaybackEvent::EnterVideoSuspend:
GetOwner()->DispatchAsyncEvent(u"mozentervideosuspend"_ns);
mTelemetryProbesReporter->OnDecodeSuspended();
mIsVideoDecodingSuspended = true;
break;
case MediaPlaybackEvent::ExitVideoSuspend:
GetOwner()->DispatchAsyncEvent(u"mozexitvideosuspend"_ns);
mTelemetryProbesReporter->OnDecodeResumed();
mIsVideoDecodingSuspended = false;
break;
case MediaPlaybackEvent::StartVideoSuspendTimer:
GetOwner()->DispatchAsyncEvent(u"mozstartvideosuspendtimer"_ns);
break;
case MediaPlaybackEvent::CancelVideoSuspendTimer:
GetOwner()->DispatchAsyncEvent(u"mozcancelvideosuspendtimer"_ns);
break;
case MediaPlaybackEvent::VideoOnlySeekBegin:
GetOwner()->DispatchAsyncEvent(u"mozvideoonlyseekbegin"_ns);
break;
case MediaPlaybackEvent::VideoOnlySeekCompleted:
GetOwner()->DispatchAsyncEvent(u"mozvideoonlyseekcompleted"_ns);
break;
default:
break;
}
}
bool MediaDecoder::IsVideoDecodingSuspended() const {
return mIsVideoDecodingSuspended;
}
void MediaDecoder::OnPlaybackErrorEvent(const MediaResult& aError) {
MOZ_ASSERT(NS_IsMainThread());
#ifndef MOZ_WMF_MEDIA_ENGINE
DecodeError(aError);
#else
if (aError != NS_ERROR_DOM_MEDIA_EXTERNAL_ENGINE_NOT_SUPPORTED_ERR) {
DecodeError(aError);
return;
}
// Already in shutting down decoder, no need to create another state machine.
if (mPlayState == PLAY_STATE_SHUTDOWN) {
return;
}
// External engine can't play the resource, try to use our own state machine
// again. Here we will create a new state machine immediately and asynchrously
// shutdown the old one because we don't want to dispatch any task to the old
// state machine. Therefore, we will disconnect anything related with the old
// state machine, create a new state machine and setup events/mirror/etc, then
// shutdown the old one and release its reference once it finishes shutdown.
MOZ_ASSERT(aError == NS_ERROR_DOM_MEDIA_EXTERNAL_ENGINE_NOT_SUPPORTED_ERR);
RefPtr<MediaDecoderStateMachineBase> discardStateMachine =
mDecoderStateMachine;
// Disconnect mirror and events first.
SetStateMachine(nullptr);
DisconnectEvents();
// Recreate a state machine and shutdown the old one.
LOG("Need to create a new state machine");
nsresult rv =
CreateAndInitStateMachine(false, true /* disable external engine*/);
if (NS_WARN_IF(NS_FAILED(rv))) {
LOG("Failed to create a new state machine!");
}
discardStateMachine->BeginShutdown()->Then(
AbstractThread::MainThread(), __func__, [discardStateMachine] {});
#endif
}
void MediaDecoder::OnDecoderDoctorEvent(DecoderDoctorEvent aEvent) {
MOZ_ASSERT(NS_IsMainThread());
// OnDecoderDoctorEvent is disconnected at shutdown time.
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
Document* doc = GetOwner()->GetDocument();
if (!doc) {
return;
}
DecoderDoctorDiagnostics diags;
diags.StoreEvent(doc, aEvent, __func__);
}
static const char* NextFrameStatusToStr(
MediaDecoderOwner::NextFrameStatus aStatus) {
switch (aStatus) {
case MediaDecoderOwner::NEXT_FRAME_AVAILABLE:
return "NEXT_FRAME_AVAILABLE";
case MediaDecoderOwner::NEXT_FRAME_UNAVAILABLE:
return "NEXT_FRAME_UNAVAILABLE";
case MediaDecoderOwner::NEXT_FRAME_UNAVAILABLE_BUFFERING:
return "NEXT_FRAME_UNAVAILABLE_BUFFERING";
case MediaDecoderOwner::NEXT_FRAME_UNAVAILABLE_SEEKING:
return "NEXT_FRAME_UNAVAILABLE_SEEKING";
case MediaDecoderOwner::NEXT_FRAME_UNINITIALIZED:
return "NEXT_FRAME_UNINITIALIZED";
}
return "UNKNOWN";
}
void MediaDecoder::OnNextFrameStatus(
MediaDecoderOwner::NextFrameStatus aStatus) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
if (mNextFrameStatus != aStatus) {
LOG("Changed mNextFrameStatus to %s", NextFrameStatusToStr(aStatus));
mNextFrameStatus = aStatus;
UpdateReadyState();
}
}
void MediaDecoder::OnTrackInfoUpdated(const VideoInfo& aVideoInfo,
const AudioInfo& aAudioInfo) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
// Note that we don't check HasVideo() or HasAudio() here, because
// those are checks for existing validity. If we always set the values
// to what we receive, then we can go from not-video to video, for
// example.
mInfo->mVideo = aVideoInfo;
mInfo->mAudio = aAudioInfo;
Invalidate();
EnsureTelemetryReported();
}
void MediaDecoder::OnSecondaryVideoContainerInstalled(
const RefPtr<VideoFrameContainer>& aSecondaryVideoContainer) {
MOZ_ASSERT(NS_IsMainThread());
GetOwner()->OnSecondaryVideoContainerInstalled(aSecondaryVideoContainer);
}
void MediaDecoder::OnStoreDecoderBenchmark(const VideoInfo& aInfo) {
MOZ_ASSERT(NS_IsMainThread());
int32_t videoFrameRate = aInfo.GetFrameRate().ref();
if (mFrameStats && videoFrameRate) {
DecoderBenchmarkInfo benchmarkInfo{
aInfo.mMimeType,
aInfo.mDisplay.width,
aInfo.mDisplay.height,
videoFrameRate,
BitDepthForColorDepth(aInfo.mColorDepth),
};
LOG("Store benchmark: Video width=%d, height=%d, frameRate=%d, content "
"type = %s\n",
benchmarkInfo.mWidth, benchmarkInfo.mHeight, benchmarkInfo.mFrameRate,
benchmarkInfo.mContentType.BeginReading());
mDecoderBenchmark->Store(benchmarkInfo, mFrameStats);
}
}
void MediaDecoder::ShutdownInternal() {
MOZ_ASSERT(NS_IsMainThread());
mVideoFrameContainer = nullptr;
mSecondaryVideoContainer = nullptr;
MediaShutdownManager::Instance().Unregister(this);
}
void MediaDecoder::FinishShutdown() {
MOZ_ASSERT(NS_IsMainThread());
SetStateMachine(nullptr);
ShutdownInternal();
}
nsresult MediaDecoder::CreateAndInitStateMachine(bool aIsLiveStream,
bool aDisableExternalEngine) {
MOZ_ASSERT(NS_IsMainThread());
SetStateMachine(CreateStateMachine(aDisableExternalEngine));
NS_ENSURE_TRUE(GetStateMachine(), NS_ERROR_FAILURE);
GetStateMachine()->DispatchIsLiveStream(aIsLiveStream);
nsresult rv = mDecoderStateMachine->Init(this);
NS_ENSURE_SUCCESS(rv, rv);
// If some parameters got set before the state machine got created,
// set them now
SetStateMachineParameters();
return NS_OK;
}
void MediaDecoder::SetStateMachineParameters() {
MOZ_ASSERT(NS_IsMainThread());
if (mPlaybackRate != 1 && mPlaybackRate != 0) {
mDecoderStateMachine->DispatchSetPlaybackRate(mPlaybackRate);
}
mTimedMetadataListener = mDecoderStateMachine->TimedMetadataEvent().Connect(
mAbstractMainThread, this, &MediaDecoder::OnMetadataUpdate);
mMetadataLoadedListener = mDecoderStateMachine->MetadataLoadedEvent().Connect(
mAbstractMainThread, this, &MediaDecoder::MetadataLoaded);
mFirstFrameLoadedListener =
mDecoderStateMachine->FirstFrameLoadedEvent().Connect(
mAbstractMainThread, this, &MediaDecoder::FirstFrameLoaded);
mOnPlaybackEvent = mDecoderStateMachine->OnPlaybackEvent().Connect(
mAbstractMainThread, this, &MediaDecoder::OnPlaybackEvent);
mOnPlaybackErrorEvent = mDecoderStateMachine->OnPlaybackErrorEvent().Connect(
mAbstractMainThread, this, &MediaDecoder::OnPlaybackErrorEvent);
mOnDecoderDoctorEvent = mDecoderStateMachine->OnDecoderDoctorEvent().Connect(
mAbstractMainThread, this, &MediaDecoder::OnDecoderDoctorEvent);
mOnMediaNotSeekable = mDecoderStateMachine->OnMediaNotSeekable().Connect(
mAbstractMainThread, this, &MediaDecoder::OnMediaNotSeekable);
mOnNextFrameStatus = mDecoderStateMachine->OnNextFrameStatus().Connect(
mAbstractMainThread, this, &MediaDecoder::OnNextFrameStatus);
mOnTrackInfoUpdated = mDecoderStateMachine->OnTrackInfoUpdatedEvent().Connect(
mAbstractMainThread, this, &MediaDecoder::OnTrackInfoUpdated);
mOnSecondaryVideoContainerInstalled =
mDecoderStateMachine->OnSecondaryVideoContainerInstalled().Connect(
mAbstractMainThread, this,
&MediaDecoder::OnSecondaryVideoContainerInstalled);
mOnStoreDecoderBenchmark = mReader->OnStoreDecoderBenchmark().Connect(
mAbstractMainThread, this, &MediaDecoder::OnStoreDecoderBenchmark);
mOnEncrypted = mReader->OnEncrypted().Connect(
mAbstractMainThread, GetOwner(), &MediaDecoderOwner::DispatchEncrypted);
mOnWaitingForKey = mReader->OnWaitingForKey().Connect(
mAbstractMainThread, GetOwner(), &MediaDecoderOwner::NotifyWaitingForKey);
mOnDecodeWarning = mReader->OnDecodeWarning().Connect(
mAbstractMainThread, GetOwner(), &MediaDecoderOwner::DecodeWarning);
}
void MediaDecoder::DisconnectEvents() {
MOZ_ASSERT(NS_IsMainThread());
mTimedMetadataListener.Disconnect();
mMetadataLoadedListener.Disconnect();
mFirstFrameLoadedListener.Disconnect();
mOnPlaybackEvent.Disconnect();
mOnPlaybackErrorEvent.Disconnect();
mOnDecoderDoctorEvent.Disconnect();
mOnMediaNotSeekable.Disconnect();
mOnEncrypted.Disconnect();
mOnWaitingForKey.Disconnect();
mOnDecodeWarning.Disconnect();
mOnNextFrameStatus.Disconnect();
mOnTrackInfoUpdated.Disconnect();
mOnSecondaryVideoContainerInstalled.Disconnect();
mOnStoreDecoderBenchmark.Disconnect();
}
RefPtr<ShutdownPromise> MediaDecoder::ShutdownStateMachine() {
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(GetStateMachine());
DisconnectEvents();
return mDecoderStateMachine->BeginShutdown();
}
void MediaDecoder::Play() {
MOZ_ASSERT(NS_IsMainThread());
NS_ASSERTION(mDecoderStateMachine != nullptr, "Should have state machine.");
LOG("Play");
if (mPlaybackRate == 0) {
return;
}
if (IsEnded()) {
Seek(0, SeekTarget::PrevSyncPoint);
return;
}
if (mPlayState == PLAY_STATE_LOADING) {
mNextState = PLAY_STATE_PLAYING;
return;
}
ChangeState(PLAY_STATE_PLAYING);
}
void MediaDecoder::Seek(double aTime, SeekTarget::Type aSeekType) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
MOZ_ASSERT(aTime >= 0.0, "Cannot seek to a negative value.");
LOG("Seek");
auto time = TimeUnit::FromSeconds(aTime);
mLogicalPosition = aTime;
mLogicallySeeking = true;
SeekTarget target = SeekTarget(time, aSeekType);
CallSeek(target);
if (mPlayState == PLAY_STATE_ENDED) {
ChangeState(GetOwner()->GetPaused() ? PLAY_STATE_PAUSED
: PLAY_STATE_PLAYING);
}
}
void MediaDecoder::SetDelaySeekMode(bool aShouldDelaySeek) {
MOZ_ASSERT(NS_IsMainThread());
LOG("SetDelaySeekMode, shouldDelaySeek=%d", aShouldDelaySeek);
if (mShouldDelaySeek == aShouldDelaySeek) {
return;
}
mShouldDelaySeek = aShouldDelaySeek;
if (!mShouldDelaySeek && mDelayedSeekTarget) {
Seek(mDelayedSeekTarget->GetTime().ToSeconds(),
mDelayedSeekTarget->GetType());
mDelayedSeekTarget.reset();
}
}
void MediaDecoder::DiscardOngoingSeekIfExists() {
MOZ_ASSERT(NS_IsMainThread());
mSeekRequest.DisconnectIfExists();
}
void MediaDecoder::CallSeek(const SeekTarget& aTarget) {
MOZ_ASSERT(NS_IsMainThread());
if (mShouldDelaySeek) {
LOG("Delay seek to %f and store it to delayed seek target",
mDelayedSeekTarget->GetTime().ToSeconds());
mDelayedSeekTarget = Some(aTarget);
return;
}
DiscardOngoingSeekIfExists();
mDecoderStateMachine->InvokeSeek(aTarget)
->Then(mAbstractMainThread, __func__, this, &MediaDecoder::OnSeekResolved,
&MediaDecoder::OnSeekRejected)
->Track(mSeekRequest);
}
double MediaDecoder::GetCurrentTime() {
MOZ_ASSERT(NS_IsMainThread());
return mLogicalPosition;
}
void MediaDecoder::OnMetadataUpdate(TimedMetadata&& aMetadata) {
MOZ_ASSERT(NS_IsMainThread());
MetadataLoaded(MakeUnique<MediaInfo>(*aMetadata.mInfo),
UniquePtr<MetadataTags>(std::move(aMetadata.mTags)),
MediaDecoderEventVisibility::Observable);
FirstFrameLoaded(std::move(aMetadata.mInfo),
MediaDecoderEventVisibility::Observable);
}
void MediaDecoder::MetadataLoaded(
UniquePtr<MediaInfo> aInfo, UniquePtr<MetadataTags> aTags,
MediaDecoderEventVisibility aEventVisibility) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
LOG("MetadataLoaded, channels=%u rate=%u hasAudio=%d hasVideo=%d",
aInfo->mAudio.mChannels, aInfo->mAudio.mRate, aInfo->HasAudio(),
aInfo->HasVideo());
mMediaSeekable = aInfo->mMediaSeekable;
mMediaSeekableOnlyInBufferedRanges =
aInfo->mMediaSeekableOnlyInBufferedRanges;
mInfo = std::move(aInfo);
mTelemetryProbesReporter->OnMediaContentChanged(
TelemetryProbesReporter::MediaInfoToMediaContent(*mInfo));
// Make sure the element and the frame (if any) are told about
// our new size.
if (aEventVisibility != MediaDecoderEventVisibility::Suppressed) {
mFiredMetadataLoaded = true;
GetOwner()->MetadataLoaded(mInfo.get(), std::move(aTags));
}
// Invalidate() will end up calling GetOwner()->UpdateMediaSize with the last
// dimensions retrieved from the video frame container. The video frame
// container contains more up to date dimensions than aInfo.
// So we call Invalidate() after calling GetOwner()->MetadataLoaded to ensure
// the media element has the latest dimensions.
Invalidate();
EnsureTelemetryReported();
}
void MediaDecoder::EnsureTelemetryReported() {
MOZ_ASSERT(NS_IsMainThread());
if (mTelemetryReported || !mInfo) {
// Note: sometimes we get multiple MetadataLoaded calls (for example
// for chained ogg). So we ensure we don't report duplicate results for
// these resources.
return;
}
nsTArray<nsCString> codecs;
if (mInfo->HasAudio() &&
!mInfo->mAudio.GetAsAudioInfo()->mMimeType.IsEmpty()) {
codecs.AppendElement(mInfo->mAudio.GetAsAudioInfo()->mMimeType);
}
if (mInfo->HasVideo() &&
!mInfo->mVideo.GetAsVideoInfo()->mMimeType.IsEmpty()) {
codecs.AppendElement(mInfo->mVideo.GetAsVideoInfo()->mMimeType);
}
if (codecs.IsEmpty()) {
codecs.AppendElement(nsPrintfCString(
"resource; %s", ContainerType().OriginalString().Data()));
}
for (const nsCString& codec : codecs) {
LOG("Telemetry MEDIA_CODEC_USED= '%s'", codec.get());
Telemetry::Accumulate(Telemetry::HistogramID::MEDIA_CODEC_USED, codec);
}
mTelemetryReported = true;
}
const char* MediaDecoder::PlayStateStr() {
MOZ_ASSERT(NS_IsMainThread());
return ToPlayStateStr(mPlayState);
}
void MediaDecoder::FirstFrameLoaded(
UniquePtr<MediaInfo> aInfo, MediaDecoderEventVisibility aEventVisibility) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
LOG("FirstFrameLoaded, channels=%u rate=%u hasAudio=%d hasVideo=%d "
"mPlayState=%s transportSeekable=%d",
aInfo->mAudio.mChannels, aInfo->mAudio.mRate, aInfo->HasAudio(),
aInfo->HasVideo(), PlayStateStr(), IsTransportSeekable());
mInfo = std::move(aInfo);
mTelemetryProbesReporter->OnMediaContentChanged(
TelemetryProbesReporter::MediaInfoToMediaContent(*mInfo));
Invalidate();
// The element can run javascript via events
// before reaching here, so only change the
// state if we're still set to the original
// loading state.
if (mPlayState == PLAY_STATE_LOADING) {
ChangeState(mNextState);
}
// GetOwner()->FirstFrameLoaded() might call us back. Put it at the bottom of
// this function to avoid unexpected shutdown from reentrant calls.
if (aEventVisibility != MediaDecoderEventVisibility::Suppressed) {
GetOwner()->FirstFrameLoaded();
}
}
void MediaDecoder::NetworkError(const MediaResult& aError) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
GetOwner()->NetworkError(aError);
}
void MediaDecoder::DecodeError(const MediaResult& aError) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
GetOwner()->DecodeError(aError);
}
void MediaDecoder::UpdateSameOriginStatus(bool aSameOrigin) {
MOZ_ASSERT(NS_IsMainThread());
mSameOriginMedia = aSameOrigin;
}
bool MediaDecoder::IsSeeking() const {
MOZ_ASSERT(NS_IsMainThread());
return mLogicallySeeking;
}
bool MediaDecoder::OwnerHasError() const {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
return GetOwner()->HasError();
}
bool MediaDecoder::IsEnded() const {
MOZ_ASSERT(NS_IsMainThread());
return mPlayState == PLAY_STATE_ENDED;
}
bool MediaDecoder::IsShutdown() const {
MOZ_ASSERT(NS_IsMainThread());
return mPlayState == PLAY_STATE_SHUTDOWN;
}
void MediaDecoder::PlaybackEnded() {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
if (mLogicallySeeking || mPlayState == PLAY_STATE_LOADING ||
mPlayState == PLAY_STATE_ENDED) {
LOG("MediaDecoder::PlaybackEnded bailed out, "
"mLogicallySeeking=%d mPlayState=%s",
mLogicallySeeking.Ref(), ToPlayStateStr(mPlayState));
return;
}
LOG("MediaDecoder::PlaybackEnded");
ChangeState(PLAY_STATE_ENDED);
InvalidateWithFlags(VideoFrameContainer::INVALIDATE_FORCE);
GetOwner()->PlaybackEnded();
}
void MediaDecoder::NotifyPrincipalChanged() {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
GetOwner()->NotifyDecoderPrincipalChanged();
}
void MediaDecoder::OnSeekResolved() {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
mLogicallySeeking = false;
// Ensure logical position is updated after seek.
UpdateLogicalPositionInternal();
mSeekRequest.Complete();
GetOwner()->SeekCompleted();
}
void MediaDecoder::OnSeekRejected() {
MOZ_ASSERT(NS_IsMainThread());
mSeekRequest.Complete();
mLogicallySeeking = false;
GetOwner()->SeekAborted();
}
void MediaDecoder::SeekingStarted() {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
GetOwner()->SeekStarted();
}
void MediaDecoder::ChangeState(PlayState aState) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(!IsShutdown(), "SHUTDOWN is the final state.");
if (mNextState == aState) {
mNextState = PLAY_STATE_PAUSED;
}
if (mPlayState != aState) {
DDLOG(DDLogCategory::Property, "play_state", ToPlayStateStr(aState));
LOG("Play state changes from %s to %s", ToPlayStateStr(mPlayState),
ToPlayStateStr(aState));
mPlayState = aState;
UpdateTelemetryHelperBasedOnPlayState(aState);
}
}
TelemetryProbesReporter::Visibility MediaDecoder::OwnerVisibility() const {
return GetOwner()->IsActuallyInvisible() || mForcedHidden
? TelemetryProbesReporter::Visibility::eInvisible
: TelemetryProbesReporter::Visibility::eVisible;
}
void MediaDecoder::UpdateTelemetryHelperBasedOnPlayState(
PlayState aState) const {
if (aState == PlayState::PLAY_STATE_PLAYING) {
mTelemetryProbesReporter->OnPlay(
OwnerVisibility(),
TelemetryProbesReporter::MediaInfoToMediaContent(*mInfo),
mVolume == 0.f);
} else if (aState == PlayState::PLAY_STATE_PAUSED ||
aState == PlayState::PLAY_STATE_ENDED) {
mTelemetryProbesReporter->OnPause(OwnerVisibility());
} else if (aState == PLAY_STATE_SHUTDOWN) {
mTelemetryProbesReporter->OnShutdown();
}
}
MediaDecoder::PositionUpdate MediaDecoder::GetPositionUpdateReason(
double aPrevPos, double aCurPos) const {
MOZ_ASSERT(NS_IsMainThread());
// If current position is earlier than previous position and we didn't do
// seek, that means we looped back to the start position.
const bool notSeeking = !mSeekRequest.Exists();
if (mLooping && notSeeking && aCurPos < aPrevPos) {
return PositionUpdate::eSeamlessLoopingSeeking;
}
return aPrevPos != aCurPos && notSeeking ? PositionUpdate::ePeriodicUpdate
: PositionUpdate::eOther;
}
void MediaDecoder::UpdateLogicalPositionInternal() {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
double currentPosition = CurrentPosition().ToSeconds();
if (mPlayState == PLAY_STATE_ENDED) {
currentPosition = std::max(currentPosition, mDuration);
}
const PositionUpdate reason =
GetPositionUpdateReason(mLogicalPosition, currentPosition);
switch (reason) {
case PositionUpdate::ePeriodicUpdate:
SetLogicalPosition(currentPosition);
// This is actually defined in `TimeMarchesOn`, but we do that in decoder.
// https://html.spec.whatwg.org/multipage/media.html#playing-the-media-resource:event-media-timeupdate-7
// TODO (bug 1688137): should we move it back to `TimeMarchesOn`?
GetOwner()->MaybeQueueTimeupdateEvent();
break;
case PositionUpdate::eSeamlessLoopingSeeking:
// When seamless seeking occurs, seeking was performed on the demuxer so
// the decoder doesn't know. That means decoder still thinks it's in
// playing. Therefore, we have to manually call those methods to notify
// the owner about seeking.
GetOwner()->SeekStarted();
SetLogicalPosition(currentPosition);
GetOwner()->SeekCompleted();
break;
default:
MOZ_ASSERT(reason == PositionUpdate::eOther);
SetLogicalPosition(currentPosition);
break;
}
// Invalidate the frame so any video data is displayed.
// Do this before the timeupdate event so that if that
// event runs JavaScript that queries the media size, the
// frame has reflowed and the size updated beforehand.
Invalidate();
}
void MediaDecoder::SetLogicalPosition(double aNewPosition) {
MOZ_ASSERT(NS_IsMainThread());
if (mLogicalPosition == aNewPosition) {
return;
}
mLogicalPosition = aNewPosition;
DDLOG(DDLogCategory::Property, "currentTime", mLogicalPosition);
}
void MediaDecoder::DurationChanged() {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
double oldDuration = mDuration;
// Use the explicit duration if we have one.
// Otherwise use the duration mirrored from MDSM.
if (mExplicitDuration.isSome()) {
mDuration = mExplicitDuration.ref();
} else if (mStateMachineDuration.Ref().isSome()) {
mDuration = mStateMachineDuration.Ref().ref().ToSeconds();
}
if (mDuration == oldDuration || IsNaN(mDuration)) {
return;
}
LOG("Duration changed to %f", mDuration);
// See https://www.w3.org/Bugs/Public/show_bug.cgi?id=28822 for a discussion
// of whether we should fire durationchange on explicit infinity.
if (mFiredMetadataLoaded &&
(!mozilla::IsInfinite<double>(mDuration) || mExplicitDuration.isSome())) {
GetOwner()->DispatchAsyncEvent(u"durationchange"_ns);
}
if (CurrentPosition() > TimeUnit::FromSeconds(mDuration)) {
Seek(mDuration, SeekTarget::Accurate);
}
}
already_AddRefed<KnowsCompositor> MediaDecoder::GetCompositor() {
MediaDecoderOwner* owner = GetOwner();
Document* ownerDoc = owner ? owner->GetDocument() : nullptr;
WindowRenderer* renderer =
ownerDoc ? nsContentUtils::WindowRendererForDocument(ownerDoc) : nullptr;
RefPtr<KnowsCompositor> knows =
renderer ? renderer->AsKnowsCompositor() : nullptr;
return knows ? knows->GetForMedia().forget() : nullptr;
}
void MediaDecoder::NotifyCompositor() {
RefPtr<KnowsCompositor> knowsCompositor = GetCompositor();
if (knowsCompositor) {
nsCOMPtr<nsIRunnable> r =
NewRunnableMethod<already_AddRefed<KnowsCompositor>&&>(
"MediaFormatReader::UpdateCompositor", mReader,
&MediaFormatReader::UpdateCompositor, knowsCompositor.forget());
Unused << mReader->OwnerThread()->Dispatch(r.forget());
}
}
void MediaDecoder::SetElementVisibility(bool aIsOwnerInvisible,
bool aIsOwnerConnected) {
MOZ_ASSERT(NS_IsMainThread());
mIsOwnerInvisible = aIsOwnerInvisible;
mIsOwnerConnected = aIsOwnerConnected;
mTelemetryProbesReporter->OnVisibilityChanged(OwnerVisibility());
UpdateVideoDecodeMode();
}
void MediaDecoder::SetForcedHidden(bool aForcedHidden) {
MOZ_ASSERT(NS_IsMainThread());
mForcedHidden = aForcedHidden;
mTelemetryProbesReporter->OnVisibilityChanged(OwnerVisibility());
UpdateVideoDecodeMode();
}
void MediaDecoder::SetSuspendTaint(bool aTainted) {
MOZ_ASSERT(NS_IsMainThread());
mHasSuspendTaint = aTainted;
UpdateVideoDecodeMode();
}
void MediaDecoder::UpdateVideoDecodeMode() {
MOZ_ASSERT(NS_IsMainThread());
// The MDSM may yet be set.
if (!mDecoderStateMachine) {
LOG("UpdateVideoDecodeMode(), early return because we don't have MDSM.");
return;
}
// Seeking is required when leaving suspend mode.
if (!mMediaSeekable) {
LOG("UpdateVideoDecodeMode(), set Normal because the media is not "
"seekable");
mDecoderStateMachine->SetVideoDecodeMode(VideoDecodeMode::Normal);
return;
}
// If mHasSuspendTaint is set, never suspend the video decoder.
if (mHasSuspendTaint) {
LOG("UpdateVideoDecodeMode(), set Normal because the element has been "
"tainted.");
mDecoderStateMachine->SetVideoDecodeMode(VideoDecodeMode::Normal);
return;
}
// If mSecondaryVideoContainer is set, never suspend the video decoder.
if (mSecondaryVideoContainer.Ref()) {
LOG("UpdateVideoDecodeMode(), set Normal because the element is cloning "
"itself visually to another video container.");
mDecoderStateMachine->SetVideoDecodeMode(VideoDecodeMode::Normal);
return;
}
// Don't suspend elements that is not in a connected tree.
if (!mIsOwnerConnected) {
LOG("UpdateVideoDecodeMode(), set Normal because the element is not in "
"tree.");
mDecoderStateMachine->SetVideoDecodeMode(VideoDecodeMode::Normal);
return;
}
// If mForcedHidden is set, suspend the video decoder anyway.
if (mForcedHidden) {
LOG("UpdateVideoDecodeMode(), set Suspend because the element is forced to "
"be suspended.");
mDecoderStateMachine->SetVideoDecodeMode(VideoDecodeMode::Suspend);
return;
}
// Resume decoding in the advance, even the element is in the background.
if (mIsBackgroundVideoDecodingAllowed) {
LOG("UpdateVideoDecodeMode(), set Normal because the tab is in background "
"and hovered.");
mDecoderStateMachine->SetVideoDecodeMode(VideoDecodeMode::Normal);
return;
}
if (mIsOwnerInvisible) {
LOG("UpdateVideoDecodeMode(), set Suspend because of invisible element.");
mDecoderStateMachine->SetVideoDecodeMode(VideoDecodeMode::Suspend);
} else {
LOG("UpdateVideoDecodeMode(), set Normal because of visible element.");
mDecoderStateMachine->SetVideoDecodeMode(VideoDecodeMode::Normal);
}
}
void MediaDecoder::SetIsBackgroundVideoDecodingAllowed(bool aAllowed) {
mIsBackgroundVideoDecodingAllowed = aAllowed;
UpdateVideoDecodeMode();
}
bool MediaDecoder::HasSuspendTaint() const {
MOZ_ASSERT(NS_IsMainThread());
return mHasSuspendTaint;
}
void MediaDecoder::SetSecondaryVideoContainer(
const RefPtr<VideoFrameContainer>& aSecondaryVideoContainer) {
MOZ_ASSERT(NS_IsMainThread());
if (mSecondaryVideoContainer.Ref() == aSecondaryVideoContainer) {
return;
}
mSecondaryVideoContainer = aSecondaryVideoContainer;
UpdateVideoDecodeMode();
}
bool MediaDecoder::IsMediaSeekable() {
MOZ_ASSERT(NS_IsMainThread());
NS_ENSURE_TRUE(GetStateMachine(), false);
return mMediaSeekable;
}
media::TimeIntervals MediaDecoder::GetSeekable() {
MOZ_ASSERT(NS_IsMainThread());
if (IsNaN(GetDuration())) {
// We do not have a duration yet, we can't determine the seekable range.
return TimeIntervals();
}
// We can seek in buffered range if the media is seekable. Also, we can seek
// in unbuffered ranges if the transport level is seekable (local file or the
// server supports range requests, etc.) or in cue-less WebMs
if (mMediaSeekableOnlyInBufferedRanges) {
return GetBuffered();
}
if (!IsMediaSeekable()) {
return media::TimeIntervals();
}
if (!IsTransportSeekable()) {
return GetBuffered();
}
return media::TimeIntervals(media::TimeInterval(
TimeUnit::Zero(), IsInfinite() ? TimeUnit::FromInfinity()
: TimeUnit::FromSeconds(GetDuration())));
}
void MediaDecoder::SetFragmentEndTime(double aTime) {
MOZ_ASSERT(NS_IsMainThread());
if (mDecoderStateMachine) {
mDecoderStateMachine->DispatchSetFragmentEndTime(
TimeUnit::FromSeconds(aTime));
}
}
void MediaDecoder::SetPlaybackRate(double aPlaybackRate) {
MOZ_ASSERT(NS_IsMainThread());
double oldRate = mPlaybackRate;
mPlaybackRate = aPlaybackRate;
if (aPlaybackRate == 0) {
Pause();
return;
}
if (oldRate == 0 && !GetOwner()->GetPaused()) {
// PlaybackRate is no longer null.
// Restart the playback if the media was playing.
Play();
}
if (mDecoderStateMachine) {
mDecoderStateMachine->DispatchSetPlaybackRate(aPlaybackRate);
}
}
void MediaDecoder::SetPreservesPitch(bool aPreservesPitch) {
MOZ_ASSERT(NS_IsMainThread());
mPreservesPitch = aPreservesPitch;
}
void MediaDecoder::SetLooping(bool aLooping) {
MOZ_ASSERT(NS_IsMainThread());
mLooping = aLooping;
}
void MediaDecoder::SetStreamName(const nsAutoString& aStreamName) {
MOZ_ASSERT(NS_IsMainThread());
mStreamName = aStreamName;
}
void MediaDecoder::ConnectMirrors(MediaDecoderStateMachineBase* aObject) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(aObject);
mStateMachineDuration.Connect(aObject->CanonicalDuration());
mBuffered.Connect(aObject->CanonicalBuffered());
mCurrentPosition.Connect(aObject->CanonicalCurrentPosition());
mIsAudioDataAudible.Connect(aObject->CanonicalIsAudioDataAudible());
}
void MediaDecoder::DisconnectMirrors() {
MOZ_ASSERT(NS_IsMainThread());
mStateMachineDuration.DisconnectIfConnected();
mBuffered.DisconnectIfConnected();
mCurrentPosition.DisconnectIfConnected();
mIsAudioDataAudible.DisconnectIfConnected();
}
void MediaDecoder::SetStateMachine(
MediaDecoderStateMachineBase* aStateMachine) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT_IF(aStateMachine, !mDecoderStateMachine);
if (aStateMachine) {
mDecoderStateMachine = aStateMachine;
LOG("set state machine %p", mDecoderStateMachine.get());
ConnectMirrors(aStateMachine);
UpdateVideoDecodeMode();
} else if (mDecoderStateMachine) {
LOG("null out state machine %p", mDecoderStateMachine.get());
mDecoderStateMachine = nullptr;
DisconnectMirrors();
}
}
ImageContainer* MediaDecoder::GetImageContainer() {
return mVideoFrameContainer ? mVideoFrameContainer->GetImageContainer()
: nullptr;
}
void MediaDecoder::InvalidateWithFlags(uint32_t aFlags) {
if (mVideoFrameContainer) {
mVideoFrameContainer->InvalidateWithFlags(aFlags);
}
}
void MediaDecoder::Invalidate() {
if (mVideoFrameContainer) {
mVideoFrameContainer->Invalidate();
}
}
void MediaDecoder::Suspend() {
MOZ_ASSERT(NS_IsMainThread());
GetStateMachine()->InvokeSuspendMediaSink();
}
void MediaDecoder::Resume() {
MOZ_ASSERT(NS_IsMainThread());
GetStateMachine()->InvokeResumeMediaSink();
}
// Constructs the time ranges representing what segments of the media
// are buffered and playable.
media::TimeIntervals MediaDecoder::GetBuffered() {
MOZ_ASSERT(NS_IsMainThread());
return mBuffered.Ref();
}
size_t MediaDecoder::SizeOfVideoQueue() {
MOZ_ASSERT(NS_IsMainThread());
if (mDecoderStateMachine) {
return mDecoderStateMachine->SizeOfVideoQueue();
}
return 0;
}
size_t MediaDecoder::SizeOfAudioQueue() {
MOZ_ASSERT(NS_IsMainThread());
if (mDecoderStateMachine) {
return mDecoderStateMachine->SizeOfAudioQueue();
}
return 0;
}
void MediaDecoder::NotifyReaderDataArrived() {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
nsresult rv = mReader->OwnerThread()->Dispatch(
NewRunnableMethod("MediaFormatReader::NotifyDataArrived", mReader.get(),
&MediaFormatReader::NotifyDataArrived));
MOZ_DIAGNOSTIC_ASSERT(NS_SUCCEEDED(rv));
Unused << rv;
}
// Provide access to the state machine object
MediaDecoderStateMachineBase* MediaDecoder::GetStateMachine() const {
MOZ_ASSERT(NS_IsMainThread());
return mDecoderStateMachine;
}
bool MediaDecoder::CanPlayThrough() {
MOZ_ASSERT(NS_IsMainThread());
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
return CanPlayThroughImpl();
}
RefPtr<SetCDMPromise> MediaDecoder::SetCDMProxy(CDMProxy* aProxy) {
MOZ_ASSERT(NS_IsMainThread());
return InvokeAsync<RefPtr<CDMProxy>>(mReader->OwnerThread(), mReader.get(),
__func__,
&MediaFormatReader::SetCDMProxy, aProxy);
}
bool MediaDecoder::IsOpusEnabled() { return StaticPrefs::media_opus_enabled(); }
bool MediaDecoder::IsOggEnabled() { return StaticPrefs::media_ogg_enabled(); }
bool MediaDecoder::IsWaveEnabled() { return StaticPrefs::media_wave_enabled(); }
bool MediaDecoder::IsWebMEnabled() { return StaticPrefs::media_webm_enabled(); }
NS_IMETHODIMP
MediaMemoryTracker::CollectReports(nsIHandleReportCallback* aHandleReport,
nsISupports* aData, bool aAnonymize) {
// NB: When resourceSizes' ref count goes to 0 the promise will report the
// resources memory and finish the asynchronous memory report.
RefPtr<MediaDecoder::ResourceSizes> resourceSizes =
new MediaDecoder::ResourceSizes(MediaMemoryTracker::MallocSizeOf);
nsCOMPtr<nsIHandleReportCallback> handleReport = aHandleReport;
nsCOMPtr<nsISupports> data = aData;
resourceSizes->Promise()->Then(
AbstractThread::MainThread(), __func__,
[handleReport, data](size_t size) {
handleReport->Callback(
""_ns, "explicit/media/resources"_ns, KIND_HEAP, UNITS_BYTES,
static_cast<int64_t>(size),
nsLiteralCString("Memory used by media resources including "
"streaming buffers, caches, etc."),
data);
nsCOMPtr<nsIMemoryReporterManager> imgr =
do_GetService("@mozilla.org/memory-reporter-manager;1");
if (imgr) {
imgr->EndReport();
}
},
[](size_t) { /* unused reject function */ });
int64_t video = 0;
int64_t audio = 0;
DecodersArray& decoders = Decoders();
for (size_t i = 0; i < decoders.Length(); ++i) {
MediaDecoder* decoder = decoders[i];
video += static_cast<int64_t>(decoder->SizeOfVideoQueue());
audio += static_cast<int64_t>(decoder->SizeOfAudioQueue());
decoder->AddSizeOfResources(resourceSizes);
}
MOZ_COLLECT_REPORT("explicit/media/decoded/video", KIND_HEAP, UNITS_BYTES,
video, "Memory used by decoded video frames.");
MOZ_COLLECT_REPORT("explicit/media/decoded/audio", KIND_HEAP, UNITS_BYTES,
audio, "Memory used by decoded audio chunks.");
return NS_OK;
}
MediaDecoderOwner* MediaDecoder::GetOwner() const {
MOZ_ASSERT(NS_IsMainThread());
// mOwner is valid until shutdown.
return mOwner;
}
MediaDecoderOwner::NextFrameStatus MediaDecoder::NextFrameBufferedStatus() {
MOZ_ASSERT(NS_IsMainThread());
// Next frame hasn't been decoded yet.
// Use the buffered range to consider if we have the next frame available.
auto currentPosition = CurrentPosition();
media::TimeInterval interval(
currentPosition, currentPosition + DEFAULT_NEXT_FRAME_AVAILABLE_BUFFERED);
return GetBuffered().Contains(interval)
? MediaDecoderOwner::NEXT_FRAME_AVAILABLE
: MediaDecoderOwner::NEXT_FRAME_UNAVAILABLE;
}
void MediaDecoder::GetDebugInfo(dom::MediaDecoderDebugInfo& aInfo) {
MOZ_ASSERT(NS_IsMainThread());
CopyUTF8toUTF16(nsPrintfCString("%p", this), aInfo.mInstance);
aInfo.mChannels = mInfo ? mInfo->mAudio.mChannels : 0;
aInfo.mRate = mInfo ? mInfo->mAudio.mRate : 0;
aInfo.mHasAudio = mInfo ? mInfo->HasAudio() : false;
aInfo.mHasVideo = mInfo ? mInfo->HasVideo() : false;
CopyUTF8toUTF16(MakeStringSpan(PlayStateStr()), aInfo.mPlayState);
aInfo.mContainerType =
NS_ConvertUTF8toUTF16(ContainerType().Type().AsString());
}
RefPtr<GenericPromise> MediaDecoder::RequestDebugInfo(
MediaDecoderDebugInfo& aInfo) {
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
if (!NS_IsMainThread()) {
// Run the request on the main thread if it's not already.
return InvokeAsync(AbstractThread::MainThread(), __func__,
[this, self = RefPtr{this}, &aInfo]() {
return RequestDebugInfo(aInfo);
});
}
GetDebugInfo(aInfo);
return mReader->RequestDebugInfo(aInfo.mReader)
->Then(AbstractThread::MainThread(), __func__,
[this, self = RefPtr{this}, &aInfo] {
if (!GetStateMachine()) {
return GenericPromise::CreateAndResolve(true, __func__);
}
return GetStateMachine()->RequestDebugInfo(aInfo.mStateMachine);
});
}
void MediaDecoder::NotifyAudibleStateChanged() {
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
GetOwner()->SetAudibleState(mIsAudioDataAudible);
mTelemetryProbesReporter->OnAudibleChanged(
mIsAudioDataAudible ? TelemetryProbesReporter::AudibleState::eAudible
: TelemetryProbesReporter::AudibleState::eNotAudible);
}
void MediaDecoder::NotifyVolumeChanged() {
MOZ_DIAGNOSTIC_ASSERT(!IsShutdown());
mTelemetryProbesReporter->OnMutedChanged(mVolume == 0.f);
}
double MediaDecoder::GetTotalVideoPlayTimeInSeconds() const {
return mTelemetryProbesReporter->GetTotalVideoPlayTimeInSeconds();
}
double MediaDecoder::GetTotalVideoHDRPlayTimeInSeconds() const {
return mTelemetryProbesReporter->GetTotalVideoHDRPlayTimeInSeconds();
}
double MediaDecoder::GetVisibleVideoPlayTimeInSeconds() const {
return mTelemetryProbesReporter->GetVisibleVideoPlayTimeInSeconds();
}
double MediaDecoder::GetInvisibleVideoPlayTimeInSeconds() const {
return mTelemetryProbesReporter->GetInvisibleVideoPlayTimeInSeconds();
}
double MediaDecoder::GetVideoDecodeSuspendedTimeInSeconds() const {
return mTelemetryProbesReporter->GetVideoDecodeSuspendedTimeInSeconds();
}
double MediaDecoder::GetTotalAudioPlayTimeInSeconds() const {
return mTelemetryProbesReporter->GetTotalAudioPlayTimeInSeconds();
}
double MediaDecoder::GetAudiblePlayTimeInSeconds() const {
return mTelemetryProbesReporter->GetAudiblePlayTimeInSeconds();
}
double MediaDecoder::GetInaudiblePlayTimeInSeconds() const {
return mTelemetryProbesReporter->GetInaudiblePlayTimeInSeconds();
}
double MediaDecoder::GetMutedPlayTimeInSeconds() const {
return mTelemetryProbesReporter->GetMutedPlayTimeInSeconds();
}
MediaMemoryTracker::MediaMemoryTracker() = default;
void MediaMemoryTracker::InitMemoryReporter() {
RegisterWeakAsyncMemoryReporter(this);
}
MediaMemoryTracker::~MediaMemoryTracker() {
UnregisterWeakMemoryReporter(this);
}
} // namespace mozilla
// avoid redefined macro in unified build
#undef DUMP
#undef LOG
#undef NS_DispatchToMainThread