gecko-dev/dom/audiochannel/AudioChannelService.cpp

300 строки
7.1 KiB
C++

/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "AudioChannelService.h"
#include "AudioChannelServiceChild.h"
#include "base/basictypes.h"
#include "mozilla/Services.h"
#include "mozilla/StaticPtr.h"
#include "mozilla/unused.h"
#include "mozilla/Util.h"
#include "mozilla/dom/ContentParent.h"
#include "base/basictypes.h"
#include "nsThreadUtils.h"
#ifdef MOZ_WIDGET_GONK
#include "nsIAudioManager.h"
#endif
using namespace mozilla;
using namespace mozilla::dom;
StaticRefPtr<AudioChannelService> gAudioChannelService;
// static
AudioChannelService*
AudioChannelService::GetAudioChannelService()
{
MOZ_ASSERT(NS_IsMainThread());
if (XRE_GetProcessType() != GeckoProcessType_Default) {
return AudioChannelServiceChild::GetAudioChannelService();
}
// If we already exist, exit early
if (gAudioChannelService) {
return gAudioChannelService;
}
// Create new instance, register, return
nsRefPtr<AudioChannelService> service = new AudioChannelService();
NS_ENSURE_TRUE(service, nullptr);
gAudioChannelService = service;
return gAudioChannelService;
}
void
AudioChannelService::Shutdown()
{
if (XRE_GetProcessType() != GeckoProcessType_Default) {
return AudioChannelServiceChild::Shutdown();
}
if (gAudioChannelService) {
delete gAudioChannelService;
gAudioChannelService = nullptr;
}
}
NS_IMPL_ISUPPORTS0(AudioChannelService)
AudioChannelService::AudioChannelService()
: mCurrentHigherChannel(AUDIO_CHANNEL_NORMAL)
{
mChannelCounters = new int32_t[AUDIO_CHANNEL_PUBLICNOTIFICATION+1];
for (int i = AUDIO_CHANNEL_NORMAL;
i <= AUDIO_CHANNEL_PUBLICNOTIFICATION;
++i) {
mChannelCounters[i] = 0;
}
// Creation of the hash table.
mAgents.Init();
}
AudioChannelService::~AudioChannelService()
{
delete [] mChannelCounters;
}
void
AudioChannelService::RegisterAudioChannelAgent(AudioChannelAgent* aAgent,
AudioChannelType aType)
{
mAgents.Put(aAgent, aType);
RegisterType(aType);
}
void
AudioChannelService::RegisterType(AudioChannelType aType)
{
mChannelCounters[aType]++;
// In order to avoid race conditions, it's safer to notify any existing
// agent any time a new one is registered.
Notify();
}
void
AudioChannelService::UnregisterAudioChannelAgent(AudioChannelAgent* aAgent)
{
AudioChannelType type;
if (!mAgents.Get(aAgent, &type)) {
return;
}
mAgents.Remove(aAgent);
UnregisterType(type);
}
void
AudioChannelService::UnregisterType(AudioChannelType aType)
{
mChannelCounters[aType]--;
MOZ_ASSERT(mChannelCounters[aType] >= 0);
// In order to avoid race conditions, it's safer to notify any existing
// agent any time a new one is registered.
Notify();
}
bool
AudioChannelService::GetMuted(AudioChannelType aType, bool aElementHidden)
{
// We are not visible, maybe we have to mute:
if (aElementHidden) {
switch (aType) {
case AUDIO_CHANNEL_NORMAL:
return true;
case AUDIO_CHANNEL_CONTENT:
// TODO: this should work per apps
if (mChannelCounters[AUDIO_CHANNEL_CONTENT] > 1)
return true;
break;
case AUDIO_CHANNEL_NOTIFICATION:
case AUDIO_CHANNEL_ALARM:
case AUDIO_CHANNEL_TELEPHONY:
case AUDIO_CHANNEL_RINGER:
case AUDIO_CHANNEL_PUBLICNOTIFICATION:
// Nothing to do
break;
case AUDIO_CHANNEL_LAST:
MOZ_NOT_REACHED();
return false;
}
}
bool muted = false;
// Priorities:
switch (aType) {
case AUDIO_CHANNEL_NORMAL:
case AUDIO_CHANNEL_CONTENT:
muted = !!mChannelCounters[AUDIO_CHANNEL_NOTIFICATION] ||
!!mChannelCounters[AUDIO_CHANNEL_ALARM] ||
!!mChannelCounters[AUDIO_CHANNEL_TELEPHONY] ||
!!mChannelCounters[AUDIO_CHANNEL_RINGER] ||
!!mChannelCounters[AUDIO_CHANNEL_PUBLICNOTIFICATION];
break;
case AUDIO_CHANNEL_NOTIFICATION:
case AUDIO_CHANNEL_ALARM:
case AUDIO_CHANNEL_TELEPHONY:
case AUDIO_CHANNEL_RINGER:
muted = ChannelsActiveWithHigherPriorityThan(aType);
break;
case AUDIO_CHANNEL_PUBLICNOTIFICATION:
break;
case AUDIO_CHANNEL_LAST:
MOZ_NOT_REACHED();
return false;
}
// Notification if needed.
if (!muted) {
// Calculating the most important unmuted channel:
AudioChannelType higher = AUDIO_CHANNEL_NORMAL;
for (int32_t type = AUDIO_CHANNEL_NORMAL;
type <= AUDIO_CHANNEL_PUBLICNOTIFICATION;
++type) {
if (mChannelCounters[type]) {
higher = (AudioChannelType)type;
}
}
if (higher != mCurrentHigherChannel) {
mCurrentHigherChannel = higher;
nsString channelName;
channelName.AssignASCII(ChannelName(mCurrentHigherChannel));
nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
obs->NotifyObservers(nullptr, "audio-channel-changed", channelName.get());
}
}
return muted;
}
static PLDHashOperator
NotifyEnumerator(AudioChannelAgent* aAgent,
AudioChannelType aType, void* aData)
{
if (aAgent) {
aAgent->NotifyAudioChannelStateChanged();
}
return PL_DHASH_NEXT;
}
void
AudioChannelService::Notify()
{
MOZ_ASSERT(NS_IsMainThread());
// Notify any agent for the main process.
mAgents.EnumerateRead(NotifyEnumerator, nullptr);
// Notify for the child processes.
nsTArray<ContentParent*> children;
ContentParent::GetAll(children);
for (uint32_t i = 0; i < children.Length(); i++) {
unused << children[i]->SendAudioChannelNotify();
}
}
bool
AudioChannelService::ChannelsActiveWithHigherPriorityThan(AudioChannelType aType)
{
for (int i = AUDIO_CHANNEL_PUBLICNOTIFICATION;
i != AUDIO_CHANNEL_CONTENT; --i) {
if (i == aType) {
return false;
}
if (mChannelCounters[i]) {
return true;
}
}
return false;
}
const char*
AudioChannelService::ChannelName(AudioChannelType aType)
{
static struct {
int32_t type;
const char* value;
} ChannelNameTable[] = {
{ AUDIO_CHANNEL_NORMAL, "normal" },
{ AUDIO_CHANNEL_CONTENT, "normal" },
{ AUDIO_CHANNEL_NOTIFICATION, "notification" },
{ AUDIO_CHANNEL_ALARM, "alarm" },
{ AUDIO_CHANNEL_TELEPHONY, "telephony" },
{ AUDIO_CHANNEL_RINGER, "ringer" },
{ AUDIO_CHANNEL_PUBLICNOTIFICATION, "publicnotification" },
{ -1, "unknown" }
};
for (int i = AUDIO_CHANNEL_NORMAL; ; ++i) {
if (ChannelNameTable[i].type == aType ||
ChannelNameTable[i].type == -1) {
return ChannelNameTable[i].value;
}
}
NS_NOTREACHED("Execution should not reach here!");
return nullptr;
}
#ifdef MOZ_WIDGET_GONK
void
AudioChannelService::SetPhoneInCall(bool aActive)
{
//while ring tone and in-call mode, mute media element
if (aActive) {
mChannelCounters[AUDIO_CHANNEL_TELEPHONY] = 1;
} else {
mChannelCounters[AUDIO_CHANNEL_TELEPHONY] = 0;
}
Notify();
}
#endif