gecko-dev/layout/inspector/public/inISearchProcess.idl

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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 2001
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Joe Hewitt <hewitt@netscape.com> (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
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* ***** END LICENSE BLOCK ***** */
#include "nsISupports.idl"
interface nsAString;
interface inISearchObserver;
[scriptable, uuid(D5FA765B-2448-4686-B7C1-5FF13ACB0FC9)]
interface inISearchProcess : nsISupports
{
// indicates if an asynchronous search is in progress
readonly attribute boolean isActive;
// the number of results returned
readonly attribute long resultCount;
// for optimization when doing an async search, this will optionally
// destroy old results, assuming they will be fetched as soon as
// the observer is notified of their presence. If true, then indices
// pass to the get*ResultAt methods will return null for any index
// other than the most recent one, and getResults will return null always.
attribute boolean holdResults;
// start a synchronous search
void searchSync();
// start an asynchronous search
void searchAsync(in inISearchObserver aObserver);
// command an async process to stop immediately
void searchStop();
// performs a step in the asynchronous search loop
// return indicates true if loop is done, false if it should continue
// This is there only for the benefit of asynchronous search controllers,
// and is not for use by those who just wish to call searchAsync
boolean searchStep();
// methods for getting results of specific types
AString getStringResultAt(in long aIndex);
long getIntResultAt(in long aIndex);
unsigned long getUIntResultAt(in long aIndex);
};