gecko-dev/layout/xul/nsLeafBoxFrame.cpp

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//
// Eric Vaughan
// Netscape Communications
//
// See documentation in associated header file
//
#include "nsLeafBoxFrame.h"
#include "nsBoxFrame.h"
#include "nsCOMPtr.h"
#include "nsGkAtoms.h"
#include "nsPresContext.h"
#include "mozilla/ComputedStyle.h"
#include "nsIContent.h"
#include "nsNameSpaceManager.h"
#include "nsBoxLayoutState.h"
#include "nsWidgetsCID.h"
#include "nsViewManager.h"
#include "nsContainerFrame.h"
#include "nsDisplayList.h"
#include <algorithm>
using namespace mozilla;
//
// NS_NewLeafBoxFrame
//
// Creates a new Toolbar frame and returns it
//
nsIFrame* NS_NewLeafBoxFrame(nsIPresShell* aPresShell, ComputedStyle* aStyle) {
return new (aPresShell) nsLeafBoxFrame(aStyle, aPresShell->GetPresContext());
}
NS_IMPL_FRAMEARENA_HELPERS(nsLeafBoxFrame)
/**
* Initialize us. This is a good time to get the alignment of the box
*/
void nsLeafBoxFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
nsIFrame* aPrevInFlow) {
nsLeafFrame::Init(aContent, aParent, aPrevInFlow);
if (GetStateBits() & NS_FRAME_FONT_INFLATION_CONTAINER) {
AddStateBits(NS_FRAME_FONT_INFLATION_FLOW_ROOT);
}
UpdateMouseThrough();
}
nsresult nsLeafBoxFrame::AttributeChanged(int32_t aNameSpaceID,
nsAtom* aAttribute,
int32_t aModType) {
nsresult rv =
nsLeafFrame::AttributeChanged(aNameSpaceID, aAttribute, aModType);
if (aAttribute == nsGkAtoms::mousethrough) UpdateMouseThrough();
return rv;
}
void nsLeafBoxFrame::UpdateMouseThrough() {
static Element::AttrValuesArray strings[] = {nsGkAtoms::never,
nsGkAtoms::always, nullptr};
switch (mContent->AsElement()->FindAttrValueIn(
kNameSpaceID_None, nsGkAtoms::mousethrough, strings, eCaseMatters)) {
case 0:
AddStateBits(NS_FRAME_MOUSE_THROUGH_NEVER);
break;
case 1:
AddStateBits(NS_FRAME_MOUSE_THROUGH_ALWAYS);
break;
case 2: {
RemoveStateBits(NS_FRAME_MOUSE_THROUGH_ALWAYS);
RemoveStateBits(NS_FRAME_MOUSE_THROUGH_NEVER);
break;
}
}
}
void nsLeafBoxFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists) {
// REVIEW: GetFrameForPoint used to not report events for the background
// layer, whereas this code will put an event receiver for this frame in the
// BlockBorderBackground() list. But I don't see any need to preserve
// that anomalous behaviour. The important thing I'm preserving is that
// leaf boxes continue to receive events in the foreground layer.
DisplayBorderBackgroundOutline(aBuilder, aLists);
if (!aBuilder->IsForEventDelivery() || !IsVisibleForPainting()) return;
aLists.Content()->AppendToTop(
MakeDisplayItem<nsDisplayEventReceiver>(aBuilder, this));
}
/* virtual */ nscoord nsLeafBoxFrame::GetMinISize(
gfxContext* aRenderingContext) {
nscoord result;
DISPLAY_MIN_INLINE_SIZE(this, result);
nsBoxLayoutState state(PresContext(), aRenderingContext);
WritingMode wm = GetWritingMode();
LogicalSize minSize(wm, GetXULMinSize(state));
// GetXULMinSize returns border-box size, and we want to return content
// inline-size. Since Reflow uses the reflow state's border and padding, we
// actually just want to subtract what GetXULMinSize added, which is the
// result of GetXULBorderAndPadding.
nsMargin bp;
GetXULBorderAndPadding(bp);
result = minSize.ISize(wm) - LogicalMargin(wm, bp).IStartEnd(wm);
return result;
}
/* virtual */ nscoord nsLeafBoxFrame::GetPrefISize(
gfxContext* aRenderingContext) {
nscoord result;
DISPLAY_PREF_INLINE_SIZE(this, result);
nsBoxLayoutState state(PresContext(), aRenderingContext);
WritingMode wm = GetWritingMode();
LogicalSize prefSize(wm, GetXULPrefSize(state));
// GetXULPrefSize returns border-box size, and we want to return content
// inline-size. Since Reflow uses the reflow state's border and padding, we
// actually just want to subtract what GetXULPrefSize added, which is the
// result of GetXULBorderAndPadding.
nsMargin bp;
GetXULBorderAndPadding(bp);
result = prefSize.ISize(wm) - LogicalMargin(wm, bp).IStartEnd(wm);
return result;
}
nscoord nsLeafBoxFrame::GetIntrinsicISize() {
// No intrinsic width
return 0;
}
LogicalSize nsLeafBoxFrame::ComputeAutoSize(
gfxContext* aRenderingContext, WritingMode aWM, const LogicalSize& aCBSize,
nscoord aAvailableISize, const LogicalSize& aMargin,
const LogicalSize& aBorder, const LogicalSize& aPadding,
ComputeSizeFlags aFlags) {
// Important: NOT calling our direct superclass here!
return nsFrame::ComputeAutoSize(aRenderingContext, aWM, aCBSize,
aAvailableISize, aMargin, aBorder, aPadding,
aFlags);
}
void nsLeafBoxFrame::Reflow(nsPresContext* aPresContext,
ReflowOutput& aDesiredSize,
const ReflowInput& aReflowInput,
nsReflowStatus& aStatus) {
// This is mostly a copy of nsBoxFrame::Reflow().
// We aren't able to share an implementation because of the frame
// class hierarchy. If you make changes here, please keep
// nsBoxFrame::Reflow in sync.
MarkInReflow();
DO_GLOBAL_REFLOW_COUNT("nsLeafBoxFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);
MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
NS_ASSERTION(
aReflowInput.ComputedWidth() >= 0 && aReflowInput.ComputedHeight() >= 0,
"Computed Size < 0");
#ifdef DO_NOISY_REFLOW
printf(
"\n-------------Starting LeafBoxFrame Reflow "
"----------------------------\n");
printf("%p ** nsLBF::Reflow %d R: ", this, myCounter++);
switch (aReflowInput.reason) {
case eReflowReason_Initial:
printf("Ini");
break;
case eReflowReason_Incremental:
printf("Inc");
break;
case eReflowReason_Resize:
printf("Rsz");
break;
case eReflowReason_StyleChange:
printf("Sty");
break;
case eReflowReason_Dirty:
printf("Drt ");
break;
default:
printf("<unknown>%d", aReflowInput.reason);
break;
}
printSize("AW", aReflowInput.AvailableWidth());
printSize("AH", aReflowInput.AvailableHeight());
printSize("CW", aReflowInput.ComputedWidth());
printSize("CH", aReflowInput.ComputedHeight());
printf(" *\n");
#endif
// create the layout state
nsBoxLayoutState state(aPresContext, aReflowInput.mRenderingContext);
nsSize computedSize(aReflowInput.ComputedWidth(),
aReflowInput.ComputedHeight());
nsMargin m;
m = aReflowInput.ComputedPhysicalBorderPadding();
// GetXULBorderAndPadding(m);
// this happens sometimes. So lets handle it gracefully.
if (aReflowInput.ComputedHeight() == 0) {
nsSize minSize = GetXULMinSize(state);
computedSize.height = minSize.height - m.top - m.bottom;
}
nsSize prefSize(0, 0);
// if we are told to layout intrinic then get our preferred size.
if (computedSize.width == NS_INTRINSICSIZE ||
computedSize.height == NS_INTRINSICSIZE) {
prefSize = GetXULPrefSize(state);
nsSize minSize = GetXULMinSize(state);
nsSize maxSize = GetXULMaxSize(state);
prefSize = BoundsCheck(minSize, prefSize, maxSize);
}
// get our desiredSize
if (aReflowInput.ComputedWidth() == NS_INTRINSICSIZE) {
computedSize.width = prefSize.width;
} else {
computedSize.width += m.left + m.right;
}
if (aReflowInput.ComputedHeight() == NS_INTRINSICSIZE) {
computedSize.height = prefSize.height;
} else {
computedSize.height += m.top + m.bottom;
}
// handle reflow state min and max sizes
// XXXbz the width handling here seems to be wrong, since
// mComputedMin/MaxWidth is a content-box size, whole
// computedSize.width is a border-box size...
if (computedSize.width > aReflowInput.ComputedMaxWidth())
computedSize.width = aReflowInput.ComputedMaxWidth();
if (computedSize.width < aReflowInput.ComputedMinWidth())
computedSize.width = aReflowInput.ComputedMinWidth();
// Now adjust computedSize.height for our min and max computed
// height. The only problem is that those are content-box sizes,
// while computedSize.height is a border-box size. So subtract off
// m.TopBottom() before adjusting, then readd it.
computedSize.height = std::max(0, computedSize.height - m.TopBottom());
computedSize.height =
NS_CSS_MINMAX(computedSize.height, aReflowInput.ComputedMinHeight(),
aReflowInput.ComputedMaxHeight());
computedSize.height += m.TopBottom();
nsRect r(mRect.x, mRect.y, computedSize.width, computedSize.height);
SetXULBounds(state, r);
// layout our children
XULLayout(state);
// ok our child could have gotten bigger. So lets get its bounds
aDesiredSize.Width() = mRect.width;
aDesiredSize.Height() = mRect.height;
aDesiredSize.SetBlockStartAscent(GetXULBoxAscent(state));
// the overflow rect is set in SetXULBounds() above
aDesiredSize.mOverflowAreas = GetOverflowAreas();
#ifdef DO_NOISY_REFLOW
{
printf("%p ** nsLBF(done) W:%d H:%d ", this, aDesiredSize.Width(),
aDesiredSize.Height());
if (maxElementWidth) {
printf("MW:%d\n", *maxElementWidth);
} else {
printf("MW:?\n");
}
}
#endif
}
#ifdef DEBUG_FRAME_DUMP
nsresult nsLeafBoxFrame::GetFrameName(nsAString& aResult) const {
return MakeFrameName(NS_LITERAL_STRING("LeafBox"), aResult);
}
#endif
nsresult nsLeafBoxFrame::CharacterDataChanged(
const CharacterDataChangeInfo& aInfo) {
MarkIntrinsicISizesDirty();
return nsLeafFrame::CharacterDataChanged(aInfo);
}
/* virtual */ nsSize nsLeafBoxFrame::GetXULPrefSize(nsBoxLayoutState& aState) {
return nsBox::GetXULPrefSize(aState);
}
/* virtual */ nsSize nsLeafBoxFrame::GetXULMinSize(nsBoxLayoutState& aState) {
return nsBox::GetXULMinSize(aState);
}
/* virtual */ nsSize nsLeafBoxFrame::GetXULMaxSize(nsBoxLayoutState& aState) {
return nsBox::GetXULMaxSize(aState);
}
/* virtual */ nscoord nsLeafBoxFrame::GetXULFlex() {
return nsBox::GetXULFlex();
}
/* virtual */ nscoord nsLeafBoxFrame::GetXULBoxAscent(
nsBoxLayoutState& aState) {
return nsBox::GetXULBoxAscent(aState);
}
/* virtual */ void nsLeafBoxFrame::MarkIntrinsicISizesDirty() {
// Don't call base class method, since everything it does is within an
// IsXULBoxWrapped check.
}
NS_IMETHODIMP
nsLeafBoxFrame::DoXULLayout(nsBoxLayoutState& aState) {
return nsBox::DoXULLayout(aState);
}