зеркало из https://github.com/mozilla/gecko-dev.git
49 строки
1.5 KiB
Python
49 строки
1.5 KiB
Python
# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*-
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# vim: set filetype=python:
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at http://mozilla.org/MPL/2.0/.
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# Build Oculus support on Windows only
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if CONFIG["OS_TARGET"] == "WINNT":
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SOURCES += [
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"OculusSession.cpp",
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"OpenVRWMRMapper.cpp",
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]
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# Build OSVR on all platforms except Android
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if CONFIG["OS_TARGET"] != "Android":
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UNIFIED_SOURCES += [
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"OSVRSession.cpp",
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"VRService.cpp",
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"VRSession.cpp",
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]
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# PuppetSession includes MacIOSurface.h which includes Mac headers
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# which define Size and Points types in the root namespace that
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# often conflict with our own types.
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SOURCES += [
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"PuppetSession.cpp",
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]
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include("/ipc/chromium/chromium-config.mozbuild")
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# Build OpenVR on Windows, Linux, and macOS desktop targets
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if CONFIG["OS_TARGET"] in ("WINNT", "Linux", "Darwin"):
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DIRS += [
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"openvr",
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]
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LOCAL_INCLUDES += ["/dom/base", "/gfx/layers/d3d11"]
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# OpenVRSession includes MacIOSurface.h which includes Mac headers
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# which define Size and Points types in the root namespace that
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# often conflict with our own types.
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SOURCES += [
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"OpenVRControllerMapper.cpp",
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"OpenVRCosmosMapper.cpp",
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"OpenVRDefaultMapper.cpp",
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"OpenVRKnucklesMapper.cpp",
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"OpenVRSession.cpp",
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"OpenVRViveMapper.cpp",
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]
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FINAL_LIBRARY = "xul"
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