gecko-dev/gfx/webrender_bindings
Lee Salzman 6221028051 Bug 1646835 - refactor RenderCompositorOGL into RenderCompositorNative. r=mstange
RenderCompositorOGL currently has many responsibilities including supporting
OpenGL compositor for Linux, whole-window compositing for Mac NativeLayerCA,
and per-cache-tile compositing for Mac NativeLayerCA. With the addition of
support for SWGL, this becomes even further complicated.

It becomes advantageous to separate out RenderCompositorOGL specifically as
only the basic OpenGL compositing case, as that naturally yields a simple and
isolated RenderCompositor.

What is left over becomes RenderCompositorNative, a basis for implementing
NativeLayer-based RenderCompositors. To cleanly isolate state and details of
when HW compositing or SW compositing is being used, these are further split
off into RCNativeOGL and RCNativeSWGL versions that deal with specific
isolated details of OpenGL and SWGL respectively.

RCNativeOGL deals with just setting up OpenGL FBOs for NativeLayers.

RCNativeSWGL's new task is just to deal mapping NativeLayers and providing
SWGL FBOs for them without involving OpenGL.

Differential Revision: https://phabricator.services.mozilla.com/D80270
2020-06-23 23:54:24 +00:00
..
src Bug 1646835 - implement basic SWGL compositor. r=jrmuizel 2020-06-24 00:53:39 +00:00
Cargo.lock Bug 1641704 - vendor tracy 0.1.1 (gfx/wr, bindings) r=gw 2020-06-03 20:33:05 +00:00
Cargo.toml Bug 1646741 - Update gleam to 0.12. r=kvark 2020-06-18 18:11:13 +00:00
DCLayerTree.cpp Bug 1631753 - Rename DCLayer to DCTile r=gw 2020-04-21 19:40:55 +00:00
DCLayerTree.h Bug 1631753 - Rename DCLayer to DCTile r=gw 2020-04-21 19:40:55 +00:00
Moz2DImageRenderer.cpp Bug 1619165 - Reformat recent changes to the Google coding style r=andi 2020-04-25 09:40:08 +00:00
README.webrender
RenderAndroidSurfaceTextureHostOGL.cpp Bug 1644732 - Don't call NotifyNotUsed() from ~RenderAndroidSurfaceTextureHostOGL(). r=sotaro 2020-06-11 05:27:09 +00:00
RenderAndroidSurfaceTextureHostOGL.h Bug 1644732 - Don't call NotifyNotUsed() from ~RenderAndroidSurfaceTextureHostOGL(). r=sotaro 2020-06-11 05:27:09 +00:00
RenderBufferTextureHost.cpp
RenderBufferTextureHost.h
RenderCompositor.cpp Bug 1646835 - refactor RenderCompositorOGL into RenderCompositorNative. r=mstange 2020-06-23 23:54:24 +00:00
RenderCompositor.h Bug 1646835 - implement basic SWGL compositor. r=jrmuizel 2020-06-24 00:53:39 +00:00
RenderCompositorANGLE.cpp Bug 1638819 - Skip SyncObjectD3D11Host::Synchronize() when RenderTextureHosts do not use ID3D11Texture2D r=jrmuizel 2020-06-11 07:28:30 +00:00
RenderCompositorANGLE.h Bug 1626822 - Add a way to enable WebRender without GPU process on Windows r=jrmuizel 2020-04-14 03:27:12 +00:00
RenderCompositorEGL.cpp Bug 1620076 - Partial compositing (damage) with EGL_EXT_buffer_age in WebRender r=jgilbert 2020-05-22 18:15:13 +00:00
RenderCompositorEGL.h Bug 1620076 - Partial compositing (damage) with EGL_EXT_buffer_age in WebRender r=jgilbert 2020-05-22 18:15:13 +00:00
RenderCompositorNative.cpp Bug 1646835 - refactor RenderCompositorOGL into RenderCompositorNative. r=mstange 2020-06-23 23:54:24 +00:00
RenderCompositorNative.h Bug 1646835 - refactor RenderCompositorOGL into RenderCompositorNative. r=mstange 2020-06-23 23:54:24 +00:00
RenderCompositorOGL.cpp Bug 1646835 - refactor RenderCompositorOGL into RenderCompositorNative. r=mstange 2020-06-23 23:54:24 +00:00
RenderCompositorOGL.h Bug 1646835 - refactor RenderCompositorOGL into RenderCompositorNative. r=mstange 2020-06-23 23:54:24 +00:00
RenderCompositorSWGL.cpp Bug 1646835 - implement basic SWGL compositor. r=jrmuizel 2020-06-24 00:53:39 +00:00
RenderCompositorSWGL.h Bug 1646835 - implement basic SWGL compositor. r=jrmuizel 2020-06-24 00:53:39 +00:00
RenderD3D11TextureHostOGL.cpp
RenderD3D11TextureHostOGL.h Bug 1638819 - Skip SyncObjectD3D11Host::Synchronize() when RenderTextureHosts do not use ID3D11Texture2D r=jrmuizel 2020-06-11 07:28:30 +00:00
RenderDMABUFTextureHostOGL.cpp Bug 1645704 [Wayland] Rename WaylandDMABufSurface to DMABufSurface at gxf, r=sotaro 2020-06-21 13:59:17 +00:00
RenderDMABUFTextureHostOGL.h Bug 1645704 [Wayland] Rename WaylandDMABufSurface to DMABufSurface at gxf, r=sotaro 2020-06-21 13:59:17 +00:00
RenderEGLImageTextureHost.cpp
RenderEGLImageTextureHost.h
RenderMacIOSurfaceTextureHostOGL.cpp
RenderMacIOSurfaceTextureHostOGL.h
RenderSharedSurfaceTextureHost.cpp
RenderSharedSurfaceTextureHost.h
RenderTextureHost.cpp Bug 1627482 - Fix non-unified build errors in gfx/webrender_bindings. r=tnikkel 2020-04-05 03:49:51 +00:00
RenderTextureHost.h Bug 1638819 - Skip SyncObjectD3D11Host::Synchronize() when RenderTextureHosts do not use ID3D11Texture2D r=jrmuizel 2020-06-11 07:28:30 +00:00
RenderTextureHostOGL.cpp
RenderTextureHostOGL.h
RenderTextureHostWrapper.cpp Bug 1636868 - Add RenderTextureHostWrapper for GPUVideoTextureHost r=jrmuizel 2020-05-22 19:42:38 +00:00
RenderTextureHostWrapper.h Bug 1636868 - Add RenderTextureHostWrapper for GPUVideoTextureHost r=jrmuizel 2020-05-22 19:42:38 +00:00
RenderThread.cpp Bug 1632249 - Support compositing out-of-process WebGL. r=handyman,lsalzman,nical,geckoview-reviewers,agi,imanol 2020-06-15 18:25:55 +00:00
RenderThread.h Bug 1638819 - Skip SyncObjectD3D11Host::Synchronize() when RenderTextureHosts do not use ID3D11Texture2D r=jrmuizel 2020-06-11 07:28:30 +00:00
RendererOGL.cpp Bug 1646835 - implement basic SWGL compositor. r=jrmuizel 2020-06-24 00:53:39 +00:00
RendererOGL.h Bug 1624627 - Reimplement the slow frame indicator. r=jrmuizel 2020-04-02 17:23:15 +00:00
RendererScreenshotGrabber.cpp Bug 1627482 - Fix non-unified build errors in gfx/webrender_bindings. r=tnikkel 2020-04-05 03:49:51 +00:00
RendererScreenshotGrabber.h Bug 1627482 - Fix non-unified build errors in gfx/webrender_bindings. r=tnikkel 2020-04-05 03:49:51 +00:00
WebRenderAPI.cpp Bug 1467765 - Sample off-main-thread animations on the render backend thread in case of WebRender. r=kats 2020-06-17 23:47:20 +00:00
WebRenderAPI.h Bug 1467765 - Sample off-main-thread animations on the render backend thread in case of WebRender. r=kats 2020-06-17 23:47:20 +00:00
WebRenderTypes.cpp Bug 1622360 - Remove the RenderRoot enum entirely, along with the feature docs. r=jrmuizel 2020-05-15 00:07:01 +00:00
WebRenderTypes.h Bug 1639563 - make WROTSAlloc::Grow check capacity instead of length. r=jrmuizel 2020-05-23 17:47:32 +00:00
cbindgen.toml
moz.build Bug 1646835 - refactor RenderCompositorOGL into RenderCompositorNative. r=mstange 2020-06-23 23:54:24 +00:00
rustfmt.toml
webrender_ffi.h Bug 1467765 - Sample off-main-thread animations on the render backend thread in case of WebRender. r=kats 2020-06-17 23:47:20 +00:00

README.webrender

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs