зеркало из https://github.com/mozilla/gecko-dev.git
495 строки
17 KiB
Rust
495 строки
17 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use dom::bindings::cell::DOMRefCell;
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use dom::bindings::codegen::Bindings::DocumentBinding::DocumentMethods;
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use dom::bindings::codegen::InheritTypes::NodeCast;
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use dom::bindings::js::{JS, JSRef, Temporary, OptionalRootable};
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use dom::bindings::utils::GlobalStaticData;
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use dom::document::{Document, DocumentHelpers};
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use dom::element::Element;
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use dom::node::{Node, NodeHelpers};
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use dom::window::Window;
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use devtools_traits::DevtoolsControlChan;
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use layout_interface::{
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ContentBoxResponse, ContentBoxesResponse,
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HitTestResponse, LayoutChan, LayoutRPC, MouseOverResponse, Msg, Reflow,
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ReflowGoal, ReflowQueryType,
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TrustedNodeAddress
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};
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use script_traits::{UntrustedNodeAddress, ScriptControlChan};
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use geom::{Point2D, Rect, Size2D};
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use js::rust::Cx;
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use msg::compositor_msg::ScriptListener;
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use msg::constellation_msg::{ConstellationChan, WindowSizeData};
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use msg::constellation_msg::{PipelineId, SubpageId};
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use net::resource_task::ResourceTask;
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use net::storage_task::StorageTask;
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use util::geometry::{Au, MAX_RECT};
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use util::geometry;
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use util::str::DOMString;
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use util::smallvec::SmallVec;
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use std::cell::{Cell, Ref, RefMut};
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use std::sync::mpsc::{channel, Receiver};
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use std::sync::mpsc::TryRecvError::{Empty, Disconnected};
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use std::mem::replace;
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use std::num::Float;
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use std::rc::Rc;
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use url::Url;
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/// Encapsulates a handle to a frame and its associated layout information.
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#[jstraceable]
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pub struct Page {
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/// Pipeline id associated with this page.
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pub id: PipelineId,
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/// Subpage id associated with this page, if any.
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pub subpage_id: Option<SubpageId>,
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/// Unique id for last reflow request; used for confirming completion reply.
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pub last_reflow_id: Cell<uint>,
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/// The outermost frame containing the document, window, and page URL.
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pub frame: DOMRefCell<Option<Frame>>,
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/// A handle for communicating messages to the layout task.
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pub layout_chan: LayoutChan,
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/// A handle to perform RPC calls into the layout, quickly.
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layout_rpc: Box<LayoutRPC+'static>,
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/// The port that we will use to join layout. If this is `None`, then layout is not running.
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pub layout_join_port: DOMRefCell<Option<Receiver<()>>>,
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/// The current size of the window, in pixels.
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pub window_size: Cell<WindowSizeData>,
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js_info: DOMRefCell<Option<JSPageInfo>>,
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/// Cached copy of the most recent url loaded by the script
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/// TODO(tkuehn): this currently does not follow any particular caching policy
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/// and simply caches pages forever (!). The bool indicates if reflow is required
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/// when reloading.
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url: DOMRefCell<Option<(Url, bool)>>,
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next_subpage_id: Cell<SubpageId>,
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/// Pending resize event, if any.
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pub resize_event: Cell<Option<WindowSizeData>>,
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/// Pending scroll to fragment event, if any
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pub fragment_name: DOMRefCell<Option<String>>,
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/// Associated resource task for use by DOM objects like XMLHttpRequest
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pub resource_task: ResourceTask,
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/// A handle for communicating messages to the storage task.
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pub storage_task: StorageTask,
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/// A handle for communicating messages to the constellation task.
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pub constellation_chan: ConstellationChan,
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// Child Pages.
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pub children: DOMRefCell<Vec<Rc<Page>>>,
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/// An enlarged rectangle around the page contents visible in the viewport, used
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/// to prevent creating display list items for content that is far away from the viewport.
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pub page_clip_rect: Cell<Rect<Au>>,
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/// A flag to indicate whether the developer tools have requested live updates of
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/// page changes.
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pub devtools_wants_updates: Cell<bool>,
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/// For providing instructions to an optional devtools server.
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pub devtools_chan: Option<DevtoolsControlChan>,
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}
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pub struct PageIterator {
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stack: Vec<Rc<Page>>,
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}
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pub trait IterablePage {
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fn iter(&self) -> PageIterator;
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fn find(&self, id: PipelineId) -> Option<Rc<Page>>;
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}
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impl IterablePage for Rc<Page> {
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fn iter(&self) -> PageIterator {
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PageIterator {
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stack: vec!(self.clone()),
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}
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}
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fn find(&self, id: PipelineId) -> Option<Rc<Page>> {
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if self.id == id { return Some(self.clone()); }
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for page in self.children.borrow().iter() {
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let found = page.find(id);
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if found.is_some() { return found; }
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}
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None
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}
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}
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impl Page {
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pub fn new(id: PipelineId, subpage_id: Option<SubpageId>,
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layout_chan: LayoutChan,
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window_size: WindowSizeData,
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resource_task: ResourceTask,
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storage_task: StorageTask,
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constellation_chan: ConstellationChan,
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js_context: Rc<Cx>,
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devtools_chan: Option<DevtoolsControlChan>) -> Page {
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let js_info = JSPageInfo {
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dom_static: GlobalStaticData::new(),
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js_context: js_context,
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};
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let layout_rpc: Box<LayoutRPC> = {
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let (rpc_send, rpc_recv) = channel();
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let LayoutChan(ref lchan) = layout_chan;
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lchan.send(Msg::GetRPC(rpc_send)).unwrap();
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rpc_recv.recv().unwrap()
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};
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Page {
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id: id,
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subpage_id: subpage_id,
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frame: DOMRefCell::new(None),
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layout_chan: layout_chan,
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layout_rpc: layout_rpc,
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layout_join_port: DOMRefCell::new(None),
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window_size: Cell::new(window_size),
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js_info: DOMRefCell::new(Some(js_info)),
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url: DOMRefCell::new(None),
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next_subpage_id: Cell::new(SubpageId(0)),
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resize_event: Cell::new(None),
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fragment_name: DOMRefCell::new(None),
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last_reflow_id: Cell::new(0),
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resource_task: resource_task,
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storage_task: storage_task,
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constellation_chan: constellation_chan,
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children: DOMRefCell::new(vec!()),
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page_clip_rect: Cell::new(MAX_RECT),
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devtools_wants_updates: Cell::new(false),
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devtools_chan: devtools_chan,
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}
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}
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pub fn flush_layout(&self, goal: ReflowGoal, query: ReflowQueryType) {
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let frame = self.frame();
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let window = frame.as_ref().unwrap().window.root();
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self.reflow(goal, window.r().control_chan().clone(), &mut **window.r().compositor(), query);
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}
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pub fn layout(&self) -> &LayoutRPC {
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&*self.layout_rpc
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}
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pub fn content_box_query(&self, content_box_request: TrustedNodeAddress) -> Rect<Au> {
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self.flush_layout(ReflowGoal::ForScriptQuery, ReflowQueryType::ContentBoxQuery(content_box_request));
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self.join_layout(); //FIXME: is this necessary, or is layout_rpc's mutex good enough?
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let ContentBoxResponse(rect) = self.layout_rpc.content_box();
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rect
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}
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pub fn content_boxes_query(&self, content_boxes_request: TrustedNodeAddress) -> Vec<Rect<Au>> {
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self.flush_layout(ReflowGoal::ForScriptQuery, ReflowQueryType::ContentBoxesQuery(content_boxes_request));
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self.join_layout(); //FIXME: is this necessary, or is layout_rpc's mutex good enough?
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let ContentBoxesResponse(rects) = self.layout_rpc.content_boxes();
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rects
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}
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// must handle root case separately
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pub fn remove(&self, id: PipelineId) -> Option<Rc<Page>> {
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let remove_idx = {
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self.children
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.borrow_mut()
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.iter_mut()
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.position(|page_tree| page_tree.id == id)
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};
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match remove_idx {
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Some(idx) => Some(self.children.borrow_mut().remove(idx)),
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None => {
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self.children
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.borrow_mut()
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.iter_mut()
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.filter_map(|page_tree| page_tree.remove(id))
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.next()
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}
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}
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}
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pub fn set_page_clip_rect_with_new_viewport(&self, viewport: Rect<f32>) -> bool {
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// We use a clipping rectangle that is five times the size of the of the viewport,
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// so that we don't collect display list items for areas too far outside the viewport,
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// but also don't trigger reflows every time the viewport changes.
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static VIEWPORT_EXPANSION: f32 = 2.0; // 2 lengths on each side plus original length is 5 total.
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let proposed_clip_rect = geometry::f32_rect_to_au_rect(
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viewport.inflate(viewport.size.width * VIEWPORT_EXPANSION,
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viewport.size.height * VIEWPORT_EXPANSION));
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let clip_rect = self.page_clip_rect.get();
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if proposed_clip_rect == clip_rect {
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return false;
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}
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let had_clip_rect = clip_rect != MAX_RECT;
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if had_clip_rect && !should_move_clip_rect(clip_rect, viewport) {
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return false;
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}
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self.page_clip_rect.set(proposed_clip_rect);
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// If we didn't have a clip rect, the previous display doesn't need rebuilding
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// because it was built for infinite clip (MAX_RECT).
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had_clip_rect
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}
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pub fn send_title_to_compositor(&self) {
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match *self.frame() {
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None => {}
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Some(ref frame) => {
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let window = frame.window.root();
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let document = frame.document.root();
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window.r().compositor().set_title(self.id, Some(document.r().Title()));
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}
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}
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}
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pub fn dirty_all_nodes(&self) {
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match *self.frame.borrow() {
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None => {}
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Some(ref frame) => frame.document.root().r().dirty_all_nodes(),
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}
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}
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}
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impl Iterator for PageIterator {
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type Item = Rc<Page>;
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fn next(&mut self) -> Option<Rc<Page>> {
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match self.stack.pop() {
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Some(next) => {
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for child in next.children.borrow().iter() {
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self.stack.push(child.clone());
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}
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Some(next)
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},
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None => None,
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}
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}
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}
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impl Page {
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pub fn mut_js_info<'a>(&'a self) -> RefMut<'a, Option<JSPageInfo>> {
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self.js_info.borrow_mut()
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}
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pub unsafe fn unsafe_mut_js_info<'a>(&'a self) -> &'a mut Option<JSPageInfo> {
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self.js_info.borrow_for_script_deallocation()
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}
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pub fn js_info<'a>(&'a self) -> Ref<'a, Option<JSPageInfo>> {
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self.js_info.borrow()
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}
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pub fn url<'a>(&'a self) -> Ref<'a, Option<(Url, bool)>> {
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self.url.borrow()
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}
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pub fn mut_url<'a>(&'a self) -> RefMut<'a, Option<(Url, bool)>> {
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self.url.borrow_mut()
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}
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pub fn frame<'a>(&'a self) -> Ref<'a, Option<Frame>> {
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self.frame.borrow()
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}
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pub fn mut_frame<'a>(&'a self) -> RefMut<'a, Option<Frame>> {
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self.frame.borrow_mut()
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}
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pub fn get_next_subpage_id(&self) -> SubpageId {
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let subpage_id = self.next_subpage_id.get();
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let SubpageId(id_num) = subpage_id;
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self.next_subpage_id.set(SubpageId(id_num + 1));
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subpage_id
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}
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pub fn get_url(&self) -> Url {
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self.url().as_ref().unwrap().0.clone()
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}
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// FIXME(cgaebel): join_layout is racey. What if the compositor triggers a
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// reflow between the "join complete" message and returning from this
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// function?
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/// Sends a ping to layout and waits for the response. The response will arrive when the
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/// layout task has finished any pending request messages.
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fn join_layout(&self) {
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let mut layout_join_port = self.layout_join_port.borrow_mut();
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if let Some(join_port) = replace(&mut *layout_join_port, None) {
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match join_port.try_recv() {
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Err(Empty) => {
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info!("script: waiting on layout");
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join_port.recv().unwrap();
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}
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Ok(_) => {}
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Err(Disconnected) => {
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panic!("Layout task failed while script was waiting for a result.");
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}
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}
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debug!("script: layout joined")
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}
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}
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/// Reflows the page if it's possible to do so and the page is dirty. This method will wait
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/// for the layout thread to complete (but see the `TODO` below). If there is no window size
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/// yet, the page is presumed invisible and no reflow is performed.
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///
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/// TODO(pcwalton): Only wait for style recalc, since we have off-main-thread layout.
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pub fn reflow(&self,
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goal: ReflowGoal,
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script_chan: ScriptControlChan,
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_: &mut ScriptListener,
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query_type: ReflowQueryType) {
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let root = match *self.frame() {
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None => return,
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Some(ref frame) => {
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frame.document.root().r().GetDocumentElement()
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}
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};
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let root = match root.root() {
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None => return,
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Some(root) => root,
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};
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debug!("script: performing reflow for goal {:?}", goal);
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let root: JSRef<Node> = NodeCast::from_ref(root.r());
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if !root.get_has_dirty_descendants() {
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debug!("root has no dirty descendants; avoiding reflow");
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return
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}
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debug!("script: performing reflow for goal {:?}", goal);
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// Layout will let us know when it's done.
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let (join_chan, join_port) = channel();
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{
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let mut layout_join_port = self.layout_join_port.borrow_mut();
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*layout_join_port = Some(join_port);
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}
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let last_reflow_id = &self.last_reflow_id;
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last_reflow_id.set(last_reflow_id.get() + 1);
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let window_size = self.window_size.get();
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// Send new document and relevant styles to layout.
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let reflow = box Reflow {
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document_root: root.to_trusted_node_address(),
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url: self.get_url(),
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iframe: self.subpage_id.is_some(),
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goal: goal,
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window_size: window_size,
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script_chan: script_chan,
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script_join_chan: join_chan,
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id: last_reflow_id.get(),
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query_type: query_type,
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page_clip_rect: self.page_clip_rect.get(),
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};
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let LayoutChan(ref chan) = self.layout_chan;
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chan.send(Msg::Reflow(reflow)).unwrap();
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debug!("script: layout forked");
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self.join_layout();
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}
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/// Attempt to find a named element in this page's document.
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pub fn find_fragment_node(&self, fragid: DOMString) -> Option<Temporary<Element>> {
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let document = self.frame().as_ref().unwrap().document.root();
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document.r().find_fragment_node(fragid)
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}
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pub fn hit_test(&self, point: &Point2D<f32>) -> Option<UntrustedNodeAddress> {
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let frame = self.frame();
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let document = frame.as_ref().unwrap().document.root();
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let root = match document.r().GetDocumentElement().root() {
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None => return None,
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Some(root) => root,
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};
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let root: JSRef<Node> = NodeCast::from_ref(root.r());
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let address = match self.layout().hit_test(root.to_trusted_node_address(), *point) {
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Ok(HitTestResponse(node_address)) => {
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Some(node_address)
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}
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Err(()) => {
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debug!("layout query error");
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None
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}
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};
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address
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}
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pub fn get_nodes_under_mouse(&self, point: &Point2D<f32>) -> Option<Vec<UntrustedNodeAddress>> {
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let frame = self.frame();
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let document = frame.as_ref().unwrap().document.root();
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let root = match document.r().GetDocumentElement().root() {
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None => return None,
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Some(root) => root,
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};
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let root: JSRef<Node> = NodeCast::from_ref(root.r());
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let address = match self.layout().mouse_over(root.to_trusted_node_address(), *point) {
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Ok(MouseOverResponse(node_address)) => {
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Some(node_address)
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}
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Err(()) => {
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None
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}
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};
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address
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}
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}
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fn should_move_clip_rect(clip_rect: Rect<Au>, new_viewport: Rect<f32>) -> bool{
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let clip_rect = Rect(Point2D(geometry::to_frac_px(clip_rect.origin.x) as f32,
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geometry::to_frac_px(clip_rect.origin.y) as f32),
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Size2D(geometry::to_frac_px(clip_rect.size.width) as f32,
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geometry::to_frac_px(clip_rect.size.height) as f32));
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// We only need to move the clip rect if the viewport is getting near the edge of
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// our preexisting clip rect. We use half of the size of the viewport as a heuristic
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// for "close."
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static VIEWPORT_SCROLL_MARGIN_SIZE: f32 = 0.5;
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let viewport_scroll_margin = new_viewport.size * VIEWPORT_SCROLL_MARGIN_SIZE;
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(clip_rect.origin.x - new_viewport.origin.x).abs() <= viewport_scroll_margin.width ||
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(clip_rect.max_x() - new_viewport.max_x()).abs() <= viewport_scroll_margin.width ||
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(clip_rect.origin.y - new_viewport.origin.y).abs() <= viewport_scroll_margin.height ||
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(clip_rect.max_y() - new_viewport.max_y()).abs() <= viewport_scroll_margin.height
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}
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/// Information for one frame in the browsing context.
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#[jstraceable]
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#[must_root]
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pub struct Frame {
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/// The document for this frame.
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pub document: JS<Document>,
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/// The window object for this frame.
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pub window: JS<Window>,
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}
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/// Encapsulation of the javascript information associated with each frame.
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#[jstraceable]
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pub struct JSPageInfo {
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/// Global static data related to the DOM.
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pub dom_static: GlobalStaticData,
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/// The JavaScript context.
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pub js_context: Rc<Cx>,
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}
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