зеркало из https://github.com/mozilla/gecko-dev.git
250 строки
5.8 KiB
C++
250 строки
5.8 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "AudioSink.h"
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#include "AudioSinkWrapper.h"
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namespace mozilla {
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namespace media {
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AudioSinkWrapper::~AudioSinkWrapper()
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{
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}
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void
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AudioSinkWrapper::Shutdown()
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{
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AssertOwnerThread();
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MOZ_ASSERT(!mIsStarted, "Must be called after playback stopped.");
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mCreator = nullptr;
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}
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const MediaSink::PlaybackParams&
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AudioSinkWrapper::GetPlaybackParams() const
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{
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AssertOwnerThread();
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return mParams;
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}
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void
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AudioSinkWrapper::SetPlaybackParams(const PlaybackParams& aParams)
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{
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AssertOwnerThread();
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if (mAudioSink) {
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mAudioSink->SetVolume(aParams.mVolume);
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mAudioSink->SetPlaybackRate(aParams.mPlaybackRate);
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mAudioSink->SetPreservesPitch(aParams.mPreservesPitch);
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}
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mParams = aParams;
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}
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RefPtr<GenericPromise>
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AudioSinkWrapper::OnEnded(TrackType aType)
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{
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AssertOwnerThread();
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MOZ_ASSERT(mIsStarted, "Must be called after playback starts.");
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if (aType == TrackInfo::kAudioTrack) {
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return mEndPromise;
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}
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return nullptr;
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}
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TimeUnit
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AudioSinkWrapper::GetEndTime(TrackType aType) const
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{
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AssertOwnerThread();
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MOZ_ASSERT(mIsStarted, "Must be called after playback starts.");
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if (aType == TrackInfo::kAudioTrack && mAudioSink) {
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return mAudioSink->GetEndTime();
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}
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return TimeUnit::Zero();
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}
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TimeUnit
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AudioSinkWrapper::GetVideoPosition(TimeStamp aNow) const
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{
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AssertOwnerThread();
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MOZ_ASSERT(!mPlayStartTime.IsNull());
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// Time elapsed since we started playing.
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double delta = (aNow - mPlayStartTime).ToSeconds();
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// Take playback rate into account.
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return mPlayDuration + TimeUnit::FromSeconds(delta * mParams.mPlaybackRate);
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}
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TimeUnit
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AudioSinkWrapper::GetPosition(TimeStamp* aTimeStamp) const
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{
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AssertOwnerThread();
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MOZ_ASSERT(mIsStarted, "Must be called after playback starts.");
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TimeUnit pos;
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TimeStamp t = TimeStamp::Now();
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if (!mAudioEnded) {
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// Rely on the audio sink to report playback position when it is not ended.
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pos = mAudioSink->GetPosition();
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} else if (!mPlayStartTime.IsNull()) {
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// Calculate playback position using system clock if we are still playing.
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pos = GetVideoPosition(t);
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} else {
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// Return how long we've played if we are not playing.
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pos = mPlayDuration;
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}
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if (aTimeStamp) {
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*aTimeStamp = t;
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}
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return pos;
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}
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bool
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AudioSinkWrapper::HasUnplayedFrames(TrackType aType) const
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{
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AssertOwnerThread();
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return mAudioSink ? mAudioSink->HasUnplayedFrames() : false;
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}
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void
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AudioSinkWrapper::SetVolume(double aVolume)
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{
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AssertOwnerThread();
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mParams.mVolume = aVolume;
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if (mAudioSink) {
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mAudioSink->SetVolume(aVolume);
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}
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}
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void
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AudioSinkWrapper::SetPlaybackRate(double aPlaybackRate)
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{
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AssertOwnerThread();
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if (!mAudioEnded) {
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// Pass the playback rate to the audio sink. The underlying AudioStream
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// will handle playback rate changes and report correct audio position.
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mAudioSink->SetPlaybackRate(aPlaybackRate);
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} else if (!mPlayStartTime.IsNull()) {
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// Adjust playback duration and start time when we are still playing.
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TimeStamp now = TimeStamp::Now();
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mPlayDuration = GetVideoPosition(now);
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mPlayStartTime = now;
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}
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// mParams.mPlaybackRate affects GetVideoPosition(). It should be updated
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// after the calls to GetVideoPosition();
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mParams.mPlaybackRate = aPlaybackRate;
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// Do nothing when not playing. Changes in playback rate will be taken into
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// account by GetVideoPosition().
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}
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void
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AudioSinkWrapper::SetPreservesPitch(bool aPreservesPitch)
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{
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AssertOwnerThread();
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mParams.mPreservesPitch = aPreservesPitch;
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if (mAudioSink) {
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mAudioSink->SetPreservesPitch(aPreservesPitch);
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}
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}
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void
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AudioSinkWrapper::SetPlaying(bool aPlaying)
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{
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AssertOwnerThread();
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// Resume/pause matters only when playback started.
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if (!mIsStarted) {
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return;
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}
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if (mAudioSink) {
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mAudioSink->SetPlaying(aPlaying);
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}
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if (aPlaying) {
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MOZ_ASSERT(mPlayStartTime.IsNull());
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mPlayStartTime = TimeStamp::Now();
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} else {
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// Remember how long we've played.
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mPlayDuration = GetPosition();
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// mPlayStartTime must be updated later since GetPosition()
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// depends on the value of mPlayStartTime.
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mPlayStartTime = TimeStamp();
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}
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}
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void
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AudioSinkWrapper::Start(const TimeUnit& aStartTime, const MediaInfo& aInfo)
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{
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AssertOwnerThread();
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MOZ_ASSERT(!mIsStarted, "playback already started.");
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mIsStarted = true;
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mPlayDuration = aStartTime;
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mPlayStartTime = TimeStamp::Now();
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// no audio is equivalent to audio ended before video starts.
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mAudioEnded = !aInfo.HasAudio();
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if (aInfo.HasAudio()) {
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mAudioSink.reset(mCreator->Create());
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mEndPromise = mAudioSink->Init(mParams);
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mEndPromise->Then(
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mOwnerThread.get(), __func__, this,
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&AudioSinkWrapper::OnAudioEnded,
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&AudioSinkWrapper::OnAudioEnded
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)->Track(mAudioSinkPromise);
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}
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}
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void
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AudioSinkWrapper::Stop()
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{
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AssertOwnerThread();
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MOZ_ASSERT(mIsStarted, "playback not started.");
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mIsStarted = false;
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mAudioEnded = true;
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if (mAudioSink) {
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mAudioSinkPromise.DisconnectIfExists();
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mAudioSink->Shutdown();
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mAudioSink = nullptr;
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mEndPromise = nullptr;
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}
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}
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bool
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AudioSinkWrapper::IsStarted() const
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{
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AssertOwnerThread();
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return mIsStarted;
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}
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bool
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AudioSinkWrapper::IsPlaying() const
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{
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AssertOwnerThread();
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return IsStarted() && !mPlayStartTime.IsNull();
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}
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void
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AudioSinkWrapper::OnAudioEnded()
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{
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AssertOwnerThread();
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mAudioSinkPromise.Complete();
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mPlayDuration = GetPosition();
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if (!mPlayStartTime.IsNull()) {
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mPlayStartTime = TimeStamp::Now();
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}
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mAudioEnded = true;
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}
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} // namespace media
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} // namespace mozilla
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