зеркало из https://github.com/mozilla/gecko-dev.git
424 строки
15 KiB
C++
424 строки
15 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "EffectCompositor.h"
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#include "mozilla/dom/Animation.h"
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#include "mozilla/dom/Element.h"
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#include "mozilla/dom/KeyframeEffect.h" // For KeyframeEffectReadOnly
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#include "mozilla/AnimationUtils.h"
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#include "mozilla/EffectSet.h"
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#include "mozilla/LayerAnimationInfo.h"
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#include "AnimationCommon.h" // For AnimationCollection
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#include "nsAnimationManager.h"
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#include "nsComputedDOMStyle.h" // nsComputedDOMStyle::GetPresShellForContent
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#include "nsCSSPropertySet.h"
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#include "nsCSSProps.h"
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#include "nsIPresShell.h"
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#include "nsLayoutUtils.h"
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#include "nsRuleNode.h" // For nsRuleNode::ComputePropertiesOverridingAnimation
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#include "nsTArray.h"
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#include "nsTransitionManager.h"
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using mozilla::dom::Animation;
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using mozilla::dom::Element;
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using mozilla::dom::KeyframeEffectReadOnly;
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namespace mozilla {
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NS_IMPL_CYCLE_COLLECTION_0(EffectCompositor)
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NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(EffectCompositor, AddRef)
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NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(EffectCompositor, Release)
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// Helper function to factor out the common logic from
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// GetAnimationsForCompositor and HasAnimationsForCompositor.
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//
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// Takes an optional array to fill with eligible animations.
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//
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// Returns true if there are eligible animations, false otherwise.
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bool
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FindAnimationsForCompositor(const nsIFrame* aFrame,
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nsCSSProperty aProperty,
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nsTArray<RefPtr<dom::Animation>>* aMatches /*out*/)
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{
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MOZ_ASSERT(!aMatches || aMatches->IsEmpty(),
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"Matches array, if provided, should be empty");
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EffectSet* effects = EffectSet::GetEffectSet(aFrame);
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if (!effects || effects->IsEmpty()) {
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return false;
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}
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if (aFrame->RefusedAsyncAnimation()) {
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return false;
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}
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// The animation cascade will almost always be up-to-date by this point
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// but there are some cases such as when we are restoring the refresh driver
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// from test control after seeking where it might not be the case.
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//
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// Those cases are probably not important but just to be safe, let's make
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// sure the cascade is up to date since if it *is* up to date, this is
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// basically a no-op.
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Maybe<Pair<dom::Element*, nsCSSPseudoElements::Type>> pseudoElement =
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EffectCompositor::GetAnimationElementAndPseudoForFrame(aFrame);
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if (pseudoElement) {
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EffectCompositor::MaybeUpdateCascadeResults(pseudoElement->first(),
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pseudoElement->second(),
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aFrame->StyleContext());
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}
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if (!nsLayoutUtils::AreAsyncAnimationsEnabled()) {
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if (nsLayoutUtils::IsAnimationLoggingEnabled()) {
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nsCString message;
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message.AppendLiteral("Performance warning: Async animations are "
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"disabled");
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AnimationUtils::LogAsyncAnimationFailure(message);
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}
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return false;
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}
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bool foundSome = false;
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for (KeyframeEffectReadOnly* effect : *effects) {
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MOZ_ASSERT(effect && effect->GetAnimation());
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Animation* animation = effect->GetAnimation();
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if (!animation->IsPlaying()) {
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continue;
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}
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if (effect->ShouldBlockCompositorAnimations(aFrame)) {
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if (aMatches) {
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aMatches->Clear();
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}
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return false;
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}
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if (!effect->HasAnimationOfProperty(aProperty)) {
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continue;
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}
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if (aMatches) {
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aMatches->AppendElement(animation);
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}
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foundSome = true;
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}
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MOZ_ASSERT(!foundSome || !aMatches || !aMatches->IsEmpty(),
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"If return value is true, matches array should be non-empty");
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return foundSome;
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}
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/* static */ bool
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EffectCompositor::HasAnimationsForCompositor(const nsIFrame* aFrame,
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nsCSSProperty aProperty)
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{
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return FindAnimationsForCompositor(aFrame, aProperty, nullptr);
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}
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/* static */ nsTArray<RefPtr<dom::Animation>>
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EffectCompositor::GetAnimationsForCompositor(const nsIFrame* aFrame,
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nsCSSProperty aProperty)
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{
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nsTArray<RefPtr<dom::Animation>> result;
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#ifdef DEBUG
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bool foundSome =
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#endif
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FindAnimationsForCompositor(aFrame, aProperty, &result);
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MOZ_ASSERT(!foundSome || !result.IsEmpty(),
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"If return value is true, matches array should be non-empty");
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return result;
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}
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/* static */ void
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EffectCompositor::MaybeUpdateCascadeResults(Element* aElement,
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nsCSSPseudoElements::Type
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aPseudoType,
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nsStyleContext* aStyleContext)
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{
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EffectSet* effects = EffectSet::GetEffectSet(aElement, aPseudoType);
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if (!effects || !effects->CascadeNeedsUpdate()) {
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return;
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}
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UpdateCascadeResults(*effects, aElement, aPseudoType, aStyleContext);
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MOZ_ASSERT(!effects->CascadeNeedsUpdate(), "Failed to update cascade state");
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}
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namespace {
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class EffectCompositeOrderComparator {
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public:
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bool Equals(const KeyframeEffectReadOnly* a,
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const KeyframeEffectReadOnly* b) const
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{
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return a == b;
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}
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bool LessThan(const KeyframeEffectReadOnly* a,
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const KeyframeEffectReadOnly* b) const
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{
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MOZ_ASSERT(a->GetAnimation() && b->GetAnimation());
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MOZ_ASSERT(
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Equals(a, b) ||
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a->GetAnimation()->HasLowerCompositeOrderThan(*b->GetAnimation()) !=
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b->GetAnimation()->HasLowerCompositeOrderThan(*a->GetAnimation()));
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return a->GetAnimation()->HasLowerCompositeOrderThan(*b->GetAnimation());
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}
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};
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}
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/* static */ void
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EffectCompositor::UpdateCascadeResults(Element* aElement,
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nsCSSPseudoElements::Type aPseudoType,
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nsStyleContext* aStyleContext)
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{
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EffectSet* effects = EffectSet::GetEffectSet(aElement, aPseudoType);
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if (!effects) {
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return;
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}
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UpdateCascadeResults(*effects, aElement, aPseudoType, aStyleContext);
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}
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/* static */ Maybe<Pair<Element*, nsCSSPseudoElements::Type>>
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EffectCompositor::GetAnimationElementAndPseudoForFrame(const nsIFrame* aFrame)
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{
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// Always return the same object to benefit from return-value optimization.
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Maybe<Pair<Element*, nsCSSPseudoElements::Type>> result;
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nsIContent* content = aFrame->GetContent();
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if (!content) {
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return result;
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}
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nsCSSPseudoElements::Type pseudoType =
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nsCSSPseudoElements::ePseudo_NotPseudoElement;
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if (aFrame->IsGeneratedContentFrame()) {
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nsIFrame* parent = aFrame->GetParent();
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if (parent->IsGeneratedContentFrame()) {
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return result;
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}
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nsIAtom* name = content->NodeInfo()->NameAtom();
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if (name == nsGkAtoms::mozgeneratedcontentbefore) {
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pseudoType = nsCSSPseudoElements::ePseudo_before;
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} else if (name == nsGkAtoms::mozgeneratedcontentafter) {
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pseudoType = nsCSSPseudoElements::ePseudo_after;
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} else {
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return result;
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}
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content = content->GetParent();
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if (!content) {
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return result;
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}
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}
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if (!content->IsElement()) {
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return result;
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}
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result = Some(MakePair(content->AsElement(), pseudoType));
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return result;
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}
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/* static */ void
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EffectCompositor::ComposeAnimationRule(dom::Element* aElement,
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nsCSSPseudoElements::Type aPseudoType,
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CascadeLevel aCascadeLevel,
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bool& aStyleChanging)
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{
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EffectSet* effects = EffectSet::GetEffectSet(aElement, aPseudoType);
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if (!effects) {
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return;
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}
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// The caller is responsible for calling MaybeUpdateCascadeResults first.
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MOZ_ASSERT(!effects->CascadeNeedsUpdate(),
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"Animation cascade out of date when composing animation rule");
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// Get a list of effects for the current level sorted by composite order.
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nsTArray<KeyframeEffectReadOnly*> sortedEffectList;
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for (KeyframeEffectReadOnly* effect : *effects) {
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MOZ_ASSERT(effect->GetAnimation());
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if (effect->GetAnimation()->CascadeLevel() == aCascadeLevel) {
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sortedEffectList.AppendElement(effect);
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}
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}
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sortedEffectList.Sort(EffectCompositeOrderComparator());
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RefPtr<AnimValuesStyleRule>& animationRule =
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effects->AnimationRule(aCascadeLevel);
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animationRule = nullptr;
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// We'll set aStyleChanging to true below if necessary.
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aStyleChanging = false;
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// If multiple animations specify behavior for the same property the
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// animation with the *highest* composite order wins.
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// As a result, we iterate from last animation to first and, if a
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// property has already been set, we don't change it.
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nsCSSPropertySet properties;
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for (KeyframeEffectReadOnly* effect : Reversed(sortedEffectList)) {
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effect->GetAnimation()->ComposeStyle(animationRule, properties,
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aStyleChanging);
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}
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}
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/* static */ void
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EffectCompositor::GetOverriddenProperties(nsStyleContext* aStyleContext,
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EffectSet& aEffectSet,
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nsCSSPropertySet&
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aPropertiesOverridden)
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{
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nsAutoTArray<nsCSSProperty, LayerAnimationInfo::kRecords> propertiesToTrack;
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{
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nsCSSPropertySet propertiesToTrackAsSet;
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for (KeyframeEffectReadOnly* effect : aEffectSet) {
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for (const AnimationProperty& property : effect->Properties()) {
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if (nsCSSProps::PropHasFlags(property.mProperty,
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CSS_PROPERTY_CAN_ANIMATE_ON_COMPOSITOR) &&
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!propertiesToTrackAsSet.HasProperty(property.mProperty)) {
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propertiesToTrackAsSet.AddProperty(property.mProperty);
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propertiesToTrack.AppendElement(property.mProperty);
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}
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}
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// Skip iterating over the rest of the effects if we've already
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// found all the compositor-animatable properties.
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if (propertiesToTrack.Length() == LayerAnimationInfo::kRecords) {
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break;
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}
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}
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}
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if (propertiesToTrack.IsEmpty()) {
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return;
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}
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nsRuleNode::ComputePropertiesOverridingAnimation(propertiesToTrack,
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aStyleContext,
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aPropertiesOverridden);
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}
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/* static */ void
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EffectCompositor::UpdateCascadeResults(EffectSet& aEffectSet,
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Element* aElement,
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nsCSSPseudoElements::Type aPseudoType,
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nsStyleContext* aStyleContext)
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{
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MOZ_ASSERT(EffectSet::GetEffectSet(aElement, aPseudoType) == &aEffectSet,
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"Effect set should correspond to the specified (pseudo-)element");
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if (aEffectSet.IsEmpty()) {
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aEffectSet.MarkCascadeUpdated();
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return;
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}
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// Get a list of effects sorted by composite order.
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nsTArray<KeyframeEffectReadOnly*> sortedEffectList;
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for (KeyframeEffectReadOnly* effect : aEffectSet) {
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sortedEffectList.AppendElement(effect);
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}
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sortedEffectList.Sort(EffectCompositeOrderComparator());
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// Get properties that override the *animations* level of the cascade.
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//
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// We only do this for properties that we can animate on the compositor
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// since we will apply other properties on the main thread where the usual
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// cascade applies.
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nsCSSPropertySet overriddenProperties;
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if (aStyleContext) {
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GetOverriddenProperties(aStyleContext, aEffectSet, overriddenProperties);
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}
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bool changed = false;
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nsCSSPropertySet animatedProperties;
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// Iterate from highest to lowest composite order.
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for (KeyframeEffectReadOnly* effect : Reversed(sortedEffectList)) {
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MOZ_ASSERT(effect->GetAnimation(),
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"Effects on a target element should have an Animation");
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bool inEffect = effect->IsInEffect();
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for (AnimationProperty& prop : effect->Properties()) {
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bool winsInCascade = !animatedProperties.HasProperty(prop.mProperty) &&
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inEffect;
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// If this property wins in the cascade, add it to the set of animated
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// properties. We need to do this even if the property is overridden
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// (in which case we set winsInCascade to false below) since we don't
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// want to fire transitions on these properties.
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if (winsInCascade) {
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animatedProperties.AddProperty(prop.mProperty);
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}
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// For effects that will be applied to the animations level of the
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// cascade, we need to check that the property isn't being set by
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// something with higher priority in the cascade.
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//
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// We only do this, however, for properties that can be animated on
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// the compositor. For properties animated on the main thread the usual
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// cascade ensures these animations will be correctly overridden.
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if (winsInCascade &&
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effect->GetAnimation()->CascadeLevel() == CascadeLevel::Animations &&
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overriddenProperties.HasProperty(prop.mProperty)) {
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winsInCascade = false;
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}
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if (winsInCascade != prop.mWinsInCascade) {
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changed = true;
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}
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prop.mWinsInCascade = winsInCascade;
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}
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}
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aEffectSet.MarkCascadeUpdated();
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// If there is any change in the cascade result, update animations on
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// layers with the winning animations.
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nsPresContext* presContext = GetPresContext(aElement);
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if (changed && presContext) {
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// We currently unconditionally update both animations and transitions
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// even if we could, for example, get away with only updating animations.
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// This is a temporary measure until we unify all animation style updating
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// under EffectCompositor.
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AnimationCollection* animations =
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presContext->AnimationManager()->GetAnimationCollection(aElement,
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aPseudoType,
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false);
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/* don't create */
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if (animations) {
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animations->RequestRestyle(AnimationCollection::RestyleType::Layer);
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}
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AnimationCollection* transitions =
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presContext->TransitionManager()->GetAnimationCollection(aElement,
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aPseudoType,
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false);
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/* don't create */
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if (transitions) {
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transitions->RequestRestyle(AnimationCollection::RestyleType::Layer);
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}
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}
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}
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/* static */ nsPresContext*
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EffectCompositor::GetPresContext(Element* aElement)
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{
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MOZ_ASSERT(aElement);
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nsIPresShell* shell = nsComputedDOMStyle::GetPresShellForContent(aElement);
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if (!shell) {
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return nullptr;
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}
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return shell->GetPresContext();
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}
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} // namespace mozilla
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