gecko-dev/cmd/macfe/gui/CGATabBox.cp

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
/*====================================================================================*/
#pragma mark INCLUDE FILES
/*====================================================================================*/
#include "CGATabBox.h"
#include <LGAPushButton.h>
#include <UGraphicsUtilities.h>
#include <UGAColorRamp.h>
/*====================================================================================*/
#pragma mark TYPEDEFS
/*====================================================================================*/
typedef struct {
PaneIDT tabPaneID; // ID of the pane associated with the tab
PaneIDT latentCommanderID; // Last active commander ID, 0 if none
} TabLatentCommanderT;
/*====================================================================================*/
#pragma mark CONSTANTS
/*====================================================================================*/
static const Int16 cSelectedTabShiftH = 2;
static const Int16 cSelectedTabShiftV = 2;
/*====================================================================================*/
#pragma mark INTERNAL CLASS DECLARATIONS
/*====================================================================================*/
// CGATabBoxTab
class CGATabBoxTab : public LGAPushButton {
public:
enum { class_ID = 'TbBt' };
CGATabBoxTab(LStream *inStream) :
LGAPushButton(inStream),
mSelected(false) {
}
void RefreshHiddenBottom(void);
protected:
virtual void DrawSelf(void);
virtual void ClickSelf(const SMouseDownEvent &inMouseDown);
virtual void BroadcastValueMessage(void);
virtual void CalcTitleRect(Rect &outRect);
virtual void DrawButtonNormalColor(void);
Boolean IsSelectedTab(void) {
return (((CGATabBox *) mSuperView)->GetCurrentTabID() == mPaneID);
}
// Instance variables
Boolean mSelected;
};
/*====================================================================================*/
#pragma mark INTERNAL FUNCTION PROTOTYPES
/*====================================================================================*/
/*====================================================================================*/
#pragma mark CLASS IMPLEMENTATIONS
/*====================================================================================*/
#pragma mark -
/*======================================================================================
Register PP classes associated with this tab box.
======================================================================================*/
void CGATabBox::RegisterTabBoxClasses(void) {
RegisterClass_(CGATabBoxTab);
RegisterClass_(CGATabBox);
}
/*======================================================================================
Constructor.
======================================================================================*/
CGATabBox::CGATabBox(LStream *inStream) :
LGABox_fixes(inStream),
LListener(),
LBroadcaster(),
mCurrentTabID(0),
mCurrentPaneID(0),
mTabLatentCommanders(sizeof(TabLatentCommanderT)) {
mHasBorder = true;
mBorderStyle = borderStyleGA_EmbossedOneBorder;
mTitlePosition = titlePositionGA_None;
mTitle[0] = 0;
}
/*======================================================================================
Set the currently selected tab.
======================================================================================*/
void CGATabBox::SetCurrentTabID(PaneIDT inTabID) {
if ( mCurrentTabID == inTabID ) return;
Boolean updatePort = false;
CGATabBoxTab *lastTab = nil, *newTab = nil;
LTabGroup *theTabGroup = nil;
// Hide old view
if ( mCurrentTabID != 0 ) {
lastTab = GetTab(mCurrentTabID);
if ( lastTab != nil ) {
TabBoxCanChangeT canChangeRec = { this, true };
BroadcastMessage(msg_TabViewCanChange, &canChangeRec);
if ( canChangeRec.canChange ) {
if ( lastTab->GetValueMessage() != 0 ) {
LPane *thePane = FindPaneByID(lastTab->GetValueMessage());
if ( thePane != nil ) {
theTabGroup = FindTabGroup();
StoreLatentTabCommander(dynamic_cast<LView *>(thePane));
// Switch the window to the current commander so that a tab group
// doesn't swap commanders as they are hidden
if ( theTabGroup != nil ) {
LCommander::SwitchTarget(LWindow::FetchWindowObject(GetMacPort()));
}
thePane->Hide();
}
}
lastTab->SetTextTraitsID(GetTextTraitsID() + 1);
lastTab->RefreshHiddenBottom();
} else {
return; // Can't change
}
}
}
mCurrentTabID = inTabID;
if ( mCurrentTabID != 0 ) {
newTab = GetTab(mCurrentTabID);
if ( newTab != nil ) {
PaneIDT paneID = newTab->GetValueMessage();
if ( paneID != 0 ) {
LPane *thePane = FindPaneByID(paneID);
if ( thePane != nil ) {
thePane->Show();
if ( !RestoreLatentTabCommander(dynamic_cast<LView *>(thePane)) &&
(theTabGroup != nil) ) {
//StEmptyVisRgn emptyRgn(GetMacPort()); // Hide any flicker
LCommander::SwitchTarget(theTabGroup);
}
}
}
newTab->SetTextTraitsID(GetTextTraitsID());
newTab->RefreshHiddenBottom();
BroadcastMessage(msg_TabViewChanged, this);
}
}
if ( (lastTab != nil) || (newTab != nil) ) {
if ( lastTab != nil ) lastTab->Draw(nil);
if ( newTab != nil ) newTab->Draw(nil);
UpdatePort();
}
}
/*======================================================================================
Calculate the border rect, which will be offset by the bottom of the tabs.
======================================================================================*/
void CGATabBox::CalcBorderRect(Rect &outRect) {
LGABox_fixes::CalcBorderRect(outRect);
::InsetRect(&outRect, 1, 1); // For border
Rect tabRect;
CalcCurrentTabRect(tabRect);
outRect.top = tabRect.bottom - 4;
}
/*======================================================================================
Calculate the current tab rect in local coordinates.
======================================================================================*/
void CGATabBox::CalcCurrentTabRect(Rect &outRect) {
Assert_(mCurrentTabID != 0);
if ( mCurrentTabID ) {
CGATabBoxTab *theTab = GetTab(mCurrentTabID);
Assert_(theTab != nil);
if ( theTab != nil ) {
theTab->CalcPortFrameRect(outRect);
PortToLocalPoint(topLeft(outRect));
PortToLocalPoint(botRight(outRect));
}
}
}
/*======================================================================================
Finish creating the tab box.
======================================================================================*/
void CGATabBox::FinishCreateSelf(void) {
LGABox_fixes::FinishCreateSelf();
SetupTabs();
SetCurrentTabID(GetUserCon());
}
/*======================================================================================
Draw the box border.
======================================================================================*/
void CGATabBox::DrawBoxBorder(void) {
StColorPenState::Normalize();
Rect borderRect;
CalcBorderRect(borderRect);
::InsetRect(&borderRect, -1, -1);
::FrameRect(&borderRect);
LGABox_fixes::DrawBoxBorder();
}
/*======================================================================================
Respond to tab messages. Only tabs will broadcast messages to this class, so that's
all we need to be concerned with.
======================================================================================*/
void CGATabBox::ListenToMessage(MessageT inMessage, void */*ioParam*/) {
SetCurrentTabID((PaneIDT) inMessage);
}
/*======================================================================================
Called from FinishCreateSelf() to setup the tabs for the view.
======================================================================================*/
void CGATabBox::SetupTabs(void) {
// Loop through all subpanes to find the relevant tabs
LArrayIterator iterator(mSubPanes, LArrayIterator::from_Start);
LPane *theSub;
CGATabBoxTab *theTab = nil;
Boolean foundTabs = false;
while ( iterator.Next(&theSub) ) {
theTab = dynamic_cast<CGATabBoxTab *>(theSub);
if ( theTab != nil ) {
if ( theTab->GetValueMessage() != 0 ) {
PaneIDT paneID = theTab->GetValueMessage();
LPane *thePane = FindPaneByID(paneID);
if ( thePane != nil ) {
thePane->Hide();
LView *theView = dynamic_cast<LView *>(thePane);
if ( theView != nil ) {
// Initialize the last active commander for the tab's pane
TabLatentCommanderT rec = { paneID, 0 };
mTabLatentCommanders.InsertItemsAt(1, LArray::index_Last, &rec);
}
}
}
theTab->SetTextTraitsID(GetTextTraitsID() + 1);
theTab->AddListener(this);
foundTabs = true;
}
}
Assert_(foundTabs); // Should have found at least one tab!
}
/*======================================================================================
A new tab view has just been activated. Try to find the last active commander and
make it the currently active commander. Return true if a valid commander was actually
found and stored.
======================================================================================*/
Boolean CGATabBox::StoreLatentTabCommander(LView *inTabView) {
if ( inTabView == nil ) return false;
const Int32 count = mTabLatentCommanders.GetCount();
if ( count < 1 ) return false;
PaneIDT paneID = inTabView->GetPaneID();
Int32 index = 1;
// Try to find the tab pane id in our list
do {
if ( ((TabLatentCommanderT *) mTabLatentCommanders.GetItemPtr(index))->tabPaneID == paneID ) {
break;
}
} while ( ++index < count );
paneID = 0;
if ( index < count ) {
LCommander *curTarget = LCommander::GetTarget();
if ( curTarget != nil ) {
LPane *thePane = dynamic_cast<LPane *>(curTarget);
if ( (thePane != nil) && thePane->IsEnabled() &&
inTabView->FindPaneByID(thePane->GetPaneID()) ) {
paneID = thePane->GetPaneID(); // We foud our commander!
}
}
((TabLatentCommanderT *) mTabLatentCommanders.GetItemPtr(index))->latentCommanderID = paneID;
}
return (paneID != 0);
}
/*======================================================================================
A new tab view has just been activated. Try to find the last active commander and
make it the currently active commander. Return true if a valid commander was actually
found and restored.
======================================================================================*/
Boolean CGATabBox::RestoreLatentTabCommander(LView *inTabView) {
if ( inTabView == nil ) return false;
Int32 count = mTabLatentCommanders.GetCount();
if ( count < 1 ) return false;
PaneIDT paneID = inTabView->GetPaneID();
Int32 index = 1;
// Try to find the tab pane id in our list
do {
if ( ((TabLatentCommanderT *) mTabLatentCommanders.GetItemPtr(index))->tabPaneID == paneID ) {
break;
}
} while ( ++index < count );
LCommander *theCommander = nil;
if ( index < count ) {
PaneIDT latentCommanderID = ((TabLatentCommanderT *) mTabLatentCommanders.GetItemPtr(index))->latentCommanderID;
if ( latentCommanderID != 0 ) {
// We found our view, now see if there was an active commander
LPane *thePane = inTabView->FindPaneByID(latentCommanderID);
if ( (thePane != nil) && thePane->IsEnabled() ) {
theCommander = dynamic_cast<LCommander *>(thePane);
if ( theCommander != nil ) {
LCommander::SwitchTarget(theCommander);
}
}
}
}
return (theCommander != nil);
}
/*======================================================================================
Get the specified tab. Return nil if the tab cannot be found.
======================================================================================*/
CGATabBoxTab *CGATabBox::GetTab(PaneIDT inID) {
LArrayIterator iterator(mSubPanes, LArrayIterator::from_Start);
LPane *theSub;
while ( iterator.Next(&theSub) ) {
if ( theSub->GetPaneID() == inID ) {
CGATabBoxTab *theTab = dynamic_cast<CGATabBoxTab *>(theSub);
if ( theTab != nil ) return theTab;
}
}
Assert_(false); // Should have found tab!
return nil;
}
/*======================================================================================
Find the tab group for the window if it is currently active or nil if there is not
one.
======================================================================================*/
LTabGroup *CGATabBox::FindTabGroup(void) {
LCommander *theCommander = LCommander::GetTarget();
if ( !theCommander ) return nil;
LCommander *windowCommander = dynamic_cast<LCommander *>(LWindow::FetchWindowObject(GetMacPort()));
Assert_(windowCommander != nil);
if ( windowCommander == theCommander ) return nil;
LTabGroup *lastTabGroup = nil;
do {
LTabGroup *tabGroup = dynamic_cast<LTabGroup *>(theCommander);
if ( tabGroup != nil ) {
lastTabGroup = tabGroup;
}
} while ( ((theCommander = theCommander->GetSuperCommander()) != nil) &&
(theCommander != windowCommander) );
return lastTabGroup;
}
#pragma mark -
/*======================================================================================
Refresh just the bottom portion of the button.
======================================================================================*/
void CGATabBoxTab::RefreshHiddenBottom(void) {
Rect refreshRect;
if ( IsVisible() && CalcPortFrameRect(refreshRect) ) {
refreshRect.top = refreshRect.bottom - 5;
Rect superRevealed;
mSuperView->GetRevealedRect(superRevealed);
if ( ::SectRect(&refreshRect, &superRevealed, &refreshRect) ) {
InvalPortRect(&refreshRect);
}
}
}
/*======================================================================================
Draw the button except for the bottom edge.
======================================================================================*/
void CGATabBoxTab::DrawSelf(void) {
Rect clipRect;
CalcLocalFrameRect(clipRect);
RgnHandle clipRgn = ::NewRgn();
if ( IsSelectedTab() ) {
RgnHandle tempRgn = ::NewRgn();
clipRect.bottom -= 4;
::RectRgn(clipRgn, &clipRect);
::SetRect(&clipRect, clipRect.left + 1, clipRect.bottom, clipRect.right - 4, clipRect.bottom + 1);
::RectRgn(tempRgn, &clipRect);
::UnionRgn(clipRgn, tempRgn, clipRgn);
::DisposeRgn(tempRgn);
} else {
clipRect.bottom -= 5;
::RectRgn(clipRgn, &clipRect);
}
StClipRgnState saveClip(clipRgn);
::DisposeRgn(clipRgn);
LGAPushButton::DrawSelf();
}
/*======================================================================================
Clicking atomatically selects.
======================================================================================*/
void CGATabBoxTab::ClickSelf(const SMouseDownEvent &/*inMouseDown*/) {
BroadcastValueMessage();
}
/*======================================================================================
Broadcast pane id instead of value message.
======================================================================================*/
void CGATabBoxTab::BroadcastValueMessage(void) {
MessageT valueMsg = mValueMessage;
BroadcastMessage(mPaneID, &mValueMessage);
}
/*======================================================================================
Offset since hiding a portion of button.
======================================================================================*/
void CGATabBoxTab::CalcTitleRect(Rect &outRect) {
LGAPushButton::CalcTitleRect(outRect);
if ( IsSelectedTab() ) {
::OffsetRect(&outRect, 0, -1);
} else {
::OffsetRect(&outRect, 0, -2);
}
}
/*======================================================================================
Draw darker if not selected. Direct copy/paste from LGAPushButton except for
IsSelectedTab() sections.
======================================================================================*/
void CGATabBoxTab::DrawButtonNormalColor(void) {
StColorPenState theColorPenState;
theColorPenState.Normalize();
Boolean isSelected = IsSelectedTab();
Rect localFrame;
CalcLocalFrameRect ( localFrame );
::RGBForeColor (&UGAColorRamp::GetBlackColor());
::FrameRoundRect (&localFrame, 8, 8);
if ( isSelected ) {
::RGBForeColor(&UGAColorRamp::GetColor(2));
} else {
::RGBForeColor(&UGAColorRamp::GetColor(3));
}
::InsetRect(&localFrame, 1, 1);
::PaintRoundRect(&localFrame, 4, 4);
::InsetRect(&localFrame, -1, -1);
if ( isSelected ) {
::RGBForeColor(&UGAColorRamp::GetWhiteColor());
} else {
::RGBForeColor(&UGAColorRamp::GetColor(1));
}
UGraphicsUtilities::TopLeftSide (&localFrame,
2, // TOP
2, // LEFT
3, // BOTTOM
3 ); // RIGHT
UGraphicsUtilities::PaintColorPixel ( localFrame.left + 3, localFrame.top + 3, &UGAColorRamp::GetWhiteColor());
UGraphicsUtilities::PaintColorPixel ( localFrame.left + 1, localFrame.top + 2, &UGAColorRamp::GetColor(4));
UGraphicsUtilities::PaintColorPixel ( localFrame.left + 2, localFrame.top + 1, &UGAColorRamp::GetColor(4));
UGraphicsUtilities::PaintColorPixel ( localFrame.left + 1, localFrame.bottom - 3, &UGAColorRamp::GetColor(4));
UGraphicsUtilities::PaintColorPixel ( localFrame.left + 2, localFrame.bottom - 2, &UGAColorRamp::GetColor(4));
UGraphicsUtilities::PaintColorPixel ( localFrame.right - 3, localFrame.top + 1, &UGAColorRamp::GetColor(4));
UGraphicsUtilities::PaintColorPixel ( localFrame.right - 2, localFrame.top + 2, &UGAColorRamp::GetColor(4));
// <20> SHADOW EDGES
::RGBForeColor ( &UGAColorRamp::GetColor(8));
::MoveTo ( localFrame.left + 3, localFrame.bottom - 2 );
::LineTo ( localFrame.right - 3, localFrame.bottom - 2 );
::MoveTo ( localFrame.right - 2, localFrame.bottom - 3 );
::LineTo ( localFrame.right - 2, localFrame.top + 3 );
::RGBForeColor ( &UGAColorRamp::GetColor(5));
UGraphicsUtilities::BottomRightSide ( &localFrame,
3, // TOP
3, // LEFT
2, // BOTTOM
2 ); // RIGHT
UGraphicsUtilities::PaintColorPixel ( localFrame.right - 3, localFrame.bottom - 3, &UGAColorRamp::GetColor(8));
UGraphicsUtilities::PaintColorPixel ( localFrame.right - 4, localFrame.bottom - 4, &UGAColorRamp::GetColor(5));
}