gecko-dev/toolkit/xre/glxtest.cpp

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C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: sw=2 ts=8 et :
*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//////////////////////////////////////////////////////////////////////////////
//
// Explanation: See bug 639842. Safely getting GL driver info on X11 is hard,
// because the only way to do that is to create a GL context and call
// glGetString(), but with bad drivers, just creating a GL context may crash.
//
// This file implements the idea to do that in a separate process.
//
// The only non-static function here is fire_glxtest_process(). It creates a
// pipe, publishes its 'read' end as the mozilla::widget::glxtest_pipe global
// variable, forks, and runs that GLX probe in the child process, which runs the
// glxtest() static function. This creates a X connection, a GLX context, calls
// glGetString, and writes that to the 'write' end of the pipe.
#include <cstdio>
#include <cstdlib>
#include <unistd.h>
#include <dlfcn.h>
#include "nscore.h"
#include <fcntl.h>
#include "stdint.h"
#ifdef __SUNPRO_CC
# include <stdio.h>
#endif
#include "X11/Xlib.h"
#include "X11/Xutil.h"
#include "mozilla/Unused.h"
// stuff from glx.h
typedef struct __GLXcontextRec *GLXContext;
typedef XID GLXPixmap;
typedef XID GLXDrawable;
/* GLX 1.3 and later */
typedef struct __GLXFBConfigRec *GLXFBConfig;
typedef XID GLXFBConfigID;
typedef XID GLXContextID;
typedef XID GLXWindow;
typedef XID GLXPbuffer;
#define GLX_RGBA 4
#define GLX_RED_SIZE 8
#define GLX_GREEN_SIZE 9
#define GLX_BLUE_SIZE 10
// stuff from gl.h
typedef uint8_t GLubyte;
typedef uint32_t GLenum;
#define GL_VENDOR 0x1F00
#define GL_RENDERER 0x1F01
#define GL_VERSION 0x1F02
// GLX_MESA_query_renderer
// clang-format off
#define GLX_RENDERER_VENDOR_ID_MESA 0x8183
#define GLX_RENDERER_DEVICE_ID_MESA 0x8184
#define GLX_RENDERER_VERSION_MESA 0x8185
#define GLX_RENDERER_ACCELERATED_MESA 0x8186
#define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187
#define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188
#define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189
#define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A
#define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B
#define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C
#define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D
#define GLX_RENDERER_ID_MESA 0x818E
// clang-format on
namespace mozilla {
namespace widget {
// the read end of the pipe, which will be used by GfxInfo
extern int glxtest_pipe;
// the PID of the glxtest process, to pass to waitpid()
extern pid_t glxtest_pid;
} // namespace widget
} // namespace mozilla
// the write end of the pipe, which we're going to write to
static int write_end_of_the_pipe = -1;
// C++ standard collides with C standard in that it doesn't allow casting void*
// to function pointer types. So the work-around is to convert first to size_t.
// http://www.trilithium.com/johan/2004/12/problem-with-dlsym/
template <typename func_ptr_type>
static func_ptr_type cast(void *ptr) {
return reinterpret_cast<func_ptr_type>(reinterpret_cast<size_t>(ptr));
}
static void fatal_error(const char *str) {
mozilla::Unused << write(write_end_of_the_pipe, str, strlen(str));
mozilla::Unused << write(write_end_of_the_pipe, "\n", 1);
_exit(EXIT_FAILURE);
}
static int x_error_handler(Display *, XErrorEvent *ev) {
enum { bufsize = 1024 };
char buf[bufsize];
int length = snprintf(buf, bufsize,
"X error occurred in GLX probe, error_code=%d, "
"request_code=%d, minor_code=%d\n",
ev->error_code, ev->request_code, ev->minor_code);
mozilla::Unused << write(write_end_of_the_pipe, buf, length);
_exit(EXIT_FAILURE);
return 0;
}
// glxtest is declared inside extern "C" so that the name is not mangled.
// The name is used in build/valgrind/x86_64-pc-linux-gnu.sup to suppress
// memory leak errors because we run it inside a short lived fork and we don't
// care about leaking memory
extern "C" {
void glxtest() {
// we want to redirect to /dev/null stdout, stderr, and while we're at it,
// any PR logging file descriptors. To that effect, we redirect all positive
// file descriptors up to what open() returns here. In particular, 1 is stdout
// and 2 is stderr.
int fd = open("/dev/null", O_WRONLY);
for (int i = 1; i < fd; i++) dup2(fd, i);
close(fd);
if (getenv("MOZ_AVOID_OPENGL_ALTOGETHER"))
fatal_error(
"The MOZ_AVOID_OPENGL_ALTOGETHER environment variable is defined");
///// Open libGL and load needed symbols /////
#ifdef __OpenBSD__
# define LIBGL_FILENAME "libGL.so"
#else
# define LIBGL_FILENAME "libGL.so.1"
#endif
void *libgl = dlopen(LIBGL_FILENAME, RTLD_LAZY);
if (!libgl) fatal_error("Unable to load " LIBGL_FILENAME);
typedef void *(*PFNGLXGETPROCADDRESS)(const char *);
PFNGLXGETPROCADDRESS glXGetProcAddress =
cast<PFNGLXGETPROCADDRESS>(dlsym(libgl, "glXGetProcAddress"));
if (!glXGetProcAddress)
fatal_error("Unable to find glXGetProcAddress in " LIBGL_FILENAME);
typedef GLXFBConfig *(*PFNGLXQUERYEXTENSION)(Display *, int *, int *);
PFNGLXQUERYEXTENSION glXQueryExtension =
cast<PFNGLXQUERYEXTENSION>(glXGetProcAddress("glXQueryExtension"));
typedef GLXFBConfig *(*PFNGLXQUERYVERSION)(Display *, int *, int *);
PFNGLXQUERYVERSION glXQueryVersion =
cast<PFNGLXQUERYVERSION>(dlsym(libgl, "glXQueryVersion"));
typedef XVisualInfo *(*PFNGLXCHOOSEVISUAL)(Display *, int, int *);
PFNGLXCHOOSEVISUAL glXChooseVisual =
cast<PFNGLXCHOOSEVISUAL>(glXGetProcAddress("glXChooseVisual"));
typedef GLXContext (*PFNGLXCREATECONTEXT)(Display *, XVisualInfo *,
GLXContext, Bool);
PFNGLXCREATECONTEXT glXCreateContext =
cast<PFNGLXCREATECONTEXT>(glXGetProcAddress("glXCreateContext"));
typedef Bool (*PFNGLXMAKECURRENT)(Display *, GLXDrawable, GLXContext);
PFNGLXMAKECURRENT glXMakeCurrent =
cast<PFNGLXMAKECURRENT>(glXGetProcAddress("glXMakeCurrent"));
typedef void (*PFNGLXDESTROYCONTEXT)(Display *, GLXContext);
PFNGLXDESTROYCONTEXT glXDestroyContext =
cast<PFNGLXDESTROYCONTEXT>(glXGetProcAddress("glXDestroyContext"));
typedef GLubyte *(*PFNGLGETSTRING)(GLenum);
PFNGLGETSTRING glGetString =
cast<PFNGLGETSTRING>(glXGetProcAddress("glGetString"));
if (!glXQueryExtension || !glXQueryVersion || !glXChooseVisual ||
!glXCreateContext || !glXMakeCurrent || !glXDestroyContext ||
!glGetString) {
fatal_error("glXGetProcAddress couldn't find required functions");
}
///// Open a connection to the X server /////
Display *dpy = XOpenDisplay(nullptr);
if (!dpy) fatal_error("Unable to open a connection to the X server");
///// Check that the GLX extension is present /////
if (!glXQueryExtension(dpy, nullptr, nullptr))
fatal_error("GLX extension missing");
XSetErrorHandler(x_error_handler);
///// Get a visual /////
int attribs[] = {GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE,
1, GLX_BLUE_SIZE, 1, None};
XVisualInfo *vInfo = glXChooseVisual(dpy, DefaultScreen(dpy), attribs);
if (!vInfo) fatal_error("No visuals found");
// using a X11 Window instead of a GLXPixmap does not crash
// fglrx in indirect rendering. bug 680644
Window window;
XSetWindowAttributes swa;
swa.colormap = XCreateColormap(dpy, RootWindow(dpy, vInfo->screen),
vInfo->visual, AllocNone);
swa.border_pixel = 0;
window = XCreateWindow(dpy, RootWindow(dpy, vInfo->screen), 0, 0, 16, 16, 0,
vInfo->depth, InputOutput, vInfo->visual,
CWBorderPixel | CWColormap, &swa);
///// Get a GL context and make it current //////
GLXContext context = glXCreateContext(dpy, vInfo, nullptr, True);
glXMakeCurrent(dpy, window, context);
///// Look for this symbol to determine texture_from_pixmap support /////
void *glXBindTexImageEXT = glXGetProcAddress("glXBindTexImageEXT");
///// Get GL vendor/renderer/versions strings /////
enum { bufsize = 2048 };
char buf[bufsize];
const GLubyte *versionString = glGetString(GL_VERSION);
const GLubyte *vendorString = glGetString(GL_VENDOR);
const GLubyte *rendererString = glGetString(GL_RENDERER);
if (!versionString || !vendorString || !rendererString)
fatal_error("glGetString returned null");
int length =
snprintf(buf, bufsize, "VENDOR\n%s\nRENDERER\n%s\nVERSION\n%s\nTFP\n%s\n",
vendorString, rendererString, versionString,
glXBindTexImageEXT ? "TRUE" : "FALSE");
if (length >= bufsize)
fatal_error("GL strings length too large for buffer size");
// If GLX_MESA_query_renderer is available, populate additional data.
typedef Bool (*PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)(
int attribute, unsigned int *value);
PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC
glXQueryCurrentRendererIntegerMESAProc =
cast<PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC>(
glXGetProcAddress("glXQueryCurrentRendererIntegerMESA"));
if (glXQueryCurrentRendererIntegerMESAProc) {
unsigned int vendorId, deviceId, accelerated, videoMemoryMB;
glXQueryCurrentRendererIntegerMESAProc(GLX_RENDERER_VENDOR_ID_MESA,
&vendorId);
glXQueryCurrentRendererIntegerMESAProc(GLX_RENDERER_DEVICE_ID_MESA,
&deviceId);
glXQueryCurrentRendererIntegerMESAProc(GLX_RENDERER_ACCELERATED_MESA,
&accelerated);
glXQueryCurrentRendererIntegerMESAProc(GLX_RENDERER_VIDEO_MEMORY_MESA,
&videoMemoryMB);
// Truncate IDs to 4 digits- that's all PCI IDs are.
vendorId &= 0xFFFF;
deviceId &= 0xFFFF;
length += snprintf(buf + length, bufsize,
"MESA_VENDOR_ID\n0x%04x\n"
"MESA_DEVICE_ID\n0x%04x\n"
"MESA_ACCELERATED\n%s\n"
"MESA_VRAM\n%dMB\n",
vendorId, deviceId, accelerated ? "TRUE" : "FALSE",
videoMemoryMB);
if (length >= bufsize)
fatal_error("GL strings length too large for buffer size");
}
// From Mesa's GL/internal/dri_interface.h, to be used by DRI clients.
typedef const char *(*PFNGLXGETSCREENDRIVERPROC)(Display * dpy, int scrNum);
PFNGLXGETSCREENDRIVERPROC glXGetScreenDriverProc =
cast<PFNGLXGETSCREENDRIVERPROC>(glXGetProcAddress("glXGetScreenDriver"));
if (glXGetScreenDriverProc) {
const char *driDriver = glXGetScreenDriverProc(dpy, DefaultScreen(dpy));
if (driDriver) {
length += snprintf(buf + length, bufsize, "DRI_DRIVER\n%s\n", driDriver);
if (length >= bufsize)
fatal_error("GL strings length too large for buffer size");
}
}
///// Clean up. Indeed, the parent process might fail to kill us (e.g. if it
///// doesn't need to check GL info) so we might be staying alive for longer
///// than expected, so it's important to consume as little memory as
///// possible. Also we want to check that we're able to do that too without
///// generating X errors.
glXMakeCurrent(dpy, None,
nullptr); // must release the GL context before destroying it
glXDestroyContext(dpy, context);
XDestroyWindow(dpy, window);
XFreeColormap(dpy, swa.colormap);
#ifdef NS_FREE_PERMANENT_DATA // conditionally defined in nscore.h, don't
// forget to #include it above
XCloseDisplay(dpy);
#else
// This XSync call wanted to be instead:
// XCloseDisplay(dpy);
// but this can cause 1-minute stalls on certain setups using Nouveau, see bug
// 973192
XSync(dpy, False);
#endif
dlclose(libgl);
///// Finally write data to the pipe
mozilla::Unused << write(write_end_of_the_pipe, buf, length);
}
}
/** \returns true in the child glxtest process, false in the parent process */
bool fire_glxtest_process() {
int pfd[2];
if (pipe(pfd) == -1) {
perror("pipe");
return false;
}
pid_t pid = fork();
if (pid < 0) {
perror("fork");
close(pfd[0]);
close(pfd[1]);
return false;
}
// The child exits early to avoid running the full shutdown sequence and avoid
// conflicting with threads we have already spawned (like the profiler).
if (pid == 0) {
close(pfd[0]);
write_end_of_the_pipe = pfd[1];
glxtest();
close(pfd[1]);
_exit(0);
}
close(pfd[1]);
mozilla::widget::glxtest_pipe = pfd[0];
mozilla::widget::glxtest_pid = pid;
return false;
}